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|
/*
* Compton - a compositor for X11
*
* Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
*
* Copyright (c) 2011, Christopher Jeffrey
* See LICENSE for more information.
*
*/
#include "compton.h"
#define MSTR_(s) #s
#define MSTR(s) MSTR_(s)
// Use #s here to prevent macro expansion
#define CASESTRRET(s) case s: return #s
/**
* Shared
*/
const char *WINTYPES[NUM_WINTYPES] = {
"unknown",
"desktop",
"dock",
"toolbar",
"menu",
"utility",
"splash",
"dialog",
"normal",
"dropdown_menu",
"popup_menu",
"tooltip",
"notify",
"combo",
"dnd",
};
struct timeval time_start = { 0, 0 };
win *list;
Display *dpy = NULL;
int scr;
/// Root window.
Window root = None;
/// Damage of root window.
Damage root_damage = None;
/// X Composite overlay window. Used if --paint-on-overlay.
Window overlay = None;
/// Picture of root window. Destination of painting in no-DBE painting
/// mode.
Picture root_picture = None;
/// A Picture acting as the painting target.
Picture tgt_picture = None;
/// Temporary buffer to paint to before sending to display.
Picture tgt_buffer = None;
/// DBE back buffer for root window. Used in DBE painting mode.
XdbeBackBuffer root_dbe = None;
Picture black_picture;
Picture cshadow_picture;
/// Picture used for dimming inactive windows.
Picture dim_picture = 0;
Picture root_tile;
XserverRegion all_damage;
Bool has_name_pixmap;
int root_height, root_width;
/// A region of the size of the screen.
XserverRegion screen_reg = None;
/// Current active window. Used by EWMH _NET_ACTIVE_WINDOW focus
/// detection.
win *active_win = NULL;
/// Whether all windows are currently redirected.
Bool redirected = False;
/// Whether there's a highest fullscreen window, and all windows could
/// be unredirected.
Bool unredir_possible = False;
/// Pregenerated alpha pictures.
Picture *alpha_picts = NULL;
/// Whether the program is idling. I.e. no fading, no potential window
/// changes.
Bool idling;
/// Whether all reg_ignore of windows should expire in this paint.
Bool reg_ignore_expire = False;
/// Window ID of the window we register as a symbol.
Window reg_win = 0;
/// Currently used refresh rate. Used for sw_opti.
short refresh_rate = 0;
/// Interval between refresh in nanoseconds. Used for sw_opti.
unsigned long refresh_intv = 0;
/// Nanosecond-level offset of the first painting. Used for sw_opti.
long paint_tm_offset = 0;
#ifdef CONFIG_VSYNC_DRM
/// File descriptor of DRI device file. Used for DRM VSync.
int drm_fd = 0;
#endif
#ifdef CONFIG_VSYNC_OPENGL
/// GLX context.
GLXContext glx_context;
/// Pointer to glXGetVideoSyncSGI function. Used by OpenGL VSync.
f_GetVideoSync glx_get_video_sync = NULL;
/// Pointer to glXWaitVideoSyncSGI function. Used by OpenGL VSync.
f_WaitVideoSync glx_wait_video_sync = NULL;
#endif
/* errors */
ignore *ignore_head = NULL, **ignore_tail = &ignore_head;
int xfixes_event, xfixes_error;
int damage_event, damage_error;
int composite_event, composite_error;
int render_event, render_error;
int composite_opcode;
/// Whether X Shape extension exists.
Bool shape_exists = False;
/// Event base number and error base number for X Shape extension.
int shape_event, shape_error;
/// Whether X RandR extension exists.
Bool randr_exists = False;
/// Event base number and error base number for X RandR extension.
int randr_event, randr_error;
#ifdef CONFIG_VSYNC_OPENGL
/// Whether X GLX extension exists.
Bool glx_exists = False;
/// Event base number and error base number for X GLX extension.
int glx_event, glx_error;
#endif
Bool dbe_exists = False;
/* shadows */
conv *gaussian_map;
/* for shadow precomputation */
int cgsize = -1;
unsigned char *shadow_corner = NULL;
unsigned char *shadow_top = NULL;
/* for root tile */
static const char *background_props[] = {
"_XROOTPMAP_ID",
"_XSETROOT_ID",
0,
};
/* for expose events */
XRectangle *expose_rects = 0;
int size_expose = 0;
int n_expose = 0;
// atoms
Atom opacity_atom = None;
Atom frame_extents_atom = None;
Atom client_atom = None;
Atom name_atom = None;
Atom name_ewmh_atom = None;
Atom class_atom = None;
Atom transient_atom = None;
Atom ewmh_active_win_atom = None;;
Atom compton_shadow_atom = None;
Atom win_type_atom;
Atom win_type[NUM_WINTYPES];
/**
* Macros
*/
#define HAS_FRAME_OPACITY(w) \
(frame_opacity && (w)->top_width)
/**
* Options
*/
static options_t opts = {
.display = NULL,
.mark_wmwin_focused = False,
.mark_ovredir_focused = False,
.fork_after_register = False,
.synchronize = False,
.detect_rounded_corners = False,
.paint_on_overlay = False,
.unredir_if_possible = False,
.refresh_rate = 0,
.sw_opti = False,
.vsync = VSYNC_NONE,
.dbe = False,
.vsync_aggressive = False,
.wintype_shadow = { False },
.shadow_red = 0.0,
.shadow_green = 0.0,
.shadow_blue = 0.0,
.shadow_radius = 12,
.shadow_offset_x = -15,
.shadow_offset_y = -15,
.shadow_opacity = .75,
.clear_shadow = False,
.shadow_blacklist = NULL,
.shadow_ignore_shaped = False,
.respect_attr_shadow = False,
.wintype_fade = { False },
.fade_in_step = 0.028 * OPAQUE,
.fade_out_step = 0.03 * OPAQUE,
.fade_delta = 10,
.no_fading_openclose = False,
.fade_blacklist = NULL,
.wintype_opacity = { 0.0 },
.inactive_opacity = 0,
.inactive_opacity_override = False,
.frame_opacity = 0.0,
.detect_client_opacity = False,
.inactive_dim = 0.0,
.alpha_step = 0.03,
.use_ewmh_active_win = False,
.track_focus = False,
.track_wdata = False,
};
/**
* Fades
*/
unsigned long fade_time = 0;
/**
* Get the time left before next fading point.
*
* In milliseconds.
*/
static int
fade_timeout(void) {
int diff = opts.fade_delta - get_time_ms() + fade_time;
if (diff < 0)
diff = 0;
return diff;
}
/**
* Run fading on a window.
*
* @param steps steps of fading
*/
static void
run_fade(Display *dpy, win *w, unsigned steps) {
// If we have reached target opacity, return
if (w->opacity == w->opacity_tgt) {
return;
}
if (!w->fade)
w->opacity = w->opacity_tgt;
else if (steps) {
// Use double below because opacity_t will probably overflow during
// calculations
if (w->opacity < w->opacity_tgt)
w->opacity = normalize_d_range(
(double) w->opacity + (double) opts.fade_in_step * steps,
0.0, w->opacity_tgt);
else
w->opacity = normalize_d_range(
(double) w->opacity - (double) opts.fade_out_step * steps,
w->opacity_tgt, OPAQUE);
}
if (w->opacity != w->opacity_tgt) {
idling = False;
}
}
/**
* Set fade callback of a window, and possibly execute the previous
* callback.
*
* @param exec_callback whether the previous callback is to be executed
*/
static void
set_fade_callback(Display *dpy, win *w,
void (*callback) (Display *dpy, win *w), Bool exec_callback) {
void (*old_callback) (Display *dpy, win *w) = w->fade_callback;
w->fade_callback = callback;
// Must be the last line as the callback could destroy w!
if (exec_callback && old_callback) {
old_callback(dpy, w);
// Although currently no callback function affects window state on
// next paint, it could, in the future
idling = False;
}
}
/**
* Shadows
*/
static double
gaussian(double r, double x, double y) {
return ((1 / (sqrt(2 * M_PI * r))) *
exp((- (x * x + y * y)) / (2 * r * r)));
}
static conv *
make_gaussian_map(Display *dpy, double r) {
conv *c;
int size = ((int) ceil((r * 3)) + 1) & ~1;
int center = size / 2;
int x, y;
double t;
double g;
c = malloc(sizeof(conv) + size * size * sizeof(double));
c->size = size;
c->data = (double *) (c + 1);
t = 0.0;
for (y = 0; y < size; y++) {
for (x = 0; x < size; x++) {
g = gaussian(r, (double) (x - center), (double) (y - center));
t += g;
c->data[y * size + x] = g;
}
}
for (y = 0; y < size; y++) {
for (x = 0; x < size; x++) {
c->data[y * size + x] /= t;
}
}
return c;
}
/*
* A picture will help
*
* -center 0 width width+center
* -center +-----+-------------------+-----+
* | | | |
* | | | |
* 0 +-----+-------------------+-----+
* | | | |
* | | | |
* | | | |
* height +-----+-------------------+-----+
* | | | |
* height+ | | | |
* center +-----+-------------------+-----+
*/
static unsigned char
sum_gaussian(conv *map, double opacity,
int x, int y, int width, int height) {
int fx, fy;
double *g_data;
double *g_line = map->data;
int g_size = map->size;
int center = g_size / 2;
int fx_start, fx_end;
int fy_start, fy_end;
double v;
/*
* Compute set of filter values which are "in range",
* that's the set with:
* 0 <= x + (fx-center) && x + (fx-center) < width &&
* 0 <= y + (fy-center) && y + (fy-center) < height
*
* 0 <= x + (fx - center) x + fx - center < width
* center - x <= fx fx < width + center - x
*/
fx_start = center - x;
if (fx_start < 0) fx_start = 0;
fx_end = width + center - x;
if (fx_end > g_size) fx_end = g_size;
fy_start = center - y;
if (fy_start < 0) fy_start = 0;
fy_end = height + center - y;
if (fy_end > g_size) fy_end = g_size;
g_line = g_line + fy_start * g_size + fx_start;
v = 0;
for (fy = fy_start; fy < fy_end; fy++) {
g_data = g_line;
g_line += g_size;
for (fx = fx_start; fx < fx_end; fx++) {
v += *g_data++;
}
}
if (v > 1) v = 1;
return ((unsigned char) (v * opacity * 255.0));
}
/* precompute shadow corners and sides
to save time for large windows */
static void
presum_gaussian(conv *map) {
int center = map->size / 2;
int opacity, x, y;
cgsize = map->size;
if (shadow_corner) free((void *)shadow_corner);
if (shadow_top) free((void *)shadow_top);
shadow_corner = (unsigned char *)(malloc((cgsize + 1) * (cgsize + 1) * 26));
shadow_top = (unsigned char *)(malloc((cgsize + 1) * 26));
for (x = 0; x <= cgsize; x++) {
shadow_top[25 * (cgsize + 1) + x] =
sum_gaussian(map, 1, x - center, center, cgsize * 2, cgsize * 2);
for (opacity = 0; opacity < 25; opacity++) {
shadow_top[opacity * (cgsize + 1) + x] =
shadow_top[25 * (cgsize + 1) + x] * opacity / 25;
}
for (y = 0; y <= x; y++) {
shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + y * (cgsize + 1) + x]
= sum_gaussian(map, 1, x - center, y - center, cgsize * 2, cgsize * 2);
shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + x * (cgsize + 1) + y]
= shadow_corner[25 * (cgsize + 1) * (cgsize + 1) + y * (cgsize + 1) + x];
for (opacity = 0; opacity < 25; opacity++) {
shadow_corner[opacity * (cgsize + 1) * (cgsize + 1)
+ y * (cgsize + 1) + x]
= shadow_corner[opacity * (cgsize + 1) * (cgsize + 1)
+ x * (cgsize + 1) + y]
= shadow_corner[25 * (cgsize + 1) * (cgsize + 1)
+ y * (cgsize + 1) + x] * opacity / 25;
}
}
}
}
static XImage *
make_shadow(Display *dpy, double opacity,
int width, int height, Bool clear_shadow) {
XImage *ximage;
unsigned char *data;
int ylimit, xlimit;
int swidth = width + cgsize;
int sheight = height + cgsize;
int center = cgsize / 2;
int x, y;
unsigned char d;
int x_diff;
int opacity_int = (int)(opacity * 25);
data = malloc(swidth * sheight * sizeof(unsigned char));
if (!data) return 0;
ximage = XCreateImage(
dpy, DefaultVisual(dpy, DefaultScreen(dpy)), 8,
ZPixmap, 0, (char *) data, swidth, sheight, 8,
swidth * sizeof(unsigned char));
if (!ximage) {
free(data);
return 0;
}
/*
* Build the gaussian in sections
*/
/*
* center (fill the complete data array)
*/
// If clear_shadow is enabled and the border & corner shadow (which
// later will be filled) could entirely cover the area of the shadow
// that will be displayed, do not bother filling other pixels. If it
// can't, we must fill the other pixels here.
/* if (!(clear_shadow && opts.shadow_offset_x <= 0 && opts.shadow_offset_x >= -cgsize
&& opts.shadow_offset_y <= 0 && opts.shadow_offset_y >= -cgsize)) { */
if (cgsize > 0) {
d = shadow_top[opacity_int * (cgsize + 1) + cgsize];
} else {
d = sum_gaussian(gaussian_map,
opacity, center, center, width, height);
}
memset(data, d, sheight * swidth);
// }
/*
* corners
*/
ylimit = cgsize;
if (ylimit > sheight / 2) ylimit = (sheight + 1) / 2;
xlimit = cgsize;
if (xlimit > swidth / 2) xlimit = (swidth + 1) / 2;
for (y = 0; y < ylimit; y++) {
for (x = 0; x < xlimit; x++) {
if (xlimit == cgsize && ylimit == cgsize) {
d = shadow_corner[opacity_int * (cgsize + 1) * (cgsize + 1)
+ y * (cgsize + 1) + x];
} else {
d = sum_gaussian(gaussian_map,
opacity, x - center, y - center, width, height);
}
data[y * swidth + x] = d;
data[(sheight - y - 1) * swidth + x] = d;
data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d;
data[y * swidth + (swidth - x - 1)] = d;
}
}
/*
* top/bottom
*/
x_diff = swidth - (cgsize * 2);
if (x_diff > 0 && ylimit > 0) {
for (y = 0; y < ylimit; y++) {
if (ylimit == cgsize) {
d = shadow_top[opacity_int * (cgsize + 1) + y];
} else {
d = sum_gaussian(gaussian_map,
opacity, center, y - center, width, height);
}
memset(&data[y * swidth + cgsize], d, x_diff);
memset(&data[(sheight - y - 1) * swidth + cgsize], d, x_diff);
}
}
/*
* sides
*/
for (x = 0; x < xlimit; x++) {
if (xlimit == cgsize) {
d = shadow_top[opacity_int * (cgsize + 1) + x];
} else {
d = sum_gaussian(gaussian_map,
opacity, x - center, center, width, height);
}
for (y = cgsize; y < sheight - cgsize; y++) {
data[y * swidth + x] = d;
data[y * swidth + (swidth - x - 1)] = d;
}
}
assert(!clear_shadow);
/*
if (clear_shadow) {
// Clear the region in the shadow that the window would cover based
// on shadow_offset_{x,y} user provides
int xstart = normalize_i_range(- (int) opts.shadow_offset_x, 0, swidth);
int xrange = normalize_i_range(width - (int) opts.shadow_offset_x,
0, swidth) - xstart;
int ystart = normalize_i_range(- (int) opts.shadow_offset_y, 0, sheight);
int yend = normalize_i_range(height - (int) opts.shadow_offset_y,
0, sheight);
int y;
for (y = ystart; y < yend; y++) {
memset(&data[y * swidth + xstart], 0, xrange);
}
}
*/
return ximage;
}
static Picture
shadow_picture(Display *dpy, double opacity, int width, int height,
Bool clear_shadow) {
XImage *shadow_image = NULL;
Pixmap shadow_pixmap = None, shadow_pixmap_argb = None;
Picture shadow_picture = None, shadow_picture_argb = None;
GC gc = None;
shadow_image = make_shadow(dpy, opacity, width, height, clear_shadow);
if (!shadow_image)
return None;
shadow_pixmap = XCreatePixmap(dpy, root,
shadow_image->width, shadow_image->height, 8);
shadow_pixmap_argb = XCreatePixmap(dpy, root,
shadow_image->width, shadow_image->height, 32);
if (!shadow_pixmap || !shadow_pixmap_argb)
goto shadow_picture_err;
shadow_picture = XRenderCreatePicture(dpy, shadow_pixmap,
XRenderFindStandardFormat(dpy, PictStandardA8), 0, 0);
shadow_picture_argb = XRenderCreatePicture(dpy, shadow_pixmap_argb,
XRenderFindStandardFormat(dpy, PictStandardARGB32), 0, 0);
if (!shadow_picture || !shadow_picture_argb)
goto shadow_picture_err;
gc = XCreateGC(dpy, shadow_pixmap, 0, 0);
if (!gc)
goto shadow_picture_err;
XPutImage(dpy, shadow_pixmap, gc, shadow_image, 0, 0, 0, 0,
shadow_image->width, shadow_image->height);
XRenderComposite(dpy, PictOpSrc, cshadow_picture, shadow_picture,
shadow_picture_argb, 0, 0, 0, 0, 0, 0,
shadow_image->width, shadow_image->height);
XFreeGC(dpy, gc);
XDestroyImage(shadow_image);
XFreePixmap(dpy, shadow_pixmap);
XFreePixmap(dpy, shadow_pixmap_argb);
XRenderFreePicture(dpy, shadow_picture);
return shadow_picture_argb;
shadow_picture_err:
if (shadow_image)
XDestroyImage(shadow_image);
if (shadow_pixmap)
XFreePixmap(dpy, shadow_pixmap);
if (shadow_pixmap_argb)
XFreePixmap(dpy, shadow_pixmap_argb);
if (shadow_picture)
XRenderFreePicture(dpy, shadow_picture);
if (shadow_picture_argb)
XRenderFreePicture(dpy, shadow_picture_argb);
if (gc)
XFreeGC(dpy, gc);
return None;
}
static Picture
solid_picture(Display *dpy, Bool argb, double a,
double r, double g, double b) {
Pixmap pixmap;
Picture picture;
XRenderPictureAttributes pa;
XRenderColor c;
pixmap = XCreatePixmap(dpy, root, 1, 1, argb ? 32 : 8);
if (!pixmap) return None;
pa.repeat = True;
picture = XRenderCreatePicture(dpy, pixmap,
XRenderFindStandardFormat(dpy, argb
? PictStandardARGB32 : PictStandardA8),
CPRepeat,
&pa);
if (!picture) {
XFreePixmap(dpy, pixmap);
return None;
}
c.alpha = a * 0xffff;
c.red = r * 0xffff;
c.green = g * 0xffff;
c.blue = b * 0xffff;
XRenderFillRectangle(dpy, PictOpSrc, picture, &c, 0, 0, 1, 1);
XFreePixmap(dpy, pixmap);
return picture;
}
/**
* Errors
*/
static void
discard_ignore(Display *dpy, unsigned long sequence) {
while (ignore_head) {
if ((long) (sequence - ignore_head->sequence) > 0) {
ignore *next = ignore_head->next;
free(ignore_head);
ignore_head = next;
if (!ignore_head) {
ignore_tail = &ignore_head;
}
} else {
break;
}
}
}
static void
set_ignore(Display *dpy, unsigned long sequence) {
ignore *i = malloc(sizeof(ignore));
if (!i) return;
i->sequence = sequence;
i->next = 0;
*ignore_tail = i;
ignore_tail = &i->next;
}
static int
should_ignore(Display *dpy, unsigned long sequence) {
discard_ignore(dpy, sequence);
return ignore_head && ignore_head->sequence == sequence;
}
/**
* Windows
*/
/**
* Check if a window has rounded corners.
*/
static void
win_rounded_corners(Display *dpy, win *w) {
if (!w->bounding_shaped)
return;
// Fetch its bounding region
if (!w->border_size)
w->border_size = border_size(dpy, w);
// Quit if border_size() returns None
if (!w->border_size)
return;
// Determine the minimum width/height of a rectangle that could mark
// a window as having rounded corners
unsigned short minwidth = max_i(w->widthb * (1 - ROUNDED_PERCENT),
w->widthb - ROUNDED_PIXELS);
unsigned short minheight = max_i(w->heightb * (1 - ROUNDED_PERCENT),
w->heightb - ROUNDED_PIXELS);
// Get the rectangles in the bounding region
int nrects = 0, i;
XRectangle *rects = XFixesFetchRegion(dpy, w->border_size, &nrects);
if (!rects)
return;
// Look for a rectangle large enough for this window be considered
// having rounded corners
for (i = 0; i < nrects; ++i)
if (rects[i].width >= minwidth && rects[i].height >= minheight) {
w->rounded_corners = True;
XFree(rects);
return;
}
w->rounded_corners = False;
XFree(rects);
}
/**
* Match a window against a single window condition.
*
* @return true if matched, false otherwise.
*/
static bool
win_match_once(win *w, const wincond *cond) {
const char *target;
bool matched = false;
#ifdef DEBUG_WINMATCH
printf("win_match_once(%#010lx \"%s\"): cond = %p", w->id, w->name,
cond);
#endif
if (InputOnly == w->a.class) {
#ifdef DEBUG_WINMATCH
printf(": InputOnly\n");
#endif
return false;
}
// Determine the target
target = NULL;
switch (cond->target) {
case CONDTGT_NAME:
target = w->name;
break;
case CONDTGT_CLASSI:
target = w->class_instance;
break;
case CONDTGT_CLASSG:
target = w->class_general;
break;
}
if (!target) {
#ifdef DEBUG_WINMATCH
printf(": Target not found\n");
#endif
return false;
}
// Determine pattern type and match
switch (cond->type) {
case CONDTP_EXACT:
if (cond->flags & CONDF_IGNORECASE)
matched = !strcasecmp(target, cond->pattern);
else
matched = !strcmp(target, cond->pattern);
break;
case CONDTP_ANYWHERE:
if (cond->flags & CONDF_IGNORECASE)
matched = strcasestr(target, cond->pattern);
else
matched = strstr(target, cond->pattern);
break;
case CONDTP_FROMSTART:
if (cond->flags & CONDF_IGNORECASE)
matched = !strncasecmp(target, cond->pattern,
strlen(cond->pattern));
else
matched = !strncmp(target, cond->pattern,
strlen(cond->pattern));
break;
case CONDTP_WILDCARD:
{
int flags = 0;
if (cond->flags & CONDF_IGNORECASE)
flags = FNM_CASEFOLD;
matched = !fnmatch(cond->pattern, target, flags);
}
break;
case CONDTP_REGEX_PCRE:
#ifdef CONFIG_REGEX_PCRE
matched = (pcre_exec(cond->regex_pcre, cond->regex_pcre_extra,
target, strlen(target), 0, 0, NULL, 0) >= 0);
#endif
break;
}
#ifdef DEBUG_WINMATCH
printf(", matched = %d\n", matched);
#endif
return matched;
}
/**
* Match a window against a condition linked list.
*
* @param cache a place to cache the last matched condition
* @return true if matched, false otherwise.
*/
static bool
win_match(win *w, wincond *condlst, wincond **cache) {
// Check if the cached entry matches firstly
if (cache && *cache && win_match_once(w, *cache))
return true;
// Then go through the whole linked list
for (; condlst; condlst = condlst->next) {
if (win_match_once(w, condlst)) {
if (cache)
*cache = condlst;
return true;
}
}
return false;
}
/**
* Add a pattern to a condition linked list.
*/
static Bool
condlst_add(wincond **pcondlst, const char *pattern) {
if (!pattern)
return False;
unsigned plen = strlen(pattern);
wincond *cond;
const char *pos;
if (plen < 4 || ':' != pattern[1] || !strchr(pattern + 2, ':')) {
printf("Pattern \"%s\": Format invalid.\n", pattern);
return False;
}
// Allocate memory for the new condition
cond = malloc(sizeof(wincond));
// Determine the pattern target
switch (pattern[0]) {
case 'n':
cond->target = CONDTGT_NAME;
break;
case 'i':
cond->target = CONDTGT_CLASSI;
break;
case 'g':
cond->target = CONDTGT_CLASSG;
break;
default:
printf("Pattern \"%s\": Target \"%c\" invalid.\n",
pattern, pattern[0]);
free(cond);
return False;
}
// Determine the pattern type
switch (pattern[2]) {
case 'e':
cond->type = CONDTP_EXACT;
break;
case 'a':
cond->type = CONDTP_ANYWHERE;
break;
case 's':
cond->type = CONDTP_FROMSTART;
break;
case 'w':
cond->type = CONDTP_WILDCARD;
break;
#ifdef CONFIG_REGEX_PCRE
case 'p':
cond->type = CONDTP_REGEX_PCRE;
break;
#endif
default:
printf("Pattern \"%s\": Type \"%c\" invalid.\n",
pattern, pattern[2]);
free(cond);
return False;
}
// Determine the pattern flags
pos = &pattern[3];
cond->flags = 0;
while (':' != *pos) {
switch (*pos) {
case 'i':
cond->flags |= CONDF_IGNORECASE;
break;
default:
printf("Pattern \"%s\": Flag \"%c\" invalid.\n",
pattern, *pos);
break;
}
++pos;
}
// Copy the pattern
++pos;
cond->pattern = NULL;
#ifdef CONFIG_REGEX_PCRE
cond->regex_pcre = NULL;
cond->regex_pcre_extra = NULL;
#endif
if (CONDTP_REGEX_PCRE == cond->type) {
#ifdef CONFIG_REGEX_PCRE
const char *error = NULL;
int erroffset = 0;
int options = 0;
if (cond->flags & CONDF_IGNORECASE)
options |= PCRE_CASELESS;
cond->regex_pcre = pcre_compile(pos, options, &error, &erroffset,
NULL);
if (!cond->regex_pcre) {
printf("Pattern \"%s\": PCRE regular expression parsing failed on "
"offset %d: %s\n", pattern, erroffset, error);
free(cond);
return False;
}
#ifdef CONFIG_REGEX_PCRE_JIT
cond->regex_pcre_extra = pcre_study(cond->regex_pcre, PCRE_STUDY_JIT_COMPILE, &error);
if (!cond->regex_pcre_extra) {
printf("Pattern \"%s\": PCRE regular expression study failed: %s",
pattern, error);
}
#endif
#endif
}
else {
cond->pattern = mstrcpy(pos);
}
// Insert it into the linked list
cond->next = *pcondlst;
*pcondlst = cond;
return True;
}
static long
determine_evmask(Display *dpy, Window wid, win_evmode_t mode) {
long evmask = NoEventMask;
if (WIN_EVMODE_FRAME == mode || find_win(wid)) {
evmask |= PropertyChangeMask;
if (opts.track_focus && !opts.use_ewmh_active_win)
evmask |= FocusChangeMask;
}
if (WIN_EVMODE_CLIENT == mode || find_toplevel(wid)) {
if (opts.frame_opacity || opts.track_wdata
|| opts.detect_client_opacity)
evmask |= PropertyChangeMask;
}
return evmask;
}
static win *
find_win(Window id) {
win *w;
for (w = list; w; w = w->next) {
if (w->id == id && !w->destroyed)
return w;
}
return 0;
}
/**
* Find out the WM frame of a client window using existing data.
*
* @param w window ID
* @return struct _win object of the found window, NULL if not found
*/
static win *
find_toplevel(Window id) {
win *w;
for (w = list; w; w = w->next) {
if (w->client_win == id && !w->destroyed)
return w;
}
return NULL;
}
/**
* Find out the WM frame of a client window by querying X.
*
* @param dpy display to use
* @param w window ID
* @return struct _win object of the found window, NULL if not found
*/
static win *
find_toplevel2(Display *dpy, Window wid) {
win *w = NULL;
// We traverse through its ancestors to find out the frame
while (wid && wid != root && !(w = find_win(wid))) {
Window troot;
Window parent;
Window *tchildren;
unsigned tnchildren;
// XQueryTree probably fails if you run compton when X is somehow
// initializing (like add it in .xinitrc). In this case
// just leave it alone.
if (!XQueryTree(dpy, wid, &troot, &parent, &tchildren,
&tnchildren)) {
parent = 0;
break;
}
if (tchildren) XFree(tchildren);
wid = parent;
}
return w;
}
/**
* Recheck currently focused window and set its <code>w->focused</code>
* to True.
*
* @param dpy display to use
* @return struct _win of currently focused window, NULL if not found
*/
static win *
recheck_focus(Display *dpy) {
// Use EWMH _NET_ACTIVE_WINDOW if enabled
if (opts.use_ewmh_active_win) {
update_ewmh_active_win(dpy);
return active_win;
}
// Determine the currently focused window so we can apply appropriate
// opacity on it
Window wid = 0;
int revert_to;
win *w = NULL;
XGetInputFocus(dpy, &wid, &revert_to);
// Fallback to the old method if find_toplevel() fails
if (!(w = find_toplevel(wid))) {
w = find_toplevel2(dpy, wid);
}
// And we set the focus state and opacity here
if (w) {
set_focused(dpy, w, True);
return w;
}
return NULL;
}
static Picture
root_tile_f(Display *dpy) {
/*
if (opts.paint_on_overlay) {
return root_picture;
} */
Picture picture;
Pixmap pixmap;
Bool fill;
XRenderPictureAttributes pa;
int p;
pixmap = None;
// Get the values of background attributes
for (p = 0; background_props[p]; p++) {
winattr_t attr = wid_get_attr(dpy, root,
XInternAtom(dpy, background_props[p], False), 1L, XA_PIXMAP, 32);
if (attr.nitems) {
pixmap = *((long *) attr.data);
fill = False;
free_winattr(&attr);
break;
}
free_winattr(&attr);
}
if (!pixmap) {
pixmap = XCreatePixmap(dpy, root, 1, 1, DefaultDepth(dpy, scr));
fill = True;
}
pa.repeat = True;
picture = XRenderCreatePicture(
dpy, pixmap, XRenderFindVisualFormat(dpy, DefaultVisual(dpy, scr)),
CPRepeat, &pa);
if (fill) {
XRenderColor c;
c.red = c.green = c.blue = 0x8080;
c.alpha = 0xffff;
XRenderFillRectangle(
dpy, PictOpSrc, picture, &c, 0, 0, 1, 1);
}
return picture;
}
static void
paint_root(Display *dpy) {
if (!root_tile) {
root_tile = root_tile_f(dpy);
}
XRenderComposite(
dpy, PictOpSrc, root_tile, None,
tgt_buffer, 0, 0, 0, 0, 0, 0,
root_width, root_height);
}
/**
* Get a rectangular region a window occupies, excluding shadow.
*/
static XserverRegion
win_get_region(Display *dpy, win *w) {
XRectangle r;
r.x = w->a.x;
r.y = w->a.y;
r.width = w->widthb;
r.height = w->heightb;
return XFixesCreateRegion(dpy, &r, 1);
}
/**
* Get a rectangular region a window occupies, excluding frame and shadow.
*/
static XserverRegion
win_get_region_noframe(Display *dpy, win *w) {
XRectangle r;
r.x = w->a.x + w->a.border_width + w->left_width;
r.y = w->a.y + w->a.border_width + w->top_width;
r.width = max_i(w->a.width - w->left_width - w->right_width, 0);
r.height = max_i(w->a.height - w->top_width - w->bottom_width, 0);
if (r.width > 0 && r.height > 0)
return XFixesCreateRegion(dpy, &r, 1);
else
return XFixesCreateRegion(dpy, NULL, 0);
}
/**
* Get a rectangular region a window (and possibly its shadow) occupies.
*
* Note w->shadow and shadow geometry must be correct before calling this
* function.
*/
static XserverRegion
win_extents(Display *dpy, win *w) {
XRectangle r;
r.x = w->a.x;
r.y = w->a.y;
r.width = w->widthb;
r.height = w->heightb;
if (w->shadow) {
XRectangle sr;
sr.x = w->a.x + w->shadow_dx;
sr.y = w->a.y + w->shadow_dy;
sr.width = w->shadow_width;
sr.height = w->shadow_height;
if (sr.x < r.x) {
r.width = (r.x + r.width) - sr.x;
r.x = sr.x;
}
if (sr.y < r.y) {
r.height = (r.y + r.height) - sr.y;
r.y = sr.y;
}
if (sr.x + sr.width > r.x + r.width) {
r.width = sr.x + sr.width - r.x;
}
if (sr.y + sr.height > r.y + r.height) {
r.height = sr.y + sr.height - r.y;
}
}
return XFixesCreateRegion(dpy, &r, 1);
}
static XserverRegion
border_size(Display *dpy, win *w) {
// Start with the window rectangular region
XserverRegion fin = win_get_region(dpy, w);
// Only request for a bounding region if the window is shaped
if (w->bounding_shaped) {
/*
* if window doesn't exist anymore, this will generate an error
* as well as not generate a region. Perhaps a better XFixes
* architecture would be to have a request that copies instead
* of creates, that way you'd just end up with an empty region
* instead of an invalid XID.
*/
XserverRegion border = XFixesCreateRegionFromWindow(
dpy, w->id, WindowRegionBounding);
if (!border)
return fin;
// Translate the region to the correct place
XFixesTranslateRegion(dpy, border,
w->a.x + w->a.border_width,
w->a.y + w->a.border_width);
// Intersect the bounding region we got with the window rectangle, to
// make sure the bounding region is not bigger than the window
// rectangle
XFixesIntersectRegion(dpy, fin, fin, border);
XFixesDestroyRegion(dpy, border);
}
return fin;
}
static Window
find_client_win(Display *dpy, Window w) {
if (wid_has_attr(dpy, w, client_atom)) {
return w;
}
Window *children;
unsigned int nchildren;
unsigned int i;
Window ret = 0;
if (!wid_get_children(dpy, w, &children, &nchildren)) {
return 0;
}
for (i = 0; i < nchildren; ++i) {
if ((ret = find_client_win(dpy, children[i])))
break;
}
XFree(children);
return ret;
}
static void
get_frame_extents(Display *dpy, win *w, Window client) {
w->left_width = 0;
w->right_width = 0;
w->top_width = 0;
w->bottom_width = 0;
winattr_t attr = wid_get_attr(dpy, client, frame_extents_atom,
4L, XA_CARDINAL, 32);
if (4 == attr.nitems) {
long *extents = (long *) attr.data;
w->left_width = extents[0];
w->right_width = extents[1];
w->top_width = extents[2];
w->bottom_width = extents[3];
if (opts.frame_opacity)
update_reg_ignore_expire(w);
}
free_winattr(&attr);
}
static inline Picture
get_alpha_pict_d(double o) {
assert((lround(normalize_d(o) / opts.alpha_step)) <= lround(1.0 / opts.alpha_step));
return alpha_picts[lround(normalize_d(o) / opts.alpha_step)];
}
static inline Picture
get_alpha_pict_o(opacity_t o) {
return get_alpha_pict_d((double) o / OPAQUE);
}
static win *
paint_preprocess(Display *dpy, win *list) {
// Initialize unredir_possible
unredir_possible = False;
win *w;
win *t = NULL, *next = NULL;
// Trace whether it's the highest window to paint
Bool is_highest = True;
// Fading step calculation
unsigned steps = (sub_unslong(get_time_ms(), fade_time)
+ FADE_DELTA_TOLERANCE * opts.fade_delta) / opts.fade_delta;
fade_time += steps * opts.fade_delta;
XserverRegion last_reg_ignore = None;
for (w = list; w; w = next) {
Bool to_paint = True;
const winmode mode_old = w->mode;
// In case calling the fade callback function destroys this window
next = w->next;
opacity_t opacity_old = w->opacity;
// Destroy reg_ignore on all windows if they should expire
if (reg_ignore_expire)
free_region(dpy, &w->reg_ignore);
// Run fading
run_fade(dpy, w, steps);
// Give up if it's not damaged or invisible, or it's unmapped and its
// picture is gone (for example due to a ConfigureNotify)
if (!w->damaged
|| w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1
|| w->a.x >= root_width || w->a.y >= root_height
|| (IsUnmapped == w->a.map_state && !w->picture)) {
to_paint = False;
}
if (to_paint) {
// If opacity changes
if (w->opacity != opacity_old) {
determine_mode(dpy, w);
add_damage_win(dpy, w);
}
w->alpha_pict = get_alpha_pict_o(w->opacity);
// End the game if we are using the 0 opacity alpha_pict
if (w->alpha_pict == alpha_picts[0]) {
to_paint = False;
}
}
if (to_paint) {
// Fetch bounding region
if (!w->border_size) {
w->border_size = border_size(dpy, w);
}
// Fetch window extents
if (!w->extents) {
w->extents = win_extents(dpy, w);
// If w->extents does not exist, the previous add_damage_win()
// call when opacity changes has no effect, so redo it here.
if (w->opacity != opacity_old)
add_damage_win(dpy, w);
}
// Calculate frame_opacity
{
double frame_opacity_old = w->frame_opacity;
if (opts.frame_opacity && 1.0 != opts.frame_opacity
&& win_has_frame(w))
w->frame_opacity = get_opacity_percent(dpy, w) *
opts.frame_opacity;
else
w->frame_opacity = 0.0;
if (w->to_paint && WINDOW_SOLID == mode_old
&& (0.0 == frame_opacity_old) != (0.0 == w->frame_opacity))
reg_ignore_expire = True;
}
w->frame_alpha_pict = get_alpha_pict_d(w->frame_opacity);
// Calculate shadow opacity
if (w->frame_opacity)
w->shadow_opacity = opts.shadow_opacity * w->frame_opacity;
else
w->shadow_opacity = opts.shadow_opacity * get_opacity_percent(dpy, w);
// Rebuild shadow_pict if necessary
if (w->flags & WFLAG_SIZE_CHANGE)
free_picture(dpy, &w->shadow_pict);
if (w->shadow && !w->shadow_pict) {
w->shadow_pict = shadow_picture(dpy, 1,
w->widthb, w->heightb, False);
}
w->shadow_alpha_pict = get_alpha_pict_d(w->shadow_opacity);
}
if ((to_paint && WINDOW_SOLID == w->mode)
!= (w->to_paint && WINDOW_SOLID == mode_old))
reg_ignore_expire = True;
// Add window to damaged area if its painting status changes
if (to_paint != w->to_paint)
add_damage_win(dpy, w);
if (to_paint) {
// Generate ignore region for painting to reduce GPU load
if (reg_ignore_expire || !w->to_paint) {
free_region(dpy, &w->reg_ignore);
// If the window is solid, we add the window region to the
// ignored region
if (WINDOW_SOLID == w->mode) {
if (!w->frame_opacity) {
if (w->border_size)
w->reg_ignore = copy_region(dpy, w->border_size);
else
w->reg_ignore = win_get_region(dpy, w);
}
else {
w->reg_ignore = win_get_region_noframe(dpy, w);
if (w->border_size)
XFixesIntersectRegion(dpy, w->reg_ignore, w->reg_ignore,
w->border_size);
}
if (last_reg_ignore)
XFixesUnionRegion(dpy, w->reg_ignore, w->reg_ignore,
last_reg_ignore);
}
// Otherwise we copy the last region over
else if (last_reg_ignore)
w->reg_ignore = copy_region(dpy, last_reg_ignore);
else
w->reg_ignore = None;
}
last_reg_ignore = w->reg_ignore;
if (is_highest && to_paint) {
is_highest = False;
if (WINDOW_SOLID == w->mode
&& (!w->frame_opacity || !win_has_frame(w))
&& win_is_fullscreen(w))
unredir_possible = True;
}
// Reset flags
w->flags = 0;
}
// Avoid setting w->to_paint if w is to be freed
bool destroyed = (w->opacity_tgt == w->opacity && w->destroyed);
if (to_paint) {
w->prev_trans = t;
t = w;
}
else {
check_fade_fin(dpy, w);
}
if (!destroyed)
w->to_paint = to_paint;
}
// If possible, unredirect all windows and stop painting
if (opts.unredir_if_possible && unredir_possible) {
redir_stop(dpy);
}
else {
redir_start(dpy);
}
// Fetch pictures only if windows are redirected
if (redirected) {
for (w = t; w; w = w->prev_trans) {
// Fetch the picture and pixmap if needed
if (!w->picture) {
XRenderPictureAttributes pa;
XRenderPictFormat *format;
Drawable draw = w->id;
if (has_name_pixmap && !w->pixmap) {
set_ignore(dpy, NextRequest(dpy));
w->pixmap = XCompositeNameWindowPixmap(dpy, w->id);
}
if (w->pixmap) draw = w->pixmap;
format = XRenderFindVisualFormat(dpy, w->a.visual);
pa.subwindow_mode = IncludeInferiors;
w->picture = XRenderCreatePicture(
dpy, draw, format, CPSubwindowMode, &pa);
}
}
}
return t;
}
/**
* Paint the shadow of a window.
*/
static inline void
win_paint_shadow(Display *dpy, win *w, Picture tgt_buffer) {
XRenderComposite(
dpy, PictOpOver, w->shadow_pict, w->shadow_alpha_pict,
tgt_buffer, 0, 0, 0, 0,
w->a.x + w->shadow_dx, w->a.y + w->shadow_dy,
w->shadow_width, w->shadow_height);
}
/**
* Paint a window itself and dim it if asked.
*/
static inline void
win_paint_win(Display *dpy, win *w, Picture tgt_buffer) {
int x = w->a.x;
int y = w->a.y;
int wid = w->widthb;
int hei = w->heightb;
Picture alpha_mask = (OPAQUE == w->opacity ? None: w->alpha_pict);
int op = (w->mode == WINDOW_SOLID ? PictOpSrc: PictOpOver);
if (!w->frame_opacity) {
XRenderComposite(dpy, op, w->picture, alpha_mask,
tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
}
else {
int t = w->top_width;
int l = w->left_width;
int b = w->bottom_width;
int r = w->right_width;
#define COMP_BDR(cx, cy, cwid, chei) \
XRenderComposite(dpy, PictOpOver, w->picture, w->frame_alpha_pict, \
tgt_buffer, (cx), (cy), 0, 0, x + (cx), y + (cy), (cwid), (chei))
// The following complicated logic is required because some broken
// window managers (I'm talking about you, Openbox!) that makes
// top_width + bottom_width > height in some cases.
// top
int phei = min_i(t, hei);
if (phei > 0)
COMP_BDR(0, 0, wid, phei);
if (hei > t) {
phei = min_i(hei - t, b);
// bottom
if (phei > 0)
COMP_BDR(0, hei - phei, wid, phei);
phei = hei - t - phei;
if (phei > 0) {
int pwid = min_i(l, wid);
// left
if (pwid > 0)
COMP_BDR(0, t, pwid, phei);
if (wid > l) {
pwid = min_i(wid - l, r);
// right
if (pwid > 0)
COMP_BDR(wid - pwid, t, pwid, phei);
pwid = wid - l - pwid;
if (pwid > 0) {
// body
XRenderComposite(dpy, op, w->picture, alpha_mask,
tgt_buffer, l, t, 0, 0, x + l, y + t, pwid, phei);
}
}
}
}
}
#undef COMP_BDR
// Dimming the window if needed
if (w->dim) {
XRenderComposite(dpy, PictOpOver, dim_picture, None,
tgt_buffer, 0, 0, 0, 0, x, y, wid, hei);
}
}
/**
* Rebuild cached <code>screen_reg</code>.
*/
static void
rebuild_screen_reg(Display *dpy) {
if (screen_reg)
XFixesDestroyRegion(dpy, screen_reg);
screen_reg = get_screen_region(dpy);
}
static void
paint_all(Display *dpy, XserverRegion region, win *t) {
#ifdef DEBUG_REPAINT
static struct timespec last_paint = { 0 };
#endif
win *w;
XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None;
if (!region) {
region = get_screen_region(dpy);
}
else {
// Remove the damaged area out of screen
XFixesIntersectRegion(dpy, region, region, screen_reg);
}
#ifdef MONITOR_REPAINT
// Note: MONITOR_REPAINT cannot work with DBE right now.
tgt_buffer = tgt_picture;
#else
if (!tgt_buffer) {
// DBE painting mode: Directly paint to a Picture of the back buffer
if (opts.dbe) {
tgt_buffer = XRenderCreatePicture(dpy, root_dbe,
XRenderFindVisualFormat(dpy, DefaultVisual(dpy, scr)),
0, 0);
}
// No-DBE painting mode: Paint to an intermediate Picture then paint
// the Picture to root window
else {
Pixmap root_pixmap = XCreatePixmap(
dpy, root, root_width, root_height,
DefaultDepth(dpy, scr));
tgt_buffer = XRenderCreatePicture(dpy, root_pixmap,
XRenderFindVisualFormat(dpy, DefaultVisual(dpy, scr)),
0, 0);
XFreePixmap(dpy, root_pixmap);
}
}
#endif
XFixesSetPictureClipRegion(dpy, tgt_picture, 0, 0, region);
#ifdef MONITOR_REPAINT
XRenderComposite(
dpy, PictOpSrc, black_picture, None,
tgt_picture, 0, 0, 0, 0, 0, 0,
root_width, root_height);
#endif
if (t && t->reg_ignore) {
// Calculate the region upon which the root window is to be painted
// based on the ignore region of the lowest window, if available
reg_paint = reg_tmp = XFixesCreateRegion(dpy, NULL, 0);
XFixesSubtractRegion(dpy, reg_paint, region, t->reg_ignore);
}
else {
reg_paint = region;
}
XFixesSetPictureClipRegion(dpy, tgt_buffer, 0, 0, reg_paint);
paint_root(dpy);
// Create temporary regions for use during painting
if (!reg_tmp)
reg_tmp = XFixesCreateRegion(dpy, NULL, 0);
reg_tmp2 = XFixesCreateRegion(dpy, NULL, 0);
for (w = t; w; w = w->prev_trans) {
// Painting shadow
if (w->shadow) {
// Shadow is to be painted based on the ignore region of current
// window
if (w->reg_ignore) {
if (w == t) {
// If it's the first cycle and reg_tmp2 is not ready, calculate
// the paint region here
reg_paint = reg_tmp;
XFixesSubtractRegion(dpy, reg_paint, region, w->reg_ignore);
}
else {
// Otherwise, used the cached region during last cycle
reg_paint = reg_tmp2;
}
XFixesIntersectRegion(dpy, reg_paint, reg_paint, w->extents);
}
else {
reg_paint = reg_tmp;
XFixesIntersectRegion(dpy, reg_paint, region, w->extents);
}
// Clear the shadow here instead of in make_shadow() for saving GPU
// power and handling shaped windows
if (opts.clear_shadow && w->border_size)
XFixesSubtractRegion(dpy, reg_paint, reg_paint, w->border_size);
// Detect if the region is empty before painting
if (region == reg_paint || !is_region_empty(dpy, reg_paint)) {
XFixesSetPictureClipRegion(dpy, tgt_buffer, 0, 0, reg_paint);
win_paint_shadow(dpy, w, tgt_buffer);
}
}
// Calculate the region based on the reg_ignore of the next (higher)
// window and the bounding region
reg_paint = reg_tmp;
if (w->prev_trans && w->prev_trans->reg_ignore) {
XFixesSubtractRegion(dpy, reg_paint, region,
w->prev_trans->reg_ignore);
// Copy the subtracted region to be used for shadow painting in next
// cycle
XFixesCopyRegion(dpy, reg_tmp2, reg_paint);
if (w->border_size)
XFixesIntersectRegion(dpy, reg_paint, reg_paint, w->border_size);
}
else {
if (w->border_size)
XFixesIntersectRegion(dpy, reg_paint, region, w->border_size);
else
reg_paint = region;
}
if (!is_region_empty(dpy, reg_paint)) {
XFixesSetPictureClipRegion(dpy, tgt_buffer, 0, 0, reg_paint);
// Painting the window
win_paint_win(dpy, w, tgt_buffer);
}
check_fade_fin(dpy, w);
}
// Free up all temporary regions
XFixesDestroyRegion(dpy, region);
XFixesDestroyRegion(dpy, reg_tmp);
XFixesDestroyRegion(dpy, reg_tmp2);
// Do this as early as possible
if (!opts.dbe)
XFixesSetPictureClipRegion(dpy, tgt_buffer, 0, 0, None);
if (VSYNC_NONE != opts.vsync) {
// Make sure all previous requests are processed to achieve best
// effect
XSync(dpy, False);
}
// Wait for VBlank. We could do it aggressively (send the painting
// request and XFlush() on VBlank) or conservatively (send the request
// only on VBlank).
if (!opts.vsync_aggressive)
vsync_wait();
// DBE painting mode, only need to swap the buffer
if (opts.dbe) {
XdbeSwapInfo swap_info = {
.swap_window = (opts.paint_on_overlay ? overlay: root),
// Is it safe to use XdbeUndefined?
.swap_action = XdbeCopied
};
XdbeSwapBuffers(dpy, &swap_info, 1);
}
// No-DBE painting mode
else if (tgt_buffer != tgt_picture) {
XRenderComposite(
dpy, PictOpSrc, tgt_buffer, None,
tgt_picture, 0, 0, 0, 0,
0, 0, root_width, root_height);
}
if (opts.vsync_aggressive)
vsync_wait();
XFlush(dpy);
#ifdef DEBUG_REPAINT
print_timestamp();
struct timespec now = get_time_timespec();
struct timespec diff = { 0 };
timespec_subtract(&diff, &now, &last_paint);
printf("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
last_paint = now;
printf("paint:");
for (w = t; w; w = w->prev_trans)
printf(" %#010lx", w->id);
putchar('\n');
fflush(stdout);
#endif
}
static void
add_damage(Display *dpy, XserverRegion damage) {
if (all_damage) {
XFixesUnionRegion(dpy, all_damage, all_damage, damage);
XFixesDestroyRegion(dpy, damage);
} else {
all_damage = damage;
}
}
static void
repair_win(Display *dpy, win *w) {
XserverRegion parts;
if (!w->damaged) {
parts = win_extents(dpy, w);
set_ignore(dpy, NextRequest(dpy));
XDamageSubtract(dpy, w->damage, None, None);
} else {
parts = XFixesCreateRegion(dpy, 0, 0);
set_ignore(dpy, NextRequest(dpy));
XDamageSubtract(dpy, w->damage, None, parts);
XFixesTranslateRegion(dpy, parts,
w->a.x + w->a.border_width,
w->a.y + w->a.border_width);
}
// Remove the part in the damage area that could be ignored
if (!reg_ignore_expire && w->prev_trans && w->prev_trans->reg_ignore)
XFixesSubtractRegion(dpy, parts, parts, w->prev_trans->reg_ignore);
add_damage(dpy, parts);
w->damaged = 1;
}
static wintype
get_wintype_prop(Display *dpy, Window wid) {
Atom actual;
int format;
unsigned long n = 0, left, i;
long *data = NULL;
int j;
set_ignore(dpy, NextRequest(dpy));
if (Success != XGetWindowProperty(
dpy, wid, win_type_atom, 0L, 32L, False, XA_ATOM,
&actual, &format, &n, &left, (unsigned char **) &data)
|| !data || !n) {
if (data)
XFree(data);
return WINTYPE_UNKNOWN;
}
for (i = 0; i < n; ++i) {
for (j = 1; j < NUM_WINTYPES; ++j) {
if (win_type[j] == (Atom) data[i]) {
XFree(data);
return j;
}
}
}
XFree(data);
return WINTYPE_UNKNOWN;
}
static void
map_win(Display *dpy, Window id,
unsigned long sequence, Bool fade,
Bool override_redirect) {
win *w = find_win(id);
// Don't care about window mapping if it's an InputOnly window
if (!w || InputOnly == w->a.class) return;
w->focused = False;
w->a.map_state = IsViewable;
// Call XSelectInput() before reading properties so that no property
// changes are lost
XSelectInput(dpy, id, determine_evmask(dpy, id, WIN_EVMODE_FRAME));
// Notify compton when the shape of a window changes
if (shape_exists) {
XShapeSelectInput(dpy, id, ShapeNotifyMask);
}
// Detect client window here instead of in add_win() as the client
// window should have been prepared at this point
if (!w->client_win) {
Window cw = 0;
// Always recursively look for a window with WM_STATE, as Fluxbox
// sets override-redirect flags on all frame windows.
cw = find_client_win(dpy, w->id);
#ifdef DEBUG_CLIENTWIN
printf("find_client_win(%#010lx): client %#010lx\n", w->id, cw);
#endif
// Set a window's client window to itself only if we didn't find a
// client window and the window has override-redirect flag
if (!cw && w->a.override_redirect) {
cw = w->id;
#ifdef DEBUG_CLIENTWIN
printf("find_client_win(%#010lx): client self (override-redirected)\n", w->id);
#endif
}
if (cw) {
mark_client_win(dpy, w, cw);
}
}
else {
// Re-mark client window here
mark_client_win(dpy, w, w->client_win);
}
// Workaround for _NET_WM_WINDOW_TYPE for Openbox menus, which is
// set on a non-override-redirect window with no WM_STATE either
if (!w->client_win && WINTYPE_UNKNOWN == w->window_type)
w->window_type = get_wintype_prop(dpy, w->id);
#ifdef DEBUG_WINTYPE
printf("map_win(%#010lx): type %s\n",
w->id, WINTYPES[w->window_type]);
#endif
// Detect if the window is shaped or has rounded corners
win_update_shape_raw(dpy, w);
// Get window name and class if we are tracking them
if (opts.track_wdata) {
win_get_name(dpy, w);
win_get_class(dpy, w);
}
if (opts.track_focus) {
// Occasionally compton does not seem able to get a FocusIn event from
// a window just mapped. I suspect it's a timing issue again when the
// XSelectInput() is called too late. We have to recheck the focused
// window here. It makes no sense if we are using EWMH
// _NET_ACTIVE_WINDOW.
if (!opts.use_ewmh_active_win)
recheck_focus(dpy);
// Consider a window without client window a WM window and mark it
// focused if mark_wmwin_focused is on, or it's over-redirected and
// mark_ovredir_focused is on
if ((opts.mark_wmwin_focused && !w->client_win)
|| (opts.mark_ovredir_focused && w->id == w->client_win))
w->focused = True;
}
// Check for _COMPTON_SHADOW
if (opts.respect_attr_shadow)
win_update_attr_shadow_raw(dpy, w);
// Many things above could affect shadow
determine_shadow(dpy, w);
// Fading in
calc_opacity(dpy, w, True);
// Set fading state
if (opts.no_fading_openclose) {
set_fade_callback(dpy, w, finish_map_win, True);
// Must be set after we execute the old fade callback, in case we
// receive two continuous MapNotify for the same window
w->fade = False;
}
else {
set_fade_callback(dpy, w, NULL, True);
determine_fade(dpy, w);
}
calc_dim(dpy, w);
w->damaged = 1;
/* if any configure events happened while
the window was unmapped, then configure
the window to its correct place */
if (w->need_configure) {
configure_win(dpy, &w->queue_configure);
}
}
static void
finish_map_win(Display *dpy, win *w) {
if (opts.no_fading_openclose)
determine_fade(dpy, w);
}
static void
finish_unmap_win(Display *dpy, win *w) {
w->damaged = 0;
update_reg_ignore_expire(w);
if (w->extents != None) {
/* destroys region */
add_damage(dpy, w->extents);
w->extents = None;
}
free_pixmap(dpy, &w->pixmap);
free_picture(dpy, &w->picture);
free_region(dpy, &w->border_size);
free_picture(dpy, &w->shadow_pict);
}
static void
unmap_callback(Display *dpy, win *w) {
finish_unmap_win(dpy, w);
}
static void
unmap_win(Display *dpy, Window id, Bool fade) {
win *w = find_win(id);
if (!w || IsUnmapped == w->a.map_state) return;
w->a.map_state = IsUnmapped;
// Fading out
w->opacity_tgt = 0;
set_fade_callback(dpy, w, unmap_callback, False);
if (opts.no_fading_openclose)
w->fade = False;
// don't care about properties anymore
// Will get BadWindow if the window is destroyed
set_ignore(dpy, NextRequest(dpy));
XSelectInput(dpy, w->id, 0);
if (w->client_win) {
set_ignore(dpy, NextRequest(dpy));
XSelectInput(dpy, w->client_win, 0);
}
}
static opacity_t
wid_get_opacity_prop(Display *dpy, Window wid, opacity_t def) {
Atom actual;
int format;
unsigned long n, left;
unsigned char *data;
int result = XGetWindowProperty(
dpy, wid, opacity_atom, 0L, 1L, False,
XA_CARDINAL, &actual, &format, &n, &left, &data);
if (result == Success && data != NULL) {
opacity_t i = *((opacity_t *) data);
XFree(data);
return i;
}
return def;
}
static double
get_opacity_percent(Display *dpy, win *w) {
return ((double) w->opacity) / OPAQUE;
}
static void
determine_mode(Display *dpy, win *w) {
winmode mode;
XRenderPictFormat *format;
/* if trans prop == -1 fall back on previous tests */
if (w->a.class == InputOnly) {
format = 0;
} else {
format = XRenderFindVisualFormat(dpy, w->a.visual);
}
if (format && format->type == PictTypeDirect
&& format->direct.alphaMask) {
mode = WINDOW_ARGB;
} else if (w->opacity != OPAQUE) {
mode = WINDOW_TRANS;
} else {
mode = WINDOW_SOLID;
}
w->mode = mode;
}
/**
* Calculate and set the opacity of a window.
*
* If window is inactive and inactive_opacity_override is set, the
* priority is: (Simulates the old behavior)
*
* inactive_opacity > _NET_WM_WINDOW_OPACITY (if not opaque)
* > window type default opacity
*
* Otherwise:
*
* _NET_WM_WINDOW_OPACITY (if not opaque)
* > window type default opacity (if not opaque)
* > inactive_opacity
*
* @param dpy X display to use
* @param w struct _win object representing the window
* @param refetch_prop whether _NET_WM_OPACITY of the window needs to be
* refetched
*/
static void
calc_opacity(Display *dpy, win *w, Bool refetch_prop) {
opacity_t opacity;
// Do nothing for unmapped window, calc_opacity() will be called
// when it's mapped
// I suppose I need not to check for IsUnviewable here?
if (IsViewable != w->a.map_state) return;
// Do not refetch the opacity window attribute unless necessary, this
// is probably an expensive operation in some cases
if (refetch_prop) {
w->opacity_prop = wid_get_opacity_prop(dpy, w->id, OPAQUE);
if (!opts.detect_client_opacity || !w->client_win
|| w->id == w->client_win)
w->opacity_prop_client = OPAQUE;
else
w->opacity_prop_client = wid_get_opacity_prop(dpy, w->client_win,
OPAQUE);
}
if (OPAQUE == (opacity = w->opacity_prop)
&& OPAQUE == (opacity = w->opacity_prop_client)) {
opacity = opts.wintype_opacity[w->window_type] * OPAQUE;
}
// Respect inactive_opacity in some cases
if (opts.inactive_opacity && is_normal_win(w) && False == w->focused
&& (OPAQUE == opacity || opts.inactive_opacity_override)) {
opacity = opts.inactive_opacity;
}
w->opacity_tgt = opacity;
}
static void
calc_dim(Display *dpy, win *w) {
Bool dim;
if (opts.inactive_dim && is_normal_win(w) && !(w->focused)) {
dim = True;
} else {
dim = False;
}
if (dim != w->dim) {
w->dim = dim;
add_damage_win(dpy, w);
}
}
/**
* Determine if a window should fade on opacity change.
*/
static void
determine_fade(Display *dpy, win *w) {
w->fade = opts.wintype_fade[w->window_type];
}
/**
* Update window-shape.
*/
static void
win_update_shape_raw(Display *dpy, win *w) {
if (shape_exists) {
w->bounding_shaped = wid_bounding_shaped(dpy, w->id);
if (w->bounding_shaped && opts.detect_rounded_corners)
win_rounded_corners(dpy, w);
}
}
/**
* Update window-shape related information.
*/
static void
win_update_shape(Display *dpy, win *w) {
if (shape_exists) {
// Bool bounding_shaped_old = w->bounding_shaped;
win_update_shape_raw(dpy, w);
// Shadow state could be changed
determine_shadow(dpy, w);
/*
// If clear_shadow state on the window possibly changed, destroy the old
// shadow_pict
if (opts.clear_shadow && w->bounding_shaped != bounding_shaped_old)
free_picture(dpy, &w->shadow_pict);
*/
}
}
/**
* Reread _COMPTON_SHADOW property from a window.
*
* The property must be set on the outermost window, usually the WM frame.
*/
static void
win_update_attr_shadow_raw(Display *dpy, win *w) {
winattr_t attr = wid_get_attr(dpy, w->id, compton_shadow_atom, 1,
XA_CARDINAL, 32);
if (!attr.nitems) {
free_winattr(&attr);
w->attr_shadow = -1;
return;
}
w->attr_shadow = *((long *) attr.data);
}
/**
* Reread _COMPTON_SHADOW property from a window and update related
* things.
*/
static void
win_update_attr_shadow(Display *dpy, win *w) {
long attr_shadow_old = w->attr_shadow;
win_update_attr_shadow_raw(dpy, w);
if (w->attr_shadow != attr_shadow_old)
determine_shadow(dpy, w);
}
/**
* Determine if a window should have shadow, and update things depending
* on shadow state.
*/
static void
determine_shadow(Display *dpy, win *w) {
Bool shadow_old = w->shadow;
w->shadow = (opts.wintype_shadow[w->window_type]
&& !win_match(w, opts.shadow_blacklist, &w->cache_sblst)
&& !(opts.shadow_ignore_shaped && w->bounding_shaped
&& !w->rounded_corners)
&& !(opts.respect_attr_shadow && 0 == w->attr_shadow));
// Window extents need update on shadow state change
if (w->shadow != shadow_old) {
// Shadow geometry currently doesn't change on shadow state change
// calc_shadow_geometry(dpy, w);
if (w->extents) {
// Mark the old extents as damaged if the shadow is removed
if (!w->shadow)
add_damage(dpy, w->extents);
else
free_region(dpy, &w->extents);
w->extents = win_extents(dpy, w);
// Mark the new extents as damaged if the shadow is added
if (w->shadow)
add_damage_win(dpy, w);
}
}
}
/**
* Update cache data in struct _win that depends on window size.
*/
static void
calc_win_size(Display *dpy, win *w) {
w->widthb = w->a.width + w->a.border_width * 2;
w->heightb = w->a.height + w->a.border_width * 2;
calc_shadow_geometry(dpy, w);
w->flags |= WFLAG_SIZE_CHANGE;
}
/**
* Calculate and update geometry of the shadow of a window.
*/
static void
calc_shadow_geometry(Display *dpy, win *w) {
w->shadow_dx = opts.shadow_offset_x;
w->shadow_dy = opts.shadow_offset_y;
w->shadow_width = w->widthb + gaussian_map->size;
w->shadow_height = w->heightb + gaussian_map->size;
}
/**
* Mark a window as the client window of another.
*
* @param dpy display to use
* @param w struct _win of the parent window
* @param client window ID of the client window
*/
static void
mark_client_win(Display *dpy, win *w, Window client) {
w->client_win = client;
XSelectInput(dpy, client, determine_evmask(dpy, client, WIN_EVMODE_CLIENT));
// Get the frame width and monitor further frame width changes on client
// window if necessary
if (opts.frame_opacity) {
get_frame_extents(dpy, w, client);
}
// Detect window type here
if (WINTYPE_UNKNOWN == w->window_type)
w->window_type = get_wintype_prop(dpy, w->client_win);
// Conform to EWMH standard, if _NET_WM_WINDOW_TYPE is not present, take
// override-redirect windows or windows without WM_TRANSIENT_FOR as
// _NET_WM_WINDOW_TYPE_NORMAL, otherwise as _NET_WM_WINDOW_TYPE_DIALOG.
if (WINTYPE_UNKNOWN == w->window_type) {
if (w->a.override_redirect
|| !wid_has_attr(dpy, client, transient_atom))
w->window_type = WINTYPE_NORMAL;
else
w->window_type = WINTYPE_DIALOG;
}
}
static void
add_win(Display *dpy, Window id, Window prev, Bool override_redirect) {
if (find_win(id)) {
return;
}
win *new = malloc(sizeof(win));
win **p;
if (!new) return;
if (prev) {
for (p = &list; *p; p = &(*p)->next) {
if ((*p)->id == prev && !(*p)->destroyed)
break;
}
} else {
p = &list;
}
new->id = id;
set_ignore(dpy, NextRequest(dpy));
if (!XGetWindowAttributes(dpy, id, &new->a)) {
free(new);
return;
}
new->damaged = 0;
new->to_paint = False;
new->pixmap = None;
new->picture = None;
if (new->a.class == InputOnly) {
new->damage_sequence = 0;
new->damage = None;
} else {
new->damage_sequence = NextRequest(dpy);
set_ignore(dpy, NextRequest(dpy));
new->damage = XDamageCreate(dpy, id, XDamageReportNonEmpty);
}
new->name = NULL;
new->class_instance = NULL;
new->class_general = NULL;
new->cache_sblst = NULL;
new->cache_fblst = NULL;
new->bounding_shaped = False;
new->rounded_corners = False;
new->border_size = None;
new->reg_ignore = None;
new->extents = None;
new->shadow = False;
new->shadow_opacity = 0.0;
new->shadow_pict = None;
new->shadow_alpha_pict = None;
new->shadow_dx = 0;
new->shadow_dy = 0;
new->shadow_width = 0;
new->shadow_height = 0;
new->opacity = 0;
new->opacity_tgt = 0;
new->opacity_prop = OPAQUE;
new->opacity_prop_client = OPAQUE;
new->fade = False;
new->fade_callback = NULL;
new->alpha_pict = None;
new->frame_opacity = 1.0;
new->frame_alpha_pict = None;
new->dim = False;
new->focused = False;
new->destroyed = False;
new->need_configure = False;
new->window_type = WINTYPE_UNKNOWN;
new->mode = WINDOW_TRANS;
new->attr_shadow = -1;
new->prev_trans = NULL;
new->left_width = 0;
new->right_width = 0;
new->top_width = 0;
new->bottom_width = 0;
new->client_win = 0;
new->flags = 0;
calc_win_size(dpy, new);
new->next = *p;
*p = new;
if (new->a.map_state == IsViewable) {
map_win(dpy, id, new->damage_sequence - 1, True, override_redirect);
}
}
static void
restack_win(Display *dpy, win *w, Window new_above) {
Window old_above;
update_reg_ignore_expire(w);
if (w->next) {
old_above = w->next->id;
} else {
old_above = None;
}
if (old_above != new_above) {
win **prev;
/* unhook */
for (prev = &list; *prev; prev = &(*prev)->next) {
if ((*prev) == w) break;
}
*prev = w->next;
/* rehook */
for (prev = &list; *prev; prev = &(*prev)->next) {
if ((*prev)->id == new_above && !(*prev)->destroyed)
break;
}
w->next = *prev;
*prev = w;
#ifdef DEBUG_RESTACK
{
const char *desc;
char *window_name = NULL;
bool to_free;
win* c = list;
printf("restack_win(%#010lx, %#010lx): "
"Window stack modified. Current stack:\n", w->id, new_above);
for (; c; c = c->next) {
window_name = "(Failed to get title)";
to_free = ev_window_name(dpy, c->id, &window_name);
desc = "";
if (c->destroyed) desc = "(D) ";
printf("%#010lx \"%s\" %s-> ", c->id, window_name, desc);
if (to_free) {
XFree(window_name);
window_name = NULL;
}
}
fputs("\n", stdout);
}
#endif
}
}
static void
configure_win(Display *dpy, XConfigureEvent *ce) {
if (ce->window == root) {
if (tgt_buffer) {
XRenderFreePicture(dpy, tgt_buffer);
tgt_buffer = None;
}
root_width = ce->width;
root_height = ce->height;
rebuild_screen_reg(dpy);
return;
}
win *w = find_win(ce->window);
XserverRegion damage = None;
if (!w)
return;
if (w->a.map_state == IsUnmapped) {
/* save the configure event for when the window maps */
w->need_configure = True;
w->queue_configure = *ce;
restack_win(dpy, w, ce->above);
} else {
if (!(w->need_configure)) {
restack_win(dpy, w, ce->above);
}
// Windows restack (including window restacks happened when this
// window is not mapped) could mess up all reg_ignore
reg_ignore_expire = True;
w->need_configure = False;
damage = XFixesCreateRegion(dpy, 0, 0);
if (w->extents != None) {
XFixesCopyRegion(dpy, damage, w->extents);
}
// If window geometry did not change, don't free extents here
if (w->a.x != ce->x || w->a.y != ce->y
|| w->a.width != ce->width || w->a.height != ce->height) {
free_region(dpy, &w->extents);
free_region(dpy, &w->border_size);
}
w->a.x = ce->x;
w->a.y = ce->y;
if (w->a.width != ce->width || w->a.height != ce->height) {
free_pixmap(dpy, &w->pixmap);
free_picture(dpy, &w->picture);
}
if (w->a.width != ce->width || w->a.height != ce->height
|| w->a.border_width != ce->border_width) {
w->a.width = ce->width;
w->a.height = ce->height;
w->a.border_width = ce->border_width;
calc_win_size(dpy, w);
// Rounded corner detection is affected by window size
if (shape_exists && opts.shadow_ignore_shaped
&& opts.detect_rounded_corners && w->bounding_shaped)
win_update_shape(dpy, w);
}
if (damage) {
XserverRegion extents = win_extents(dpy, w);
XFixesUnionRegion(dpy, damage, damage, extents);
XFixesDestroyRegion(dpy, extents);
add_damage(dpy, damage);
}
}
w->a.override_redirect = ce->override_redirect;
}
static void
circulate_win(Display *dpy, XCirculateEvent *ce) {
win *w = find_win(ce->window);
Window new_above;
if (!w) return;
if (ce->place == PlaceOnTop) {
new_above = list->id;
} else {
new_above = None;
}
restack_win(dpy, w, new_above);
}
static void
finish_destroy_win(Display *dpy, Window id) {
win **prev, *w;
for (prev = &list; (w = *prev); prev = &w->next) {
if (w->id == id && w->destroyed) {
finish_unmap_win(dpy, w);
*prev = w->next;
// Clear active_win if it's pointing to the destroyed window
if (active_win)
active_win = NULL;
free_picture(dpy, &w->shadow_pict);
free_damage(dpy, &w->damage);
free_region(dpy, &w->reg_ignore);
free(w->name);
free(w->class_instance);
free(w->class_general);
free(w);
break;
}
}
}
static void
destroy_callback(Display *dpy, win *w) {
finish_destroy_win(dpy, w->id);
}
static void
destroy_win(Display *dpy, Window id, Bool fade) {
win *w = find_win(id);
if (w) {
w->destroyed = True;
// Fading out the window
w->opacity_tgt = 0;
set_fade_callback(dpy, w, destroy_callback, False);
}
}
static inline void
root_damaged(void) {
if (root_tile) {
XClearArea(dpy, root, 0, 0, 0, 0, True);
// if (root_picture != root_tile) {
XRenderFreePicture(dpy, root_tile);
root_tile = None;
/* }
if (root_damage) {
XserverRegion parts = XFixesCreateRegion(dpy, 0, 0);
XDamageSubtract(dpy, root_damage, None, parts);
add_damage(dpy, parts);
} */
}
// Mark screen damaged if we are painting on overlay
if (opts.paint_on_overlay)
add_damage(dpy, get_screen_region(dpy));
}
static void
damage_win(Display *dpy, XDamageNotifyEvent *de) {
/*
if (root == de->drawable) {
root_damaged();
return;
} */
win *w = find_win(de->drawable);
if (!w) return;
repair_win(dpy, w);
}
static int
error(Display *dpy, XErrorEvent *ev) {
int o;
const char *name = "Unknown";
if (should_ignore(dpy, ev->serial)) {
return 0;
}
if (ev->request_code == composite_opcode
&& ev->minor_code == X_CompositeRedirectSubwindows) {
fprintf(stderr, "Another composite manager is already running\n");
exit(1);
}
#define CASESTRRET2(s) case s: name = #s; break
o = ev->error_code - xfixes_error;
switch (o) {
CASESTRRET2(BadRegion);
}
o = ev->error_code - damage_error;
switch (o) {
CASESTRRET2(BadDamage);
}
o = ev->error_code - render_error;
switch (o) {
CASESTRRET2(BadPictFormat);
CASESTRRET2(BadPicture);
CASESTRRET2(BadPictOp);
CASESTRRET2(BadGlyphSet);
CASESTRRET2(BadGlyph);
}
switch (ev->error_code) {
CASESTRRET2(BadAccess);
CASESTRRET2(BadAlloc);
CASESTRRET2(BadAtom);
CASESTRRET2(BadColor);
CASESTRRET2(BadCursor);
CASESTRRET2(BadDrawable);
CASESTRRET2(BadFont);
CASESTRRET2(BadGC);
CASESTRRET2(BadIDChoice);
CASESTRRET2(BadImplementation);
CASESTRRET2(BadLength);
CASESTRRET2(BadMatch);
CASESTRRET2(BadName);
CASESTRRET2(BadPixmap);
CASESTRRET2(BadRequest);
CASESTRRET2(BadValue);
CASESTRRET2(BadWindow);
}
#undef CASESTRRET2
print_timestamp();
printf("error %d (%s) request %d minor %d serial %lu\n",
ev->error_code, name, ev->request_code,
ev->minor_code, ev->serial);
return 0;
}
static void
expose_root(Display *dpy, XRectangle *rects, int nrects) {
XserverRegion region = XFixesCreateRegion(dpy, rects, nrects);
add_damage(dpy, region);
}
static Bool
wid_get_text_prop(Display *dpy, Window wid, Atom prop,
char ***pstrlst, int *pnstr) {
XTextProperty text_prop;
if (!(XGetTextProperty(dpy, wid, &text_prop, prop) && text_prop.value))
return False;
if (Success !=
XmbTextPropertyToTextList(dpy, &text_prop, pstrlst, pnstr)
|| !*pnstr) {
*pnstr = 0;
if (*pstrlst)
XFreeStringList(*pstrlst);
return False;
}
return True;
}
static Bool
wid_get_name(Display *dpy, Window wid, char **name) {
XTextProperty text_prop;
char **strlst = NULL;
int nstr = 0;
// set_ignore(dpy, NextRequest(dpy));
if (!(XGetTextProperty(dpy, wid, &text_prop, name_ewmh_atom)
&& text_prop.value)) {
// set_ignore(dpy, NextRequest(dpy));
#ifdef DEBUG_WINDATA
printf("wid_get_name(%#010lx): _NET_WM_NAME unset, falling back to WM_NAME.\n", wid);
#endif
if (!(XGetWMName(dpy, wid, &text_prop) && text_prop.value)) {
return False;
}
}
if (Success !=
XmbTextPropertyToTextList(dpy, &text_prop, &strlst, &nstr)
|| !nstr || !strlst) {
if (strlst)
XFreeStringList(strlst);
return False;
}
*name = mstrcpy(strlst[0]);
XFreeStringList(strlst);
return True;
}
static int
win_get_name(Display *dpy, win *w) {
Bool ret;
char *name_old = w->name;
// Can't do anything if there's no client window
if (!w->client_win)
return False;
// Get the name
ret = wid_get_name(dpy, w->client_win, &w->name);
// Return -1 if wid_get_name() failed, 0 if name didn't change, 1 if
// it changes
if (!ret)
ret = -1;
else if (name_old && !strcmp(w->name, name_old))
ret = 0;
else
ret = 1;
// Keep the old name if there's no new one
if (w->name != name_old)
free(name_old);
#ifdef DEBUG_WINDATA
printf("win_get_name(%#010lx): client = %#010lx, name = \"%s\", "
"ret = %d\n", w->id, w->client_win, w->name, ret);
#endif
return ret;
}
static Bool
win_get_class(Display *dpy, win *w) {
char **strlst = NULL;
int nstr = 0;
// Can't do anything if there's no client window
if (!w->client_win)
return False;
// Free and reset old strings
free(w->class_instance);
free(w->class_general);
w->class_instance = NULL;
w->class_general = NULL;
// Retrieve the property string list
if (!wid_get_text_prop(dpy, w->client_win, class_atom, &strlst, &nstr))
return False;
// Copy the strings if successful
w->class_instance = mstrcpy(strlst[0]);
if (nstr > 1)
w->class_general = mstrcpy(strlst[1]);
XFreeStringList(strlst);
#ifdef DEBUG_WINDATA
printf("win_get_class(%#010lx): client = %#010lx, "
"instance = \"%s\", general = \"%s\"\n",
w->id, w->client_win, w->class_instance, w->class_general);
#endif
return True;
}
#ifdef DEBUG_EVENTS
static int
ev_serial(XEvent *ev) {
if ((ev->type & 0x7f) != KeymapNotify) {
return ev->xany.serial;
}
return NextRequest(ev->xany.display);
}
static const char *
ev_name(XEvent *ev) {
static char buf[128];
switch (ev->type & 0x7f) {
CASESTRRET(FocusIn);
CASESTRRET(FocusOut);
CASESTRRET(CreateNotify);
CASESTRRET(ConfigureNotify);
CASESTRRET(DestroyNotify);
CASESTRRET(MapNotify);
CASESTRRET(UnmapNotify);
CASESTRRET(ReparentNotify);
CASESTRRET(CirculateNotify);
CASESTRRET(Expose);
CASESTRRET(PropertyNotify);
CASESTRRET(ClientMessage);
default:
if (ev->type == damage_event + XDamageNotify) {
return "Damage";
}
if (shape_exists && ev->type == shape_event) {
return "ShapeNotify";
}
sprintf(buf, "Event %d", ev->type);
return buf;
}
}
static Window
ev_window(XEvent *ev) {
switch (ev->type) {
case FocusIn:
case FocusOut:
return ev->xfocus.window;
case CreateNotify:
return ev->xcreatewindow.window;
case ConfigureNotify:
return ev->xconfigure.window;
case DestroyNotify:
return ev->xdestroywindow.window;
case MapNotify:
return ev->xmap.window;
case UnmapNotify:
return ev->xunmap.window;
case ReparentNotify:
return ev->xreparent.window;
case CirculateNotify:
return ev->xcirculate.window;
case Expose:
return ev->xexpose.window;
case PropertyNotify:
return ev->xproperty.window;
case ClientMessage:
return ev->xclient.window;
default:
if (ev->type == damage_event + XDamageNotify) {
return ((XDamageNotifyEvent *)ev)->drawable;
}
if (shape_exists && ev->type == shape_event) {
return ((XShapeEvent *) ev)->window;
}
return 0;
}
}
static inline const char *
ev_focus_mode_name(XFocusChangeEvent* ev) {
switch (ev->mode) {
CASESTRRET(NotifyNormal);
CASESTRRET(NotifyWhileGrabbed);
CASESTRRET(NotifyGrab);
CASESTRRET(NotifyUngrab);
}
return "Unknown";
}
static inline const char *
ev_focus_detail_name(XFocusChangeEvent* ev) {
switch (ev->detail) {
CASESTRRET(NotifyAncestor);
CASESTRRET(NotifyVirtual);
CASESTRRET(NotifyInferior);
CASESTRRET(NotifyNonlinear);
CASESTRRET(NotifyNonlinearVirtual);
CASESTRRET(NotifyPointer);
CASESTRRET(NotifyPointerRoot);
CASESTRRET(NotifyDetailNone);
}
return "Unknown";
}
static inline void
ev_focus_report(XFocusChangeEvent* ev) {
printf(" { mode: %s, detail: %s }\n", ev_focus_mode_name(ev),
ev_focus_detail_name(ev));
}
#endif
/**
* Events
*/
/**
* Determine whether we should respond to a <code>FocusIn/Out</code>
* event.
*/
inline static bool
ev_focus_accept(XFocusChangeEvent *ev) {
return ev->detail == NotifyNonlinear
|| ev->detail == NotifyNonlinearVirtual;
}
inline static void
ev_focus_in(XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
ev_focus_report(ev);
#endif
if (!ev_focus_accept(ev))
return;
win *w = find_win(ev->window);
// To deal with events sent from windows just destroyed
if (!w) return;
set_focused(dpy, w, True);
}
inline static void
ev_focus_out(XFocusChangeEvent *ev) {
#ifdef DEBUG_EVENTS
ev_focus_report(ev);
#endif
if (!ev_focus_accept(ev))
return;
win *w = find_win(ev->window);
// To deal with events sent from windows just destroyed
if (!w) return;
set_focused(dpy, w, False);
}
inline static void
ev_create_notify(XCreateWindowEvent *ev) {
assert(ev->parent == root);
add_win(dpy, ev->window, 0, ev->override_redirect);
}
inline static void
ev_configure_notify(XConfigureEvent *ev) {
#ifdef DEBUG_EVENTS
printf(" { send_event: %d, "
" above: %#010lx, "
" override_redirect: %d }\n",
ev->send_event, ev->above, ev->override_redirect);
#endif
configure_win(dpy, ev);
}
inline static void
ev_destroy_notify(XDestroyWindowEvent *ev) {
destroy_win(dpy, ev->window, True);
}
inline static void
ev_map_notify(XMapEvent *ev) {
map_win(dpy, ev->window, ev->serial, True, ev->override_redirect);
}
inline static void
ev_unmap_notify(XUnmapEvent *ev) {
unmap_win(dpy, ev->window, True);
}
inline static void
ev_reparent_notify(XReparentEvent *ev) {
if (ev->parent == root) {
add_win(dpy, ev->window, 0, ev->override_redirect);
} else {
destroy_win(dpy, ev->window, True);
// Reset event mask in case something wrong happens
XSelectInput(dpy, ev->window,
determine_evmask(dpy, ev->window, WIN_EVMODE_UNKNOWN));
/*
// Check if the window is a client window of another
win *w_top = find_toplevel2(dpy, ev->window);
if (w_top && !(w_top->client_win)) {
mark_client_win(dpy, w_top, ev->window);
} */
}
}
inline static void
ev_circulate_notify(XCirculateEvent *ev) {
circulate_win(dpy, ev);
}
inline static void
ev_expose(XExposeEvent *ev) {
if (ev->window == root || (overlay && ev->window == overlay)) {
int more = ev->count + 1;
if (n_expose == size_expose) {
if (expose_rects) {
expose_rects = realloc(expose_rects,
(size_expose + more) * sizeof(XRectangle));
size_expose += more;
} else {
expose_rects = malloc(more * sizeof(XRectangle));
size_expose = more;
}
}
expose_rects[n_expose].x = ev->x;
expose_rects[n_expose].y = ev->y;
expose_rects[n_expose].width = ev->width;
expose_rects[n_expose].height = ev->height;
n_expose++;
if (ev->count == 0) {
expose_root(dpy, expose_rects, n_expose);
n_expose = 0;
}
}
}
/**
* Update current active window based on EWMH _NET_ACTIVE_WIN.
*
* Does not change anything if we fail to get the attribute or the window
* returned could not be found.
*/
static void
update_ewmh_active_win(Display *dpy) {
// Get the attribute firstly
winattr_t attr = wid_get_attr(dpy, root, ewmh_active_win_atom,
1L, XA_WINDOW, 32);
if (!attr.nitems) {
free_winattr(&attr);
return;
}
// Search for the window
Window wid = *((long *) attr.data);
win *w = NULL;
free_winattr(&attr);
if (!(w = find_toplevel(wid)))
if (!(w = find_win(wid)))
w = find_toplevel2(dpy, wid);
// Mark the window focused
if (w) {
if (!w->focused)
set_focused(dpy, w, True);
if (active_win && w != active_win)
set_focused(dpy, active_win, False);
active_win = w;
}
}
inline static void
ev_property_notify(XPropertyEvent *ev) {
if (root == ev->window) {
if (opts.track_focus && opts.use_ewmh_active_win
&& ewmh_active_win_atom == ev->atom) {
update_ewmh_active_win(dpy);
}
else {
// Destroy the root "image" if the wallpaper probably changed
for (int p = 0; background_props[p]; p++) {
if (ev->atom == XInternAtom(dpy, background_props[p], False)) {
root_damaged();
break;
}
}
}
// Unconcerned about any other proprties on root window
return;
}
// If _NET_WM_OPACITY changes
if (ev->atom == opacity_atom) {
win *w = NULL;
if ((w = find_win(ev->window)))
w->opacity_prop = wid_get_opacity_prop(dpy, w->id, OPAQUE);
else if (opts.detect_client_opacity
&& (w = find_toplevel(ev->window)))
w->opacity_prop_client = wid_get_opacity_prop(dpy, w->client_win,
OPAQUE);
if (w) {
calc_opacity(dpy, w, False);
}
}
// If frame extents property changes
if (opts.frame_opacity && ev->atom == frame_extents_atom) {
win *w = find_toplevel(ev->window);
if (w) {
get_frame_extents(dpy, w, ev->window);
// If frame extents change, the window needs repaint
add_damage_win(dpy, w);
}
}
// If name changes
if (opts.track_wdata
&& (name_atom == ev->atom || name_ewmh_atom == ev->atom)) {
win *w = find_toplevel(ev->window);
if (w && 1 == win_get_name(dpy, w))
determine_shadow(dpy, w);
}
// If class changes
if (opts.track_wdata && class_atom == ev->atom) {
win *w = find_toplevel(ev->window);
if (w) {
win_get_class(dpy, w);
determine_shadow(dpy, w);
}
}
// If _COMPTON_SHADOW changes
if (opts.respect_attr_shadow && compton_shadow_atom == ev->atom) {
win *w = find_win(ev->window);
if (w)
win_update_attr_shadow(dpy, w);
}
}
inline static void
ev_damage_notify(XDamageNotifyEvent *ev) {
damage_win(dpy, ev);
}
inline static void
ev_shape_notify(XShapeEvent *ev) {
win *w = find_win(ev->window);
if (!w || IsUnmapped == w->a.map_state) return;
/*
* Empty border_size may indicated an
* unmapped/destroyed window, in which case
* seemingly BadRegion errors would be triggered
* if we attempt to rebuild border_size
*/
if (w->border_size) {
// Mark the old border_size as damaged
add_damage(dpy, w->border_size);
w->border_size = border_size(dpy, w);
// Mark the new border_size as damaged
add_damage(dpy, copy_region(dpy, w->border_size));
}
// Redo bounding shape detection and rounded corner detection
win_update_shape(dpy, w);
update_reg_ignore_expire(w);
}
/**
* Handle ScreenChangeNotify events from X RandR extension.
*/
static void
ev_screen_change_notify(XRRScreenChangeNotifyEvent *ev) {
if (!opts.refresh_rate) {
update_refresh_rate(dpy);
if (!refresh_rate) {
fprintf(stderr, "ev_screen_change_notify(): Refresh rate detection "
"failed, software VSync disabled.");
opts.vsync = VSYNC_NONE;
}
}
}
#if defined(DEBUG_EVENTS) || defined(DEBUG_RESTACK)
/**
* Get a window's name from window ID.
*/
static bool
ev_window_name(Display *dpy, Window wid, char **name) {
bool to_free = false;
*name = "";
if (wid) {
*name = "(Failed to get title)";
if (root == wid)
*name = "(Root window)";
else if (overlay == wid)
*name = "(Overlay)";
else {
win *w = find_win(wid);
if (!w)
w = find_toplevel(wid);
if (w && w->name)
*name = w->name;
else if (!(w && w->client_win
&& (to_free = wid_get_name(dpy, w->client_win, name))))
to_free = wid_get_name(dpy, wid, name);
}
}
return to_free;
}
#endif
static void
ev_handle(XEvent *ev) {
if ((ev->type & 0x7f) != KeymapNotify) {
discard_ignore(dpy, ev->xany.serial);
}
#ifdef DEBUG_EVENTS
if (ev->type != damage_event + XDamageNotify) {
Window wid = ev_window(ev);
char *window_name = NULL;
Bool to_free = false;
to_free = ev_window_name(dpy, wid, &window_name);
print_timestamp();
printf("event %10.10s serial %#010x window %#010lx \"%s\"\n",
ev_name(ev), ev_serial(ev), wid, window_name);
if (to_free) {
XFree(window_name);
window_name = NULL;
}
}
#endif
switch (ev->type) {
case FocusIn:
ev_focus_in((XFocusChangeEvent *)ev);
break;
case FocusOut:
ev_focus_out((XFocusChangeEvent *)ev);
break;
case CreateNotify:
ev_create_notify((XCreateWindowEvent *)ev);
break;
case ConfigureNotify:
ev_configure_notify((XConfigureEvent *)ev);
break;
case DestroyNotify:
ev_destroy_notify((XDestroyWindowEvent *)ev);
break;
case MapNotify:
ev_map_notify((XMapEvent *)ev);
break;
case UnmapNotify:
ev_unmap_notify((XUnmapEvent *)ev);
break;
case ReparentNotify:
ev_reparent_notify((XReparentEvent *)ev);
break;
case CirculateNotify:
ev_circulate_notify((XCirculateEvent *)ev);
break;
case Expose:
ev_expose((XExposeEvent *)ev);
break;
case PropertyNotify:
ev_property_notify((XPropertyEvent *)ev);
break;
default:
if (shape_exists && ev->type == shape_event) {
ev_shape_notify((XShapeEvent *) ev);
break;
}
if (randr_exists && ev->type == (randr_event + RRScreenChangeNotify)) {
ev_screen_change_notify((XRRScreenChangeNotifyEvent *) ev);
break;
}
if (ev->type == damage_event + XDamageNotify) {
ev_damage_notify((XDamageNotifyEvent *)ev);
}
break;
}
}
/**
* Main
*/
/**
* Print usage text and exit.
*/
static void
usage(void) {
fputs(
"compton (development version)\n"
"usage: compton [options]\n"
"Options:\n"
"\n"
"-d display\n"
" Which display should be managed.\n"
"-r radius\n"
" The blur radius for shadows. (default 12)\n"
"-o opacity\n"
" The translucency for shadows. (default .75)\n"
"-l left-offset\n"
" The left offset for shadows. (default -15)\n"
"-t top-offset\n"
" The top offset for shadows. (default -15)\n"
"-I fade-in-step\n"
" Opacity change between steps while fading in. (default 0.028)\n"
"-O fade-out-step\n"
" Opacity change between steps while fading out. (default 0.03)\n"
"-D fade-delta-time\n"
" The time between steps in a fade in milliseconds. (default 10)\n"
"-m opacity\n"
" The opacity for menus. (default 1.0)\n"
"-c\n"
" Enabled client-side shadows on windows.\n"
"-C\n"
" Avoid drawing shadows on dock/panel windows.\n"
"-z\n"
" Zero the part of the shadow's mask behind the window (experimental).\n"
"-f\n"
" Fade windows in/out when opening/closing and when opacity\n"
" changes, unless --no-fading-openclose is used.\n"
"-F\n"
" Equals -f. Deprecated.\n"
"-i opacity\n"
" Opacity of inactive windows. (0.1 - 1.0)\n"
"-e opacity\n"
" Opacity of window titlebars and borders. (0.1 - 1.0)\n"
"-G\n"
" Don't draw shadows on DND windows\n"
"-b\n"
" Daemonize process.\n"
"-S\n"
" Enable synchronous operation (for debugging).\n"
"--config path\n"
" Look for configuration file at the path.\n"
"--shadow-red value\n"
" Red color value of shadow (0.0 - 1.0, defaults to 0).\n"
"--shadow-green value\n"
" Green color value of shadow (0.0 - 1.0, defaults to 0).\n"
"--shadow-blue value\n"
" Blue color value of shadow (0.0 - 1.0, defaults to 0).\n"
"--inactive-opacity-override\n"
" Inactive opacity set by -i overrides value of _NET_WM_OPACITY.\n"
"--inactive-dim value\n"
" Dim inactive windows. (0.0 - 1.0, defaults to 0)\n"
"--mark-wmwin-focused\n"
" Try to detect WM windows and mark them as active.\n"
"--shadow-exclude condition\n"
" Exclude conditions for shadows.\n"
"--mark-ovredir-focused\n"
" Mark windows that have no WM frame as active.\n"
"--no-fading-openclose\n"
" Do not fade on window open/close.\n"
"--shadow-ignore-shaped\n"
" Do not paint shadows on shaped windows.\n"
"--detect-rounded-corners\n"
" Try to detect windows with rounded corners and don't consider\n"
" them shaped windows.\n"
"--detect-client-opacity\n"
" Detect _NET_WM_OPACITY on client windows, useful for window\n"
" managers not passing _NET_WM_OPACITY of client windows to frame\n"
" windows.\n"
"\n"
"--refresh-rate val\n"
" Specify refresh rate of the screen. If not specified or 0, compton\n"
" will try detecting this with X RandR extension.\n"
"--vsync vsync-method\n"
" Set VSync method. There are 2 VSync methods currently available:\n"
" none = No VSync\n"
" drm = VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some\n"
" drivers. Experimental.\n"
" opengl = Try to VSync with SGI_swap_control OpenGL extension. Only\n"
" work on some drivers. Experimental.\n"
" (Note some VSync methods may not be enabled at compile time.)\n"
"--alpha-step val\n"
" Step for pregenerating alpha pictures. 0.01 - 1.0. Defaults to\n"
" 0.03.\n"
"--dbe\n"
" Enable DBE painting mode, intended to use with VSync to\n"
" (hopefully) eliminate tearing.\n"
"--paint-on-overlay\n"
" Painting on X Composite overlay window.\n"
"--sw-opti\n"
" Limit compton to repaint at most once every 1 / refresh_rate\n"
" second to boost performance. Experimental.\n"
"--vsync-aggressive\n"
" Attempt to send painting request before VBlank and do XFlush()\n"
" during VBlank. This switch may be lifted out at any moment.\n"
"--use-ewmh-active-win\n"
" Use _NET_WM_ACTIVE_WINDOW on the root window to determine which\n"
" window is focused instead of using FocusIn/Out events.\n"
"--respect-attr-shadow\n"
" Respect _COMPTON_SHADOW. This a prototype-level feature, which\n"
" you must not rely on.\n"
"--unredir-if-possible\n"
" Unredirect all windows if a full-screen opaque window is\n"
" detected, to maximize performance for full-screen windows.\n"
" Experimental.\n"
"\n"
"Format of a condition:\n"
"\n"
" condition = <target>:<type>[<flags>]:<pattern>\n"
"\n"
" <target> is one of \"n\" (window name), \"i\" (window class\n"
" instance), and \"g\" (window general class)\n"
"\n"
" <type> is one of \"e\" (exact match), \"a\" (match anywhere),\n"
" \"s\" (match from start), \"w\" (wildcard), and \"p\" (PCRE\n"
" regular expressions, if compiled with the support).\n"
"\n"
" <flags> could be a series of flags. Currently the only defined\n"
" flag is \"i\" (ignore case).\n"
"\n"
" <pattern> is the actual pattern string.\n"
, stderr);
exit(1);
}
/**
* Register a window as symbol, and initialize GLX context if wanted.
*/
static void
register_cm(Bool want_glxct) {
Atom a;
char *buf;
int len, s;
#ifdef CONFIG_VSYNC_OPENGL
// Create a window with the wanted GLX visual
if (want_glxct) {
XVisualInfo *pvi = NULL;
Bool ret = False;
// Get visual for the window
int attribs[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, None };
pvi = glXChooseVisual(dpy, scr, attribs);
if (!pvi) {
fprintf(stderr, "register_cm(): Failed to choose visual required "
"by fake OpenGL VSync window. OpenGL VSync turned off.\n");
}
else {
// Create the window
XSetWindowAttributes swa = {
.colormap = XCreateColormap(dpy, root, pvi->visual, AllocNone),
.border_pixel = 0,
};
pvi->screen = scr;
reg_win = XCreateWindow(dpy, root, 0, 0, 1, 1, 0, pvi->depth,
InputOutput, pvi->visual, CWBorderPixel | CWColormap, &swa);
if (!reg_win)
fprintf(stderr, "register_cm(): Failed to create window required "
"by fake OpenGL VSync. OpenGL VSync turned off.\n");
else {
// Get GLX context
glx_context = glXCreateContext(dpy, pvi, None, GL_TRUE);
if (!glx_context) {
fprintf(stderr, "register_cm(): Failed to get GLX context. "
"OpenGL VSync turned off.\n");
opts.vsync = VSYNC_NONE;
}
else {
// Attach GLX context
if (!(ret = glXMakeCurrent(dpy, reg_win, glx_context)))
fprintf(stderr, "register_cm(): Failed to attach GLX context."
" OpenGL VSync turned off.\n");
}
}
}
if (pvi)
XFree(pvi);
if (!ret)
opts.vsync = VSYNC_NONE;
}
#endif
if (!reg_win)
reg_win = XCreateSimpleWindow(dpy, root, 0, 0, 1, 1, 0,
None, None);
Xutf8SetWMProperties(
dpy, reg_win, "xcompmgr", "xcompmgr",
NULL, 0, NULL, NULL, NULL);
len = strlen(REGISTER_PROP) + 2;
s = scr;
while (s >= 10) {
++len;
s /= 10;
}
buf = malloc(len);
snprintf(buf, len, REGISTER_PROP"%d", scr);
a = XInternAtom(dpy, buf, False);
free(buf);
XSetSelectionOwner(dpy, a, reg_win, 0);
}
static void
fork_after(void) {
if (getppid() == 1) return;
int pid = fork();
if (pid == -1) {
fprintf(stderr, "Fork failed\n");
return;
}
if (pid > 0) _exit(0);
setsid();
// Mainly to suppress the _FORTIFY_SOURCE warning
bool success = freopen("/dev/null", "r", stdin);
success = freopen("/dev/null", "w", stdout) && success;
if (!success)
fprintf(stderr, "fork_after(): freopen() failed.");
success = freopen("/dev/null", "w", stderr);
if (!success)
fprintf(stderr, "fork_after(): freopen() failed.");
}
#ifdef CONFIG_LIBCONFIG
/**
* Get a file stream of the configuration file to read.
*
* Follows the XDG specification to search for the configuration file.
*/
static FILE *
open_config_file(char *cpath, char **ppath) {
const static char *config_filename = "/compton.conf";
const static char *config_filename_legacy = "/.compton.conf";
const static char *config_home_suffix = "/.config";
const static char *config_system_dir = "/etc/xdg";
char *dir = NULL, *home = NULL;
char *path = cpath;
FILE *f = NULL;
if (path) {
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
return f;
}
// Check user configuration file in $XDG_CONFIG_HOME firstly
if (!((dir = getenv("XDG_CONFIG_HOME")) && strlen(dir))) {
if (!((home = getenv("HOME")) && strlen(home)))
return NULL;
path = mstrjoin3(home, config_home_suffix, config_filename);
}
else
path = mstrjoin(dir, config_filename);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
// Then check user configuration file in $HOME
if ((home = getenv("HOME")) && strlen(home)) {
path = mstrjoin(home, config_filename_legacy);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
}
// Check system configuration file in $XDG_CONFIG_DIRS at last
if ((dir = getenv("XDG_CONFIG_DIRS")) && strlen(dir)) {
char *part = strtok(dir, ":");
while (part) {
path = mstrjoin(part, config_filename);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
part = strtok(NULL, ":");
}
}
else {
path = mstrjoin(config_system_dir, config_filename);
f = fopen(path, "r");
if (f && ppath)
*ppath = path;
else
free(path);
if (f)
return f;
}
return NULL;
}
/**
* Parse a VSync option argument.
*/
static inline void
parse_vsync(const char *optarg) {
const static char * const vsync_str[] = {
"none", // VSYNC_NONE
"drm", // VSYNC_DRM
"opengl", // VSYNC_OPENGL
};
vsync_t i;
for (i = 0; i < (sizeof(vsync_str) / sizeof(vsync_str[0])); ++i)
if (!strcasecmp(optarg, vsync_str[i])) {
opts.vsync = i;
break;
}
if ((sizeof(vsync_str) / sizeof(vsync_str[0])) == i) {
fputs("Invalid --vsync argument. Ignored.\n", stderr);
}
}
/**
* Parse a configuration file from default location.
*/
static void
parse_config(char *cpath, struct options_tmp *pcfgtmp) {
char *path = NULL;
FILE *f;
config_t cfg;
int ival = 0;
double dval = 0.0;
const char *sval = NULL;
f = open_config_file(cpath, &path);
if (!f) {
if (cpath)
printf("Failed to read the specified configuration file.\n");
return;
}
config_init(&cfg);
#ifndef CONFIG_LIBCONFIG_LEGACY
char *parent = dirname(path);
if (parent)
config_set_include_dir(&cfg, parent);
#endif
if (CONFIG_FALSE == config_read(&cfg, f)) {
printf("Error when reading configuration file \"%s\", line %d: %s\n",
path, config_error_line(&cfg), config_error_text(&cfg));
config_destroy(&cfg);
free(path);
return;
}
config_set_auto_convert(&cfg, 1);
free(path);
// Get options from the configuration file. We don't do range checking
// right now. It will be done later
// -D (fade_delta)
if (lcfg_lookup_int(&cfg, "fade-delta", &ival))
opts.fade_delta = ival;
// -I (fade_in_step)
if (config_lookup_float(&cfg, "fade-in-step", &dval))
opts.fade_in_step = normalize_d(dval) * OPAQUE;
// -O (fade_out_step)
if (config_lookup_float(&cfg, "fade-out-step", &dval))
opts.fade_out_step = normalize_d(dval) * OPAQUE;
// -r (shadow_radius)
lcfg_lookup_int(&cfg, "shadow-radius", &opts.shadow_radius);
// -o (shadow_opacity)
config_lookup_float(&cfg, "shadow-opacity", &opts.shadow_opacity);
// -l (shadow_offset_x)
lcfg_lookup_int(&cfg, "shadow-offset-x", &opts.shadow_offset_x);
// -t (shadow_offset_y)
lcfg_lookup_int(&cfg, "shadow-offset-y", &opts.shadow_offset_y);
// -i (inactive_opacity)
if (config_lookup_float(&cfg, "inactive-opacity", &dval))
opts.inactive_opacity = normalize_d(dval) * OPAQUE;
// -e (frame_opacity)
config_lookup_float(&cfg, "frame-opacity", &opts.frame_opacity);
// -z (clear_shadow)
lcfg_lookup_bool(&cfg, "clear-shadow", &opts.clear_shadow);
// -c (shadow_enable)
if (config_lookup_bool(&cfg, "shadow", &ival) && ival)
wintype_arr_enable(opts.wintype_shadow);
// -C (no_dock_shadow)
lcfg_lookup_bool(&cfg, "no-dock-shadow", &pcfgtmp->no_dock_shadow);
// -G (no_dnd_shadow)
lcfg_lookup_bool(&cfg, "no-dnd-shadow", &pcfgtmp->no_dnd_shadow);
// -m (menu_opacity)
config_lookup_float(&cfg, "menu-opacity", &pcfgtmp->menu_opacity);
// -f (fading_enable)
if (config_lookup_bool(&cfg, "fading", &ival) && ival)
wintype_arr_enable(opts.wintype_fade);
// --no-fading-open-close
lcfg_lookup_bool(&cfg, "no-fading-openclose", &opts.no_fading_openclose);
// --shadow-red
config_lookup_float(&cfg, "shadow-red", &opts.shadow_red);
// --shadow-green
config_lookup_float(&cfg, "shadow-green", &opts.shadow_green);
// --shadow-blue
config_lookup_float(&cfg, "shadow-blue", &opts.shadow_blue);
// --inactive-opacity-override
lcfg_lookup_bool(&cfg, "inactive-opacity-override",
&opts.inactive_opacity_override);
// --inactive-dim
config_lookup_float(&cfg, "inactive-dim", &opts.inactive_dim);
// --mark-wmwin-focused
lcfg_lookup_bool(&cfg, "mark-wmwin-focused", &opts.mark_wmwin_focused);
// --mark-ovredir-focused
lcfg_lookup_bool(&cfg, "mark-ovredir-focused",
&opts.mark_ovredir_focused);
// --shadow-ignore-shaped
lcfg_lookup_bool(&cfg, "shadow-ignore-shaped",
&opts.shadow_ignore_shaped);
// --detect-rounded-corners
lcfg_lookup_bool(&cfg, "detect-rounded-corners",
&opts.detect_rounded_corners);
// --detect-client-opacity
lcfg_lookup_bool(&cfg, "detect-client-opacity",
&opts.detect_client_opacity);
// --refresh-rate
lcfg_lookup_int(&cfg, "refresh-rate", &opts.refresh_rate);
// --vsync
if (config_lookup_string(&cfg, "vsync", &sval))
parse_vsync(sval);
// --alpha-step
config_lookup_float(&cfg, "alpha-step", &opts.alpha_step);
// --dbe
lcfg_lookup_bool(&cfg, "dbe", &opts.dbe);
// --paint-on-overlay
lcfg_lookup_bool(&cfg, "paint-on-overlay", &opts.paint_on_overlay);
// --sw-opti
lcfg_lookup_bool(&cfg, "sw-opti", &opts.sw_opti);
// --use-ewmh-active-win
lcfg_lookup_bool(&cfg, "use-ewmh-active-win",
&opts.use_ewmh_active_win);
// --unredir-if-possible
lcfg_lookup_bool(&cfg, "unredir-if-possible",
&opts.unredir_if_possible);
// --shadow-exclude
{
config_setting_t *setting =
config_lookup(&cfg, "shadow-exclude");
if (setting) {
// Parse an array of shadow-exclude
if (config_setting_is_array(setting)) {
int i = config_setting_length(setting);
while (i--) {
condlst_add(&opts.shadow_blacklist,
config_setting_get_string_elem(setting, i));
}
}
// Treat it as a single pattern if it's a string
else if (CONFIG_TYPE_STRING == config_setting_type(setting)) {
condlst_add(&opts.shadow_blacklist,
config_setting_get_string(setting));
}
}
}
// Wintype settings
{
wintype i;
for (i = 0; i < NUM_WINTYPES; ++i) {
char *str = mstrjoin("wintypes.", WINTYPES[i]);
config_setting_t *setting = config_lookup(&cfg, str);
free(str);
if (setting) {
if (config_setting_lookup_bool(setting, "shadow", &ival))
opts.wintype_shadow[i] = (Bool) ival;
if (config_setting_lookup_bool(setting, "fade", &ival))
opts.wintype_fade[i] = (Bool) ival;
config_setting_lookup_float(setting, "opacity",
&opts.wintype_opacity[i]);
}
}
}
config_destroy(&cfg);
}
#endif
/**
* Process arguments and configuration files.
*/
static void
get_cfg(int argc, char *const *argv) {
const static char *shortopts = "D:I:O:d:r:o:m:l:t:i:e:scnfFCaSzGb";
const static struct option longopts[] = {
{ "config", required_argument, NULL, 256 },
{ "shadow-red", required_argument, NULL, 257 },
{ "shadow-green", required_argument, NULL, 258 },
{ "shadow-blue", required_argument, NULL, 259 },
{ "inactive-opacity-override", no_argument, NULL, 260 },
{ "inactive-dim", required_argument, NULL, 261 },
{ "mark-wmwin-focused", no_argument, NULL, 262 },
{ "shadow-exclude", required_argument, NULL, 263 },
{ "mark-ovredir-focused", no_argument, NULL, 264 },
{ "no-fading-openclose", no_argument, NULL, 265 },
{ "shadow-ignore-shaped", no_argument, NULL, 266 },
{ "detect-rounded-corners", no_argument, NULL, 267 },
{ "detect-client-opacity", no_argument, NULL, 268 },
{ "refresh-rate", required_argument, NULL, 269 },
{ "vsync", required_argument, NULL, 270 },
{ "alpha-step", required_argument, NULL, 271 },
{ "dbe", no_argument, NULL, 272 },
{ "paint-on-overlay", no_argument, NULL, 273 },
{ "sw-opti", no_argument, NULL, 274 },
{ "vsync-aggressive", no_argument, NULL, 275 },
{ "use-ewmh-active-win", no_argument, NULL, 276 },
{ "respect-attr-shadow", no_argument, NULL, 277 },
{ "unredir-if-possible", no_argument, NULL, 278 },
// Must terminate with a NULL entry
{ NULL, 0, NULL, 0 },
};
struct options_tmp cfgtmp = {
.no_dock_shadow = False,
.no_dnd_shadow = False,
.menu_opacity = 1.0,
};
Bool shadow_enable = False, fading_enable = False;
int o, longopt_idx, i;
char *config_file = NULL;
char *lc_numeric_old = mstrcpy(setlocale(LC_NUMERIC, NULL));
for (i = 0; i < NUM_WINTYPES; ++i) {
opts.wintype_fade[i] = False;
opts.wintype_shadow[i] = False;
opts.wintype_opacity[i] = 1.0;
}
// Pre-parse the commandline arguments to check for --config and invalid
// switches
while (-1 !=
(o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
if (256 == o)
config_file = mstrcpy(optarg);
else if ('?' == o || ':' == o)
usage();
}
#ifdef CONFIG_LIBCONFIG
parse_config(config_file, &cfgtmp);
#endif
// Parse commandline arguments. Range checking will be done later.
// Enforce LC_NUMERIC locale "C" here to make sure dots are recognized
// instead of commas in atof().
setlocale(LC_NUMERIC, "C");
optind = 1;
while (-1 !=
(o = getopt_long(argc, argv, shortopts, longopts, &longopt_idx))) {
switch (o) {
// Short options
case 'd':
opts.display = optarg;
break;
case 'D':
opts.fade_delta = atoi(optarg);
break;
case 'I':
opts.fade_in_step = normalize_d(atof(optarg)) * OPAQUE;
break;
case 'O':
opts.fade_out_step = normalize_d(atof(optarg)) * OPAQUE;
break;
case 'c':
shadow_enable = True;
break;
case 'C':
cfgtmp.no_dock_shadow = True;
break;
case 'G':
cfgtmp.no_dnd_shadow = True;
break;
case 'm':
cfgtmp.menu_opacity = atof(optarg);
break;
case 'f':
case 'F':
fading_enable = True;
break;
case 'S':
opts.synchronize = True;
break;
case 'r':
opts.shadow_radius = atoi(optarg);
break;
case 'o':
opts.shadow_opacity = atof(optarg);
break;
case 'l':
opts.shadow_offset_x = atoi(optarg);
break;
case 't':
opts.shadow_offset_y = atoi(optarg);
break;
case 'i':
opts.inactive_opacity = (normalize_d(atof(optarg)) * OPAQUE);
break;
case 'e':
opts.frame_opacity = atof(optarg);
break;
case 'z':
opts.clear_shadow = True;
break;
case 'n':
case 'a':
case 's':
fprintf(stderr, "Warning: "
"-n, -a, and -s have been removed.\n");
break;
case 'b':
opts.fork_after_register = True;
break;
// Long options
case 256:
// --config
break;
case 257:
// --shadow-red
opts.shadow_red = atof(optarg);
break;
case 258:
// --shadow-green
opts.shadow_green = atof(optarg);
break;
case 259:
// --shadow-blue
opts.shadow_blue = atof(optarg);
break;
case 260:
// --inactive-opacity-override
opts.inactive_opacity_override = True;
break;
case 261:
// --inactive-dim
opts.inactive_dim = atof(optarg);
break;
case 262:
// --mark-wmwin-focused
opts.mark_wmwin_focused = True;
break;
case 263:
// --shadow-exclude
condlst_add(&opts.shadow_blacklist, optarg);
break;
case 264:
// --mark-ovredir-focused
opts.mark_ovredir_focused = True;
break;
case 265:
// --no-fading-openclose
opts.no_fading_openclose = True;
break;
case 266:
// --shadow-ignore-shaped
opts.shadow_ignore_shaped = True;
break;
case 267:
// --detect-rounded-corners
opts.detect_rounded_corners = True;
break;
case 268:
// --detect-client-opacity
opts.detect_client_opacity = True;
break;
case 269:
// --refresh-rate
opts.refresh_rate = atoi(optarg);
break;
case 270:
// --vsync
parse_vsync(optarg);
break;
case 271:
// --alpha-step
opts.alpha_step = atof(optarg);
break;
case 272:
// --dbe
opts.dbe = True;
break;
case 273:
// --paint-on-overlay
opts.paint_on_overlay = True;
break;
case 274:
// --sw-opti
opts.sw_opti = True;
break;
case 275:
// --vsync-aggressive
opts.vsync_aggressive = True;
break;
case 276:
// --use-ewmh-active-win
opts.use_ewmh_active_win = True;
break;
case 277:
// --respect-attr-shadow
opts.respect_attr_shadow = True;
break;
case 278:
// --unredir-if-possible
opts.unredir_if_possible = True;
break;
default:
usage();
break;
}
}
// Restore LC_NUMERIC
setlocale(LC_NUMERIC, lc_numeric_old);
free(lc_numeric_old);
// Range checking and option assignments
opts.fade_delta = max_i(opts.fade_delta, 1);
opts.shadow_radius = max_i(opts.shadow_radius, 1);
opts.shadow_red = normalize_d(opts.shadow_red);
opts.shadow_green = normalize_d(opts.shadow_green);
opts.shadow_blue = normalize_d(opts.shadow_blue);
opts.inactive_dim = normalize_d(opts.inactive_dim);
opts.frame_opacity = normalize_d(opts.frame_opacity);
opts.shadow_opacity = normalize_d(opts.shadow_opacity);
cfgtmp.menu_opacity = normalize_d(cfgtmp.menu_opacity);
opts.refresh_rate = normalize_i_range(opts.refresh_rate, 0, 300);
opts.alpha_step = normalize_d_range(opts.alpha_step, 0.01, 1.0);
if (OPAQUE == opts.inactive_opacity) {
opts.inactive_opacity = 0;
}
if (shadow_enable)
wintype_arr_enable(opts.wintype_shadow);
opts.wintype_shadow[WINTYPE_DESKTOP] = False;
if (cfgtmp.no_dock_shadow)
opts.wintype_shadow[WINTYPE_DOCK] = False;
if (cfgtmp.no_dnd_shadow)
opts.wintype_shadow[WINTYPE_DND] = False;
if (fading_enable)
wintype_arr_enable(opts.wintype_fade);
if (1.0 != cfgtmp.menu_opacity) {
opts.wintype_opacity[WINTYPE_DROPDOWN_MENU] = cfgtmp.menu_opacity;
opts.wintype_opacity[WINTYPE_POPUP_MENU] = cfgtmp.menu_opacity;
}
// Other variables determined by options
// Determine whether we need to track focus changes
if (opts.inactive_opacity || opts.inactive_dim) {
opts.track_focus = True;
}
// Determine whether we need to track window name and class
if (opts.shadow_blacklist || opts.fade_blacklist)
opts.track_wdata = True;
}
static void
get_atoms(void) {
opacity_atom = XInternAtom(dpy, "_NET_WM_WINDOW_OPACITY", False);
frame_extents_atom = XInternAtom(dpy, "_NET_FRAME_EXTENTS", False);
client_atom = XInternAtom(dpy, "WM_STATE", False);
name_atom = XA_WM_NAME;
name_ewmh_atom = XInternAtom(dpy, "_NET_WM_NAME", False);
class_atom = XA_WM_CLASS;
transient_atom = XA_WM_TRANSIENT_FOR;
ewmh_active_win_atom = XInternAtom(dpy, "_NET_ACTIVE_WINDOW", False);
compton_shadow_atom = XInternAtom(dpy, "_COMPTON_SHADOW", False);
win_type_atom = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE", False);
win_type[WINTYPE_UNKNOWN] = 0;
win_type[WINTYPE_DESKTOP] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_DESKTOP", False);
win_type[WINTYPE_DOCK] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_DOCK", False);
win_type[WINTYPE_TOOLBAR] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_TOOLBAR", False);
win_type[WINTYPE_MENU] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_MENU", False);
win_type[WINTYPE_UTILITY] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_UTILITY", False);
win_type[WINTYPE_SPLASH] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_SPLASH", False);
win_type[WINTYPE_DIALOG] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_DIALOG", False);
win_type[WINTYPE_NORMAL] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_NORMAL", False);
win_type[WINTYPE_DROPDOWN_MENU] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_DROPDOWN_MENU", False);
win_type[WINTYPE_POPUP_MENU] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_POPUP_MENU", False);
win_type[WINTYPE_TOOLTIP] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_TOOLTIP", False);
win_type[WINTYPE_NOTIFY] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_NOTIFICATION", False);
win_type[WINTYPE_COMBO] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_COMBO", False);
win_type[WINTYPE_DND] = XInternAtom(dpy,
"_NET_WM_WINDOW_TYPE_DND", False);
}
/**
* Update refresh rate info with X Randr extension.
*/
static void
update_refresh_rate(Display *dpy) {
XRRScreenConfiguration* randr_info;
if (!(randr_info = XRRGetScreenInfo(dpy, root)))
return;
refresh_rate = XRRConfigCurrentRate(randr_info);
XRRFreeScreenConfigInfo(randr_info);
if (refresh_rate)
refresh_intv = NS_PER_SEC / refresh_rate;
else
refresh_intv = 0;
}
/**
* Initialize refresh-rated based software optimization.
*
* @return True for success, False otherwise
*/
static Bool
sw_opti_init(void) {
// Prepare refresh rate
// Check if user provides one
refresh_rate = opts.refresh_rate;
if (refresh_rate)
refresh_intv = NS_PER_SEC / refresh_rate;
// Auto-detect refresh rate otherwise
if (!refresh_rate && randr_exists) {
update_refresh_rate(dpy);
}
// Turn off vsync_sw if we can't get the refresh rate
if (!refresh_rate)
return False;
// Monitor screen changes only if vsync_sw is enabled and we are using
// an auto-detected refresh rate
if (randr_exists && !opts.refresh_rate)
XRRSelectInput(dpy, root, RRScreenChangeNotify);
return True;
}
/**
* Get the smaller number that is bigger than <code>dividend</code> and is
* N times of <code>divisor</code>.
*/
static inline long
lceil_ntimes(long dividend, long divisor) {
// It's possible to use the more beautiful expression here:
// ret = ((dividend - 1) / divisor + 1) * divisor;
// But it does not work well for negative values.
long ret = dividend / divisor * divisor;
if (ret < dividend)
ret += divisor;
return ret;
}
/**
* Wait for events until next paint.
*
* Optionally use refresh-rate based optimization to reduce painting.
*
* @param fd struct pollfd used for poll()
* @param timeout second timeout (fading timeout)
* @return > 0 if we get some events, 0 if timeout is reached, < 0 on
* problems
*/
static int
evpoll(struct pollfd *fd, int timeout) {
// Always wait infinitely if asked so, to minimize CPU usage
if (timeout < 0) {
int ret = poll(fd, 1, timeout);
// Reset fade_time so the fading steps during idling are not counted
fade_time = get_time_ms();
return ret;
}
// Just do a poll() if we are not using optimization
if (!opts.sw_opti)
return poll(fd, 1, timeout);
// Convert the old timeout to struct timespec
struct timespec next_paint_tmout = {
.tv_sec = timeout / MS_PER_SEC,
.tv_nsec = timeout % MS_PER_SEC * (NS_PER_SEC / MS_PER_SEC)
};
// Get the nanosecond offset of the time when the we reach the timeout
// I don't think a 32-bit long could overflow here.
long target_relative_offset = (next_paint_tmout.tv_nsec + get_time_timespec().tv_nsec - paint_tm_offset) % NS_PER_SEC;
if (target_relative_offset < 0)
target_relative_offset += NS_PER_SEC;
assert(target_relative_offset >= 0);
// If the target time is sufficiently close to a refresh time, don't add
// an offset, to avoid certain blocking conditions.
if ((target_relative_offset % NS_PER_SEC) < SW_OPTI_TOLERANCE)
return poll(fd, 1, timeout);
// Add an offset so we wait until the next refresh after timeout
next_paint_tmout.tv_nsec += lceil_ntimes(target_relative_offset, refresh_intv) - target_relative_offset;
if (next_paint_tmout.tv_nsec > NS_PER_SEC) {
next_paint_tmout.tv_nsec -= NS_PER_SEC;
++next_paint_tmout.tv_sec;
}
return ppoll(fd, 1, &next_paint_tmout, NULL);
}
/**
* Initialize DRM VSync.
*
* @return True for success, False otherwise
*/
static Bool
vsync_drm_init(void) {
#ifdef CONFIG_VSYNC_DRM
// Should we always open card0?
if ((drm_fd = open("/dev/dri/card0", O_RDWR)) < 0) {
fprintf(stderr, "vsync_drm_init(): Failed to open device.\n");
return False;
}
if (vsync_drm_wait())
return False;
return True;
#else
fprintf(stderr, "Program not compiled with DRM VSync support.\n");
return False;
#endif
}
#ifdef CONFIG_VSYNC_DRM
/**
* Wait for next VSync, DRM method.
*
* Stolen from: https://github.com/MythTV/mythtv/blob/master/mythtv/libs/libmythtv/vsync.cpp
*/
static int
vsync_drm_wait(void) {
int ret = -1;
drm_wait_vblank_t vbl;
vbl.request.type = _DRM_VBLANK_RELATIVE,
vbl.request.sequence = 1;
do {
ret = ioctl(drm_fd, DRM_IOCTL_WAIT_VBLANK, &vbl);
vbl.request.type &= ~_DRM_VBLANK_RELATIVE;
} while (ret && errno == EINTR);
if (ret)
fprintf(stderr, "vsync_drm_wait(): VBlank ioctl did not work, "
"unimplemented in this drmver?\n");
return ret;
}
#endif
/**
* Initialize OpenGL VSync.
*
* Stolen from: http://git.tuxfamily.org/?p=ccm/cairocompmgr.git;a=commitdiff;h=efa4ceb97da501e8630ca7f12c99b1dce853c73e
* Possible original source: http://www.inb.uni-luebeck.de/~boehme/xvideo_sync.html
*
* @return True for success, False otherwise
*/
static Bool
vsync_opengl_init(void) {
#ifdef CONFIG_VSYNC_OPENGL
// Get video sync functions
glx_get_video_sync = (f_GetVideoSync)
glXGetProcAddress ((const GLubyte *) "glXGetVideoSyncSGI");
glx_wait_video_sync = (f_WaitVideoSync)
glXGetProcAddress ((const GLubyte *) "glXWaitVideoSyncSGI");
if (!glx_wait_video_sync || !glx_get_video_sync) {
fprintf(stderr, "vsync_opengl_init(): "
"Failed to get glXWait/GetVideoSyncSGI function.\n");
return False;
}
return True;
#else
fprintf(stderr, "Program not compiled with OpenGL VSync support.\n");
return False;
#endif
}
#ifdef CONFIG_VSYNC_OPENGL
/**
* Wait for next VSync, OpenGL method.
*/
static void
vsync_opengl_wait(void) {
unsigned vblank_count;
glx_get_video_sync(&vblank_count);
glx_wait_video_sync(2, (vblank_count + 1) % 2, &vblank_count);
// I see some code calling glXSwapIntervalSGI(1) afterwards, is it required?
}
#endif
/**
* Wait for next VSync.
*/
static void
vsync_wait(void) {
if (VSYNC_NONE == opts.vsync)
return;
#ifdef CONFIG_VSYNC_DRM
if (VSYNC_DRM == opts.vsync) {
vsync_drm_wait();
return;
}
#endif
#ifdef CONFIG_VSYNC_OPENGL
if (VSYNC_OPENGL == opts.vsync) {
vsync_opengl_wait();
return;
}
#endif
// This place should not reached!
assert(0);
return;
}
/**
* Pregenerate alpha pictures.
*/
static void
init_alpha_picts(Display *dpy) {
int i;
int num = lround(1.0 / opts.alpha_step) + 1;
alpha_picts = malloc(sizeof(Picture) * num);
for (i = 0; i < num; ++i) {
double o = i * opts.alpha_step;
if ((1.0 - o) > opts.alpha_step)
alpha_picts[i] = solid_picture(dpy, False, o, 0, 0, 0);
else
alpha_picts[i] = None;
}
}
/**
* Initialize double buffer.
*/
static void
init_dbe(void) {
if (!(root_dbe = XdbeAllocateBackBufferName(dpy,
(opts.paint_on_overlay ? overlay: root), XdbeCopied))) {
fprintf(stderr, "Failed to create double buffer. Double buffering "
"turned off.\n");
opts.dbe = False;
return;
}
}
/**
* Initialize X composite overlay window.
*/
static void
init_overlay(void) {
overlay = XCompositeGetOverlayWindow(dpy, root);
if (overlay) {
// Set window region of the overlay window, code stolen from
// compiz-0.8.8
XserverRegion region = XFixesCreateRegion (dpy, NULL, 0);
XFixesSetWindowShapeRegion(dpy, overlay, ShapeBounding, 0, 0, 0);
XFixesSetWindowShapeRegion(dpy, overlay, ShapeInput, 0, 0, region);
XFixesDestroyRegion (dpy, region);
// Listen to Expose events on the overlay
XSelectInput(dpy, overlay, ExposureMask);
// Retrieve DamageNotify on root window if we are painting on an
// overlay
// root_damage = XDamageCreate(dpy, root, XDamageReportNonEmpty);
}
else {
fprintf(stderr, "Cannot get X Composite overlay window. Falling "
"back to painting on root window.\n");
opts.paint_on_overlay = False;
}
}
/**
* Redirect all windows.
*/
static void
redir_start(Display *dpy) {
if (!redirected) {
#ifdef DEBUG_REDIR
printf("redir_start(): Screen redirected.\n");
#endif
// Map overlay window. Done firstly according to this:
// https://bugzilla.gnome.org/show_bug.cgi?id=597014
if (overlay)
XMapWindow(dpy, overlay);
XCompositeRedirectSubwindows(dpy, root, CompositeRedirectManual);
// Must call XSync() here
XSync(dpy, False);
redirected = True;
}
}
/**
* Unredirect all windows.
*/
static void
redir_stop(Display *dpy) {
if (redirected) {
#ifdef DEBUG_REDIR
printf("redir_stop(): Screen unredirected.\n");
#endif
// Destroy all Pictures as they expire once windows are unredirected
// If we don't destroy them here, looks like the resources are just
// kept inaccessible somehow
for (win *w = list; w; w = w->next) {
free_pixmap(dpy, &w->pixmap);
free_picture(dpy, &w->picture);
}
XCompositeUnredirectSubwindows(dpy, root, CompositeRedirectManual);
// Unmap overlay window
if (overlay)
XUnmapWindow(dpy, overlay);
// Must call XSync() here
XSync(dpy, False);
redirected = False;
}
}
int
main(int argc, char **argv) {
XEvent ev;
Window root_return, parent_return;
Window *children;
unsigned int nchildren;
int i;
XRenderPictureAttributes pa;
struct pollfd ufd;
int composite_major, composite_minor;
win *t;
gettimeofday(&time_start, NULL);
// Set locale so window names with special characters are interpreted
// correctly
setlocale (LC_ALL, "");
get_cfg(argc, argv);
dpy = XOpenDisplay(opts.display);
if (!dpy) {
fprintf(stderr, "Can't open display\n");
exit(1);
}
XSetErrorHandler(error);
if (opts.synchronize) {
XSynchronize(dpy, 1);
}
scr = DefaultScreen(dpy);
root = RootWindow(dpy, scr);
if (!XRenderQueryExtension(dpy, &render_event, &render_error)) {
fprintf(stderr, "No render extension\n");
exit(1);
}
if (!XQueryExtension(dpy, COMPOSITE_NAME, &composite_opcode,
&composite_event, &composite_error)) {
fprintf(stderr, "No composite extension\n");
exit(1);
}
XCompositeQueryVersion(dpy, &composite_major, &composite_minor);
if (composite_major > 0 || composite_minor >= 2) {
has_name_pixmap = True;
}
if (!XDamageQueryExtension(dpy, &damage_event, &damage_error)) {
fprintf(stderr, "No damage extension\n");
exit(1);
}
if (!XFixesQueryExtension(dpy, &xfixes_event, &xfixes_error)) {
fprintf(stderr, "No XFixes extension\n");
exit(1);
}
// Query X Shape
if (XShapeQueryExtension(dpy, &shape_event, &shape_error)) {
shape_exists = True;
}
// Query X RandR
if (opts.sw_opti && !opts.refresh_rate) {
if (XRRQueryExtension(dpy, &randr_event, &randr_error))
randr_exists = True;
else
fprintf(stderr, "No XRandR extension, automatic refresh rate "
"detection impossible.\n");
}
#ifdef CONFIG_VSYNC_OPENGL
// Query X GLX extension
if (VSYNC_OPENGL == opts.vsync) {
if (glXQueryExtension(dpy, &glx_event, &glx_error))
glx_exists = True;
else {
fprintf(stderr, "No GLX extension, OpenGL VSync impossible.\n");
opts.vsync = VSYNC_NONE;
}
}
#endif
// Query X DBE extension
if (opts.dbe) {
int dbe_ver_major = 0, dbe_ver_minor = 0;
if (XdbeQueryExtension(dpy, &dbe_ver_major, &dbe_ver_minor))
if (dbe_ver_major >= 1)
dbe_exists = True;
else
fprintf(stderr, "DBE extension version too low. Double buffering "
"impossible.\n");
else {
fprintf(stderr, "No DBE extension. Double buffering impossible.\n");
}
if (!dbe_exists)
opts.dbe = False;
}
register_cm((VSYNC_OPENGL == opts.vsync));
// Initialize software optimization
if (opts.sw_opti)
opts.sw_opti = sw_opti_init();
// Initialize DRM/OpenGL VSync
if ((VSYNC_DRM == opts.vsync && !vsync_drm_init())
|| (VSYNC_OPENGL == opts.vsync && !vsync_opengl_init()))
opts.vsync = VSYNC_NONE;
// Overlay must be initialized before double buffer
if (opts.paint_on_overlay)
init_overlay();
if (opts.dbe)
init_dbe();
if (opts.fork_after_register) fork_after();
get_atoms();
init_alpha_picts(dpy);
pa.subwindow_mode = IncludeInferiors;
gaussian_map = make_gaussian_map(dpy, opts.shadow_radius);
presum_gaussian(gaussian_map);
root_width = DisplayWidth(dpy, scr);
root_height = DisplayHeight(dpy, scr);
rebuild_screen_reg(dpy);
root_picture = XRenderCreatePicture(dpy, root,
XRenderFindVisualFormat(dpy, DefaultVisual(dpy, scr)),
CPSubwindowMode, &pa);
if (opts.paint_on_overlay) {
tgt_picture = XRenderCreatePicture(dpy, overlay,
XRenderFindVisualFormat(dpy, DefaultVisual(dpy, scr)),
CPSubwindowMode, &pa);
}
else {
tgt_picture = root_picture;
}
black_picture = solid_picture(dpy, True, 1, 0, 0, 0);
// Generates another Picture for shadows if the color is modified by
// user
if (!opts.shadow_red && !opts.shadow_green && !opts.shadow_blue) {
cshadow_picture = black_picture;
} else {
cshadow_picture = solid_picture(dpy, True, 1,
opts.shadow_red, opts.shadow_green, opts.shadow_blue);
}
// Generates a picture for inactive_dim
if (opts.inactive_dim) {
dim_picture = solid_picture(dpy, True, opts.inactive_dim, 0, 0, 0);
}
all_damage = None;
XGrabServer(dpy);
redir_start(dpy);
XSelectInput(dpy, root,
SubstructureNotifyMask
| ExposureMask
| StructureNotifyMask
| PropertyChangeMask);
XQueryTree(dpy, root, &root_return,
&parent_return, &children, &nchildren);
for (i = 0; i < nchildren; i++) {
add_win(dpy, children[i], i ? children[i-1] : None, False);
}
XFree(children);
if (opts.track_focus) {
recheck_focus(dpy);
}
XUngrabServer(dpy);
ufd.fd = ConnectionNumber(dpy);
ufd.events = POLLIN;
if (opts.sw_opti)
paint_tm_offset = get_time_timespec().tv_nsec;
reg_ignore_expire = True;
fade_time = get_time_ms();
t = paint_preprocess(dpy, list);
if (redirected)
paint_all(dpy, None, t);
// Initialize idling
idling = False;
// Main loop
while (1) {
Bool ev_received = False;
while (XEventsQueued(dpy, QueuedAfterReading)
|| (evpoll(&ufd,
(ev_received ? 0: (idling ? -1: fade_timeout()))) > 0)) {
// Sometimes poll() returns 1 but no events are actually read,
// causing XNextEvent() to block, I have no idea what's wrong, so we
// check for the number of events here
if (XEventsQueued(dpy, QueuedAfterReading)) {
XNextEvent(dpy, &ev);
ev_handle((XEvent *) &ev);
ev_received = True;
}
}
// idling will be turned off during paint_preprocess() if needed
idling = True;
t = paint_preprocess(dpy, list);
// If the screen is unredirected, free all_damage to stop painting
if (!redirected)
free_region(dpy, &all_damage);
if (all_damage && !is_region_empty(dpy, all_damage)) {
static int paint;
paint_all(dpy, all_damage, t);
reg_ignore_expire = False;
paint++;
XSync(dpy, False);
all_damage = None;
}
}
}
|