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|
/**
* compton.h
*/
// Throw everything in here.
// === Includes ===
#include "common.h"
#include <math.h>
#include <sys/select.h>
#include <limits.h>
#include <unistd.h>
#include <getopt.h>
#include <locale.h>
#include <signal.h>
#ifdef CONFIG_VSYNC_DRM
#include <fcntl.h>
// We references some definitions in drm.h, which could also be found in
// /usr/src/linux/include/drm/drm.h, but that path is probably even less
// reliable than libdrm
#include <drm.h>
#include <sys/ioctl.h>
#include <errno.h>
#endif
// == Functions ==
// inline functions must be made static to compile correctly under clang:
// http://clang.llvm.org/compatibility.html#inline
// Helper functions
static void
discard_ignore(session_t *ps, unsigned long sequence);
static void
set_ignore(session_t *ps, unsigned long sequence);
/**
* Ignore X errors caused by next X request.
*/
static inline void
set_ignore_next(session_t *ps) {
set_ignore(ps, NextRequest(ps->dpy));
}
static int
should_ignore(session_t *ps, unsigned long sequence);
/**
* Reset filter on a <code>Picture</code>.
*/
static inline void
xrfilter_reset(session_t *ps, Picture p) {
XRenderSetPictureFilter(ps->dpy, p, "Nearest", NULL, 0);
}
/**
* Subtract two unsigned long values.
*
* Truncate to 0 if the result is negative.
*/
static inline unsigned long __attribute__((const))
sub_unslong(unsigned long a, unsigned long b) {
return (a > b) ? a - b : 0;
}
/**
* Set a <code>bool</code> array of all wintypes to true.
*/
static inline void
wintype_arr_enable(bool arr[]) {
wintype_t i;
for (i = 0; i < NUM_WINTYPES; ++i) {
arr[i] = true;
}
}
/**
* Set a <code>switch_t</code> array of all unset wintypes to true.
*/
static inline void
wintype_arr_enable_unset(switch_t arr[]) {
wintype_t i;
for (i = 0; i < NUM_WINTYPES; ++i)
if (UNSET == arr[i])
arr[i] = ON;
}
/**
* Check if a window ID exists in an array of window IDs.
*
* @param arr the array of window IDs
* @param count amount of elements in the array
* @param wid window ID to search for
*/
static inline bool
array_wid_exists(const Window *arr, int count, Window wid) {
while (count--) {
if (arr[count] == wid) {
return true;
}
}
return false;
}
/**
* Destroy a <code>Picture</code>.
*/
inline static void
free_picture(session_t *ps, Picture *p) {
if (*p) {
XRenderFreePicture(ps->dpy, *p);
*p = None;
}
}
/**
* Destroy a <code>Pixmap</code>.
*/
inline static void
free_pixmap(session_t *ps, Pixmap *p) {
if (*p) {
XFreePixmap(ps->dpy, *p);
*p = None;
}
}
/**
* Destroy a <code>Damage</code>.
*/
inline static void
free_damage(session_t *ps, Damage *p) {
if (*p) {
// BadDamage will be thrown if the window is destroyed
set_ignore_next(ps);
XDamageDestroy(ps->dpy, *p);
*p = None;
}
}
#ifdef CONFIG_C2
/**
* Destroy a condition list.
*/
static inline void
free_wincondlst(c2_lptr_t **pcondlst) {
while ((*pcondlst = c2_free_lptr(*pcondlst)))
continue;
}
#endif
/**
* Check whether a paint_t contains enough data.
*/
static inline bool
paint_isvalid(session_t *ps, const paint_t *ppaint) {
// Don't check for presence of Pixmap here, because older X Composite doesn't
// provide it
if (!ppaint)
return false;
if (BKEND_XRENDER == ps->o.backend && !ppaint->pict)
return false;
#ifdef CONFIG_VSYNC_OPENGL
if (BKEND_GLX == ps->o.backend && !glx_tex_binded(ppaint->ptex, None))
return false;
#endif
return true;
}
/**
* Bind texture in paint_t if we are using GLX backend.
*/
static inline bool
paint_bind_tex(session_t *ps, paint_t *ppaint,
unsigned wid, unsigned hei, unsigned depth, bool force) {
#ifdef CONFIG_VSYNC_OPENGL
if (BKEND_GLX == ps->o.backend) {
if (!ppaint->pixmap)
return false;
if (force || !glx_tex_binded(ppaint->ptex, ppaint->pixmap))
return glx_bind_pixmap(ps, &ppaint->ptex, ppaint->pixmap, wid, hei, depth);
}
#endif
return true;
}
/**
* Free data in a reg_data_t.
*/
static inline void
free_reg_data(reg_data_t *pregd) {
cxfree(pregd->rects);
pregd->rects = NULL;
pregd->nrects = 0;
}
/**
* Free paint_t.
*/
static inline void
free_paint(session_t *ps, paint_t *ppaint) {
free_texture(ps, &ppaint->ptex);
free_picture(ps, &ppaint->pict);
free_pixmap(ps, &ppaint->pixmap);
}
/**
* Destroy all resources in a <code>struct _win</code>.
*/
static inline void
free_win_res(session_t *ps, win *w) {
free_region(ps, &w->extents);
free_paint(ps, &w->paint);
free_region(ps, &w->border_size);
free_paint(ps, &w->shadow_paint);
free_damage(ps, &w->damage);
free_region(ps, &w->reg_ignore);
free(w->name);
free(w->class_instance);
free(w->class_general);
free(w->role);
}
/**
* Free root tile related things.
*/
static inline void
free_root_tile(session_t *ps) {
free_picture(ps, &ps->root_tile_paint.pict);
free_texture(ps, &ps->root_tile_paint.ptex);
if (ps->root_tile_fill)
free_pixmap(ps, &ps->root_tile_paint.pixmap);
ps->root_tile_paint.pixmap = None;
ps->root_tile_fill = false;
}
/**
* Get current system clock in milliseconds.
*/
static inline time_ms_t
get_time_ms(void) {
struct timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec % SEC_WRAP * 1000 + tv.tv_usec / 1000;
}
/**
* Convert time from milliseconds to struct timeval.
*/
static inline struct timeval
ms_to_tv(int timeout) {
return (struct timeval) {
.tv_sec = timeout / MS_PER_SEC,
.tv_usec = timeout % MS_PER_SEC * (US_PER_SEC / MS_PER_SEC)
};
}
/**
* Create a XTextProperty of a single string.
*/
static inline XTextProperty *
make_text_prop(session_t *ps, char *str) {
XTextProperty *pprop = malloc(sizeof(XTextProperty));
if (!pprop)
printf_errfq(1, "(): Failed to allocate memory.");
if (XmbTextListToTextProperty(ps->dpy, &str, 1, XStringStyle, pprop)) {
cxfree(pprop->value);
free(pprop);
pprop = NULL;
}
return pprop;
}
static void
run_fade(session_t *ps, win *w, unsigned steps);
static void
set_fade_callback(session_t *ps, win *w,
void (*callback) (session_t *ps, win *w), bool exec_callback);
/**
* Execute fade callback of a window if fading finished.
*/
static inline void
check_fade_fin(session_t *ps, win *w) {
if (w->fade_callback && w->opacity == w->opacity_tgt) {
// Must be the last line as the callback could destroy w!
set_fade_callback(ps, w, NULL, true);
}
}
static void
set_fade_callback(session_t *ps, win *w,
void (*callback) (session_t *ps, win *w), bool exec_callback);
static double
gaussian(double r, double x, double y);
static conv *
make_gaussian_map(double r);
static unsigned char
sum_gaussian(conv *map, double opacity,
int x, int y, int width, int height);
static void
presum_gaussian(session_t *ps, conv *map);
static XImage *
make_shadow(session_t *ps, double opacity, int width, int height);
static bool
win_build_shadow(session_t *ps, win *w, double opacity);
static Picture
solid_picture(session_t *ps, bool argb, double a,
double r, double g, double b);
/**
* Stop listening for events on a particular window.
*/
static inline void
win_ev_stop(session_t *ps, win *w) {
// Will get BadWindow if the window is destroyed
set_ignore_next(ps);
XSelectInput(ps->dpy, w->id, 0);
if (w->client_win) {
set_ignore_next(ps);
XSelectInput(ps->dpy, w->client_win, 0);
}
if (ps->shape_exists) {
set_ignore_next(ps);
XShapeSelectInput(ps->dpy, w->id, 0);
}
}
/**
* Get the children of a window.
*
* @param ps current session
* @param w window to check
* @param children [out] an array of child window IDs
* @param nchildren [out] number of children
* @return 1 if successful, 0 otherwise
*/
static inline bool
wid_get_children(session_t *ps, Window w,
Window **children, unsigned *nchildren) {
Window troot, tparent;
if (!XQueryTree(ps->dpy, w, &troot, &tparent, children, nchildren)) {
*nchildren = 0;
return false;
}
return true;
}
/**
* Check if a window is bounding-shaped.
*/
static inline bool
wid_bounding_shaped(const session_t *ps, Window wid) {
if (ps->shape_exists) {
Bool bounding_shaped = False, clip_shaped = False;
int x_bounding, y_bounding, x_clip, y_clip;
unsigned int w_bounding, h_bounding, w_clip, h_clip;
XShapeQueryExtents(ps->dpy, wid, &bounding_shaped,
&x_bounding, &y_bounding, &w_bounding, &h_bounding,
&clip_shaped, &x_clip, &y_clip, &w_clip, &h_clip);
return bounding_shaped;
}
return false;
}
/**
* Determine if a window change affects <code>reg_ignore</code> and set
* <code>reg_ignore_expire</code> accordingly.
*/
static inline void
update_reg_ignore_expire(session_t *ps, const win *w) {
if (w->to_paint && WMODE_SOLID == w->mode)
ps->reg_ignore_expire = true;
}
/**
* Check whether a window has WM frames.
*/
static inline bool __attribute__((const))
win_has_frame(const win *w) {
return w->a.border_width
|| w->top_width || w->left_width || w->right_width || w->bottom_width;
}
/**
* Dump an drawable's info.
*/
static inline void
dump_drawable(session_t *ps, Drawable drawable) {
Window rroot = None;
int x = 0, y = 0;
unsigned width = 0, height = 0, border = 0, depth = 0;
if (XGetGeometry(ps->dpy, drawable, &rroot, &x, &y, &width, &height,
&border, &depth)) {
printf_dbgf("(%#010lx): x = %u, y = %u, wid = %u, hei = %d, b = %u, d = %u\n", drawable, x, y, width, height, border, depth);
}
else {
printf_dbgf("(%#010lx): Failed\n", drawable);
}
}
/**
* Check if a window is a fullscreen window.
*
* It's not using w->border_size for performance measures.
*/
static inline bool
win_is_fullscreen(session_t *ps, const win *w) {
return rect_is_fullscreen(ps, w->a.x, w->a.y, w->widthb, w->heightb)
&& !w->bounding_shaped;
}
static void
win_rounded_corners(session_t *ps, win *w);
/**
* Validate a pixmap.
*
* Detect whether the pixmap is valid with XGetGeometry. Well, maybe there
* are better ways.
*/
static inline bool
validate_pixmap(session_t *ps, Pixmap pxmap) {
if (!pxmap) return false;
Window rroot = None;
int rx = 0, ry = 0;
unsigned rwid = 0, rhei = 0, rborder = 0, rdepth = 0;
return XGetGeometry(ps->dpy, pxmap, &rroot, &rx, &ry,
&rwid, &rhei, &rborder, &rdepth) && rwid && rhei;
}
/**
* Validate pixmap of a window, and destroy pixmap and picture if invalid.
*/
static inline void
win_validate_pixmap(session_t *ps, win *w) {
// Destroy pixmap and picture, if invalid
if (!validate_pixmap(ps, w->paint.pixmap))
free_paint(ps, &w->paint);
}
/**
* Wrapper of c2_match().
*/
static inline bool
win_match(session_t *ps, win *w, c2_lptr_t *condlst, const c2_lptr_t **cache) {
#ifdef CONFIG_C2
return c2_match(ps, w, condlst, cache);
#else
return false;
#endif
}
static bool
condlst_add(session_t *ps, c2_lptr_t **pcondlst, const char *pattern);
static long
determine_evmask(session_t *ps, Window wid, win_evmode_t mode);
/**
* Clear leader cache of all windows.
*/
static void
clear_cache_win_leaders(session_t *ps) {
for (win *w = ps->list; w; w = w->next)
w->cache_leader = None;
}
static win *
find_toplevel2(session_t *ps, Window wid);
static Window
win_get_leader_raw(session_t *ps, win *w, int recursions);
/**
* Get the leader of a window.
*
* This function updates w->cache_leader if necessary.
*/
static inline Window
win_get_leader(session_t *ps, win *w) {
return win_get_leader_raw(ps, w, 0);
}
/**
* Return whether a window group is really focused.
*
* @param leader leader window ID
* @return true if the window group is focused, false otherwise
*/
static inline bool
group_is_focused(session_t *ps, Window leader) {
if (!leader)
return false;
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && !w->destroyed
&& w->focused_real)
return true;
}
return false;
}
static win *
recheck_focus(session_t *ps);
static bool
get_root_tile(session_t *ps);
static void
paint_root(session_t *ps, XserverRegion reg_paint);
static XserverRegion
win_get_region(session_t *ps, win *w, bool use_offset);
static XserverRegion
win_get_region_noframe(session_t *ps, win *w, bool use_offset);
static XserverRegion
win_extents(session_t *ps, win *w);
static XserverRegion
border_size(session_t *ps, win *w, bool use_offset);
static Window
find_client_win(session_t *ps, Window w);
static void
get_frame_extents(session_t *ps, win *w, Window client);
static win *
paint_preprocess(session_t *ps, win *list);
static void
render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
double opacity, bool argb, bool neg,
Picture pict, glx_texture_t *ptex,
XserverRegion reg_paint, const reg_data_t *pcache_reg);
static inline void
win_render(session_t *ps, win *w, int x, int y, int wid, int hei, double opacity, XserverRegion reg_paint, const reg_data_t *pcache_reg, Picture pict) {
const int dx = (w ? w->a.x: 0) + x;
const int dy = (w ? w->a.y: 0) + y;
const bool argb = (w && w->mode == WMODE_ARGB);
const bool neg = (w && w->invert_color);
render(ps, x, y, dx, dy, wid, hei, opacity, argb, neg,
pict, (w ? w->paint.ptex: ps->root_tile_paint.ptex), reg_paint, pcache_reg);
}
static inline void
set_tgt_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg) {
switch (ps->o.backend) {
case BKEND_XRENDER:
XFixesSetPictureClipRegion(ps->dpy, ps->tgt_buffer, 0, 0, reg);
break;
#ifdef CONFIG_VSYNC_OPENGL
case BKEND_GLX:
glx_set_clip(ps, reg, pcache_reg);
break;
#endif
}
}
static void
paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t);
static void
add_damage(session_t *ps, XserverRegion damage);
static void
repair_win(session_t *ps, win *w);
static wintype_t
wid_get_prop_wintype(session_t *ps, Window w);
static void
map_win(session_t *ps, Window id);
static void
finish_map_win(session_t *ps, win *w);
static void
finish_unmap_win(session_t *ps, win *w);
static void
unmap_callback(session_t *ps, win *w);
static void
unmap_win(session_t *ps, win *w);
static opacity_t
wid_get_opacity_prop(session_t *ps, Window wid, opacity_t def);
/**
* Reread opacity property of a window.
*/
static inline void
win_update_opacity_prop(session_t *ps, win *w) {
w->opacity_prop = wid_get_opacity_prop(ps, w->id, OPAQUE);
if (!ps->o.detect_client_opacity || !w->client_win
|| w->id == w->client_win)
w->opacity_prop_client = OPAQUE;
else
w->opacity_prop_client = wid_get_opacity_prop(ps, w->client_win,
OPAQUE);
}
static double
get_opacity_percent(win *w);
static void
win_determine_mode(session_t *ps, win *w);
static void
calc_opacity(session_t *ps, win *w);
static void
calc_dim(session_t *ps, win *w);
static Window
wid_get_prop_window(session_t *ps, Window wid, Atom aprop);
static void
win_update_leader(session_t *ps, win *w);
static void
win_set_leader(session_t *ps, win *w, Window leader);
static void
win_update_focused(session_t *ps, win *w);
/**
* Run win_update_focused() on all windows with the same leader window.
*
* @param leader leader window ID
*/
static inline void
group_update_focused(session_t *ps, Window leader) {
if (!leader)
return;
for (win *w = ps->list; w; w = w->next) {
if (win_get_leader(ps, w) == leader && !w->destroyed)
win_update_focused(ps, w);
}
return;
}
static inline void
win_set_focused(session_t *ps, win *w, bool focused);
static void
win_determine_fade(session_t *ps, win *w);
static void
win_update_shape_raw(session_t *ps, win *w);
static void
win_update_shape(session_t *ps, win *w);
static void
win_update_prop_shadow_raw(session_t *ps, win *w);
static void
win_update_prop_shadow(session_t *ps, win *w);
static void
win_determine_shadow(session_t *ps, win *w);
static void
win_determine_invert_color(session_t *ps, win *w);
static void
win_determine_blur_background(session_t *ps, win *w);
static void
win_on_wtype_change(session_t *ps, win *w);
static void
win_on_factor_change(session_t *ps, win *w);
static void
win_upd_run(session_t *ps, win *w, win_upd_t *pupd);
static void
calc_win_size(session_t *ps, win *w);
static void
calc_shadow_geometry(session_t *ps, win *w);
static void
win_mark_client(session_t *ps, win *w, Window client);
static void
win_unmark_client(session_t *ps, win *w);
static void
win_recheck_client(session_t *ps, win *w);
static bool
add_win(session_t *ps, Window id, Window prev);
static void
restack_win(session_t *ps, win *w, Window new_above);
static void
configure_win(session_t *ps, XConfigureEvent *ce);
static void
circulate_win(session_t *ps, XCirculateEvent *ce);
static void
finish_destroy_win(session_t *ps, Window id);
static void
destroy_callback(session_t *ps, win *w);
static void
destroy_win(session_t *ps, Window id);
static void
damage_win(session_t *ps, XDamageNotifyEvent *de);
static int
error(Display *dpy, XErrorEvent *ev);
static void
expose_root(session_t *ps, XRectangle *rects, int nrects);
static Window
wid_get_prop_window(session_t *ps, Window wid, Atom aprop);
static bool
wid_get_name(session_t *ps, Window w, char **name);
static bool
wid_get_role(session_t *ps, Window w, char **role);
static int
win_get_prop_str(session_t *ps, win *w, char **tgt,
bool (*func_wid_get_prop_str)(session_t *ps, Window wid, char **tgt));
static inline int
win_get_name(session_t *ps, win *w) {
int ret = win_get_prop_str(ps, w, &w->name, wid_get_name);
#ifdef DEBUG_WINDATA
printf_dbgf("(%#010lx): client = %#010lx, name = \"%s\", "
"ret = %d\n", w->id, w->client_win, w->name, ret);
#endif
return ret;
}
static inline int
win_get_role(session_t *ps, win *w) {
int ret = win_get_prop_str(ps, w, &w->role, wid_get_role);
#ifdef DEBUG_WINDATA
printf_dbgf("(%#010lx): client = %#010lx, role = \"%s\", "
"ret = %d\n", w->id, w->client_win, w->role, ret);
#endif
return ret;
}
static bool
win_get_class(session_t *ps, win *w);
#ifdef DEBUG_EVENTS
static int
ev_serial(XEvent *ev);
static const char *
ev_name(session_t *ps, XEvent *ev);
static Window
ev_window(session_t *ps, XEvent *ev);
#endif
static void __attribute__ ((noreturn))
usage(void);
static bool
register_cm(session_t *ps);
inline static void
ev_focus_in(session_t *ps, XFocusChangeEvent *ev);
inline static void
ev_focus_out(session_t *ps, XFocusChangeEvent *ev);
inline static void
ev_create_notify(session_t *ps, XCreateWindowEvent *ev);
inline static void
ev_configure_notify(session_t *ps, XConfigureEvent *ev);
inline static void
ev_destroy_notify(session_t *ps, XDestroyWindowEvent *ev);
inline static void
ev_map_notify(session_t *ps, XMapEvent *ev);
inline static void
ev_unmap_notify(session_t *ps, XUnmapEvent *ev);
inline static void
ev_reparent_notify(session_t *ps, XReparentEvent *ev);
inline static void
ev_circulate_notify(session_t *ps, XCirculateEvent *ev);
inline static void
ev_expose(session_t *ps, XExposeEvent *ev);
static void
update_ewmh_active_win(session_t *ps);
inline static void
ev_property_notify(session_t *ps, XPropertyEvent *ev);
inline static void
ev_damage_notify(session_t *ps, XDamageNotifyEvent *ev);
inline static void
ev_shape_notify(session_t *ps, XShapeEvent *ev);
/**
* Get a region of the screen size.
*/
inline static XserverRegion
get_screen_region(session_t *ps) {
XRectangle r;
r.x = 0;
r.y = 0;
r.width = ps->root_width;
r.height = ps->root_height;
return XFixesCreateRegion(ps->dpy, &r, 1);
}
/**
* Resize a region.
*/
static inline void
resize_region(session_t *ps, XserverRegion region, short mod) {
if (!mod || !region) return;
int nrects = 0, nnewrects = 0;
XRectangle *newrects = NULL;
XRectangle *rects = XFixesFetchRegion(ps->dpy, region, &nrects);
if (!rects || !nrects)
goto resize_region_end;
// Allocate memory for new rectangle list, because I don't know if it's
// safe to write in the memory Xlib allocates
newrects = calloc(nrects, sizeof(XRectangle));
if (!newrects) {
printf_errf("(): Failed to allocate memory.");
exit(1);
}
// Loop through all rectangles
for (int i = 0; i < nrects; ++i) {
int x1 = max_i(rects[i].x - mod, 0);
int y1 = max_i(rects[i].y - mod, 0);
int x2 = min_i(rects[i].x + rects[i].width + mod, ps->root_width);
int y2 = min_i(rects[i].y + rects[i].height + mod, ps->root_height);
int wid = x2 - x1;
int hei = y2 - y1;
if (wid <= 0 || hei <= 0)
continue;
newrects[nnewrects].x = x1;
newrects[nnewrects].y = y1;
newrects[nnewrects].width = wid;
newrects[nnewrects].height = hei;
++nnewrects;
}
// Set region
XFixesSetRegion(ps->dpy, region, newrects, nnewrects);
resize_region_end:
cxfree(rects);
free(newrects);
}
/**
* Dump a region.
*/
static inline void
dump_region(const session_t *ps, XserverRegion region) {
int nrects = 0;
XRectangle *rects = NULL;
if (!rects && region)
rects = XFixesFetchRegion(ps->dpy, region, &nrects);
printf_dbgf("(%#010lx): %d rects\n", region, nrects);
if (!rects) return;
for (int i = 0; i < nrects; ++i)
printf("Rect #%d: %8d, %8d, %8d, %8d\n", i, rects[i].x, rects[i].y,
rects[i].width, rects[i].height);
putchar('\n');
fflush(stdout);
cxfree(rects);
}
/**
* Check if a region is empty.
*
* Keith Packard said this is slow:
* http://lists.freedesktop.org/archives/xorg/2007-November/030467.html
*
* @param ps current session
* @param region region to check for
* @param pcache_rects a place to cache the dumped rectangles
* @param ncache_nrects a place to cache the number of dumped rectangles
*/
static inline bool
is_region_empty(const session_t *ps, XserverRegion region,
reg_data_t *pcache_reg) {
int nrects = 0;
XRectangle *rects = XFixesFetchRegion(ps->dpy, region, &nrects);
if (pcache_reg) {
pcache_reg->rects = rects;
pcache_reg->nrects = nrects;
}
else
cxfree(rects);
return !nrects;
}
/**
* Add a window to damaged area.
*
* @param ps current session
* @param w struct _win element representing the window
*/
static inline void
add_damage_win(session_t *ps, win *w) {
if (w->extents) {
add_damage(ps, copy_region(ps, w->extents));
}
}
#if defined(DEBUG_EVENTS) || defined(DEBUG_RESTACK)
static bool
ev_window_name(session_t *ps, Window wid, char **name);
#endif
inline static void
ev_handle(session_t *ps, XEvent *ev);
static bool
fork_after(session_t *ps);
#ifdef CONFIG_LIBCONFIG
/**
* Wrapper of libconfig's <code>config_lookup_int</code>.
*
* To convert <code>int</code> value <code>config_lookup_bool</code>
* returns to <code>bool</code>.
*/
static inline void
lcfg_lookup_bool(const config_t *config, const char *path,
bool *value) {
int ival;
if (config_lookup_bool(config, path, &ival))
*value = ival;
}
/**
* Wrapper of libconfig's <code>config_lookup_int</code>.
*
* To deal with the different value types <code>config_lookup_int</code>
* returns in libconfig-1.3 and libconfig-1.4.
*/
static inline int
lcfg_lookup_int(const config_t *config, const char *path, int *value) {
#ifndef CONFIG_LIBCONFIG_LEGACY
return config_lookup_int(config, path, value);
#else
long lval;
int ret;
if ((ret = config_lookup_int(config, path, &lval)))
*value = lval;
return ret;
#endif
}
static FILE *
open_config_file(char *cpath, char **path);
static void
parse_cfg_condlst(session_t *ps, const config_t *pcfg, c2_lptr_t **pcondlst,
const char *name);
static void
parse_config(session_t *ps, struct options_tmp *pcfgtmp);
#endif
static void
get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass);
static void
init_atoms(session_t *ps);
static void
update_refresh_rate(session_t *ps);
static bool
swopti_init(session_t *ps);
static void
swopti_handle_timeout(session_t *ps, struct timeval *ptv);
#ifdef CONFIG_VSYNC_OPENGL
/**
* Ensure we have a GLX context.
*/
static inline bool
ensure_glx_context(session_t *ps) {
// Create GLX context
if (!ps->glx_context)
glx_init(ps, false);
return ps->glx_context;
}
#endif
static bool
vsync_drm_init(session_t *ps);
#ifdef CONFIG_VSYNC_DRM
static int
vsync_drm_wait(session_t *ps);
#endif
static bool
vsync_opengl_init(session_t *ps);
static bool
vsync_opengl_oml_init(session_t *ps);
static bool
vsync_opengl_swc_init(session_t *ps);
static bool
vsync_opengl_mswc_init(session_t *ps);
#ifdef CONFIG_VSYNC_OPENGL
static int
vsync_opengl_wait(session_t *ps);
static int
vsync_opengl_oml_wait(session_t *ps);
#endif
static void
vsync_wait(session_t *ps);
static void
init_alpha_picts(session_t *ps);
static bool
init_dbe(session_t *ps);
static void
init_overlay(session_t *ps);
static void
redir_start(session_t *ps);
static void
redir_stop(session_t *ps);
static inline time_ms_t
timeout_get_newrun(const timeout_t *ptmout) {
return ptmout->firstrun + (max_l((ptmout->lastrun + (time_ms_t) (ptmout->interval * TIMEOUT_RUN_TOLERANCE) - ptmout->firstrun) / ptmout->interval, (ptmout->lastrun + (time_ms_t) (ptmout->interval * (1 - TIMEOUT_RUN_TOLERANCE)) - ptmout->firstrun) / ptmout->interval) + 1) * ptmout->interval;
}
static time_ms_t
timeout_get_poll_time(session_t *ps);
static void
timeout_clear(session_t *ps);
static bool
mainloop(session_t *ps);
static session_t *
session_init(session_t *ps_old, int argc, char **argv);
static void
session_destroy(session_t *ps);
static void
session_run(session_t *ps);
static void
reset_enable(int __attribute__((unused)) signum);
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