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/*
* Copyright (c) 2004 Lubos Lunak <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "ruleswidget.h"
#include <klineedit.h>
#include <krestrictedline.h>
#include <kcombobox.h>
#include <qcheckbox.h>
#include <kpushbutton.h>
#include <qlabel.h>
#include <kwinmodule.h>
#include <klocale.h>
#include <qregexp.h>
#include <qwhatsthis.h>
#include <assert.h>
#include <kmessagebox.h>
#include <qtabwidget.h>
#include <qtimer.h>
#include "../../rules.h"
#include "detectwidget.h"
namespace KWinInternal
{
#define SETUP( var, type ) \
connect( enable_##var, SIGNAL( toggled( bool )), rule_##var, SLOT( setEnabled( bool ))); \
connect( enable_##var, SIGNAL( toggled( bool )), this, SLOT( updateEnable##var())); \
connect( rule_##var, SIGNAL( activated( int )), this, SLOT( updateEnable##var())); \
QWhatsThis::add( enable_##var, enableDesc ); \
QWhatsThis::add( rule_##var, type##RuleDesc );
RulesWidget::RulesWidget( QWidget* parent, const char* name )
: RulesWidgetBase( parent, name )
, detect_dlg( NULL )
{
QString enableDesc =
i18n( "Enable this checkbox to alter this window property for the specified window(s)." );
QString setRuleDesc =
i18n( "Specify how the window property should be affected:<ul>"
"<li><em>Do Not Affect:</em> The window property will not be affected and therefore"
" the default handling for it will be used. Specifying this will block more generic"
" window settings from taking effect.</li>"
"<li><em>Apply Initially:</em> The window property will be only set to the given value"
" after the window is created. No further changes will be affected.</li>"
"<li><em>Remember:</em> The value of the window property will be remembered and every time"
" time the window is created, the last remembered value will be applied.</li>"
"<li><em>Force:</em> The window property will be always forced to the given value.</li>"
"<li><em>Apply Now:</em> The window property will be set to the given value immediately"
" and will not be affected later (this action will be deleted afterwards).</li>"
"<li><em>Force temporarily:</em> The window property will be forced to the given value"
" until it is hidden (this action will be deleted after the window is hidden).</li>"
"</ul>" );
QString forceRuleDesc =
i18n( "Specify how the window property should be affected:<ul>"
"<li><em>Do Not Affect:</em> The window property will not be affected and therefore"
" the default handling for it will be used. Specifying this will block more generic"
" window settings from taking effect.</li>"
"<li><em>Force:</em> The window property will be always forced to the given value.</li>"
"<li><em>Force temporarily:</em> The window property will be forced to the given value"
" until it is hidden (this action will be deleted after the window is hidden).</li>"
"</ul>" );
// window tabs have enable signals done in designer
// geometry tab
SETUP( position, set );
SETUP( size, set );
SETUP( desktop, set );
SETUP( maximizehoriz, set );
SETUP( maximizevert, set );
SETUP( minimize, set );
SETUP( shade, set );
SETUP( fullscreen, set );
SETUP( placement, force );
// preferences tab
SETUP( above, set );
SETUP( below, set );
SETUP( noborder, set );
SETUP( skiptaskbar, set );
SETUP( skippager, set );
SETUP( acceptfocus, force );
SETUP( closeable, force );
SETUP( opacityactive, force );
SETUP( opacityinactive, force );
SETUP( shortcut, force );
// workarounds tab
SETUP( fsplevel, force );
SETUP( moveresizemode, force );
SETUP( type, force );
SETUP( ignoreposition, force );
SETUP( minsize, force );
SETUP( maxsize, force );
SETUP( strictgeometry, force );
SETUP( disableglobalshortcuts, force );
KWinModule module;
int i;
for( i = 1;
i <= module.numberOfDesktops();
++i )
desktop->insertItem( QString::number( i ).rightJustify( 2 ) + ":" + module.desktopName( i ));
desktop->insertItem( i18n( "All Desktops" ));
}
#undef SETUP
#define UPDATE_ENABLE_SLOT( var ) \
void RulesWidget::updateEnable##var() \
{ \
/* leave the label readable label_##var->setEnabled( enable_##var->isChecked() && rule_##var->currentItem() != 0 );*/ \
var->setEnabled( enable_##var->isChecked() && rule_##var->currentItem() != 0 ); \
}
// geometry tab
UPDATE_ENABLE_SLOT( position )
UPDATE_ENABLE_SLOT( size )
UPDATE_ENABLE_SLOT( desktop )
UPDATE_ENABLE_SLOT( maximizehoriz )
UPDATE_ENABLE_SLOT( maximizevert )
UPDATE_ENABLE_SLOT( minimize )
UPDATE_ENABLE_SLOT( shade )
UPDATE_ENABLE_SLOT( fullscreen )
UPDATE_ENABLE_SLOT( placement )
// preferences tab
UPDATE_ENABLE_SLOT( above )
UPDATE_ENABLE_SLOT( below )
UPDATE_ENABLE_SLOT( noborder )
UPDATE_ENABLE_SLOT( skiptaskbar )
UPDATE_ENABLE_SLOT( skippager )
UPDATE_ENABLE_SLOT( acceptfocus )
UPDATE_ENABLE_SLOT( closeable )
UPDATE_ENABLE_SLOT( opacityactive )
UPDATE_ENABLE_SLOT( opacityinactive )
void RulesWidget::updateEnableshortcut()
{
shortcut->setEnabled( enable_shortcut->isChecked() && rule_shortcut->currentItem() != 0 );
shortcut_edit->setEnabled( enable_shortcut->isChecked() && rule_shortcut->currentItem() != 0 );
}
// workarounds tab
UPDATE_ENABLE_SLOT( fsplevel )
UPDATE_ENABLE_SLOT( moveresizemode )
UPDATE_ENABLE_SLOT( type )
UPDATE_ENABLE_SLOT( ignoreposition )
UPDATE_ENABLE_SLOT( minsize )
UPDATE_ENABLE_SLOT( maxsize )
UPDATE_ENABLE_SLOT( strictgeometry )
UPDATE_ENABLE_SLOT( disableglobalshortcuts )
#undef UPDATE_ENABLE_SLOT
static const int set_rule_to_combo[] =
{
0, // Unused
0, // Don't Affect
3, // Force
1, // Apply
2, // Remember
4, // ApplyNow
5 // ForceTemporarily
};
static const Rules::SetRule combo_to_set_rule[] =
{
( Rules::SetRule )Rules::DontAffect,
( Rules::SetRule )Rules::Apply,
( Rules::SetRule )Rules::Remember,
( Rules::SetRule )Rules::Force,
( Rules::SetRule )Rules::ApplyNow,
( Rules::SetRule )Rules::ForceTemporarily
};
static const int force_rule_to_combo[] =
{
0, // Unused
0, // Don't Affect
1, // Force
0, // Apply
0, // Remember
0, // ApplyNow
2 // ForceTemporarily
};
static const Rules::ForceRule combo_to_force_rule[] =
{
( Rules::ForceRule )Rules::DontAffect,
( Rules::ForceRule )Rules::Force,
( Rules::ForceRule )Rules::ForceTemporarily
};
static QString positionToStr( const QPoint& p )
{
if( p == invalidPoint )
return QString::null;
return QString::number( p.x()) + "," + QString::number( p.y());
}
static QPoint strToPosition( const QString& str )
{ // two numbers, with + or -, separated by any of , x X :
QRegExp reg( "\\s*([+-]?[0-9]*)\\s*[,xX:]\\s*([+-]?[0-9]*)\\s*" );
if( !reg.exactMatch( str ))
return invalidPoint;
return QPoint( reg.cap( 1 ).toInt(), reg.cap( 2 ).toInt());
}
static QString sizeToStr( const QSize& s )
{
if( !s.isValid())
return QString::null;
return QString::number( s.width()) + "," + QString::number( s.height());
}
static QSize strToSize( const QString& str )
{ // two numbers, with + or -, separated by any of , x X :
QRegExp reg( "\\s*([+-]?[0-9]*)\\s*[,xX:]\\s*([+-]?[0-9]*)\\s*" );
if( !reg.exactMatch( str ))
return QSize();
return QSize( reg.cap( 1 ).toInt(), reg.cap( 2 ).toInt());
}
//used for opacity settings
static QString intToStr( const int& s )
{
if( s < 1 || s > 100 )
return QString::null;
return QString::number(s);
}
static int strToInt( const QString& str )
{
int tmp = str.toInt();
if( tmp < 1 || tmp > 100 )
return 100;
return tmp;
}
int RulesWidget::desktopToCombo( int d ) const
{
if( d >= 1 && d < desktop->count())
return d - 1;
return desktop->count() - 1; // on all desktops
}
int RulesWidget::comboToDesktop( int val ) const
{
if( val == desktop->count() - 1 )
return NET::OnAllDesktops;
return val + 1;
}
static int placementToCombo( Placement::Policy placement )
{
static const int conv[] =
{
1, // NoPlacement
0, // Default
0, // Unknown
6, // Random
2, // Smart
4, // Cascade
5, // Centered
7, // ZeroCornered
8, // UnderMouse
9, // OnMainWindow
3 // Maximizing
};
return conv[ placement ];
}
static Placement::Policy comboToPlacement( int val )
{
static const Placement::Policy conv[] =
{
Placement::Default,
Placement::NoPlacement,
Placement::Smart,
Placement::Maximizing,
Placement::Cascade,
Placement::Centered,
Placement::Random,
Placement::ZeroCornered,
Placement::UnderMouse,
Placement::OnMainWindow
// no Placement::Unknown
};
return conv[ val ];
}
static int moveresizeToCombo( Options::MoveResizeMode mode )
{
return mode == Options::Opaque ? 0 : 1;
}
static Options::MoveResizeMode comboToMoveResize( int val )
{
return val == 0 ? Options::Opaque : Options::Transparent;
}
static int typeToCombo( NET::WindowType type )
{
if( type < NET::Normal || type > NET::Splash )
return 0; // Normal
static const int conv[] =
{
0, // Normal
7, // Desktop
3, // Dock
4, // Toolbar
5, // Menu
1, // Dialog
8, // Override
9, // TopMenu
2, // Utility
6 // Splash
};
return conv[ type ];
}
static NET::WindowType comboToType( int val )
{
static const NET::WindowType conv[] =
{
NET::Normal,
NET::Dialog,
NET::Utility,
NET::Dock,
NET::Toolbar,
NET::Menu,
NET::Splash,
NET::Desktop,
NET::Override,
NET::TopMenu
};
return conv[ val ];
}
#define GENERIC_RULE( var, func, Type, type, uimethod, uimethod0 ) \
if( rules->var##rule == Rules::Unused##Type##Rule ) \
{ \
enable_##var->setChecked( false ); \
rule_##var->setCurrentItem( 0 ); \
var->uimethod0; \
updateEnable##var(); \
} \
else \
{ \
enable_##var->setChecked( true ); \
rule_##var->setCurrentItem( type##_rule_to_combo[ rules->var##rule ] ); \
var->uimethod( func( rules->var )); \
updateEnable##var(); \
}
#define CHECKBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setChecked, setChecked( false ))
#define LINEEDIT_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setText, setText( "" ))
#define COMBOBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, setCurrentItem, setCurrentItem( 0 ))
#define CHECKBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setChecked, setChecked( false ))
#define LINEEDIT_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setText, setText( "" ))
#define COMBOBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, setCurrentItem, setCurrentItem( 0 ))
void RulesWidget::setRules( Rules* rules )
{
Rules tmp;
if( rules == NULL )
rules = &tmp; // empty
description->setText( rules->description );
wmclass->setText( rules->wmclass );
whole_wmclass->setChecked( rules->wmclasscomplete );
wmclass_match->setCurrentItem( rules->wmclassmatch );
wmclassMatchChanged();
role->setText( rules->windowrole );
role_match->setCurrentItem( rules->windowrolematch );
roleMatchChanged();
types->setSelected( 0, rules->types & NET::NormalMask );
types->setSelected( 1, rules->types & NET::DialogMask );
types->setSelected( 2, rules->types & NET::UtilityMask );
types->setSelected( 3, rules->types & NET::DockMask );
types->setSelected( 4, rules->types & NET::ToolbarMask );
types->setSelected( 5, rules->types & NET::MenuMask );
types->setSelected( 6, rules->types & NET::SplashMask );
types->setSelected( 7, rules->types & NET::DesktopMask );
types->setSelected( 8, rules->types & NET::OverrideMask );
types->setSelected( 9, rules->types & NET::TopMenuMask );
title->setText( rules->title );
title_match->setCurrentItem( rules->titlematch );
titleMatchChanged();
extra->setText( rules->extrarole );
extra_match->setCurrentItem( rules->extrarolematch );
extraMatchChanged();
machine->setText( rules->clientmachine );
machine_match->setCurrentItem( rules->clientmachinematch );
machineMatchChanged();
LINEEDIT_SET_RULE( position, positionToStr );
LINEEDIT_SET_RULE( size, sizeToStr );
COMBOBOX_SET_RULE( desktop, desktopToCombo );
CHECKBOX_SET_RULE( maximizehoriz, );
CHECKBOX_SET_RULE( maximizevert, );
CHECKBOX_SET_RULE( minimize, );
CHECKBOX_SET_RULE( shade, );
CHECKBOX_SET_RULE( fullscreen, );
COMBOBOX_FORCE_RULE( placement, placementToCombo );
CHECKBOX_SET_RULE( above, );
CHECKBOX_SET_RULE( below, );
CHECKBOX_SET_RULE( noborder, );
CHECKBOX_SET_RULE( skiptaskbar, );
CHECKBOX_SET_RULE( skippager, );
CHECKBOX_FORCE_RULE( acceptfocus, );
CHECKBOX_FORCE_RULE( closeable, );
LINEEDIT_FORCE_RULE( opacityactive, intToStr );
LINEEDIT_FORCE_RULE( opacityinactive, intToStr );
LINEEDIT_SET_RULE( shortcut, );
COMBOBOX_FORCE_RULE( fsplevel, );
COMBOBOX_FORCE_RULE( moveresizemode, moveresizeToCombo );
COMBOBOX_FORCE_RULE( type, typeToCombo );
CHECKBOX_FORCE_RULE( ignoreposition, );
LINEEDIT_FORCE_RULE( minsize, sizeToStr );
LINEEDIT_FORCE_RULE( maxsize, sizeToStr );
CHECKBOX_FORCE_RULE( strictgeometry, );
CHECKBOX_FORCE_RULE( disableglobalshortcuts, );
}
#undef GENERIC_RULE
#undef CHECKBOX_SET_RULE
#undef LINEEDIT_SET_RULE
#undef COMBOBOX_SET_RULE
#undef CHECKBOX_FORCE_RULE
#undef LINEEDIT_FORCE_RULE
#undef COMBOBOX_FORCE_RULE
#define GENERIC_RULE( var, func, Type, type, uimethod ) \
if( enable_##var->isChecked()) \
{ \
rules->var##rule = combo_to_##type##_rule[ rule_##var->currentItem() ]; \
rules->var = func( var->uimethod()); \
} \
else \
rules->var##rule = Rules::Unused##Type##Rule;
#define CHECKBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, isChecked )
#define LINEEDIT_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, text )
#define COMBOBOX_SET_RULE( var, func ) GENERIC_RULE( var, func, Set, set, currentItem )
#define CHECKBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, isChecked )
#define LINEEDIT_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, text )
#define COMBOBOX_FORCE_RULE( var, func ) GENERIC_RULE( var, func, Force, force, currentItem )
Rules* RulesWidget::rules() const
{
Rules* rules = new Rules();
rules->description = description->text();
rules->wmclass = wmclass->text().utf8();
rules->wmclasscomplete = whole_wmclass->isChecked();
rules->wmclassmatch = static_cast< Rules::StringMatch >( wmclass_match->currentItem());
rules->windowrole = role->text().utf8();
rules->windowrolematch = static_cast< Rules::StringMatch >( role_match->currentItem());
rules->types = 0;
bool all_types = true;
for( unsigned int i = 0;
i < types->count();
++i )
if( !types->isSelected( i ))
all_types = false;
if( all_types ) // if all types are selected, use AllTypesMask (for future expansion)
rules->types = NET::AllTypesMask;
else
{
rules->types |= types->isSelected( 0 ) ? NET::NormalMask : 0;
rules->types |= types->isSelected( 1 ) ? NET::DialogMask : 0;
rules->types |= types->isSelected( 2 ) ? NET::UtilityMask : 0;
rules->types |= types->isSelected( 3 ) ? NET::DockMask : 0;
rules->types |= types->isSelected( 4 ) ? NET::ToolbarMask : 0;
rules->types |= types->isSelected( 5 ) ? NET::MenuMask : 0;
rules->types |= types->isSelected( 6 ) ? NET::SplashMask : 0;
rules->types |= types->isSelected( 7 ) ? NET::DesktopMask : 0;
rules->types |= types->isSelected( 8 ) ? NET::OverrideMask : 0;
rules->types |= types->isSelected( 9 ) ? NET::TopMenuMask : 0;
}
rules->title = title->text();
rules->titlematch = static_cast< Rules::StringMatch >( title_match->currentItem());
rules->extrarole = extra->text().utf8();
rules->extrarolematch = static_cast< Rules::StringMatch >( extra_match->currentItem());
rules->clientmachine = machine->text().utf8();
rules->clientmachinematch = static_cast< Rules::StringMatch >( machine_match->currentItem());
LINEEDIT_SET_RULE( position, strToPosition );
LINEEDIT_SET_RULE( size, strToSize );
COMBOBOX_SET_RULE( desktop, comboToDesktop );
CHECKBOX_SET_RULE( maximizehoriz, );
CHECKBOX_SET_RULE( maximizevert, );
CHECKBOX_SET_RULE( minimize, );
CHECKBOX_SET_RULE( shade, );
CHECKBOX_SET_RULE( fullscreen, );
COMBOBOX_FORCE_RULE( placement, comboToPlacement );
CHECKBOX_SET_RULE( above, );
CHECKBOX_SET_RULE( below, );
CHECKBOX_SET_RULE( noborder, );
CHECKBOX_SET_RULE( skiptaskbar, );
CHECKBOX_SET_RULE( skippager, );
CHECKBOX_FORCE_RULE( acceptfocus, );
CHECKBOX_FORCE_RULE( closeable, );
LINEEDIT_FORCE_RULE( opacityactive, strToInt );
LINEEDIT_FORCE_RULE( opacityinactive, strToInt );
LINEEDIT_SET_RULE( shortcut, );
COMBOBOX_FORCE_RULE( fsplevel, );
COMBOBOX_FORCE_RULE( moveresizemode, comboToMoveResize );
COMBOBOX_FORCE_RULE( type, comboToType );
CHECKBOX_FORCE_RULE( ignoreposition, );
LINEEDIT_FORCE_RULE( minsize, strToSize );
LINEEDIT_FORCE_RULE( maxsize, strToSize );
CHECKBOX_FORCE_RULE( strictgeometry, );
CHECKBOX_FORCE_RULE( disableglobalshortcuts, );
return rules;
}
#undef GENERIC_RULE
#undef CHECKBOX_SET_RULE
#undef LINEEDIT_SET_RULE
#undef COMBOBOX_SET_RULE
#undef CHECKBOX_FORCE_RULE
#undef LINEEDIT_FORCE_RULE
#undef COMBOBOX_FORCE_RULE
#define STRING_MATCH_COMBO( type ) \
void RulesWidget::type##MatchChanged() \
{ \
edit_reg_##type->setEnabled( type##_match->currentItem() == Rules::RegExpMatch ); \
type->setEnabled( type##_match->currentItem() != Rules::UnimportantMatch ); \
}
STRING_MATCH_COMBO( wmclass )
STRING_MATCH_COMBO( role )
STRING_MATCH_COMBO( title )
STRING_MATCH_COMBO( extra )
STRING_MATCH_COMBO( machine )
#undef STRING_MATCH_COMBO
void RulesWidget::detectClicked()
{
assert( detect_dlg == NULL );
detect_dlg = new DetectDialog;
connect( detect_dlg, SIGNAL( detectionDone( bool )), this, SLOT( detected( bool )));
detect_dlg->detect( 0 );
}
void RulesWidget::detected( bool ok )
{
if( ok )
{
wmclass->setText( detect_dlg->selectedClass());
wmclass_match->setCurrentItem( Rules::ExactMatch );
wmclassMatchChanged(); // grrr
whole_wmclass->setChecked( detect_dlg->selectedWholeClass());
role->setText( detect_dlg->selectedRole());
role_match->setCurrentItem( detect_dlg->selectedRole().isEmpty()
? Rules::UnimportantMatch : Rules::ExactMatch );
roleMatchChanged();
if( detect_dlg->selectedWholeApp())
{
for( unsigned int i = 0;
i < types->count();
++i )
types->setSelected( i, true );
}
else
{
NET::WindowType type = detect_dlg->selectedType();
for( unsigned int i = 0;
i < types->count();
++i )
types->setSelected( i, false );
types->setSelected( typeToCombo( type ), true );
}
title->setText( detect_dlg->selectedTitle());
title_match->setCurrentItem( detect_dlg->titleMatch());
titleMatchChanged();
machine->setText( detect_dlg->selectedMachine());
machine_match->setCurrentItem( Rules::UnimportantMatch );
machineMatchChanged();
// prefill values from to window to settings which already set
const KWin::WindowInfo& info = detect_dlg->windowInfo();
prefillUnusedValues( info );
}
delete detect_dlg;
detect_dlg = NULL;
detect_dlg_ok = ok;
}
#define GENERIC_PREFILL( var, func, info, uimethod ) \
if( !enable_##var->isChecked()) \
{ \
var->uimethod( func( info )); \
}
#define CHECKBOX_PREFILL( var, func, info ) GENERIC_PREFILL( var, func, info, setChecked )
#define LINEEDIT_PREFILL( var, func, info ) GENERIC_PREFILL( var, func, info, setText )
#define COMBOBOX_PREFILL( var, func, info ) GENERIC_PREFILL( var, func, info, setCurrentItem )
void RulesWidget::prefillUnusedValues( const KWin::WindowInfo& info )
{
LINEEDIT_PREFILL( position, positionToStr, info.frameGeometry().topLeft() );
LINEEDIT_PREFILL( size, sizeToStr, info.frameGeometry().size() );
COMBOBOX_PREFILL( desktop, desktopToCombo, info.desktop() );
CHECKBOX_PREFILL( maximizehoriz,, info.state() & NET::MaxHoriz );
CHECKBOX_PREFILL( maximizevert,, info.state() & NET::MaxVert );
CHECKBOX_PREFILL( minimize,, info.isMinimized() );
CHECKBOX_PREFILL( shade,, info.state() & NET::Shaded );
CHECKBOX_PREFILL( fullscreen,, info.state() & NET::FullScreen );
//COMBOBOX_PREFILL( placement, placementToCombo );
CHECKBOX_PREFILL( above,, info.state() & NET::KeepAbove );
CHECKBOX_PREFILL( below,, info.state() & NET::KeepBelow );
// noborder is only internal KWin information, so let's guess
CHECKBOX_PREFILL( noborder,, info.frameGeometry() == info.geometry() );
CHECKBOX_PREFILL( skiptaskbar,, info.state() & NET::SkipTaskbar );
CHECKBOX_PREFILL( skippager,, info.state() & NET::SkipPager );
//CHECKBOX_PREFILL( acceptfocus, );
//CHECKBOX_PREFILL( closeable, );
LINEEDIT_PREFILL( opacityactive, intToStr, 100 /*get the actual opacity somehow*/);
LINEEDIT_PREFILL( opacityinactive, intToStr, 100 /*get the actual opacity somehow*/);
//LINEEDIT_PREFILL( shortcut, );
//COMBOBOX_PREFILL( fsplevel, );
//COMBOBOX_PREFILL( moveresizemode, moveresizeToCombo );
COMBOBOX_PREFILL( type, typeToCombo, info.windowType( SUPPORTED_WINDOW_TYPES_MASK ) );
//CHECKBOX_PREFILL( ignoreposition, );
LINEEDIT_PREFILL( minsize, sizeToStr, info.frameGeometry().size() );
LINEEDIT_PREFILL( maxsize, sizeToStr, info.frameGeometry().size() );
//CHECKBOX_PREFILL( strictgeometry, );
//CHECKBOX_PREFILL( disableglobalshortcuts, );
}
#undef GENERIC_PREFILL
#undef CHECKBOX_PREFILL
#undef LINEEDIT_PREFILL
#undef COMBOBOX_PREFILL
bool RulesWidget::finalCheck()
{
if( description->text().isEmpty())
{
if( !wmclass->text().isEmpty())
description->setText( i18n( "Settings for %1" ).arg( wmclass->text()));
else
description->setText( i18n( "Unnamed entry" ));
}
bool all_types = true;
for( unsigned int i = 0;
i < types->count();
++i )
if( !types->isSelected( i ))
all_types = false;
if( wmclass_match->currentItem() == Rules::UnimportantMatch && all_types )
{
if( KMessageBox::warningContinueCancel( topLevelWidget(),
i18n( "You have specified the window class as unimportant.\n"
"This means the settings will possibly apply to windows from all applications. "
"If you really want to create a generic setting, it is recommended you at least "
"limit the window types to avoid special window types." )) != KMessageBox::Continue )
return false;
}
return true;
}
void RulesWidget::prepareWindowSpecific( WId window )
{
tabs->setCurrentPage( 2 ); // geometry tab, skip tabs for window identification
KWin::WindowInfo info( window, -1U, -1U ); // read everything
prefillUnusedValues( info );
}
void RulesWidget::shortcutEditClicked()
{
EditShortcutDialog dlg( topLevelWidget());
dlg.setShortcut( shortcut->text());
if( dlg.exec() == QDialog::Accepted )
shortcut->setText( dlg.shortcut());
}
RulesDialog::RulesDialog( QWidget* parent, const char* name )
: KDialogBase( parent, name, true, i18n( "Edit Window-Specific Settings" ), Ok | Cancel )
{
widget = new RulesWidget( this );
setMainWidget( widget );
}
// window is set only for Alt+F3/Window-specific settings, because the dialog
// is then related to one specific window
Rules* RulesDialog::edit( Rules* r, WId window, bool show_hints )
{
rules = r;
widget->setRules( rules );
if( window != 0 )
widget->prepareWindowSpecific( window );
if( show_hints )
QTimer::singleShot( 0, this, SLOT( displayHints()));
exec();
return rules;
}
void RulesDialog::displayHints()
{
QString str = "<qt><p>";
str += i18n( "This configuration dialog allows altering settings only for the selected window"
" or application. Find the setting you want to affect, enable the setting using the checkbox,"
" select in what way the setting should be affected and to which value." );
#if 0 // maybe later
str += "</p><p>" + i18n( "Consult the documentation for more details." );
#endif
str += "</p></qt>";
KMessageBox::information( this, str, QString::null, "displayhints" );
}
void RulesDialog::accept()
{
if( !widget->finalCheck())
return;
rules = widget->rules();
KDialogBase::accept();
}
EditShortcut::EditShortcut( QWidget* parent, const char* name )
: EditShortcutBase( parent, name )
{
}
void EditShortcut::editShortcut()
{
ShortcutDialog dlg( KShortcut( shortcut->text()), topLevelWidget());
if( dlg.exec() == QDialog::Accepted )
shortcut->setText( dlg.shortcut().toString());
}
void EditShortcut::clearShortcut()
{
shortcut->setText( "" );
}
EditShortcutDialog::EditShortcutDialog( QWidget* parent, const char* name )
: KDialogBase( parent, name, true, i18n( "Edit Shortcut" ), Ok | Cancel )
{
widget = new EditShortcut( this );
setMainWidget( widget );
}
void EditShortcutDialog::setShortcut( const QString& cut )
{
widget->shortcut->setText( cut );
}
QString EditShortcutDialog::shortcut() const
{
return widget->shortcut->text();
}
ShortcutDialog::ShortcutDialog( const KShortcut& cut, QWidget* parent, const char* name )
: KShortcutDialog( cut, false /*TODO???*/, parent, name )
{
}
void ShortcutDialog::accept()
{
for( int i = 0;
;
++i )
{
KKeySequence seq = shortcut().seq( i );
if( seq.isNull())
break;
if( seq.key( 0 ) == Key_Escape )
{
reject();
return;
}
if( seq.key( 0 ) == Key_Space )
{ // clear
setShortcut( KShortcut());
KShortcutDialog::accept();
return;
}
if( seq.key( 0 ).modFlags() == 0 )
{ // no shortcuts without modifiers
KShortcut cut = shortcut();
cut.setSeq( i, KKeySequence());
setShortcut( cut );
return;
}
}
KShortcutDialog::accept();
}
} // namespace
#include "ruleswidget.moc"
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