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//
// C++ Interface: layoutmap
//
// Description:
//
//
// Author: Andriy Rysin <[email protected]>, (C) 2006
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef __LAYOUTMAP_H
#define __LAYOUTMAP_H
#include <assert.h>
#include <tqptrqueue.h>
#include <tqmap.h>
#include <twinmodule.h>
#include <kdebug.h>
#include "kxkbconfig.h"
// LayoutInfo is used for sticky switching and per-window/application switching policy
struct LayoutState {
const LayoutUnit& layoutUnit;
LayoutState(const LayoutUnit& layoutUnit_):
layoutUnit(layoutUnit_)
{
// kdDebug() << "new LayoutState " << layoutUnit.toPair() << endl;
}
};
// LayoutMap is used for per-window or per-application switching policy
class LayoutMap {
typedef TQPtrQueue<LayoutState> LayoutQueue;
typedef TQMap<WId, LayoutQueue> WinLayoutMap;
typedef TQMap<TQString, LayoutQueue> WinClassLayoutMap;
public:
LayoutMap(const KxkbConfig& kxkbConfig);
// void setConfig(const KxkbConfig& kxkbConfig);
void setCurrentLayout(const LayoutUnit& layoutUnit);
LayoutState& getNextLayout();
LayoutState& getPrevLayout();
LayoutState& getCurrentLayout();
void setCurrentWindow(WId winId);
void reset();
private:
// pseudo-union
LayoutQueue m_globalLayouts;
WinLayoutMap m_winLayouts;
WinClassLayoutMap m_appLayouts;
const KxkbConfig& m_kxkbConfig;
WId m_currentWinId;
TQString m_currentWinClass; // only for SWITCH_POLICY_WIN_CLASS
void initLayoutQueue(LayoutQueue& layoutQueue);
LayoutQueue& getCurrentLayoutQueue(WId winId);
LayoutQueue& getCurrentLayoutQueueInternal(WId winId);
void clearMaps();
};
#endif
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