diff options
Diffstat (limited to 'qtruby/rubylib/examples/qt-examples/tictac/tictac.rb')
-rw-r--r-- | qtruby/rubylib/examples/qt-examples/tictac/tictac.rb | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/qtruby/rubylib/examples/qt-examples/tictac/tictac.rb b/qtruby/rubylib/examples/qt-examples/tictac/tictac.rb index 1b8bbe35..f16585af 100644 --- a/qtruby/rubylib/examples/qt-examples/tictac/tictac.rb +++ b/qtruby/rubylib/examples/qt-examples/tictac/tictac.rb @@ -48,7 +48,7 @@ class TicTacGameBoard < TQt::Widget ttb = TicTacButton.new(self) ttb.setPalette(p) ttb.setEnabled(false) - connect(ttb, SIGNAL('clicked()'), self, SLOT('buttonClicked()')) + connect(ttb, TQ_SIGNAL('clicked()'), self, TQ_SLOT('buttonClicked()')) grid.addWidget(ttb, i % @nBoard, i / @nBoard) @buttons[i] = ttb @btArray[i] = TicTacButton::Blank @@ -262,7 +262,7 @@ class TicTacToe < TQt::Widget # Create the game board and connect the signal finished() # to this/self gameOver() slot @board = TicTacGameBoard.new(boardSize, self) - connect(@board, SIGNAL('finished()'), self, SLOT('gameOver()')); + connect(@board, TQ_SIGNAL('finished()'), self, TQ_SLOT('gameOver()')); l.addWidget(@board) # Create a horizontal frame line @@ -279,9 +279,9 @@ class TicTacToe < TQt::Widget # Create the push buttons and connect their signals to the right slots @newGame = TQt::PushButton.new('Play!', self) - connect(@newGame, SIGNAL('clicked()'), self, SLOT('newGameClicked()')) + connect(@newGame, TQ_SIGNAL('clicked()'), self, TQ_SLOT('newGameClicked()')) @quit = TQt::PushButton.new('Quit', self) - connect(@quit, SIGNAL('clicked()'), $qApp, SLOT('quit()')) + connect(@quit, TQ_SIGNAL('clicked()'), $qApp, TQ_SLOT('quit()')) b = TQt::HBoxLayout.new l.addLayout(b) b.addWidget(@newGame) |