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//Auto-generated by kalyptus. DO NOT EDIT.
package org.trinitydesktop.koala;

import org.trinitydesktop.qt.Qt;
import org.trinitydesktop.qt.TQDomDocument;
import org.trinitydesktop.qt.TQMetaObject;
import org.trinitydesktop.qt.QtSupport;
import org.trinitydesktop.qt.TQCloseEvent;
import org.trinitydesktop.qt.TQPixmap;
import org.trinitydesktop.qt.TQPaintEvent;
import org.trinitydesktop.qt.TQSize;
import java.util.ArrayList;
import org.trinitydesktop.qt.TQWidget;
import org.trinitydesktop.qt.TQDomElement;
import org.trinitydesktop.qt.TQResizeEvent;
import org.trinitydesktop.qt.TQChildEvent;
import org.trinitydesktop.qt.TQMainWindow;

/**

 Top level widget that provides toolbars, a status line and a frame.
 It should be used as a top level (parent-less) widget.
 It manages the geometry for all its children, including your
 main widget.
 Normally, you will inherit from TDEMainWindow,
 then construct (or use some existing) widget as
 your main view. You can set only one main view.
 You can add as many toolbars as you like. There can be only one menubar
 and only one statusbar.
 The toolbars, menubar, and statusbar can be created by the
 TDEMainWindow and - unlike the old TDEMainWindow - may, but do not
 have to, be deleted by you. TDEMainWindow will handle that internally.
 Height and width can be operated independently from each other. Simply
 define the minimum/maximum height/width of your main widget and
 TDEMainWindow will take this into account. For fixed size windows set
 your main widget to a fixed size.
 Fixed aspect ratios (heightForWidth()) and fixed width widgets are
 not supported.
 TDEMainWindow will set icon, mini icon and caption, which it gets
 from TDEApplication. It provides full session management, and
 will save its position, geometry and positions of toolbars and
 menubar on logout. If you want to save additional data, reimplement
 saveProperties() and (to read them again on next login)
 readProperties(). To save special data about your data, reimplement
 saveGlobalProperties(). To warn user that application or
 windows have unsaved data on close or logout, reimplement
 queryClose() and/or queryExit().
 There are also kRestoreMainWindows convenience functions which
 can restore all your windows on next login.
  Note that a TDEMainWindow per-default is created with the
  WDestructiveClose flag, i.e. it is automatically destroyed when the
  window is closed. If you do not want this behavior, specify 0 as
  widget flag in the constructor.
 		@author Reginald Stadlbauer ([email protected]) Stephan Kulow ([email protected]), Matthias Ettrich ([email protected]), Chris Schlaeger ([email protected]), Sven Radej ([email protected]). Maintained by Sven Radej ([email protected])

		@short %KDE top level main window.
		@see TDEApplication

*/
public class TDEMainWindow extends TQMainWindow implements KXMLGUIBuilderInterface, KXMLGUIClientInterface {
	protected TDEMainWindow(Class dummy){super((Class) null);}
	/**
		 Flags that can be passed in an argument to the constructor to
		 change the behavior.
			 NoDCOPObject tells TDEMainWindow not to create a TDEMainWindowInterface.
		 This can be useful in particular for inherited classes, which
		 might want to create more specific dcop interfaces. It's a good
		 idea to use TDEMainWindowInterface as the base class for such interfaces
		 though (to provide the standard mainwindow functionality via DCOP).
		     		@short    Flags that can be passed in an argument to the constructor to  change the behavior.
	*/
	public static final int NoDCOPObject = 1;

	/**
				@short
		@see #setupGUI
	*/
	public static final int ToolBar = 1;
	public static final int Keys = 2;
	public static final int StatusBar = 4;
	public static final int Save = 8;
	public static final int Create = 16;

	public native TQMetaObject metaObject();
	public native String className();
	/**
		 Construct a main window.
			@param parent The widget parent. This is usually 0 but it may also be the window
		 group leader. In that case, the TDEMainWindow becomes sort of a
		 secondary window.
			@param name The object name. For session management and window management to work
		 properly, all main windows in the application should have a
		 different name. When passing 0 (the default), TDEMainWindow will create
		 a unique name, but it's recommended to explicitly pass a window name that will
		 also describe the type of the window. If there can be several windows of the same
		 type, append '#' (hash) to the name, and TDEMainWindow will append numbers to make
		 the names unique. For example, for a mail client which has one main window showing
		 the mails and folders, and which can also have one or more windows for composing
		 mails, the name for the folders window should be e.g. "mainwindow" and
		 for the composer windows "composer#".
			@param f Specify the widget flags. The default is
		 WType_TopLevel and WDestructiveClose.  TopLevel indicates that a
		 main window is a toplevel window, regardless of whether it has a
		 parent or not. DestructiveClose indicates that a main window is
		 automatically destroyed when its window is closed. Pass 0 if
		 you do not want this behavior.
			 TDEMainWindows must be created on the heap with 'new', like:
		 <pre>
		 TDEMainWindow kmw = new TDEMainWindow (...);
		 </pre>
				@short    Construct a main window.
		@see #http://doc#trolltech#com/3#2/qt#html#WidgetFlags-enum
	*/
	public TDEMainWindow(TQWidget parent, String name, int f) {
		super((Class) null);
		newTDEMainWindow(parent,name,f);
	}
	private native void newTDEMainWindow(TQWidget parent, String name, int f);
	public TDEMainWindow(TQWidget parent, String name) {
		super((Class) null);
		newTDEMainWindow(parent,name);
	}
	private native void newTDEMainWindow(TQWidget parent, String name);
	public TDEMainWindow(TQWidget parent) {
		super((Class) null);
		newTDEMainWindow(parent);
	}
	private native void newTDEMainWindow(TQWidget parent);
	public TDEMainWindow() {
		super((Class) null);
		newTDEMainWindow();
	}
	private native void newTDEMainWindow();
	/**
		 Overloaded constructor which allows passing some TDEMainWindow.CreationFlags.
				@short    Overloaded constructor which allows passing some TDEMainWindow.CreationFlags.
	*/
	public TDEMainWindow(int cflags, TQWidget parent, String name, int f) {
		super((Class) null);
		newTDEMainWindow(cflags,parent,name,f);
	}
	private native void newTDEMainWindow(int cflags, TQWidget parent, String name, int f);
	public TDEMainWindow(int cflags, TQWidget parent, String name) {
		super((Class) null);
		newTDEMainWindow(cflags,parent,name);
	}
	private native void newTDEMainWindow(int cflags, TQWidget parent, String name);
	public TDEMainWindow(int cflags, TQWidget parent) {
		super((Class) null);
		newTDEMainWindow(cflags,parent);
	}
	private native void newTDEMainWindow(int cflags, TQWidget parent);
	public TDEMainWindow(int cflags) {
		super((Class) null);
		newTDEMainWindow(cflags);
	}
	private native void newTDEMainWindow(int cflags);
	/**
		 Retrieve the standard help menu.
			 It contains entires for the
		 help system (activated by F1), an optional "What's This?" entry
		 (activated by Shift F1), an application specific dialog box,
		 and an "About KDE" dialog box.
			 Example (adding a standard help menu to your application):
		 <pre>
		 TDEPopupMenu help = helpMenu( <myTextString> );
		 menuBar().insertItem( i18n("&Help"), help );
		 </pre>
			@param aboutAppText The string that is used in the application
		        specific dialog box. If you leave this string empty the
		        information in the global TDEAboutData of the
		        application will be used to make a standard dialog box.
			@param showWhatsThis Set this to false if you do not want to include
		        the "What's This" menu entry.
				@return A standard help menu.

		@short    Retrieve the standard help menu.
	*/
	public native TDEPopupMenu helpMenu(String aboutAppText, boolean showWhatsThis);
	public native TDEPopupMenu helpMenu(String aboutAppText);
	public native TDEPopupMenu helpMenu();
	/**
		 Returns the help menu. Creates a standard help menu if none exists yet.
			 It contains entries for the
		 help system (activated by F1), an optional "What's This?" entry
		 (activated by Shift F1), an application specific dialog box,
		 and an "About KDE" dialog box. You must create the application
		 specific dialog box yourself. When the "About application"
		 menu entry is activated, a signal will trigger the
		 showAboutApplication slot. See showAboutApplication for more
		 information.
			 Example (adding a help menu to your application):
		 <pre>
		 menuBar().insertItem( i18n("&Help"), customHelpMenu() );
		 </pre>
			@param showWhatsThis Set this to <code>false</code> if you do not want to include
		        the "What's This" menu entry.
				@return A standard help menu.

		@short    Returns the help menu.
	*/
	public native TDEPopupMenu customHelpMenu(boolean showWhatsThis);
	public native TDEPopupMenu customHelpMenu();
	/**
		 Reimplementation of TQMainWindow.show()
		     		@short    Reimplementation of TQMainWindow.show()
	*/
	public native void show();
	/**
		 Reimplementation of TQMainWindow.hide()
		     		@short    Reimplementation of TQMainWindow.hide()
	*/
	public native void hide();
	/**
		 Restore the session specified by <code>number.</code>
			 Returns <code>false</code> if this
		 fails, otherwise returns <code>true</code> and shows the window.
		 You should call canBeRestored() first.
		 If <code>show</code> is true (default), this widget will be shown automatically.
		     		@short    Restore the session specified by <code>number.</code>
	*/
	public native boolean restore(int number, boolean show);
	public native boolean restore(int number);
	public native KXMLGUIFactory guiFactory();
	/**
		 Create a GUI given a local XML file.
			 If <code>xmlfile</code> is NULL,
		 then it will try to construct a local XML filename like
		 appnameui.rc where 'appname' is your app's name.  If that file
		 does not exist, then the XML UI code will only use the global
		 (standard) XML file for the layout purposes.
			 Note that when passing true for the conserveMemory argument subsequent
		 calls to guiFactory().addClient/removeClient may not work as expected.
		 Also retrieving references to containers like popup menus or toolbars using
		 the container method will not work.
			@param xmlfile The local xmlfile (relative or absolute)
			@param _conserveMemory Specify whether createGUI() should call
		 KXMLGUIClient.conserveMemory() to free all memory
		     allocated by the TQDomDocument and by the KXMLGUIFactory.
		     		@short    Create a GUI given a local XML file.
	*/
	public native void createGUI(String xmlfile, boolean _conserveMemory);
	public native void createGUI(String xmlfile);
	public native void createGUI();
	/**
		 Enables the build of a standard help menu when calling createGUI().
			 The default behavior is to build one, you must call this function
		 to disable it
		     		@short    Enables the build of a standard help menu when calling createGUI().
	*/
	public native void setHelpMenuEnabled(boolean showHelpMenu);
	public native void setHelpMenuEnabled();
	/**
		 Return <code>true</code> when the help menu is enabled
		     		@short    Return <code>true</code> when the help menu is enabled
	*/
	public native boolean isHelpMenuEnabled();
	/**
		 Returns true, if there is a menubar
				@short    Returns true, if there is a menubar
	*/
	public native boolean hasMenuBar();
	/**
		 Returns a pointer to the menu bar.
			 If there is no menu bar yet one will be created.
				@short    Returns a pointer to the menu bar.
	*/
	public native KMenuBar kmenuBar();
	/**
		 Returns a pointer to the status bar.
			 If there is no status bar yet, one will be created.
			 Note that tooltips for tdeactions in actionCollection() are not
		 automatically connected to this statusBar.
		 See the TDEActionCollection documentation for more details.
				@short    Returns a pointer to the status bar.
		@see TDEActionCollection
	*/
	public native KStatusBar kstatusBar();
	/**
		 Returns a pointer to the toolbar with the specified name.
		 This refers to toolbars created dynamically from the XML UI
		 framework.  If the toolbar does not exist one will be created.
			@param name The internal name of the toolbar. If no name is
		             specified "mainToolBar" is assumed.
				@return A pointer to the toolbar

		@short    Returns a pointer to the toolbar with the specified name.
	*/
	public native TDEToolBar toolBar(String name);
	public native TDEToolBar toolBar();
	/**
				@return An iterator over the list of all toolbars for this window.

		@short
	*/
	// TQPtrListIterator<TDEToolBar> toolBarIterator(); >>>> NOT CONVERTED
	/**
				@return A TDEAccel instance bound to this mainwindow. Used automatically
 by TDEAction to make keybindings work in all cases.

		@short
	*/
	public native TDEAccel accel();
	public native void setFrameBorderWidth(int arg1);
	/**
		 Call this to enable "auto-save" of toolbar/menubar/statusbar settings
		 (and optionally window size).
		 If the bars were moved around/shown/hidden when the window is closed,
		 saveMainWindowSettings( TDEGlobal.config(), groupName ) will be called.
			@param groupName a name that identifies this "type of window".
		 You can have several types of window in the same application.
			@param saveWindowSize set it to true to include the window size
		 when saving.
			 Typically, you will call setAutoSaveSettings() in your
		 TDEMainWindow-inherited class constructor, and it will take care
		 of restoring and saving automatically. Make sure you call this
		 _after all_ your bars have been created.
			 To make sure that TDEMainWindow propertly obtains the default
		 size of the window you should do the following:
		 - Remove hard coded resize() calls in the constructor or main, they
		   should be removed in favor of letting the automatic resizing
		   determine the default window size.  Hard coded window sizes will
		   be wrong for users that have big fonts, use different styles,
		   long/small translations, large toolbars, and other factors.
		 - Put the setAutoSaveSettings ( or setupGUI() ) call after all widgets
		   have been created and placed inside the main window (i.e. for 99% of
		   apps setCentralWidget())
		 - Widgets that inherit from TQWidget (like game boards) should overload
		   "TQSize sizeHint() const;" to specify a default size rather
		   than letting TQWidget.adjust use the default size of 0x0.
		     		@short    Call this to enable "auto-save" of toolbar/menubar/statusbar settings  (and optionally window size).
	*/
	public native void setAutoSaveSettings(String groupName, boolean saveWindowSize);
	public native void setAutoSaveSettings(String groupName);
	public native void setAutoSaveSettings();
	/**
		 Disable the auto-save-settings feature.
		 You don't normally need to call this, ever.
		     		@short    Disable the auto-save-settings feature.
	*/
	public native void resetAutoSaveSettings();
	/**
				@return the current autosave setting, i.e. true if setAutoSaveSettings() was called,
 false by default or if resetAutoSaveSettings() was called.

		@short
	*/
	public native boolean autoSaveSettings();
	/**
				@return the group used for setting-autosaving.
 Only meaningful if setAutoSaveSettings() was called.
 This can be useful for forcing a save or an apply, e.g. before and after
 using KEditToolbar.

		@short
	*/
	public native String autoSaveGroup();
	/**
		 Read settings for statusbar, menubar and toolbar from their respective
		 groups in the config file and apply them.
			@param config Config file to read the settings from.
			@param groupName Group name to use. If not specified, the last used
		 group name is used.
			@param force if set, even default settings are re-applied
		     		@short    Read settings for statusbar, menubar and toolbar from their respective  groups in the config file and apply them.
	*/
	public native void applyMainWindowSettings(TDEConfig config, String groupName, boolean force);
	public native void applyMainWindowSettings(TDEConfig config, String groupName);
	public native void applyMainWindowSettings(TDEConfig config);
	/**
		 Save settings for statusbar, menubar and toolbar to their respective
		 groups in the config file <code>config.</code>
			@param config Config file to save the settings to.
			@param groupName Group name to use. If not specified, the last used
		 group name is used
		     		@short    Save settings for statusbar, menubar and toolbar to their respective  groups in the config file <code>config.</code>
	*/
	public native void saveMainWindowSettings(TDEConfig config, String groupName);
	public native void saveMainWindowSettings(TDEConfig config);
	/**
		 Sets whether TDEMainWindow should provide a menu that allows showing/hiding
		 the available toolbars ( using TDEToggleToolBarAction ) . In case there
		 is only one toolbar configured a simple 'Show \<toolbar name here\>' menu item
		 is shown.
			 The menu / menu item is implemented using xmlgui. It will be inserted in your
		 menu structure in the 'Settings' menu.
			 If your application uses a non-standard xmlgui resource file then you can
		 specify the exact position of the menu / menu item by adding a
		 &lt;Merge name="StandardToolBarMenuHandler" /&gt;
		 line to the settings menu section of your resource file ( usually appname.rc ).
			 Note that you should enable this feature before calling createGUI() ( or similar ) .
		 You enable/disable it anytime if you pass false to the conserveMemory argument of createGUI.
				@short    Sets whether TDEMainWindow should provide a menu that allows showing/hiding  the available toolbars ( using TDEToggleToolBarAction ) .
	*/
	public native void setStandardToolBarMenuEnabled(boolean enable);
	public native boolean isStandardToolBarMenuEnabled();
	/**
		 Sets whether TDEMainWindow should provide a menu that allows showing/hiding
		 of the statusbar ( using TDEToggleStatusBarAction ).
			 The menu / menu item is implemented using xmlgui. It will be inserted
		 in your menu structure in the 'Settings' menu.
			 Note that you should enable this feature before calling createGUI()
		 ( or similar ).
			 If an application maintains the action on its own (i.e. never calls
		 this function) a connection needs to be made to let TDEMainWindow
		 know when that status (hidden/shown) of the statusbar has changed.
		 For example:
		 connect(action, SIGNAL("activated()"),
		         tdemainwindow, SLOT("setSettingsDirty()"));
		 Otherwise the status (hidden/show) of the statusbar might not be saved
		 by TDEMainWindow.
				@short    Sets whether TDEMainWindow should provide a menu that allows showing/hiding  of the statusbar ( using TDEToggleStatusBarAction ).
	*/
	public native void createStandardStatusBarAction();
	/**
		 Configures the current windows and its actions in the typical KDE
		 fashion.  The options are all enabled by default but can be turned
		 off if desired through the params or if the prereqs don't exists.
			 Typically this function replaces createGUI().
				@short    Configures the current windows and its actions in the typical KDE  fashion.
		@see StandardWindowOptions
	*/
	public native void setupGUI(int options, String xmlfile);
	public native void setupGUI(int options);
	public native void setupGUI();
	/**
		 Configures the current windows and its actions in the typical KDE
		 fashion.  The options are all enabled by default but can be turned
		 off if desired through the params or if the prereqs don't exists.
			 <code>defaultSize</code> The default size of the window
			 Typically this function replaces createGUI().
				@short    Configures the current windows and its actions in the typical KDE  fashion.
		@see StandardWindowOptions
	*/
	public native void setupGUI(TQSize defaultSize, int options, String xmlfile);
	public native void setupGUI(TQSize defaultSize, int options);
	public native void setupGUI(TQSize defaultSize);
	/**
		 Returns a pointer to the mainwindows action responsible for the toolbars menu
				@short    Returns a pointer to the mainwindows action responsible for the toolbars menu
	*/
	public native TDEAction toolBarMenuAction();
	/**
				@short
	*/
	public native void setupToolbarMenuActions();
	public native void finalizeGUI(KXMLGUIClientInterface client);
	/**
			     		@short
	*/
	public native void finalizeGUI(boolean force);
	/**
				@return true if a -geometry argument was given on the command line,
 and this is the first window created (the one on which this option applies)

		@short
	*/
	public native boolean initialGeometrySet();
	/**
			 Used from Konqueror when reusing the main window.
		     		@short
	*/
	public native void ignoreInitialGeometry();
	/**
			     		@short
	*/
	public native void setIcon(TQPixmap arg1);
	/**
		 Show a standard configure toolbar dialog.
			 This slot can be connected dirrectly to the action to configure shortcuts.
		 This is very simple to do that by adding a single line
		 <pre>
		 KStdAction.configureToolbars( guiFactory(), SLOT("configureToolbars()"),
		                                actionCollection() );
		 </pre>
				@short    Show a standard configure toolbar dialog.
	*/
	public native int configureToolbars();
	/**
		 Makes a KDE compliant caption.
			@param caption Your caption. <b>Do</b> <b>not</b> include the application name
		 in this string. It will be added automatically according to the KDE
		 standard.
		     		@short    Makes a KDE compliant caption.
	*/
	public native void setCaption(String caption);
	/**
		 Makes a KDE compliant caption.
			@param caption Your caption. <b>Do</b> <b>not</b> include the application name
		 in this string. It will be added automatically according to the KDE
		 standard.
			@param modified Specify whether the document is modified. This displays
		 an additional sign in the title bar, usually "**".
		     		@short    Makes a KDE compliant caption.
	*/
	public native void setCaption(String caption, boolean modified);
	/**
		 Make a plain caption without any modifications.
			@param caption Your caption. This is the string that will be
		 displayed in the window title.
		     		@short    Make a plain caption without any modifications.
	*/
	public native void setPlainCaption(String caption);
	/**
		 Open the help page for the application.
			  The application name is
		 used as a key to determine what to display and the system will attempt
		 to open \<appName\>/index.html.
			 This method is intended for use by a help button in the toolbar or
		 components outside the regular help menu. Use helpMenu() when you
		 want to provide access to the help system from the help menu.
			 Example (adding a help button to the first toolbar):
			 <pre>
		 TDEIconLoader &loader = TDEGlobal.iconLoader();
		 TQPixmap pixmap = loader.loadIcon( "help" );
		 toolBar(0).insertButton( pixmap, 0, SIGNAL("clicked()"),
		   this, SLOT("appHelpActivated()"), true, i18n("Help") );
		 </pre>
			     		@short    Open the help page for the application.
	*/
	public native void appHelpActivated();
	/**
		 Apply a state change
			 Enable and disable actions as defined in the XML rc file
				@short    Apply a state change
	*/
	public native void slotStateChanged(String newstate);
	/**
		 Apply a state change
			 Enable and disable actions as defined in the XML rc file,
		 can "reverse" the state (disable the actions which should be
		 enabled, and vice-versa) if specified.
				@short    Apply a state change
	*/
	public native void slotStateChanged(String newstate, int arg2);
	/**
		 Tell the main window that it should save its settings when being closed.
		 This is part of the auto-save-settings feature.
		 For everything related to toolbars this happens automatically,
		 but you have to call setSettingsDirty() in the slot that toggles
		 the visibility of the statusbar.
		     		@short    Tell the main window that it should save its settings when being closed.
	*/
	public native void setSettingsDirty();
	/**
		 <b>Session Management</b>
			 Try to restore the toplevel widget as defined by the number (1..X).
			 If the session did not contain so high a number, the configuration
		 is not changed and <code>false</code> returned.
			 That means clients could simply do the following:
		 <pre>
		 if (kapp.isRestored()){
		   int n = 1;
		   while (TDEMainWindow.canBeRestored(n)){
		     (new childMW).restore(n);
		     n++;
		   }
		 } else {
		   // create default application as usual
		 }
		 </pre>
		 Note that TQWidget.show() is called implicitly in restore.
			 With this you can easily restore all toplevel windows of your
		 application.
			 If your application uses different kinds of toplevel
		 windows, then you can use TDEMainWindow.classNameOfToplevel(n)
		 to determine the exact type before calling the childMW
		 constructor in the example from above.
			 If your client has only one kind of toplevel widgets (which
		 should be pretty usual) then you should use the RESTORE-macro
		 for backwards compatibility with 3.1 and 3.0 branches:
			 <pre>
		 if (kapp.isRestored())
		   RESTORE(childMW)
		 else {
		   // create default application as usual
		 }
		 </pre>
			 The macro expands to the term above but is easier to use and
		 less code to write.
			 For new code or if you have more than one kind of toplevel
		 widget (each derived from TDEMainWindow, of course), you can
		 use the templated kRestoreMainWindows global functions:
			 <pre>
		 if (kapp.isRestored())
		   kRestoreMainWindows< childMW1, childMW2, childMW3 >();
		 else {
		   // create default application as usual
		 }
		 </pre>
			 Currently, these functions are provided for up to three
		 template arguments. If you need more, tell us. To help you in
		 deciding whether or not you can use kRestoreMainWindows, a
		 define KDE_RESTORE_MAIN_WINDOWS_NUM_TEMPLATE_ARGS is provided.
				@short    <b>Session Management</b>
		@see #restore
		@see #classNameOfToplevel
	*/
	public static native boolean canBeRestored(int number);
	/**
		 Returns the className() of the <code>number</code> of the toplevel window which
		 should be restored.
			 This is only useful if your application uses
		 different kinds of toplevel windows.
		     		@short    Returns the className() of the <code>number</code> of the toplevel window which  should be restored.
	*/
	public static native String classNameOfToplevel(int number);
	/**
		 List of members of TDEMainWindow class.
				@short    List of members of TDEMainWindow class.
	*/
	// TQPtrList<TDEMainWindow>* getMemberList(); >>>> NOT CONVERTED
	protected native void paintEvent(TQPaintEvent e);
	protected native void childEvent(TQChildEvent e);
	protected native void resizeEvent(TQResizeEvent e);
	/**
		 Reimplemented to call the queryClose() and queryExit() handlers.
			 We recommend that you reimplement the handlers rather than closeEvent().
		 If you do it anyway, ensure to call the base implementation to keep
		 queryExit() running.
		     		@short    Reimplemented to call the queryClose() and queryExit() handlers.
	*/
	protected native void closeEvent(TQCloseEvent arg1);
	/**
		       Called before the very last window is closed, either by the
		       user or indirectly by the session manager.
			       It is not recommended to do any user interaction in this
		       function other than indicating severe errors. Better ask the
		       user on queryClose() (see below).
			       A typical usage of queryExit() is to write configuration data back.
		       Note that the application may continue to run after queryExit()
		       (the user may have canceled a shutdown), so you should not do any cleanups
		       here. The purpose of queryExit() is purely to prepare the application
		       (with possible user interaction) so it can safely be closed later (without
		       user interaction).
			       If you need to do serious things on exit (like shutting a
		       dial-up connection down), connect to the signal
		 TDEApplication.shutDown().
			       Default implementation returns <code>true.</code> Returning <code>false</code> will
		       cancel the exiting. In the latter case, the last window will
		       remain visible. If TDEApplication.sessionSaving() is true, refusing
		       the exit will also cancel KDE logout.
				@short          Called before the very last window is closed, either by the        user or indirectly by the session manager.
		@see #queryClose
		@see TDEApplication#sessionSaving
	*/
	protected native boolean queryExit();
	/**
		       Called before the window is closed, either by the user or indirectly by
		       the session manager.
			       The purpose of this function is to prepare the window in a way that it is
		       safe to close it, i.e. without the user losing some data.
			       Default implementation returns true. Returning <code>false</code> will cancel
		       the closing, and, if TDEApplication.sessionSaving() is true, it will also
		       cancel KDE logout.
			       Reimplement this function to prevent the user from losing data.
		       Example:
		       <pre>
		       switch ( KMessageBox.warningYesNoCancel( this,
		                i18n("Save changes to document foo?")) ) {
		       case KMessageBox.Yes :
		         // save document here. If saving fails, return false;
		         return true;
		       case KMessageBox.No :
		         return true;
		       default: // cancel
		         return false;
		       </pre>
			       Note that you should probably <b>not</b> actually close the document from
		       within this method, as it may be called by the session manager before the
		       session is saved. If the document is closed before the session save occurs,
		       its location might not be properly saved. In addition, the session shutdown
		       may be canceled, in which case the document should remain open.
				@short          Called before the window is closed, either by the user or indirectly by        the session manager.
		@see #queryExit
		@see TDEApplication#sessionSaving
	*/
	protected native boolean queryClose();
	/**
		 Save your instance-specific properties. The function is
		 invoked when the session manager requests your application
		 to save its state.
			 You <b>must</b> <b>not</b> change the group of the <code>tdeconfig</code> object, since
		 TDEMainWindow uses one group for each window.  Please
		 reimplement these function in childclasses.
			 Note: No user interaction is allowed
		 in this function!
			     		@short    Save your instance-specific properties.
	*/
	protected native void saveProperties(TDEConfig arg1);
	/**
		 Read your instance-specific properties.
		    		@short    Read your instance-specific properties.
	*/
	protected native void readProperties(TDEConfig arg1);
	/**
		 Save your application-wide properties. The function is
		 invoked when the session manager requests your application
		 to save its state.
			 This function is similar to saveProperties() but is only called for
		 the very first main window, regardless how many main window are open.
			 Override it if you need to save other data about your documents on
		 session end. sessionConfig is a config to which that data should be
		 saved. Normally, you don't need this function. But if you want to save
		 data about your documents that are not in opened windows you might need
		 it.
			 Default implementation does nothing.
		     		@short    Save your application-wide properties.
	*/
	protected native void saveGlobalProperties(TDEConfig sessionConfig);
	/**
		 The counterpart of saveGlobalProperties().
			 Read the application-specific properties in again.
		     		@short    The counterpart of saveGlobalProperties().
	*/
	protected native void readGlobalProperties(TDEConfig sessionConfig);
	protected native void savePropertiesInternal(TDEConfig arg1, int arg2);
	protected native boolean readPropertiesInternal(TDEConfig arg1, int arg2);
	/**
		 For inherited classes
		     		@short    For inherited classes
	*/
	protected native boolean settingsDirty();
	/**
		 For inherited classes
		     		@short    For inherited classes
	*/
	protected native String settingsGroup();
	/**
		 For inherited classes
		 Note that the group must be set before calling
		     		@short    For inherited classes  Note that the group must be set before calling
	*/
	protected native void saveWindowSize(TDEConfig config);
	/**
		 For inherited classes
		 Note that the group must be set before calling, and that
		 a -geometry on the command line has priority.
		     		@short    For inherited classes  Note that the group must be set before calling, and that  a -geometry on the command line has priority.
	*/
	protected native void restoreWindowSize(TDEConfig config);
	protected native void parseGeometry(boolean parsewidth);
	/**
		 Rebuilds the GUI after KEditToolbar changed the toolbar layout.
				@short    Rebuilds the GUI after KEditToolbar changed the toolbar layout.
		@see #configureToolbars
	*/
	protected native void saveNewToolbarConfig();
	/**
		 This slot does nothing.
			 It must be reimplemented if you want
		 to use a custom About Application dialog box. This slot is
		 connected to the About Application entry in the menu returned
		 by customHelpMenu.
			 Example:
		 <pre>
			 void MyMainLevel.setupInterface()
		 {
		   ..
		   menuBar().insertItem( i18n("&Help"), customHelpMenu() );
		   ..
		 }
			 void MyMainLevel.showAboutApplication()
		 {
		   <activate your custom dialog>
		 }
		 </pre>
		    		@short    This slot does nothing.
	*/
	protected native void showAboutApplication();
	/**
		 This slot should only be called in case you reimplement closeEvent() and
		 if you are using the "auto-save" feature. In all other cases,
		 setSettingsDirty() should be called instead to benefit from the delayed
		 saving.
			 Example:
		 <pre>
			 void MyMainWindow.closeEvent( TQCloseEvent e )
		 {
		   // Save settings if auto-save is enabled, and settings have changed
		   if ( settingsDirty() && autoSaveSettings() )
		     saveAutoSaveSettings();
		   ..
		 }
		 </pre>
		    		@short    This slot should only be called in case you reimplement closeEvent() and  if you are using the "auto-save" feature.
		@see #setAutoSaveSettings
		@see #setSettingsDirty
	*/
	protected native void saveAutoSaveSettings();
	/** Deletes the wrapped C++ instance */
	protected native void finalize() throws InternalError;
	/** Delete the wrapped C++ instance ahead of finalize() */
	public native void dispose();
	/** Has the wrapped C++ instance been deleted? */
	public native boolean isDisposed();
	public native KXMLGUIClientInterface builderClient();
	public native void setBuilderClient(KXMLGUIClientInterface client);
	public native TDEInstanceInterface builderInstance();
	public native void setBuilderInstance(TDEInstanceInterface instance);
	public native TQWidget widget();
	public native ArrayList containerTags();
	/**
		 Creates a container (menubar/menu/toolbar/statusbar/separator/...)
		 from an element in the XML file
			@param parent The parent for the container
			@param index The index where the container should be inserted
		              into the parent container/widget
			@param element The element from the DOM tree describing the
		                container (use it to access container specified
		                attributes or child elements)
			@param id The id to be used for this container
		   		@short    Creates a container (menubar/menu/toolbar/statusbar/separator/.
	*/
	public native TQWidget createContainer(TQWidget parent, int index, TQDomElement element, int[] id);
	/**
		 Removes the given (and previously via createContainer )
		 created container.
			   		@short    Removes the given (and previously via createContainer )  created container.
	*/
	public native void removeContainer(TQWidget container, TQWidget parent, TQDomElement element, int id);
	public native ArrayList customTags();
	public native int createCustomElement(TQWidget parent, int index, TQDomElement element);
	public native void removeCustomElement(TQWidget parent, int id);
	/**
		 Retrieves an action of the client by name.  If not found, it looks in its child clients.
		 This method is provided for convenience, as it uses actionCollection()
		 to get the action object.
		   		@short    Retrieves an action of the client by name.
	*/
	public native TDEAction action(String name);
	/**
		 Retrieves an action for a given TQDomElement. The default
		 implementation uses the "name" attribute to query the action
		 object via the other action() method.
		   		@short    Retrieves an action for a given TQDomElement.
	*/
	public native TDEAction action(TQDomElement element);
	/**
		 Retrieves the entire action collection for the GUI client. If
		 you subclass KXMLGUIClient you should call
		 TDEActionCollection.setWidget( TQWidget ) with this object, or
		 you will encounter subtle bugs with TDEAction keyboard shortcuts.
		 This is not necessary if your KXMLGUIClient is a TDEMainWindow.
				@short    Retrieves the entire action collection for the GUI client.
		@see TDEActionCollection#setWidget(
		@see org.trinitydesktop.qt.TQWidget*
	*/
	public native TDEActionCollection actionCollection();
	/**
				@return The instance ( TDEInstance ) for this GUI client.

		@short
	*/
	public native TDEInstanceInterface instance();
	/**
				@return The parsed XML in a TQDomDocument, set by
 setXMLFile() or setXML().
 This document describes the layout of the GUI.

		@short
	*/
	public native TQDomDocument domDocument();
	/**
		 This will return the name of the XML file as set by setXMLFile().
		 If setXML() is used directly, then this will return NULL.
			 The filename that this returns is obvious for components as each
		 component has exactly one XML file.  In non-components, however,
		 there are usually two: the global file and the local file.  This
		 function doesn't really care about that, though.  It will always
		 return the last XML file set.  This, in almost all cases, will
		 be the local XML file.
				@return The name of the XML file or null

		@short    This will return the name of the XML file as set by setXMLFile().
	*/
	public native String xmlFile();
	public native String localXMLFile();
	/**
			   		@short
	*/
	public native void setXMLGUIBuildDocument(TQDomDocument doc);
	/**
			   		@short
	*/
	public native TQDomDocument xmlguiBuildDocument();
	/**
		 This method is called by the KXMLGUIFactory as soon as the client
		 is added to the KXMLGUIFactory's GUI.
		   		@short    This method is called by the KXMLGUIFactory as soon as the client  is added to the KXMLGUIFactory's GUI.
	*/
	public native void setFactory(KXMLGUIFactory factory);
	/**
		 Retrieves a pointer to the KXMLGUIFactory this client is
		 associated with (will return null if the client's GUI has not been built
		 by a KXMLGUIFactory.
		   		@short    Retrieves a pointer to the KXMLGUIFactory this client is  associated with (will return 0L if the client's GUI has not been built  by a KXMLGUIFactory.
	*/
	public native KXMLGUIFactory factory();
	/**
		 KXMLGUIClients can form a simple child/parent object tree. This
		 method returns a pointer to the parent client or null if it has no
		 parent client assigned.
		   		@short    KXMLGUIClients can form a simple child/parent object tree.
	*/
	public native KXMLGUIClientInterface parentClient();
	/**
		 Use this method to make a client a child client of another client.
		 Usually you don't need to call this method, as it is called
		 automatically when using the second constructor, which takes a
		 parent argument.
		   		@short    Use this method to make a client a child client of another client.
	*/
	public native void insertChildClient(KXMLGUIClientInterface child);
	/**
		 Removes the given <code>child</code> from the client's children list.
		   		@short    Removes the given <code>child</code> from the client's children list.
	*/
	public native void removeChildClient(KXMLGUIClientInterface child);
	/**
		 Retrieves a list of all child clients.
		   		@short    Retrieves a list of all child clients.
	*/
	// const TQPtrList<KXMLGUIClient>* childClients(); >>>> NOT CONVERTED
	/**
		 A client can have an own KXMLGUIBuilder.
		 Use this method to assign your builder instance to the client (so that the
		 KXMLGUIFactory can use it when building the client's GUI)
			 Client specific guibuilders are useful if you want to create
		 custom container widgets for your GUI.
		   		@short    A client can have an own KXMLGUIBuilder.
	*/
	public native void setClientBuilder(KXMLGUIBuilderInterface builder);
	/**
		 Retrieves the client's GUI builder or null if no client specific
		 builder has been assigned via setClientBuilder()
		   		@short    Retrieves the client's GUI builder or 0L if no client specific  builder has been assigned via setClientBuilder()
	*/
	public native KXMLGUIBuilderInterface clientBuilder();
	/**
		 Forces this client to re-read its XML resource file.  This is
		 intended to be used when you know that the resource file has
		 changed and you will soon be rebuilding the GUI.  It has no
		 useful effect with non-KParts GUIs, so don't bother using it
		 unless your app is component based.
		   		@short    Forces this client to re-read its XML resource file.
	*/
	public native void reloadXML();
	/**
		 ActionLists are a way for XMLGUI to support dynamic lists of
		 actions.  E.g. if you are writing a file manager, and there is a
		 menu file whose contents depend on the mimetype of the file that
		 is selected, then you can achieve this using ActionLists. It
		 works as follows:
		 In your xxxui.rc file ( the one that you set in setXMLFile()
		 ), you put an <p>\<ActionList name="xxx"\></p> tag.  E.g.
		 <pre>
		 <kpartgui name="xxx_part" version="1">
		 <MenuBar>
		   <Menu name="file">
		     ...  <!-- some useful actions-.
		     <ActionList name="xxx_file_actionlist" />
		     ...  <!-- even more useful actions-.
		   </Menu>
		   ...
		 </MenuBar>
		 </kpartgui>
		 </pre>
			 This tag will get expanded to a list of actions.  In the example
		 above ( a file manager with a dynamic file menu ), you would call
		 <pre>
		 TQPtrList<TDEAction> file_actions;
		 for( ... )
		   if( ... )
		     file_actions.append( cool_action );
		 unplugActionList( "xxx_file_actionlist" );
		 plugActionList( "xxx_file_actionlist", file_actions );
		 </pre>
		 every time a file is selected, unselected or ...
			 <b>Note:<> You should not call createGUI() after calling this
		       function.  In fact, that would remove the newly added
		       actionlists again...
		 <b>Note:<> Forgetting to call unplugActionList() before
		       plugActionList() would leave the previous actions in the
		       menu too..
		   		@short    ActionLists are a way for XMLGUI to support dynamic lists of  actions.
	*/
	// void plugActionList(const TQString& arg1,const TQPtrList<TDEAction>& arg2); >>>> NOT CONVERTED
	/**
		 The complement of plugActionList() ...
		   		@short    The complement of plugActionList() .
	*/
	public native void unplugActionList(String name);
	public native void addStateActionEnabled(String state, String action);
	public native void addStateActionDisabled(String state, String action);
	// KXMLGUIClient::StateChange getActionsToChangeForState(const TQString& arg1); >>>> NOT CONVERTED
	public native void beginXMLPlug(TQWidget arg1);
	public native void endXMLPlug();
	public native void prepareXMLUnplug(TQWidget arg1);
	public static native String findMostRecentXMLFile(String[] files, StringBuffer doc);
	/**
		 Sets the instance ( TDEInstance) for this part.
			 Call this first in the inherited class constructor.
		 (At least before setXMLFile().)
		   		@short    Sets the instance ( TDEInstance) for this part.
	*/
	protected native void setInstance(TDEInstanceInterface instance);
	/**
		 Sets the name of the rc file containing the XML for the part.
			 Call this in the Part-inherited class constructor.
			@param file Either an absolute path for the file, or simply the
		             filename, which will then be assumed to be installed
		             in the "data" resource, under a directory named like
		             the instance.
			@param merge Whether to merge with the global document.
			@param setXMLDoc Specify whether to call setXML. Default is true.
		               and the DOM document at once.
				@short    Sets the name of the rc file containing the XML for the part.
	*/
	protected native void setXMLFile(String file, boolean merge, boolean setXMLDoc);
	protected native void setXMLFile(String file, boolean merge);
	protected native void setXMLFile(String file);
	protected native void setLocalXMLFile(String file);
	/**
		 Sets the XML for the part.
			 Call this in the Part-inherited class constructor if you
		  don't call setXMLFile().
				@short    Sets the XML for the part.
	*/
	protected native void setXML(String document, boolean merge);
	protected native void setXML(String document);
	/**
		 Sets the Document for the part, describing the layout of the GUI.
			 Call this in the Part-inherited class constructor if you don't call
		 setXMLFile or setXML .
		   		@short    Sets the Document for the part, describing the layout of the GUI.
	*/
	protected native void setDOMDocument(TQDomDocument document, boolean merge);
	protected native void setDOMDocument(TQDomDocument document);
	/**
		 This function will attempt to give up some memory after the GUI
		 is built.  It should never be used in apps where the GUI may be
		 rebuilt at some later time (components, for instance).
		   		@short    This function will attempt to give up some memory after the GUI  is built.
	*/
	protected native void conserveMemory();
	/**
		 Actions can collectively be assigned a "State". To accomplish this
		 the respective actions are tagged as \<enable\> or \<disable\> in
		 a \<State\> \</State\> group of the XMLfile. During program execution the
		 programmer can call stateChanged() to set actions to a defined state.
			@param newstate Name of a State in the XMLfile.
			@param reverse If the flag reverse is set to StateReverse, the State is reversed.
		 (actions to be enabled will be disabled and action to be disabled will be enabled)
		 Default is reverse=false.
		   		@short    Actions can collectively be assigned a "State".
	*/
	protected native void stateChanged(String newstate, int reverse);
	protected native void stateChanged(String newstate);
	/**
 		List of members of TDEMainWindow class.
	*/
	public native ArrayList memberList();

	public static void RESTORE(String typeName) {
		Class	savedClass;

		try {
			savedClass = Class.forName(typeName);
			int n = 1;
			while (TDEMainWindow.canBeRestored(n)){
				((TDEMainWindow) savedClass.newInstance()).restore(n);
				n++;
			}
		} catch(Exception e) {
			return;
		}

		return;
	}

}