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/***************************************************************************
KStarsSplash.h - description
-------------------
begin : Thu Jul 26 2001
copyright : (C) 2001 by Heiko Evermann
email : [email protected]
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef KSTARSSPLASH_H_
#define KSTARSSPLASH_H_
#include <kdialogbase.h>
/**@class KStarsSplash
*The KStars Splash Screen. The splash screen shows the KStars logo and
*progress messages while data files are parsed and objects are initialized.
*@short the KStars Splash Screen.
*@author Heiko Evermann
*@version 1.0
*/
class TQLabel;
class KStarsSplash : public KDialogBase
{
Q_OBJECT
TQ_OBJECT
public:
/**Constructor. Create widgets. Load KStars logo. Start load timer.
*/
KStarsSplash( TQWidget *tqparent, const char* name );
/**Destructor
*/
~KStarsSplash();
public slots:
/**Display the text argument in the Splash Screen's status label.
*This is connected to KStarsData::progressText(TQString)*/
void setMessage(TQString s);
protected:
/**Paint event to redraw the widgets. This only gets called when the timer fires.
*It should also tqrepaint if another window was on top of the splash screen, but
*this may be difficult to implement (it may be that the program is too busy loading data
*to notice that a redraw is required).
*/
virtual void paintEvent( TQPaintEvent* );
/**If the user clicks on the "X" close-window button, then abort loading
*as soon as possible and shut down the program.
*/
void closeEvent( TQCloseEvent *e );
signals:
void closeWindow();
private:
TQLabel *textCurrenttqStatus, *label;
TQWidget *Banner;
TQPixmap *splashImage;
};
#endif
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