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authorSlávek Banko <[email protected]>2019-02-07 15:36:25 +0100
committerSlávek Banko <[email protected]>2019-02-07 15:36:25 +0100
commitff1ae3ff64d582219efbfc7e62301609514fb167 (patch)
treec70814a1109510146cc6cef84bf32b1ea08f380b
parent15c68618af1efbe85d711c898f9b3b4c142ef32c (diff)
downloadtdegames-ff1ae3ff64d582219efbfc7e62301609514fb167.tar.gz
tdegames-ff1ae3ff64d582219efbfc7e62301609514fb167.zip
Use common CMake tests.
Signed-off-by: Slávek Banko <[email protected]>
-rw-r--r--ConfigureChecks.cmake29
1 files changed, 15 insertions, 14 deletions
diff --git a/ConfigureChecks.cmake b/ConfigureChecks.cmake
index 4ae4e367..8f49d951 100644
--- a/ConfigureChecks.cmake
+++ b/ConfigureChecks.cmake
@@ -9,20 +9,24 @@
#
#################################################
+# required stuff
+
+tde_setup_architecture_flags( )
+
+include(TestBigEndian)
+test_big_endian(WORDS_BIGENDIAN)
+
+tde_setup_largefiles( )
+
+find_package( TQt )
+find_package( TDE )
+
+
##### check for gcc visibility support #########
-# FIXME
-# This should check for [T]Qt3 visibility support
if( WITH_GCC_VISIBILITY )
- if( NOT UNIX )
- tde_message_fatal( "gcc visibility support was requested, but your system is not *NIX" )
- endif( NOT UNIX )
- set( __KDE_HAVE_GCC_VISIBILITY 1 )
- set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
- set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden -fvisibility-inlines-hidden")
-endif( WITH_GCC_VISIBILITY )
-
-tde_setup_architecture_flags( )
+ tde_setup_gcc_visibility( )
+endif( )
# arts
@@ -58,9 +62,6 @@ if( HAVE_SYS_TIME_H AND HAVE_TIME_H )
set( TIME_WITH_SYS_TIME 1 )
endif( HAVE_SYS_TIME_H AND HAVE_TIME_H )
-# required stuff
-find_package( TQt )
-find_package( TDE )
##### Import libtdegames ########################
# all games require libtdegames to be imported