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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /atlantik/client/atlantik.h | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik/client/atlantik.h')
-rw-r--r-- | atlantik/client/atlantik.h | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/atlantik/client/atlantik.h b/atlantik/client/atlantik.h new file mode 100644 index 00000000..94f2ca7c --- /dev/null +++ b/atlantik/client/atlantik.h @@ -0,0 +1,268 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// version 2 as published by the Free Software Foundation. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; see the file COPYING. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef ATLANTIK_ATLANTIK_H +#define ATLANTIK_ATLANTIK_H + +#include <qwidget.h> +#include <qlayout.h> +#include <qtextedit.h> +#include <qlabel.h> +#include <qptrlist.h> + +#include <kmainwindow.h> + +#include "configdlg.h" +#include "portfolioview.h" +#include "board.h" + +class QScrollView; + +class AtlanticCore; +class AtlantikNetwork; + +struct AtlantikConfig +{ + // General options; + bool chatTimestamps; + + // Personalization options + QString playerName, playerImage; + + // Board options + bool indicateUnowned; + bool highliteUnowned; + bool darkenMortgaged; + bool quartzEffects; + bool animateTokens; + + // Meta server options + bool connectOnStart; + bool hideDevelopmentServers; + + // Portfolio colors + QColor activeColor, inactiveColor; +}; + +class EventLog; +class EventLogWidget; +class SelectServer; +class SelectGame; +class SelectConfiguration; +class TradeDisplay; + +class Player; +class Estate; +class Trade; + +class LogTextEdit : public QTextEdit +{ +Q_OBJECT + +public: + LogTextEdit( QWidget *parent = 0, const char *name = 0 ); + virtual ~LogTextEdit(); + + QPopupMenu *createPopupMenu( const QPoint & pos ); + +private: + KAction *m_clear, *m_selectAll, *m_copy; +}; + +/** + * Main Atlantik window. + * Manages gameboard, portfolios and pretty much everything else. + * + * @author Rob Kaper <[email protected]> + */ +class Atlantik : public KMainWindow +{ +Q_OBJECT + +public: + /** + * Create an Atlantik window. + * + */ + Atlantik(); + + /** + * Read the configuration settings using KConfig. + * + */ + void readConfig(); + + /** + * Appends a message the text view. + * + * @param msg Message to be appended. + */ + void serverMsgsAppend(QString msg); + + AtlantikConfig config() { return m_config; } + +private slots: + void showSelectServer(); + void showSelectGame(); + void showSelectConfiguration(); + void initBoard(); + void showBoard(); + void freezeBoard(); + void clientCookie(QString cookie); + void sendHandshake(); + void statusBarClick(int); + +public slots: + + /** + * A network connection has been established, so we can show the game + * list instead of the server list. + * + */ + void slotNetworkConnected(); + + /** + * An error occurred while setting up the network connection. Inform the + * user. + * + * @param errno See http://doc.trolltech.com/3.0/qsocket.html#Error-enum + */ + void slotNetworkError(int errnum); + + void networkClosed(int status); + + /** + * Creates a new modeless configure dialog or raises it when it already exists. + * + */ + void slotConfigure(); + + /** + * Opens the event log widget. + * + */ + void showEventLog(); + + /** + * Opens the KNotify dialog for configuration events. + * + */ + void configureNotifications(); + + /** + * Reads values from configuration dialog and stores them into + * global configuration struct. If values have changed, appropriate + * methods within the application are called. Configuration is saved + * to file in any case. + * + */ + void slotUpdateConfig(); + + /** + * Writes the contents of the text input field to the network + * interface and clears the text input field. + * + */ + void slotSendMsg(); + + /** + * Informs serverMsgs() to append an incoming message from the + * server to the text view as informational message. + * + * @param msg The message to be appended. + */ + void slotMsgInfo(QString msg); + + void slotMsgStatus(const QString &message, const QString &icon = QString::null); + + /** + * Informs serverMsgs() to append an incoming message from the + * server to the text view as error message. + * + * @param msg The error message to be appended. + */ + void slotMsgError(QString msg); + + /** + * Informs serverMsgs() to append an incoming message from the + * server to the text view as chat message. + * + * @param player The name of the player chatting. + * @param msg The chat message to be appended. + */ + void slotMsgChat(QString player, QString msg); + + void newPlayer(Player *player); + void newEstate(Estate *estate); + void newTrade(Trade *trade); + void newAuction(Auction *auction); + + void removeGUI(Player *player); + void removeGUI(Trade *trade); + + void playerChanged(Player *player); + void gainedTurn(); + +signals: + void rollDice(); + void buyEstate(); + void auctionEstate(); + void endTurn(); + void jailCard(); + void jailPay(); + void jailRoll(); + +protected: + void closeEvent(QCloseEvent *); + +private: + void initEventLog(); + void initNetworkObject(); + PortfolioView *addPortfolioView(Player *player); + PortfolioView *findPortfolioView(Player *player); + + QScrollView *m_portfolioScroll; + QWidget *m_mainWidget, *m_portfolioWidget; + QGridLayout *m_mainLayout; + QVBoxLayout *m_portfolioLayout; + + QLabel *m_portfolioLabel; + QLineEdit *m_input; + QTextEdit *m_serverMsgs; + + KAction *m_roll, *m_buyEstate, *m_auctionEstate, *m_endTurn, + *m_jailCard, *m_jailPay, *m_jailRoll, *m_configure, + *m_showEventLog; + + AtlanticCore *m_atlanticCore; + AtlantikNetwork *m_atlantikNetwork; + AtlantikConfig m_config; + + ConfigDialog *m_configDialog; + AtlantikBoard *m_board; + SelectServer *m_selectServer; + SelectGame *m_selectGame; + SelectConfiguration *m_selectConfiguration; + EventLog *m_eventLog; + EventLogWidget *m_eventLogWidget; + + QPtrList<PortfolioView> m_portfolioViews; + QMap<Trade *, TradeDisplay *> m_tradeGUIMap; + + bool m_runningGame; +}; + +#endif |