diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /atlantik/libatlantic | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik/libatlantic')
-rw-r--r-- | atlantik/libatlantic/Makefile.am | 15 | ||||
-rw-r--r-- | atlantik/libatlantic/atlantic_core.cpp | 369 | ||||
-rw-r--r-- | atlantik/libatlantic/atlantic_core.h | 105 | ||||
-rw-r--r-- | atlantik/libatlantic/auction.cpp | 56 | ||||
-rw-r--r-- | atlantik/libatlantic/auction.h | 57 | ||||
-rw-r--r-- | atlantik/libatlantic/configoption.cpp | 99 | ||||
-rw-r--r-- | atlantik/libatlantic/configoption.h | 51 | ||||
-rw-r--r-- | atlantik/libatlantic/estate.cpp | 163 | ||||
-rw-r--r-- | atlantik/libatlantic/estate.h | 95 | ||||
-rw-r--r-- | atlantik/libatlantic/estategroup.cpp | 41 | ||||
-rw-r--r-- | atlantik/libatlantic/estategroup.h | 44 | ||||
-rw-r--r-- | atlantik/libatlantic/game.cpp | 130 | ||||
-rw-r--r-- | atlantik/libatlantic/game.h | 62 | ||||
-rw-r--r-- | atlantik/libatlantic/libatlantic_export.h | 25 | ||||
-rw-r--r-- | atlantik/libatlantic/player.cpp | 183 | ||||
-rw-r--r-- | atlantik/libatlantic/player.h | 84 | ||||
-rw-r--r-- | atlantik/libatlantic/trade.cpp | 200 | ||||
-rw-r--r-- | atlantik/libatlantic/trade.h | 152 |
18 files changed, 1931 insertions, 0 deletions
diff --git a/atlantik/libatlantic/Makefile.am b/atlantik/libatlantic/Makefile.am new file mode 100644 index 00000000..314a0215 --- /dev/null +++ b/atlantik/libatlantic/Makefile.am @@ -0,0 +1,15 @@ +KDE_OPTIONS = qtonly + +INCLUDES = $(all_includes) +lib_LTLIBRARIES = libatlantic.la +libatlantic_la_LDFLAGS = $(all_libraries) $(KDE_RPATH) -no-undefined -version-info 3:0:2 +libatlantic_la_LIBADD = $(LIB_QT) + +libatlantic_la_SOURCES = atlantic_core.cpp auction.cpp configoption.cpp estate.cpp \ + estategroup.cpp game.cpp player.cpp trade.cpp + +libatlanticincludedir = $(includedir)/atlantic +libatlanticinclude_HEADERS = atlantic_core.h auction.h configoption.h estate.h \ + estategroup.h game.h player.h trade.h libatlantic_export.h + +METASOURCES = AUTO diff --git a/atlantik/libatlantic/atlantic_core.cpp b/atlantik/libatlantic/atlantic_core.cpp new file mode 100644 index 00000000..39e1200e --- /dev/null +++ b/atlantik/libatlantic/atlantic_core.cpp @@ -0,0 +1,369 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include <iostream> + +#include "atlantic_core.h" + +#include "auction.h" +#include "configoption.h" +#include "estate.h" +#include "estategroup.h" +#include "game.h" +#include "player.h" +#include "trade.h" + +AtlanticCore::AtlanticCore(QObject *parent, const char *name) : QObject(parent, name) +{ + m_playerSelf = 0; +} + +void AtlanticCore::reset(bool deletePermanents) +{ + m_auctions.setAutoDelete(true); + m_auctions.clear(); + m_auctions.setAutoDelete(false); + m_estates.setAutoDelete(true); + m_estates.clear(); + m_estates.setAutoDelete(false); + m_estateGroups.setAutoDelete(true); + m_estateGroups.clear(); + m_estateGroups.setAutoDelete(false); + m_configOptions.setAutoDelete(true); + m_configOptions.clear(); + m_configOptions.setAutoDelete(false); + + Trade *trade = 0; + for (QPtrListIterator<Trade> it(m_trades); (trade = *it) ; ++it) + { + emit removeGUI(trade); + trade->deleteLater(); + } + m_trades.clear(); + + Player *player = 0; + for (QPtrListIterator<Player> it(m_players); (player = *it) ; ++it) + { + if (deletePermanents) + { + emit removeGUI(player); + player->deleteLater(); + } + else + { + player->setLocation(0); + player->setDestination(0); + } + } + if (deletePermanents) + { + m_players.clear(); + m_playerSelf = 0; + + Game *game = 0; + for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it) + { + emit removeGUI(game); + game->deleteLater(); + } + m_games.clear(); + } +} + +bool AtlanticCore::selfIsMaster() const +{ + return (m_playerSelf && m_playerSelf->game() && m_playerSelf->game()->master() == m_playerSelf); +} + +void AtlanticCore::setPlayerSelf(Player *player) +{ + m_playerSelf = player; +} + +Player *AtlanticCore::playerSelf() +{ + return m_playerSelf; +} + +QPtrList<Player> AtlanticCore::players() +{ + return m_players; +} + +Player *AtlanticCore::newPlayer(int playerId, const bool &playerSelf) +{ + Player *player = new Player(playerId); + m_players.append(player); + + if (playerSelf) + { + player->setIsSelf(playerSelf); + m_playerSelf = player; + } + + emit createGUI(player); + + return player; +} + +Player *AtlanticCore::findPlayer(int playerId) +{ + Player *player = 0; + for (QPtrListIterator<Player> it(m_players); (player = *it) ; ++it) + if (player->id() == playerId) + return player; + + return 0; +} + +void AtlanticCore::removePlayer(Player *player) +{ + m_players.remove(player); + emit removeGUI(player); + player->deleteLater(); +} + +QPtrList<Game> AtlanticCore::games() +{ + return m_games; +} + +Game *AtlanticCore::newGame(int gameId, const QString &type) +{ + Game *game = new Game(gameId); + m_games.append(game); + + if ( !type.isNull() ) + game->setType(type); + + emit createGUI(game); + + return game; +} + +Game *AtlanticCore::findGame(const QString &type) +{ + Game *game = 0; + for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it) + if (game->id() == -1 && game->type() == type) + return game; + + return 0; +} + +Game *AtlanticCore::findGame(int gameId) +{ + if (gameId == -1) + return 0; + + Game *game = 0; + for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it) + if (game->id() == gameId) + return game; + + return 0; +} + +Game *AtlanticCore::gameSelf() +{ + return( m_playerSelf ? m_playerSelf->game() : 0 ); +} + +void AtlanticCore::removeGame(Game *game) +{ + m_games.remove(game); + emit removeGUI(game); + game->deleteLater(); +} + +void AtlanticCore::emitGames() +{ + for (QPtrListIterator<Game> it(m_games); (*it) ; ++it) + emit createGUI( (*it) ); +} + +QPtrList<Estate> AtlanticCore::estates() +{ + return m_estates; +} + +Estate *AtlanticCore::newEstate(int estateId) +{ + Estate *estate = new Estate(estateId); + m_estates.append(estate); + return estate; +} + +Estate *AtlanticCore::findEstate(int estateId) +{ + Estate *estate = 0; + for (QPtrListIterator<Estate> it(m_estates); (estate = *it) ; ++it) + if (estate->id() == estateId) + return estate; + + return 0; +} + +Estate *AtlanticCore::estateAfter(Estate *estate) +{ + Estate *eFirst = 0, *eTmp = 0; + bool useNext = false; + for (QPtrListIterator<Estate> it(m_estates); (eTmp = *it) ; ++it) + { + if (!eFirst) + eFirst = eTmp; + if (eTmp == estate) + useNext = true; + else if (useNext) + return eTmp; + } + return eFirst; +} + +QPtrList<EstateGroup> AtlanticCore::estateGroups() +{ + return m_estateGroups; +} + +EstateGroup *AtlanticCore::newEstateGroup(int groupId) +{ + EstateGroup *estateGroup = new EstateGroup(groupId); + m_estateGroups.append(estateGroup); + return estateGroup; +} + +EstateGroup *AtlanticCore::findEstateGroup(int groupId) +{ + EstateGroup *estateGroup = 0; + for (QPtrListIterator<EstateGroup> it(m_estateGroups); (estateGroup = *it) ; ++it) + if (estateGroup->id() == groupId) + return estateGroup; + + return 0; +} + +QPtrList<Trade> AtlanticCore::trades() +{ + return m_trades; +} + +Trade *AtlanticCore::newTrade(int tradeId) +{ + Trade *trade = new Trade(tradeId); + m_trades.append(trade); + + emit createGUI(trade); + + return trade; +} + +Trade *AtlanticCore::findTrade(int tradeId) +{ + Trade *trade = 0; + for (QPtrListIterator<Trade> it(m_trades); (trade = *it) ; ++it) + if (trade->tradeId() == tradeId) + return trade; + + return 0; +} + +void AtlanticCore::removeTrade(Trade *trade) +{ + m_trades.remove(trade); + emit removeGUI(trade); + trade->deleteLater(); +} + +QPtrList<Auction> AtlanticCore::auctions() +{ + return m_auctions; +} + +Auction *AtlanticCore::newAuction(int auctionId, Estate *estate) +{ + Auction *auction = new Auction(auctionId, estate); + m_auctions.append(auction); + return auction; +} + +void AtlanticCore::delAuction(Auction *auction) +{ + m_auctions.remove(auction); + delete auction; +} + +ConfigOption *AtlanticCore::newConfigOption(int configId) +{ + ConfigOption *configOption = new ConfigOption(configId); + m_configOptions.append(configOption); + + emit createGUI(configOption); + + return configOption; +} + +void AtlanticCore::removeConfigOption(ConfigOption *configOption) +{ + m_configOptions.remove(configOption); + emit removeGUI(configOption); + configOption->deleteLater(); +} + +ConfigOption *AtlanticCore::findConfigOption(int configId) +{ + ConfigOption *configOption = 0; + for (QPtrListIterator<ConfigOption> it(m_configOptions); (configOption = *it) ; ++it) + if (configOption->id() == configId) + return configOption; + + return 0; +} + +void AtlanticCore::printDebug() +{ + Player *player = 0; + for (QPtrListIterator<Player> it(m_players); (player = *it) ; ++it) + if (player == m_playerSelf) + std::cout << "PS: " << player->name().latin1() << ", game " << QString::number(player->game() ? player->game()->id() : -1).latin1() << std::endl; + else + std::cout << " P: " << player->name().latin1() << ", game " << QString::number(player->game() ? player->game()->id() : -1).latin1() << std::endl; + + Game *game = 0; + for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it) + std::cout << " G: " << QString::number(game->id()).latin1() << ", master: " << QString::number(game->master() ? game->master()->id() : -1 ).latin1() << std::endl; + + Estate *estate = 0; + for (QPtrListIterator<Estate> it(m_estates); (estate = *it) ; ++it) + std::cout << " E: " << estate->name().latin1() << std::endl; + + EstateGroup *estateGroup = 0; + for (QPtrListIterator<EstateGroup> it(m_estateGroups); (estateGroup = *it) ; ++it) + std::cout << "EG: " << estateGroup->name().latin1() << std::endl; + + Auction *auction = 0; + for (QPtrListIterator<Auction> it(m_auctions); (auction = *it) ; ++it) + std::cout << " A: " << QString::number(auction->auctionId()).latin1() << std::endl; + + Trade *trade = 0; + for (QPtrListIterator<Trade> it(m_trades); (trade = *it) ; ++it) + std::cout << " T: " << QString::number(trade->tradeId()).latin1() << std::endl; + + ConfigOption *configOption = 0; + for (QPtrListIterator<ConfigOption> it(m_configOptions); (configOption = *it) ; ++it) + std::cout << "CO:" << QString::number(configOption->id()).latin1() << " " << configOption->name().latin1() << " " << configOption->value().latin1() << std::endl; +} + +#include "atlantic_core.moc" diff --git a/atlantik/libatlantic/atlantic_core.h b/atlantik/libatlantic/atlantic_core.h new file mode 100644 index 00000000..bca5b783 --- /dev/null +++ b/atlantik/libatlantic/atlantic_core.h @@ -0,0 +1,105 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_CORE_H +#define LIBATLANTIC_CORE_H + +#include <qobject.h> +#include <qptrlist.h> + +#include "libatlantic_export.h" + +class Player; +class ConfigOption; +class Estate; +class EstateGroup; +class Game; +class Trade; +class Auction; + +class LIBATLANTIC_EXPORT AtlanticCore : public QObject +{ +Q_OBJECT + +public: + AtlanticCore(QObject *parent, const char *name); + + void reset(bool deletePermanents = false); + + bool selfIsMaster() const; + + void setPlayerSelf(Player *player); + Player *playerSelf(); + + QPtrList<Player> players(); + Player *newPlayer(int playerId, const bool &playerSelf = false); + Player *findPlayer(int playerId); + void removePlayer(Player *player); + + QPtrList<Game> games(); + Game *newGame(int gameId, const QString &type = QString::null); + Game *findGame(const QString &type); // finds game types + Game *findGame(int gameId); // finds actual games + Game *gameSelf(); + void removeGame(Game *game); + void emitGames(); + + QPtrList<Estate> estates(); + Estate *newEstate(int estateId); + Estate *findEstate(int estateId); + Estate *estateAfter(Estate *estate); + + QPtrList<EstateGroup> estateGroups(); + EstateGroup *newEstateGroup(int groupId); + EstateGroup *findEstateGroup(int groupId); + + QPtrList<Trade> trades(); + Trade *newTrade(int tradeId); + Trade *findTrade(int tradeId); + void removeTrade(Trade *trade); + + QPtrList<Auction> auctions(); + Auction *newAuction(int auctionId, Estate *estate); + void delAuction(Auction *auction); + + ConfigOption *newConfigOption(int configId); + void removeConfigOption(ConfigOption *configOption); + ConfigOption *findConfigOption(int configId); + + void printDebug(); + +signals: + void createGUI(Player *player); + void removeGUI(Player *player); + void createGUI(Game *game); + void removeGUI(Game *game); + void createGUI(Trade *trade); + void removeGUI(Trade *trade); + void createGUI(ConfigOption *configOption); + void removeGUI(ConfigOption *configOption); + +private: + Player *m_playerSelf; + QPtrList<Player> m_players; + QPtrList<Game> m_games; + QPtrList<Estate> m_estates; + QPtrList<EstateGroup> m_estateGroups; + QPtrList<Trade> m_trades; + QPtrList<Auction> m_auctions; + QPtrList<ConfigOption> m_configOptions; +}; + +#endif diff --git a/atlantik/libatlantic/auction.cpp b/atlantik/libatlantic/auction.cpp new file mode 100644 index 00000000..70734c4e --- /dev/null +++ b/atlantik/libatlantic/auction.cpp @@ -0,0 +1,56 @@ +// Copyright (c) 2002 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include "auction.h" +#include "auction.moc" +#include "player.h" +#include "estate.h" + +Auction::Auction(int auctionId, Estate *estate) : QObject() +{ + m_auctionId = auctionId; + m_estate = estate; + m_status = 0; + m_changed = false; +} + +Auction::~Auction() +{ + emit completed(); +} + +void Auction::setStatus(int status) +{ + if (m_status != status) + { + m_status = status; + m_changed = true; + } +} + +void Auction::newBid(Player *player, int amount) +{ + emit updateBid(player, amount); +} + +void Auction::update(bool force) +{ + if (m_changed || force) + { + emit changed(); + m_changed = false; + } +} diff --git a/atlantik/libatlantic/auction.h b/atlantik/libatlantic/auction.h new file mode 100644 index 00000000..cc44cce5 --- /dev/null +++ b/atlantik/libatlantic/auction.h @@ -0,0 +1,57 @@ +// Copyright (c) 2002 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_AUCTION_H +#define LIBATLANTIC_AUCTION_H + +#include <qobject.h> + +#include "libatlantic_export.h" + +class Player; +class Estate; + +class LIBATLANTIC_EXPORT Auction : public QObject +{ +Q_OBJECT + +public: + Auction(int auctionId, Estate *estate); + virtual ~Auction(); + + int auctionId() { return m_auctionId; } + Estate *estate() { return m_estate; } + + void setStatus(int status); + int status() { return m_status; } + + void newBid(Player *player, int bid); + + void update(bool force = false); + +signals: + void changed(); + void completed(); + void bid(Auction *auction, int amount); + void updateBid(Player *player, int amount); + +private: + bool m_changed; + int m_auctionId, m_status; + Estate *m_estate; +}; + +#endif diff --git a/atlantik/libatlantic/configoption.cpp b/atlantik/libatlantic/configoption.cpp new file mode 100644 index 00000000..00a8eb12 --- /dev/null +++ b/atlantik/libatlantic/configoption.cpp @@ -0,0 +1,99 @@ +// Copyright (c) 2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include "configoption.h" + +ConfigOption::ConfigOption(int configId) : QObject() +{ + m_id = configId; + m_name = ""; + m_description = ""; + m_edit = false; + m_value = ""; + m_changed = false; +} + +int ConfigOption::id() +{ + return m_id; +} + +void ConfigOption::setName(const QString &name) +{ + if (m_name != name) + { + m_name = name; + m_changed = true; + } +} + +QString ConfigOption::name() const +{ + return m_name; +} + +void ConfigOption::setDescription(const QString &description) +{ + if (m_description != description) + { + m_description = description; + m_changed = true; + } +} + +QString ConfigOption::description() const +{ + return m_description; +} + +void ConfigOption::setEdit(bool edit) +{ + if (m_edit != edit) + { + m_edit = edit; + m_changed = true; + } +} + +bool ConfigOption::edit() +{ + return m_edit; +} + +void ConfigOption::setValue(const QString &value) +{ + if (m_value != value) + { + m_value = value; + m_changed = true; + } +} + +QString ConfigOption::value() const +{ + return m_value; +} + +void ConfigOption::update(bool force) +{ + if (m_changed || force) + { + emit changed(this); + m_changed = false; + } +} + +#include "configoption.moc" diff --git a/atlantik/libatlantic/configoption.h b/atlantik/libatlantic/configoption.h new file mode 100644 index 00000000..a29d6b45 --- /dev/null +++ b/atlantik/libatlantic/configoption.h @@ -0,0 +1,51 @@ +// Copyright (c) 2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_CONFIGOPTION_H +#define LIBATLANTIC_CONFIGOPTION_H + +#include <qobject.h> +#include <qstring.h> + +#include "libatlantic_export.h" + +class LIBATLANTIC_EXPORT ConfigOption : public QObject +{ +Q_OBJECT + +public: + ConfigOption(int configId); + int id(); + void setName(const QString &name); + QString name() const; + void setDescription(const QString &description); + QString description() const; + void setEdit(bool edit); + bool edit(); + void setValue(const QString &value); + QString value() const; + void update(bool force = false); + +signals: + void changed(ConfigOption *configOption); + +private: + int m_id; + bool m_changed, m_edit; + QString m_name, m_description, m_value; +}; + +#endif diff --git a/atlantik/libatlantic/estate.cpp b/atlantik/libatlantic/estate.cpp new file mode 100644 index 00000000..eef69280 --- /dev/null +++ b/atlantik/libatlantic/estate.cpp @@ -0,0 +1,163 @@ +// Copyright (c) 2002 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +//#include <kdebug.h> + +#include "estate.h" +#include "estate.moc" +#include "player.h" + +Estate::Estate(int estateId) : QObject() +{ + m_id = estateId; + m_name = QString::null; + m_owner = 0; + m_houses = 0; + m_price = 0; + m_money = 0; + m_estateGroup = 0; + m_changed = m_canBeOwned = m_canBuyHouses = m_canSellHouses = m_isMortgaged = m_canToggleMortgage = false; + m_bgColor = QColor(); + m_color = QColor(); +} + +void Estate::setEstateGroup(EstateGroup *estateGroup) +{ + if (m_estateGroup != estateGroup) + m_estateGroup = estateGroup; +} + +void Estate::setOwner(Player *player) +{ + if (m_owner != player) + { + m_owner = player; + m_changed = true; + } +} +bool Estate::isOwned() const +{ + if (m_owner) + return true; + else + return false; +} + +bool Estate::isOwnedBySelf() const +{ + if (m_owner && m_owner->isSelf()) + return true; + else + return false; +} + +void Estate::setHouses(unsigned int houses) +{ + if (m_houses != houses) + m_houses = houses; + m_changed = true; +} + +void Estate::setName(QString name) +{ + if (m_name != name) + { + m_name = name; + m_changed = true; + } +} + +QString Estate::name() const +{ + return m_name; +} + +void Estate::setColor(QColor color) +{ + if (m_color != color) + { + m_color = color; + m_changed = true; + } +} + +void Estate::setBgColor(QColor color) +{ + if (m_bgColor != color) + { + m_bgColor = color; + m_changed = true; + } +} + +void Estate::setCanBeOwned(const bool canBeOwned) +{ + if (m_canBeOwned != canBeOwned) + m_canBeOwned = canBeOwned; +} + +void Estate::setCanBuyHouses(const bool canBuyHouses) +{ + if (m_canBuyHouses != canBuyHouses) + m_canBuyHouses = canBuyHouses; +} + +void Estate::setCanSellHouses(const bool canSellHouses) +{ + if (m_canSellHouses != canSellHouses) + m_canSellHouses = canSellHouses; +} + +void Estate::setIsMortgaged(const bool isMortgaged) +{ + if (m_isMortgaged != isMortgaged) + { + m_isMortgaged = isMortgaged; + m_changed = true; + } +} + +void Estate::setCanToggleMortgage(const bool canToggleMortgage) +{ + if (m_canToggleMortgage != canToggleMortgage) + { + m_canToggleMortgage = canToggleMortgage; + m_changed = true; + } +} + +void Estate::setMoney(int money) +{ + if (m_money != money) + { + m_money = money; + m_changed = true; + } +} + +int Estate::money() +{ + return m_money; +} + +void Estate::update(bool force) +{ + if (m_changed || force) + { + emit changed(); + m_changed = false; + } +} diff --git a/atlantik/libatlantic/estate.h b/atlantik/libatlantic/estate.h new file mode 100644 index 00000000..b6b768a5 --- /dev/null +++ b/atlantik/libatlantic/estate.h @@ -0,0 +1,95 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_ESTATE_H +#define LIBATLANTIC_ESTATE_H + +#include <qobject.h> +#include <qcolor.h> + +#include "libatlantic_export.h" + +class EstateGroup; +class Player; + +class LIBATLANTIC_EXPORT Estate : public QObject +{ +Q_OBJECT + +public: + Estate(int estateId); + int id() { return m_id; } + void setName(QString name); + QString name() const; + void setEstateGroup(EstateGroup *estateGroup); + EstateGroup *estateGroup() { return m_estateGroup; } + void setOwner(Player *player); + bool isOwned() const; + bool isOwnedBySelf() const; + Player *owner() { return m_owner; } + void setHouses(unsigned int houses); + unsigned int houses() { return m_houses; } + void setCanBeOwned(const bool canBeOwned); + bool canBeOwned() const { return m_canBeOwned; } + void setCanBuyHouses(const bool canBuyHouses); + bool canBuyHouses() const { return m_canBuyHouses; } + void setCanSellHouses(const bool canSellHouses); + bool canSellHouses() const { return m_canSellHouses; } + void setHousePrice(const unsigned int housePrice) { m_housePrice = housePrice; } + unsigned int housePrice() const { return m_housePrice; } + void setHouseSellPrice(const unsigned int houseSellPrice) { m_houseSellPrice = houseSellPrice; } + unsigned int houseSellPrice() const { return m_houseSellPrice; } + void setIsMortgaged(const bool isMortgaged); + bool isMortgaged() const { return m_isMortgaged; } + void setCanToggleMortgage(const bool canToggleMortgage); + bool canToggleMortgage() const { return m_canToggleMortgage; } + void setMortgagePrice(const unsigned int mortgagePrice) { m_mortgagePrice = mortgagePrice; } + unsigned int mortgagePrice() const { return m_mortgagePrice; } + void setUnmortgagePrice(const unsigned int unmortgagePrice) { m_unmortgagePrice = unmortgagePrice; } + unsigned int unmortgagePrice() const { return m_unmortgagePrice; } + void setColor(QColor color); + QColor color() const { return m_color; } + void setBgColor(QColor color); + QColor bgColor() const { return m_bgColor; } + void setPrice(const unsigned int price) { m_price = price; } + unsigned int price() const { return m_price; } + void setMoney(int money); + int money(); + void update(bool force = false); + +signals: + void changed(); + void estateToggleMortgage(Estate *estate); + void estateHouseBuy(Estate *estate); + void estateHouseSell(Estate *estate); + void newTrade(Player *player); + void LMBClicked(Estate *estate); + +protected: + bool m_changed; + int m_id; + +private: + QString m_name; + Player *m_owner; + EstateGroup *m_estateGroup; + unsigned int m_houses, m_price, m_housePrice, m_houseSellPrice, m_mortgagePrice, m_unmortgagePrice; + int m_money; + bool m_canBeOwned, m_canBuyHouses, m_canSellHouses, m_isMortgaged, m_canToggleMortgage; + QColor m_bgColor, m_color; +}; + +#endif diff --git a/atlantik/libatlantic/estategroup.cpp b/atlantik/libatlantic/estategroup.cpp new file mode 100644 index 00000000..e0148afc --- /dev/null +++ b/atlantik/libatlantic/estategroup.cpp @@ -0,0 +1,41 @@ +// Copyright (c) 2002 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include "estategroup.h" +#include "estategroup.moc" + +EstateGroup::EstateGroup(const int id) : QObject() +{ + m_id = id; +} + +void EstateGroup::setName(const QString name) +{ + if (m_name != name) + { + m_name = name; + m_changed = true; + } +} + +void EstateGroup::update(bool force) +{ + if (m_changed || force) + { + emit changed(); + m_changed = false; + } +} diff --git a/atlantik/libatlantic/estategroup.h b/atlantik/libatlantic/estategroup.h new file mode 100644 index 00000000..3e08a9ce --- /dev/null +++ b/atlantik/libatlantic/estategroup.h @@ -0,0 +1,44 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_ESTATEGROUP_H +#define LIBATLANTIC_ESTATEGROUP_H + +#include <qobject.h> + +#include "libatlantic_export.h" + +class LIBATLANTIC_EXPORT EstateGroup : public QObject +{ +Q_OBJECT + +public: + EstateGroup(const int id); + int id() { return m_id; } + void setName(const QString name); + QString name() const { return m_name; } + void update(bool force = false); + +signals: + void changed(); + +private: + int m_id; + bool m_changed; + QString m_name; +}; + +#endif diff --git a/atlantik/libatlantic/game.cpp b/atlantik/libatlantic/game.cpp new file mode 100644 index 00000000..1f4eb244 --- /dev/null +++ b/atlantik/libatlantic/game.cpp @@ -0,0 +1,130 @@ +// Copyright (c) 2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include <qstring.h> + +#include "game.h" + +Game::Game(int gameId) : QObject() +{ + m_id = gameId; + m_description = QString::null; + m_type = QString::null; + m_players = 0; + m_master = 0; + + m_changed = false; +} + +int Game::id() const +{ + return m_id; +} + +void Game::setCanBeJoined(const bool &canBeJoined) +{ + if (m_canBeJoined != canBeJoined) + { + m_canBeJoined = canBeJoined; + m_changed = true; + } +} + +bool Game::canBeJoined() const +{ + return m_canBeJoined; +} + +void Game::setDescription(const QString &description) +{ + if (m_description != description) + { + m_description = description; + m_changed = true; + } +} + +QString Game::description() const +{ + return m_description; +} + +void Game::setName(const QString &name) +{ + if (m_name != name) + { + m_name = name; + m_changed = true; + } +} + +QString Game::name() const +{ + return m_name; +} + +void Game::setType(const QString &type) +{ + if (m_type != type) + { + m_type = type; + m_changed = true; + } +} + +QString Game::type() const +{ + return m_type; +} + +void Game::update(bool force) +{ + if (m_changed || force) + { + emit changed(this); + m_changed = false; + } +} + +int Game::players() +{ + return m_players; +} + +void Game::setPlayers(int players) +{ + if (m_players != players) + { + m_players = players; + m_changed = true; + } +} + +Player *Game::master() +{ + return m_master; +} + +void Game::setMaster(Player *master) +{ + if (m_master != master) + { + m_master = master; + m_changed = true; + } +} + +#include "game.moc" diff --git a/atlantik/libatlantic/game.h b/atlantik/libatlantic/game.h new file mode 100644 index 00000000..8eaa85f6 --- /dev/null +++ b/atlantik/libatlantic/game.h @@ -0,0 +1,62 @@ +// Copyright (c) 2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_GAME_H +#define LIBATLANTIC_GAME_H + +#include <qobject.h> + +#include "libatlantic_export.h" + +class QString; + +class Player; + +class LIBATLANTIC_EXPORT Game : public QObject +{ +Q_OBJECT + +public: + Game(int gameId); + + int id() const; + void setCanBeJoined(const bool &canBeJoined); + bool canBeJoined() const; + void setDescription(const QString &description); + QString description() const; + void setName(const QString &name); + QString name() const; + void setType(const QString &type); + QString type() const; + int players(); + void setPlayers(int players); + Player *master(); + void setMaster(Player *master); + + void update(bool force = false); + +signals: + void changed(Game *game); + +private: + bool m_changed; + bool m_canBeJoined; + QString m_description, m_name, m_type; + int m_id, m_players; + Player *m_master; +}; + +#endif diff --git a/atlantik/libatlantic/libatlantic_export.h b/atlantik/libatlantic/libatlantic_export.h new file mode 100644 index 00000000..6ea0423a --- /dev/null +++ b/atlantik/libatlantic/libatlantic_export.h @@ -0,0 +1,25 @@ +// Copyright (c) 2004 Dirk Mueller <[email protected]> + +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_EXPORT_H +#define LIBATLANTIC_EXPORT_H + +#include <kdemacros.h> + +#define LIBATLANTIC_EXPORT KDE_EXPORT + +#endif diff --git a/atlantik/libatlantic/player.cpp b/atlantik/libatlantic/player.cpp new file mode 100644 index 00000000..ab5e9268 --- /dev/null +++ b/atlantik/libatlantic/player.cpp @@ -0,0 +1,183 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include "player.h" +#include "player.moc" +#include "estate.h" + +Player::Player(int playerId) : QObject() +{ + m_id = playerId; + m_game = 0; + m_name = ""; + m_host = ""; + m_image = ""; + m_location = m_destination = 0; + m_money = 0; + m_changed = m_isSelf = false; + m_bankrupt = m_hasDebt = m_hasTurn = m_canRoll = m_canBuy = m_canAuction = m_canUseCard = m_inJail = false; +} + +void Player::setGame(Game *game) +{ + if (m_game != game) + { + m_game = game; + m_changed = true; + } +} + +Game *Player::game() +{ + return m_game; +} + +void Player::setLocation(Estate *location) +{ + if (m_location != location) + { + m_location = location; + m_changed = true; + } +} + +void Player::setDestination(Estate *destination) +{ + if (m_destination != destination) + { + m_destination = destination; + m_changed = true; + } +} + +void Player::setBankrupt(bool bankrupt) +{ + if (m_bankrupt != bankrupt) + { + m_bankrupt = bankrupt; + m_changed = true; + } +} + +void Player::setHasDebt(bool hasDebt) +{ + if (m_hasDebt != hasDebt) + { + m_hasDebt = hasDebt; + m_changed = true; + } +} + +void Player::setHasTurn(const bool hasTurn) +{ + if (m_hasTurn != hasTurn) + { + m_hasTurn = hasTurn; + m_changed = true; + if (m_hasTurn && m_isSelf) + emit gainedTurn(); + } +} + +void Player::setCanRoll(bool canRoll) +{ + if (m_canRoll != canRoll) + { + m_canRoll = canRoll; + m_changed = true; + } +} + +void Player::setCanBuy(bool canBuy) +{ + if (m_canBuy != canBuy) + { + m_canBuy = canBuy; + m_changed = true; + } +} + +void Player::setCanAuction(bool canAuction) +{ + if (m_canAuction != canAuction) + { + m_canAuction = canAuction; + m_changed = true; + } +} + +void Player::setCanUseCard(bool canUseCard) +{ + if (m_canUseCard != canUseCard) + { + m_canUseCard = canUseCard; + m_changed = true; + } +} + +void Player::setInJail(const bool inJail) +{ + if (m_inJail != inJail) + { + m_inJail = inJail; + m_changed = true; + } +} + +void Player::setName(const QString _n) +{ + if (m_name != _n) + { + m_name = _n; + m_changed = true; + } +} + +void Player::setHost(const QString &host) +{ + if (m_host != host) + { + m_host = host; + m_changed = true; + } +} + +void Player::setImage(const QString &image) +{ + if (m_image != image) + { + m_image = image; + m_changed = true; + } +} + +void Player::setMoney(unsigned int money) +{ + if (m_money != money) + { + m_money = money; + m_changed = true; + } +} + +void Player::update(bool force) +{ + if (m_changed || force) + { + emit changed(this); + m_changed = false; + } +} diff --git a/atlantik/libatlantic/player.h b/atlantik/libatlantic/player.h new file mode 100644 index 00000000..571276ef --- /dev/null +++ b/atlantik/libatlantic/player.h @@ -0,0 +1,84 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_PLAYER_H +#define LIBATLANTIC_PLAYER_H + +#include <qobject.h> +#include <qstring.h> + +#include "libatlantic_export.h" + +class Estate; +class Game; + +class LIBATLANTIC_EXPORT Player : public QObject +{ +Q_OBJECT + +public: + Player(int playerId); + + int id() { return m_id; } + void setGame(Game *game); + Game *game(); + void setLocation(Estate *location); + Estate *location() { return m_location; } + void setDestination(Estate *destination); + Estate *destination() { return m_destination; } + void setIsSelf(const bool isSelf) { m_isSelf = isSelf; } + bool isSelf() const { return m_isSelf; } + void setBankrupt(bool bankrupt); + bool isBankrupt() { return m_bankrupt; } + void setHasDebt(bool hasDebt); + bool hasDebt() { return m_hasDebt; } + void setHasTurn(const bool hasTurn); + bool hasTurn() const { return m_hasTurn; } + void setCanRoll(bool canRoll); + bool canRoll() const { return m_canRoll; } + void setCanBuy(bool canBuy); + bool canBuy() const { return m_canBuy; } + void setCanAuction(bool canAuction); + bool canAuction() const { return m_canAuction; } + void setCanUseCard(bool canUseCard); + bool canUseCard() const { return m_canUseCard; } + void setInJail(const bool inJail); + bool inJail() const { return m_inJail; } + void setName(const QString _n); + QString name() const { return m_name; } + void setHost(const QString &host); + QString host() const { return m_host; } + void setImage(const QString &image); + const QString image() const { return m_image; } + void setMoney(unsigned int _m); + unsigned int money() const { return m_money; } + void update(bool force = false); + +signals: + void changed(Player *player); + void gainedTurn(); + +private: + int m_id; + bool m_changed, m_isSelf; + bool m_bankrupt, m_hasDebt, m_hasTurn, m_canRoll, m_canBuy, m_canAuction, m_canUseCard, m_inJail; + unsigned int m_money; + QString m_name, m_host, m_image; + Game *m_game; + Estate *m_location, *m_destination; +}; + +#endif diff --git a/atlantik/libatlantic/trade.cpp b/atlantik/libatlantic/trade.cpp new file mode 100644 index 00000000..b516dc70 --- /dev/null +++ b/atlantik/libatlantic/trade.cpp @@ -0,0 +1,200 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include "trade.h" +#include "trade.moc" +#include "player.h" +#include "estate.h" + +Trade::Trade(int tradeId) +{ + m_tradeId = tradeId; + m_revision = 0; + m_changed = m_rejected = false; +} + +void Trade::setRevision(int revision) +{ + m_revision = revision; +} + +int Trade::revision() const +{ + return m_revision; +} + +void Trade::addPlayer(Player *player) +{ + m_playerAcceptMap[player] = false; +} + +void Trade::removePlayer(Player *player) +{ + m_playerAcceptMap[player] = false; +} + +unsigned int Trade::count( bool acceptOnly ) +{ + unsigned int count = 0; + for (QMapIterator<Player *, bool> it = m_playerAcceptMap.begin() ; it != m_playerAcceptMap.end() ; ++it) + if ( !acceptOnly || it.data() ) + count++; + return count; +} + +void Trade::updateEstate(Estate *estate, Player *to) +{ + TradeEstate *t=0; + + for (QPtrListIterator<TradeItem> i(mTradeItems); *i; ++i) + { + t=dynamic_cast<TradeEstate*>(*i); + + if (!t) + continue; + + if (t->estate()==estate) + break; + + t=0; + } + if (t) + { + if (to) + { + if (t->to() == to) + return; + t->setTo(to); + } + else + { + mTradeItems.removeRef(t); + emit itemRemoved(t); + t->deleteLater(); + } + } + else if (estate && to) + { + // new trade + t = new TradeEstate(estate, this, to); + + mTradeItems.append(t); + emit itemAdded(t); + } +} + +void Trade::updateMoney(unsigned int money, Player *from, Player *to) +{ + TradeMoney *t=0; + + for (QPtrListIterator<TradeItem> i(mTradeItems); *i; ++i) + { + t=dynamic_cast<TradeMoney*>(*i); + + if (!t) + continue; + + if (t->from() == from && t->to() == to && t->money()) + break; + + t=0; + } + if (t) + { + if (from && to && money) + { + if (t->money() == money) + return; + t->setMoney(money); + } + else + { + mTradeItems.removeRef(t); + emit itemRemoved(t); + t->deleteLater(); + } + } + else if (from && to && money) + { + // new trade + t = new TradeMoney(money, this, from, to); + + mTradeItems.append(t); + emit itemAdded(t); + } +} + +void Trade::updateAccept(Player *player, bool accept) +{ + if (m_playerAcceptMap[player] != accept) + { + m_playerAcceptMap[player] = accept; + m_changed = true; + } +} + +void Trade::reject(Player *player) +{ + m_rejected = true; + emit rejected(player); +} + +void Trade::update(bool force) +{ + if (m_changed || force) + { + emit changed(this); + m_changed = false; + } +} + +TradeItem::TradeItem(Trade *trade, Player *from, Player *to) : mFrom(from), mTo(to), mTrade(trade) +{ + connect(from, SIGNAL(changed(Player *)), this, SLOT(playerChanged())); + connect(to, SIGNAL(changed(Player *)), this, SLOT(playerChanged())); +} + +void TradeItem::playerChanged() +{ + emit changed(this); +} + +TradeEstate::TradeEstate(Estate *estate, Trade *trade, Player *to) : TradeItem(trade, estate->owner(), to), mEstate(estate) +{ +} + +QString TradeEstate::text() const +{ + return mEstate->name(); +} + +TradeMoney::TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to) : TradeItem(trade, from, to), m_money(money) +{ +} + +void TradeMoney::setMoney(unsigned int money) +{ + if (m_money != money) + { + m_money = money; + emit changed(this); + } +} + +QString TradeMoney::text() const +{ + return QString("$%1").arg(m_money); +} diff --git a/atlantik/libatlantic/trade.h b/atlantik/libatlantic/trade.h new file mode 100644 index 00000000..5d8f3c01 --- /dev/null +++ b/atlantik/libatlantic/trade.h @@ -0,0 +1,152 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#ifndef LIBATLANTIC_TRADE_H +#define LIBATLANTIC_TRADE_H + +#include <qobject.h> +#include <qstring.h> +#include <qptrlist.h> + +#include "libatlantic_export.h" +#include "player.h" + +class Player; +class Trade; +class Estate; + +class LIBATLANTIC_EXPORT TradeItem : public QObject +{ +Q_OBJECT + +public: + TradeItem(Trade *trade, Player *from, Player *to); + virtual ~TradeItem() { } + + Player *from() { return mFrom; } + Player *to() { return mTo; } + void setTo(Player *p) { mTo=p; } + Trade *trade() { return mTrade; } + + /** + * how to visualize this + **/ + virtual QString text() const=0; + +signals: + void changed(TradeItem *); + +private slots: + void playerChanged(); + +private: + Player *mFrom, *mTo; + Trade *mTrade; +}; + +class LIBATLANTIC_EXPORT TradeEstate : public TradeItem +{ +Q_OBJECT + +public: + TradeEstate(Estate *estate, Trade *trade, Player *to); + + Estate *estate() { return mEstate; } + + virtual QString text() const; + +signals: + void updateEstate(Trade *trade, Estate *estate, Player *player); + void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to); + +private: + Estate *mEstate; +}; + +class LIBATLANTIC_EXPORT TradeMoney : public TradeItem +{ +Q_OBJECT + +public: + TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to); + + unsigned int money() const { return m_money; } + void setMoney(unsigned int money); + + virtual QString text() const; + +signals: + void changed(TradeItem *tradeItem); + +private: + unsigned int m_money; +}; + + +class LIBATLANTIC_EXPORT Trade : public QObject +{ +Q_OBJECT + +public: + Trade(int tradeId); + int tradeId() { return m_tradeId; } + + void setRevision(int revision); + int revision() const; + + void addPlayer(Player *player); + void removePlayer(Player *player); + + unsigned int count( bool acceptOnly ); + + bool isRejected() { return m_rejected; } + +private slots: + /** + * tell someone that this changed + **/ +// void changed(TradeItem *i) { emit itemChanged(i); } + +public: + void update(bool force = false); + void updateEstate(Estate *estate, Player *player); + void updateMoney(unsigned int money, Player *from, Player *to); + void updateAccept(Player *player, bool accept); + void reject(Player *player); + +signals: + void changed(Trade *); + void rejected(Player *player); + + void itemAdded(TradeItem *); + void itemRemoved(TradeItem *); + + void updateEstate(Trade *trade, Estate *estate, Player *to); + void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to); + void reject(Trade *trade); + void accept(Trade *trade); + +private: + bool m_changed, m_rejected; + int m_tradeId, m_revision; + + QPtrList<Player> mPlayers; + QMap<Player *, bool> m_playerAcceptMap; + + QPtrList<TradeItem> mTradeItems; +}; + +#endif |