summaryrefslogtreecommitdiffstats
path: root/atlantik/libatlantikui/trade_widget.cpp
diff options
context:
space:
mode:
authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /atlantik/libatlantikui/trade_widget.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik/libatlantikui/trade_widget.cpp')
-rw-r--r--atlantik/libatlantikui/trade_widget.cpp374
1 files changed, 374 insertions, 0 deletions
diff --git a/atlantik/libatlantikui/trade_widget.cpp b/atlantik/libatlantikui/trade_widget.cpp
new file mode 100644
index 00000000..b2658abb
--- /dev/null
+++ b/atlantik/libatlantikui/trade_widget.cpp
@@ -0,0 +1,374 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qlayout.h>
+#include <qhgroupbox.h>
+#include <qheader.h>
+#include <qpopupmenu.h>
+#include <qcursor.h>
+#include <qvalidator.h>
+#include <qmap.h>
+#include <qlabel.h>
+#include <qspinbox.h>
+
+#include <klocale.h>
+#include <klistview.h>
+#include <kdebug.h>
+#include <kdialogbase.h>
+#include <klineedit.h>
+#include <kiconloader.h>
+#include <kpushbutton.h>
+#include <kcombobox.h>
+#include <kpopupmenu.h>
+
+#include <atlantic_core.h>
+#include <player.h>
+#include <estate.h>
+#include <trade.h>
+#include <portfolioestate.h>
+
+#include "trade_widget.moc"
+
+TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, QWidget *parent, const char *name)
+ : QWidget(parent, name,
+ WType_Dialog | WStyle_Customize | WStyle_DialogBorder | WStyle_Title |
+ WStyle_Minimize | WStyle_ContextHelp )
+{
+ m_trade = trade;
+ m_atlanticCore = atlanticCore;
+
+ setCaption(i18n("Trade %1").arg(trade->tradeId()));
+
+ QVBoxLayout *listCompBox = new QVBoxLayout(this, KDialog::marginHint());
+
+ m_updateComponentBox = new QHGroupBox(i18n("Add Component"), this);
+ listCompBox->addWidget(m_updateComponentBox);
+
+ m_editTypeCombo = new KComboBox(m_updateComponentBox);
+ m_editTypeCombo->insertItem(i18n("Estate"));
+ m_editTypeCombo->insertItem(i18n("Money"));
+
+ connect(m_editTypeCombo, SIGNAL(activated(int)), this, SLOT(setTypeCombo(int)));
+
+ m_estateCombo = new KComboBox(m_updateComponentBox);
+ QPtrList<Estate> estateList = m_atlanticCore->estates();
+ Estate *estate;
+ for (QPtrListIterator<Estate> it(estateList); *it; ++it)
+ {
+ if ((estate = *it) && estate->isOwned())
+ {
+ m_estateCombo->insertItem( PortfolioEstate::drawPixmap(estate), estate->name() );
+ m_estateMap[m_estateCombo->count() - 1] = estate;
+ m_estateRevMap[estate] = m_estateCombo->count() - 1;
+ }
+ }
+
+ connect(m_estateCombo, SIGNAL(activated(int)), this, SLOT(setEstateCombo(int)));
+
+ m_moneyBox = new QSpinBox(0, 10000, 1, m_updateComponentBox);
+
+ QPtrList<Player> playerList = m_atlanticCore->players();
+ Player *player, *pSelf = m_atlanticCore->playerSelf();
+
+ m_fromLabel = new QLabel(m_updateComponentBox);
+ m_fromLabel->setText(i18n("From"));
+ m_playerFromCombo = new KComboBox(m_updateComponentBox);
+
+ m_toLabel = new QLabel(m_updateComponentBox);
+ m_toLabel->setText(i18n("To"));
+ m_playerTargetCombo = new KComboBox(m_updateComponentBox);
+
+ for (QPtrListIterator<Player> it(playerList); *it; ++it)
+ {
+ if ((player = *it) && player->game() == pSelf->game())
+ {
+ m_playerFromCombo->insertItem(player->name());
+ m_playerFromMap[m_playerFromCombo->count() - 1] = player;
+ m_playerFromRevMap[player] = m_playerFromCombo->count() - 1;
+
+ m_playerTargetCombo->insertItem(player->name());
+ m_playerTargetMap[m_playerTargetCombo->count() - 1] = player;
+ m_playerTargetRevMap[player] = m_playerTargetCombo->count() - 1;
+
+ connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ }
+ }
+
+ m_updateButton = new KPushButton(i18n("Update"), m_updateComponentBox);
+ m_updateButton->setEnabled(false);
+
+ connect(m_updateButton, SIGNAL(clicked()), this, SLOT(updateComponent()));
+
+ m_componentList = new KListView(this, "componentList");
+ listCompBox->addWidget(m_componentList);
+
+ m_componentList->addColumn(i18n("Player"));
+ m_componentList->addColumn(i18n("Gives"));
+ m_componentList->addColumn(i18n("Player"));
+ m_componentList->addColumn(i18n("Item"));
+
+ connect(m_componentList, SIGNAL(contextMenu(KListView*, QListViewItem *, const QPoint&)), SLOT(contextMenu(KListView *, QListViewItem *, const QPoint&)));
+ connect(m_componentList, SIGNAL(clicked(QListViewItem *)), this, SLOT(setCombos(QListViewItem *)));
+
+ QHBoxLayout *actionBox = new QHBoxLayout(this, 0, KDialog::spacingHint());
+ listCompBox->addItem(actionBox);
+
+ actionBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ m_rejectButton = new KPushButton(BarIcon("cancel", KIcon::SizeSmall), i18n("Reject"), this);
+ actionBox->addWidget(m_rejectButton);
+
+ connect(m_rejectButton, SIGNAL(clicked()), this, SLOT(reject()));
+
+ m_acceptButton = new KPushButton(BarIcon("ok", KIcon::SizeSmall), i18n("Accept"), this);
+// m_acceptButton->setEnabled(false);
+ actionBox->addWidget(m_acceptButton);
+
+ connect(m_acceptButton, SIGNAL(clicked()), this, SLOT(accept()));
+
+ m_status = new QLabel(this);
+ listCompBox->addWidget(m_status);
+ m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) );
+
+// mPlayerList->header()->hide();
+// mPlayerList->setRootIsDecorated(true);
+// mPlayerList->setResizeMode(KListView::AllColumns);
+
+ connect(m_trade, SIGNAL(itemAdded(TradeItem *)), this, SLOT(tradeItemAdded(TradeItem *)));
+ connect(m_trade, SIGNAL(itemRemoved(TradeItem *)), this, SLOT(tradeItemRemoved(TradeItem *)));
+ connect(m_trade, SIGNAL(changed(Trade *)), this, SLOT(tradeChanged()));
+ connect(m_trade, SIGNAL(rejected(Player *)), this, SLOT(tradeRejected(Player *)));
+ connect(this, SIGNAL(updateEstate(Trade *, Estate *, Player *)), m_trade, SIGNAL(updateEstate(Trade *, Estate *, Player *)));
+ connect(this, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), m_trade, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)));
+ connect(this, SIGNAL(reject(Trade *)), m_trade, SIGNAL(reject(Trade *)));
+ connect(this, SIGNAL(accept(Trade *)), m_trade, SIGNAL(accept(Trade *)));
+
+ setTypeCombo(m_editTypeCombo->currentItem());
+ setEstateCombo(m_estateCombo->currentItem());
+
+ m_contextTradeItem = 0;
+}
+
+void TradeDisplay::closeEvent(QCloseEvent *e)
+{
+ // Don't send network event when trade is already rejected
+ if (m_trade->isRejected())
+ m_atlanticCore->removeTrade(m_trade);
+ else
+ emit reject(m_trade);
+
+ e->accept();
+}
+
+void TradeDisplay::tradeItemAdded(TradeItem *tradeItem)
+{
+ KListViewItem *item = new KListViewItem(m_componentList, (tradeItem->from() ? tradeItem->from()->name() : QString("?")), i18n("gives is transitive ;)", "gives"), (tradeItem->to() ? tradeItem->to()->name() : QString("?")), tradeItem->text());
+ connect(tradeItem, SIGNAL(changed(TradeItem *)), this, SLOT(tradeItemChanged(TradeItem *)));
+
+ item->setPixmap(0, QPixmap(SmallIcon("personal")));
+ item->setPixmap(2, QPixmap(SmallIcon("personal")));
+
+ if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(tradeItem))
+ item->setPixmap(3, PortfolioEstate::drawPixmap(tradeEstate->estate()));
+// else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(tradeItem))
+// item->setPixmap(3, PortfolioEstate::pixMap(tradeEstate->estate()));
+
+ m_componentMap[tradeItem] = item;
+ m_componentRevMap[item] = tradeItem;
+}
+
+void TradeDisplay::tradeItemRemoved(TradeItem *t)
+{
+ KListViewItem *item = m_componentMap[t];
+ delete item;
+ m_componentMap[t] = 0;
+}
+
+void TradeDisplay::tradeItemChanged(TradeItem *t)
+{
+ KListViewItem *item = m_componentMap[t];
+ if (item)
+ {
+ item->setText(0, t->from() ? t->from()->name() : QString("?"));
+ item->setPixmap(0, QPixmap(SmallIcon("personal")));
+ item->setText(2, t->to() ? t->to()->name() : QString("?"));
+ item->setPixmap(2, QPixmap(SmallIcon("personal")));
+ item->setText(3, t->text());
+ }
+}
+
+void TradeDisplay::tradeChanged()
+{
+ // TODO: add notification whether playerSelf has accepted or not and
+ // enable/disable accept button based on that
+ m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) );
+}
+
+void TradeDisplay::playerChanged(Player *player)
+{
+ m_playerFromCombo->changeItem(player->name(), m_playerFromRevMap[player]);
+ m_playerTargetCombo->changeItem(player->name(), m_playerTargetRevMap[player]);
+
+ TradeItem *item = 0;
+ for (QMap<KListViewItem *, TradeItem *>::Iterator it=m_componentRevMap.begin() ; it != m_componentRevMap.end() && (item = *it) ; ++it)
+ tradeItemChanged(item);
+}
+
+void TradeDisplay::tradeRejected(Player *player)
+{
+ if (player)
+ m_status->setText(i18n("Trade proposal was rejected by %1.").arg(player->name()));
+ else
+ m_status->setText(i18n("Trade proposal was rejected."));
+
+ // Disable GUI elements
+ m_updateButton->setEnabled(false);
+ m_componentList->setEnabled(false);
+ m_rejectButton->setEnabled(false);
+ m_acceptButton->setEnabled(false);
+
+ // TODO: add/enable close button
+}
+
+void TradeDisplay::setTypeCombo(int index)
+{
+ switch (index)
+ {
+ case 0:
+ // Editing estate component
+
+ m_estateCombo->show();
+ m_estateCombo->setMaximumWidth(9999);
+
+ m_moneyBox->hide();
+ m_moneyBox->setMaximumWidth(0);
+
+ setEstateCombo(m_estateCombo->currentItem()); // also updates playerfromCombo
+ m_playerFromCombo->setEnabled(false);
+
+ m_updateButton->setEnabled( m_estateCombo->count() > 0 );
+
+ break;
+
+ case 1:
+ // Editing money component
+
+ m_estateCombo->hide();
+ m_estateCombo->setMaximumWidth(0);
+
+ m_moneyBox->show();
+ m_moneyBox->setMaximumWidth(9999);
+
+ m_playerFromCombo->setEnabled(true);
+
+ m_updateButton->setEnabled(true);
+
+ break;
+ }
+}
+
+void TradeDisplay::setEstateCombo(int index)
+{
+ if (m_estateCombo->currentItem() != index)
+ m_estateCombo->setCurrentItem(index);
+
+ if (Estate *estate = m_estateMap[index])
+ m_playerFromCombo->setCurrentItem( m_playerFromRevMap[estate->owner()] );
+}
+
+void TradeDisplay::setCombos(QListViewItem *i)
+{
+ TradeItem *item = m_componentRevMap[(KListViewItem *)(i)];
+ if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(item))
+ {
+ setTypeCombo(0);
+ setEstateCombo( m_estateRevMap[tradeEstate->estate()] ); // also updates playerFromCombo
+ m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeEstate->to()] );
+ }
+ else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(item))
+ {
+ setTypeCombo(1);
+ m_moneyBox->setValue( tradeMoney->money() );
+ m_playerFromCombo->setCurrentItem( m_playerFromRevMap[tradeMoney->from()] );
+ m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeMoney->to()] );
+ }
+}
+
+void TradeDisplay::updateComponent()
+{
+ Estate *estate;
+ Player *pFrom, *pTarget;
+
+ switch (m_editTypeCombo->currentItem())
+ {
+ case 0:
+ // Updating estate component
+ estate = m_estateMap[m_estateCombo->currentItem()];
+ pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()];
+
+ if (estate && pTarget)
+ emit updateEstate(m_trade, estate, pTarget);
+
+ break;
+
+ case 1:
+ // Updating money component
+ pFrom = m_playerFromMap[m_playerFromCombo->currentItem()];
+ pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()];
+
+ if (pFrom && pTarget)
+ emit updateMoney(m_trade, m_moneyBox->value(), pFrom, pTarget);
+
+ break;
+ }
+}
+
+void TradeDisplay::reject()
+{
+ emit reject(m_trade);
+}
+
+void TradeDisplay::accept()
+{
+ emit accept(m_trade);
+}
+
+void TradeDisplay::contextMenu(KListView *, QListViewItem *i, const QPoint& p)
+{
+ m_contextTradeItem = m_componentRevMap[(KListViewItem *)(i)];
+
+ KPopupMenu *rmbMenu = new KPopupMenu(this);
+// rmbMenu->insertTitle( ... );
+ rmbMenu->insertItem(i18n("Remove From Trade"), 0);
+
+ connect(rmbMenu, SIGNAL(activated(int)), this, SLOT(contextMenuClicked(int)));
+ rmbMenu->exec(p);
+}
+
+void TradeDisplay::contextMenuClicked(int)
+{
+ if (!m_contextTradeItem)
+ return;
+
+ if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(m_contextTradeItem))
+ emit updateEstate(m_trade, tradeEstate->estate(), 0);
+ else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(m_contextTradeItem))
+ emit updateMoney(m_trade, 0, tradeMoney->from(), tradeMoney->to());
+
+ m_contextTradeItem = 0;
+}