diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
---|---|---|
committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /atlantik/libatlantikui/trade_widget.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik/libatlantikui/trade_widget.cpp')
-rw-r--r-- | atlantik/libatlantikui/trade_widget.cpp | 374 |
1 files changed, 374 insertions, 0 deletions
diff --git a/atlantik/libatlantikui/trade_widget.cpp b/atlantik/libatlantikui/trade_widget.cpp new file mode 100644 index 00000000..b2658abb --- /dev/null +++ b/atlantik/libatlantikui/trade_widget.cpp @@ -0,0 +1,374 @@ +// Copyright (c) 2002-2003 Rob Kaper <[email protected]> +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License version 2.1 as published by the Free Software Foundation. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this library; see the file COPYING.LIB. If not, write to +// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, +// Boston, MA 02110-1301, USA. + +#include <iostream> + +#include <qlayout.h> +#include <qhgroupbox.h> +#include <qheader.h> +#include <qpopupmenu.h> +#include <qcursor.h> +#include <qvalidator.h> +#include <qmap.h> +#include <qlabel.h> +#include <qspinbox.h> + +#include <klocale.h> +#include <klistview.h> +#include <kdebug.h> +#include <kdialogbase.h> +#include <klineedit.h> +#include <kiconloader.h> +#include <kpushbutton.h> +#include <kcombobox.h> +#include <kpopupmenu.h> + +#include <atlantic_core.h> +#include <player.h> +#include <estate.h> +#include <trade.h> +#include <portfolioestate.h> + +#include "trade_widget.moc" + +TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, QWidget *parent, const char *name) + : QWidget(parent, name, + WType_Dialog | WStyle_Customize | WStyle_DialogBorder | WStyle_Title | + WStyle_Minimize | WStyle_ContextHelp ) +{ + m_trade = trade; + m_atlanticCore = atlanticCore; + + setCaption(i18n("Trade %1").arg(trade->tradeId())); + + QVBoxLayout *listCompBox = new QVBoxLayout(this, KDialog::marginHint()); + + m_updateComponentBox = new QHGroupBox(i18n("Add Component"), this); + listCompBox->addWidget(m_updateComponentBox); + + m_editTypeCombo = new KComboBox(m_updateComponentBox); + m_editTypeCombo->insertItem(i18n("Estate")); + m_editTypeCombo->insertItem(i18n("Money")); + + connect(m_editTypeCombo, SIGNAL(activated(int)), this, SLOT(setTypeCombo(int))); + + m_estateCombo = new KComboBox(m_updateComponentBox); + QPtrList<Estate> estateList = m_atlanticCore->estates(); + Estate *estate; + for (QPtrListIterator<Estate> it(estateList); *it; ++it) + { + if ((estate = *it) && estate->isOwned()) + { + m_estateCombo->insertItem( PortfolioEstate::drawPixmap(estate), estate->name() ); + m_estateMap[m_estateCombo->count() - 1] = estate; + m_estateRevMap[estate] = m_estateCombo->count() - 1; + } + } + + connect(m_estateCombo, SIGNAL(activated(int)), this, SLOT(setEstateCombo(int))); + + m_moneyBox = new QSpinBox(0, 10000, 1, m_updateComponentBox); + + QPtrList<Player> playerList = m_atlanticCore->players(); + Player *player, *pSelf = m_atlanticCore->playerSelf(); + + m_fromLabel = new QLabel(m_updateComponentBox); + m_fromLabel->setText(i18n("From")); + m_playerFromCombo = new KComboBox(m_updateComponentBox); + + m_toLabel = new QLabel(m_updateComponentBox); + m_toLabel->setText(i18n("To")); + m_playerTargetCombo = new KComboBox(m_updateComponentBox); + + for (QPtrListIterator<Player> it(playerList); *it; ++it) + { + if ((player = *it) && player->game() == pSelf->game()) + { + m_playerFromCombo->insertItem(player->name()); + m_playerFromMap[m_playerFromCombo->count() - 1] = player; + m_playerFromRevMap[player] = m_playerFromCombo->count() - 1; + + m_playerTargetCombo->insertItem(player->name()); + m_playerTargetMap[m_playerTargetCombo->count() - 1] = player; + m_playerTargetRevMap[player] = m_playerTargetCombo->count() - 1; + + connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *))); + } + } + + m_updateButton = new KPushButton(i18n("Update"), m_updateComponentBox); + m_updateButton->setEnabled(false); + + connect(m_updateButton, SIGNAL(clicked()), this, SLOT(updateComponent())); + + m_componentList = new KListView(this, "componentList"); + listCompBox->addWidget(m_componentList); + + m_componentList->addColumn(i18n("Player")); + m_componentList->addColumn(i18n("Gives")); + m_componentList->addColumn(i18n("Player")); + m_componentList->addColumn(i18n("Item")); + + connect(m_componentList, SIGNAL(contextMenu(KListView*, QListViewItem *, const QPoint&)), SLOT(contextMenu(KListView *, QListViewItem *, const QPoint&))); + connect(m_componentList, SIGNAL(clicked(QListViewItem *)), this, SLOT(setCombos(QListViewItem *))); + + QHBoxLayout *actionBox = new QHBoxLayout(this, 0, KDialog::spacingHint()); + listCompBox->addItem(actionBox); + + actionBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum)); + + m_rejectButton = new KPushButton(BarIcon("cancel", KIcon::SizeSmall), i18n("Reject"), this); + actionBox->addWidget(m_rejectButton); + + connect(m_rejectButton, SIGNAL(clicked()), this, SLOT(reject())); + + m_acceptButton = new KPushButton(BarIcon("ok", KIcon::SizeSmall), i18n("Accept"), this); +// m_acceptButton->setEnabled(false); + actionBox->addWidget(m_acceptButton); + + connect(m_acceptButton, SIGNAL(clicked()), this, SLOT(accept())); + + m_status = new QLabel(this); + listCompBox->addWidget(m_status); + m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) ); + +// mPlayerList->header()->hide(); +// mPlayerList->setRootIsDecorated(true); +// mPlayerList->setResizeMode(KListView::AllColumns); + + connect(m_trade, SIGNAL(itemAdded(TradeItem *)), this, SLOT(tradeItemAdded(TradeItem *))); + connect(m_trade, SIGNAL(itemRemoved(TradeItem *)), this, SLOT(tradeItemRemoved(TradeItem *))); + connect(m_trade, SIGNAL(changed(Trade *)), this, SLOT(tradeChanged())); + connect(m_trade, SIGNAL(rejected(Player *)), this, SLOT(tradeRejected(Player *))); + connect(this, SIGNAL(updateEstate(Trade *, Estate *, Player *)), m_trade, SIGNAL(updateEstate(Trade *, Estate *, Player *))); + connect(this, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), m_trade, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *))); + connect(this, SIGNAL(reject(Trade *)), m_trade, SIGNAL(reject(Trade *))); + connect(this, SIGNAL(accept(Trade *)), m_trade, SIGNAL(accept(Trade *))); + + setTypeCombo(m_editTypeCombo->currentItem()); + setEstateCombo(m_estateCombo->currentItem()); + + m_contextTradeItem = 0; +} + +void TradeDisplay::closeEvent(QCloseEvent *e) +{ + // Don't send network event when trade is already rejected + if (m_trade->isRejected()) + m_atlanticCore->removeTrade(m_trade); + else + emit reject(m_trade); + + e->accept(); +} + +void TradeDisplay::tradeItemAdded(TradeItem *tradeItem) +{ + KListViewItem *item = new KListViewItem(m_componentList, (tradeItem->from() ? tradeItem->from()->name() : QString("?")), i18n("gives is transitive ;)", "gives"), (tradeItem->to() ? tradeItem->to()->name() : QString("?")), tradeItem->text()); + connect(tradeItem, SIGNAL(changed(TradeItem *)), this, SLOT(tradeItemChanged(TradeItem *))); + + item->setPixmap(0, QPixmap(SmallIcon("personal"))); + item->setPixmap(2, QPixmap(SmallIcon("personal"))); + + if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(tradeItem)) + item->setPixmap(3, PortfolioEstate::drawPixmap(tradeEstate->estate())); +// else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(tradeItem)) +// item->setPixmap(3, PortfolioEstate::pixMap(tradeEstate->estate())); + + m_componentMap[tradeItem] = item; + m_componentRevMap[item] = tradeItem; +} + +void TradeDisplay::tradeItemRemoved(TradeItem *t) +{ + KListViewItem *item = m_componentMap[t]; + delete item; + m_componentMap[t] = 0; +} + +void TradeDisplay::tradeItemChanged(TradeItem *t) +{ + KListViewItem *item = m_componentMap[t]; + if (item) + { + item->setText(0, t->from() ? t->from()->name() : QString("?")); + item->setPixmap(0, QPixmap(SmallIcon("personal"))); + item->setText(2, t->to() ? t->to()->name() : QString("?")); + item->setPixmap(2, QPixmap(SmallIcon("personal"))); + item->setText(3, t->text()); + } +} + +void TradeDisplay::tradeChanged() +{ + // TODO: add notification whether playerSelf has accepted or not and + // enable/disable accept button based on that + m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) ); +} + +void TradeDisplay::playerChanged(Player *player) +{ + m_playerFromCombo->changeItem(player->name(), m_playerFromRevMap[player]); + m_playerTargetCombo->changeItem(player->name(), m_playerTargetRevMap[player]); + + TradeItem *item = 0; + for (QMap<KListViewItem *, TradeItem *>::Iterator it=m_componentRevMap.begin() ; it != m_componentRevMap.end() && (item = *it) ; ++it) + tradeItemChanged(item); +} + +void TradeDisplay::tradeRejected(Player *player) +{ + if (player) + m_status->setText(i18n("Trade proposal was rejected by %1.").arg(player->name())); + else + m_status->setText(i18n("Trade proposal was rejected.")); + + // Disable GUI elements + m_updateButton->setEnabled(false); + m_componentList->setEnabled(false); + m_rejectButton->setEnabled(false); + m_acceptButton->setEnabled(false); + + // TODO: add/enable close button +} + +void TradeDisplay::setTypeCombo(int index) +{ + switch (index) + { + case 0: + // Editing estate component + + m_estateCombo->show(); + m_estateCombo->setMaximumWidth(9999); + + m_moneyBox->hide(); + m_moneyBox->setMaximumWidth(0); + + setEstateCombo(m_estateCombo->currentItem()); // also updates playerfromCombo + m_playerFromCombo->setEnabled(false); + + m_updateButton->setEnabled( m_estateCombo->count() > 0 ); + + break; + + case 1: + // Editing money component + + m_estateCombo->hide(); + m_estateCombo->setMaximumWidth(0); + + m_moneyBox->show(); + m_moneyBox->setMaximumWidth(9999); + + m_playerFromCombo->setEnabled(true); + + m_updateButton->setEnabled(true); + + break; + } +} + +void TradeDisplay::setEstateCombo(int index) +{ + if (m_estateCombo->currentItem() != index) + m_estateCombo->setCurrentItem(index); + + if (Estate *estate = m_estateMap[index]) + m_playerFromCombo->setCurrentItem( m_playerFromRevMap[estate->owner()] ); +} + +void TradeDisplay::setCombos(QListViewItem *i) +{ + TradeItem *item = m_componentRevMap[(KListViewItem *)(i)]; + if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(item)) + { + setTypeCombo(0); + setEstateCombo( m_estateRevMap[tradeEstate->estate()] ); // also updates playerFromCombo + m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeEstate->to()] ); + } + else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(item)) + { + setTypeCombo(1); + m_moneyBox->setValue( tradeMoney->money() ); + m_playerFromCombo->setCurrentItem( m_playerFromRevMap[tradeMoney->from()] ); + m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeMoney->to()] ); + } +} + +void TradeDisplay::updateComponent() +{ + Estate *estate; + Player *pFrom, *pTarget; + + switch (m_editTypeCombo->currentItem()) + { + case 0: + // Updating estate component + estate = m_estateMap[m_estateCombo->currentItem()]; + pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()]; + + if (estate && pTarget) + emit updateEstate(m_trade, estate, pTarget); + + break; + + case 1: + // Updating money component + pFrom = m_playerFromMap[m_playerFromCombo->currentItem()]; + pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()]; + + if (pFrom && pTarget) + emit updateMoney(m_trade, m_moneyBox->value(), pFrom, pTarget); + + break; + } +} + +void TradeDisplay::reject() +{ + emit reject(m_trade); +} + +void TradeDisplay::accept() +{ + emit accept(m_trade); +} + +void TradeDisplay::contextMenu(KListView *, QListViewItem *i, const QPoint& p) +{ + m_contextTradeItem = m_componentRevMap[(KListViewItem *)(i)]; + + KPopupMenu *rmbMenu = new KPopupMenu(this); +// rmbMenu->insertTitle( ... ); + rmbMenu->insertItem(i18n("Remove From Trade"), 0); + + connect(rmbMenu, SIGNAL(activated(int)), this, SLOT(contextMenuClicked(int))); + rmbMenu->exec(p); +} + +void TradeDisplay::contextMenuClicked(int) +{ + if (!m_contextTradeItem) + return; + + if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(m_contextTradeItem)) + emit updateEstate(m_trade, tradeEstate->estate(), 0); + else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(m_contextTradeItem)) + emit updateMoney(m_trade, 0, tradeMoney->from(), tradeMoney->to()); + + m_contextTradeItem = 0; +} |