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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /atlantik
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik')
-rw-r--r--atlantik/AUTHORS1
-rw-r--r--atlantik/COPYING340
-rw-r--r--atlantik/COPYING.LIB504
-rw-r--r--atlantik/ChangeLog633
-rw-r--r--atlantik/INSTALL33
-rw-r--r--atlantik/Makefile.am13
-rw-r--r--atlantik/README94
-rw-r--r--atlantik/README.KDE-3.07
-rw-r--r--atlantik/README.packaging25
-rw-r--r--atlantik/TODO48
-rw-r--r--atlantik/atlanticd/Makefile.am10
-rw-r--r--atlantik/atlanticd/README6
-rw-r--r--atlantik/atlanticd/TODO11
-rw-r--r--atlantik/atlanticd/atlanticclient.cpp49
-rw-r--r--atlantik/atlanticd/atlanticclient.h36
-rw-r--r--atlantik/atlanticd/atlanticdaemon.cpp72
-rw-r--r--atlantik/atlanticd/atlanticdaemon.h48
-rw-r--r--atlantik/atlanticd/main.cpp27
-rw-r--r--atlantik/atlanticd/serversocket.cpp32
-rw-r--r--atlantik/atlanticd/serversocket.h35
-rw-r--r--atlantik/atlantik.desktop84
-rw-r--r--atlantik/atlantikui.rc24
-rw-r--r--atlantik/client/Makefile.am11
-rw-r--r--atlantik/client/atlantik.cpp853
-rw-r--r--atlantik/client/atlantik.h268
-rw-r--r--atlantik/client/configdlg.cpp334
-rw-r--r--atlantik/client/configdlg.h139
-rw-r--r--atlantik/client/event.cpp42
-rw-r--r--atlantik/client/event.h40
-rw-r--r--atlantik/client/eventlogwidget.cpp123
-rw-r--r--atlantik/client/eventlogwidget.h73
-rw-r--r--atlantik/client/main.cpp78
-rw-r--r--atlantik/client/main.h29
-rw-r--r--atlantik/client/monopigator.cpp164
-rw-r--r--atlantik/client/monopigator.h79
-rw-r--r--atlantik/client/selectconfiguration_widget.cpp189
-rw-r--r--atlantik/client/selectconfiguration_widget.h80
-rw-r--r--atlantik/client/selectgame_widget.cpp192
-rw-r--r--atlantik/client/selectgame_widget.h65
-rw-r--r--atlantik/client/selectserver_widget.cpp178
-rw-r--r--atlantik/client/selectserver_widget.h73
-rw-r--r--atlantik/eventsrc475
-rw-r--r--atlantik/kio_atlantik/Makefile.am15
-rw-r--r--atlantik/kio_atlantik/atlantik.protocol7
-rw-r--r--atlantik/kio_atlantik/kio_atlantik.cpp70
-rw-r--r--atlantik/kio_atlantik/kio_atlantik.h22
-rw-r--r--atlantik/libatlantic/Makefile.am15
-rw-r--r--atlantik/libatlantic/atlantic_core.cpp369
-rw-r--r--atlantik/libatlantic/atlantic_core.h105
-rw-r--r--atlantik/libatlantic/auction.cpp56
-rw-r--r--atlantik/libatlantic/auction.h57
-rw-r--r--atlantik/libatlantic/configoption.cpp99
-rw-r--r--atlantik/libatlantic/configoption.h51
-rw-r--r--atlantik/libatlantic/estate.cpp163
-rw-r--r--atlantik/libatlantic/estate.h95
-rw-r--r--atlantik/libatlantic/estategroup.cpp41
-rw-r--r--atlantik/libatlantic/estategroup.h44
-rw-r--r--atlantik/libatlantic/game.cpp130
-rw-r--r--atlantik/libatlantic/game.h62
-rw-r--r--atlantik/libatlantic/libatlantic_export.h25
-rw-r--r--atlantik/libatlantic/player.cpp183
-rw-r--r--atlantik/libatlantic/player.h84
-rw-r--r--atlantik/libatlantic/trade.cpp200
-rw-r--r--atlantik/libatlantic/trade.h152
-rw-r--r--atlantik/libatlantikclient/Makefile.am10
-rw-r--r--atlantik/libatlantikclient/atlantik_network.cpp928
-rw-r--r--atlantik/libatlantikclient/atlantik_network.h155
-rw-r--r--atlantik/libatlantikclient/monopdprotocol.cpp80
-rw-r--r--atlantik/libatlantikclient/monopdprotocol.h58
-rw-r--r--atlantik/libatlantikui/Makefile.am15
-rw-r--r--atlantik/libatlantikui/auction_widget.cpp141
-rw-r--r--atlantik/libatlantikui/auction_widget.h65
-rw-r--r--atlantik/libatlantikui/board.cpp601
-rw-r--r--atlantik/libatlantikui/board.h102
-rw-r--r--atlantik/libatlantikui/estatedetails.cpp327
-rw-r--r--atlantik/libatlantikui/estatedetails.h77
-rw-r--r--atlantik/libatlantikui/estateview.cpp558
-rw-r--r--atlantik/libatlantikui/estateview.h80
-rw-r--r--atlantik/libatlantikui/kwrappedlistviewitem.cpp116
-rw-r--r--atlantik/libatlantikui/kwrappedlistviewitem.h54
-rw-r--r--atlantik/libatlantikui/libatlantikui_export.h25
-rw-r--r--atlantik/libatlantikui/portfolioestate.cpp94
-rw-r--r--atlantik/libatlantikui/portfolioestate.h55
-rw-r--r--atlantik/libatlantikui/portfolioview.cpp295
-rw-r--r--atlantik/libatlantikui/portfolioview.h73
-rw-r--r--atlantik/libatlantikui/token.cpp157
-rw-r--r--atlantik/libatlantikui/token.h62
-rw-r--r--atlantik/libatlantikui/trade_widget.cpp374
-rw-r--r--atlantik/libatlantikui/trade_widget.h98
-rw-r--r--atlantik/pics/Makefile.am3
-rw-r--r--atlantik/pics/board/Makefile.am2
-rw-r--r--atlantik/pics/board/arrow.pngbin0 -> 674 bytes
-rw-r--r--atlantik/pics/board/qmark-blue.pngbin0 -> 411 bytes
-rw-r--r--atlantik/pics/board/qmark-red.pngbin0 -> 392 bytes
-rw-r--r--atlantik/pics/board/token.pngbin0 -> 1451 bytes
-rw-r--r--atlantik/pics/board/train.pngbin0 -> 1099 bytes
-rw-r--r--atlantik/pics/hi16-app-atlantik.pngbin0 -> 611 bytes
-rw-r--r--atlantik/pics/hi32-app-atlantik.pngbin0 -> 2127 bytes
-rw-r--r--atlantik/pics/hi48-app-atlantik.pngbin0 -> 3791 bytes
-rw-r--r--atlantik/pics/misc/Makefile.am2
-rw-r--r--atlantik/pics/misc/cr32-action-monop_board.pngbin0 -> 1257 bytes
-rw-r--r--atlantik/pics/toolbar/Makefile.am2
-rw-r--r--atlantik/pics/toolbar/cr16-action-jail_pay.pngbin0 -> 1025 bytes
-rw-r--r--atlantik/pics/toolbar/cr22-action-atlantik_buy_estate.pngbin0 -> 883 bytes
-rw-r--r--atlantik/pics/toolbar/cr22-action-jail_pay.pngbin0 -> 1616 bytes
-rw-r--r--atlantik/pics/toolbar/cr32-action-atlantik_buy_estate.pngbin0 -> 643 bytes
-rw-r--r--atlantik/pics/toolbar/cr32-action-auction.pngbin0 -> 2459 bytes
-rw-r--r--atlantik/pics/toolbar/cr32-action-jail_pay.pngbin0 -> 2534 bytes
-rw-r--r--atlantik/pics/toolbar/lo16-action-atlantik_buy_estate.pngbin0 -> 233 bytes
-rw-r--r--atlantik/themes/Makefile.am1
-rw-r--r--atlantik/themes/default/Makefile.am1
-rw-r--r--atlantik/themes/default/tokens/Makefile.am5
-rw-r--r--atlantik/themes/default/tokens/badge.pngbin0 -> 7365 bytes
-rw-r--r--atlantik/themes/default/tokens/beachball.pngbin0 -> 6563 bytes
-rw-r--r--atlantik/themes/default/tokens/bell.pngbin0 -> 7221 bytes
-rw-r--r--atlantik/themes/default/tokens/bomb.pngbin0 -> 6127 bytes
-rw-r--r--atlantik/themes/default/tokens/cat.pngbin0 -> 7819 bytes
-rw-r--r--atlantik/themes/default/tokens/cookie.pngbin0 -> 8472 bytes
-rw-r--r--atlantik/themes/default/tokens/cube.pngbin0 -> 9082 bytes
-rw-r--r--atlantik/themes/default/tokens/eyeball.pngbin0 -> 6877 bytes
-rw-r--r--atlantik/themes/default/tokens/flag.pngbin0 -> 7436 bytes
-rw-r--r--atlantik/themes/default/tokens/ghost.pngbin0 -> 6041 bytes
-rw-r--r--atlantik/themes/default/tokens/globe.pngbin0 -> 10104 bytes
-rw-r--r--atlantik/themes/default/tokens/hamburger.pngbin0 -> 9392 bytes
-rw-r--r--atlantik/themes/default/tokens/lips.pngbin0 -> 7308 bytes
-rw-r--r--atlantik/themes/default/tokens/puzzle.pngbin0 -> 7141 bytes
-rw-r--r--atlantik/themes/default/tokens/pyramid.pngbin0 -> 6477 bytes
-rw-r--r--atlantik/themes/default/tokens/skull.pngbin0 -> 7975 bytes
-rw-r--r--atlantik/themes/default/tokens/traffic_light.pngbin0 -> 5285 bytes
-rw-r--r--atlantik/themes/default/tokens/wizard.pngbin0 -> 6988 bytes
130 files changed, 12278 insertions, 0 deletions
diff --git a/atlantik/AUTHORS b/atlantik/AUTHORS
new file mode 100644
index 00000000..5ef9d50f
--- /dev/null
+++ b/atlantik/AUTHORS
@@ -0,0 +1 @@
+Rob Kaper <[email protected]>
diff --git a/atlantik/COPYING b/atlantik/COPYING
new file mode 100644
index 00000000..c13faf0d
--- /dev/null
+++ b/atlantik/COPYING
@@ -0,0 +1,340 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
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+ Preamble
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+ The licenses for most software are designed to take away your
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+ How to Apply These Terms to Your New Programs
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+ If you develop a new program, and you want it to be of the greatest
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diff --git a/atlantik/COPYING.LIB b/atlantik/COPYING.LIB
new file mode 100644
index 00000000..ae23fcfd
--- /dev/null
+++ b/atlantik/COPYING.LIB
@@ -0,0 +1,504 @@
+ GNU LESSER GENERAL PUBLIC LICENSE
+ Version 2.1, February 1999
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diff --git a/atlantik/ChangeLog b/atlantik/ChangeLog
new file mode 100644
index 00000000..8f889261
--- /dev/null
+++ b/atlantik/ChangeLog
@@ -0,0 +1,633 @@
+0.7.5 (KDE 3.4)
+-----
+
+- Show mortgage and house prices/values on estate views.
+- Make token image a saved configuration setting, use KIconDialog.
+- Avoid scrollbar by using KWrappedListViewItem.
+
+0.7.2 (KDE 3.3.2)
+-----
+
+- Proper use of host and port in kio_atlantik: fixes problems with
+ invitations sent by newer clients.
+- bugfix: scroll player views when they get too big. (#69043)
+- bugfix: show correct amount of players in trade widget.
+
+0.7.1 (KDE 3.3.1)
+-----
+
+- Don't show warning dialog when exiting a game that ended. (#88617)
+
+0.7.0 (KDE 3.3)
+-----
+
+- Event log
+- Use of KStatusBar
+- Game master can boot other players to lounge during game setup (#52631)
+- Support gameupdate tag, deprecate updategamelist (requires monopd >= 0.9.0)
+- Support individual configupdate tags
+- Show estate names on board (#61858)
+- Properly withdraw from a game prior to intended client exits, to avoid
+ triggering monopd's reconnection timeout.
+
+0.6.3
+-----
+
+- bugfix: avoid crash when unresolvable hosts are in the meta server list
+- bugfix: fix crash when network core is reset while readbuffer isn't empty
+- bugfix: chat view can be cleared (#69044)
+
+0.6.1
+-----
+
+- hide development servers identifying themselves with "-dev"
+
+0.6.0
+-----
+
+- support for custom tokens
+- don't connect to meta server unless user has configured to do so
+- support for KNotify events
+- option to hide development servers (on by default)
+- gui to connect to custom server
+- klatencytimer: support for server ping times
+- option to show timestamp in chat messages
+
+0.5.5
+-----
+
+- bugfix: fix wild pointer when removing trade items (#68589)
+- bugfix: set proper palette color for EstateDetails so Keramik buttons
+ don't look out of place
+
+0.5.4
+-----
+
+- bugfix: don't interrupt token movement when player leaves jail on doubles
+- bugfix: add m_atlanticCore checks in Board, fixes some Atlantik Designer
+ crashes
+- bugfix: don't show players from other games in auction and trade widgets
+ on monopd 0.9.0 servers
+- bugfix: valgrind found two crash conditions when leaving game
+ configuration widget or auction widget (#66498)
+
+0.5.3
+-----
+
+- fix problem where sometimes the select game widget appears
+ after starting a game
+- removed buggy trademap in network code for decent ptrlist in core
+- memory management: reset complete core when going to select server page
+- store reconnection cookie
+- hide token when player goes bankrupt
+- prevent player from building/unmortgaging when in debt
+- disable auction/usecard menu item when not available (requires monopd >= 0.8.1)
+- make use of trade revisions (monopd >= 0.8.2 recommended)
+- don't tell game has started when it has not
+- sort user column in server list by number, not alphabetically
+- show non-game users when not in a game
+- prevent double close buttons on estate details
+
+0.5.2
+-----
+
+- correctly handle utf-8 over the network
+- only show localhost server when it is available
+- leaving a game and starting a new game correctly reinits atlanticCore
+- use disability to join game when size == MAX in gameupdate (games in
+ updategamelist now have canbejoined boolean attribute)
+- using playerupdate for player list in SelectConfiguration
+- use portfolioview instead of klistview for players during config
+- better handling of display messages from server
+- fixed token animation
+
+0.5.1
+-----
+
+- fixed potential double initialization of gameboard
+- don't crash when removing money from a trade
+- properly quote arguments given to KProcess in kio_atlantik
+- valgrind leak and unitialised memory access fixes
+
+0.5.0
+-----
+
+- fixed dangling pointer for removeGUI(Trade *) in AtlanticCore
+- player name change doesn't make it to trade money items
+- fixed token positioning on game start
+- fixes to work with monopd 0.6.0 API
+
+0.4.0
+-----
+
+- token geometry is now aware of estate colour captions
+- queue display widgets
+ - fix buttons, they have specific targets, not just the current widget
+ - delete buttons in EstateDetails::newUpdate()
+- commandline parameters host, port and game supported (for auto-join)
+- kio_atlantik allows for easy connecting from other applications
+ (kopete/kmail)
+- leave game and leave server options
+- pre-game configuration
+
+2002-07-08 (kaper)
+----------
+
+- support for auto-connect and auto-join
+
+2002-07-07 (kaper)
+----------
+
+- request full update when getting invalid data from the network
+- gui bugfixes
+
+2002-07-04 (kaper) (atlantik-0.3.0)
+----------
+
+- clear display on <display/>
+
+2002-07-03 (kaper)
+----------
+
+- removing trade money works again, fixed possible crashes in trade and
+ auction deletion within network API
+
+2002-06-30 (kaper)
+----------
+
+- monopd no longer sends gamelist on connect, so request it
+- more intelligent EstateDetails, shows no useless info anymore and added
+ groupname, price and isMortgaged
+- 10% or $200 taxes finally implemented! (requires monopd CVS >= 20020701)
+- removed <br> from messagewindow, apparently Qt autowraps (again??)
+
+2002-06-27 (kaper)
+----------
+
+- recently committed some changes to be up-to-date with some API monopd
+ changes
+- generalised BoardDisplay::displayCard() into displayText() so I can fix
+ the missing jail notification bug
+
+2002-04-29 (kaper)
+----------
+
+- dropped QSocket for KExtendedSocket
+
+2002-03-30 (kaper)
+----------
+
+- monopd API: support for estategroupupdate
+- build portfolioview upon game start for better layouting
+
+2002-02-19 (kaper)
+----------
+
+- Trading done except for small esthetic TODOs.
+
+2002-02-13 (kaper)
+----------
+
+- Nicer button layouts (QSpacerItems, KIcon::SizeSmall, margin/spacingHints)
+
+2002-02-11 (kaper)
+----------
+
+- Gametypes no longer hardcoded but fetched from monopd server
+- Trading money, rejecting trades!
+
+2002-01-31 (kaper)
+----------
+
+- Bugfixes
+- Trades! (ok, just the estates and no way to accept, but still ;)
+
+2002-01-08 (kaper)
+----------
+
+- Auctions!
+- Board resize updates tokens again
+
+2001-12-22 (katz)
+---------
+
+- Add support for setting AtlantikBoard's size in its ctor;
+ simply tell it maxEstates. Right now for Atlantik's board
+ it simply uses a hard-coded 40
+- in Designer, implement 'smaller' nad 'larger' menu entries,
+ now able to save and load boards with any size!!!
+- add boardinfo.[h/cpp] that has a BoardInfo class that has board information,
+ and a class to View/Edit it
+- designer uses it, doesn't read/write the info yet tho
+
+2001-12-20 (katz)
+---------
+
+- fix using user's colors for openNew in designer
+
+2001-12-20 (katz)
+---------
+
+Designer:
+- gets its first entry in ChangeLog, because designer has been
+ on the whole useless before this
+- supports chance and cc cards; loads and saves properly
+- doesn't crash in random places
+- loads and saves in Cap's new format
+- fix probs with the swallowed dialogs
+- don't use defaultcity.conf in openNew(); make board with
+ user's KDE colors! pretty :-) doesn'twork tho, neil will fix
+- use KComboBox now QComboBox
+- maybe some other things?
+
+2001-12-20 (kaper)
+----------
+
+- Moved network stuff to libatlantiknetwork
+
+2001-12-19 (kaper)
+----------
+
+- Better toolbar disable/enable code (API changes in monopd)
+- Bugfixes for m_playerSelf
+- preparations to use KExtendedSocket instead of QSocket
+- using KPushButton instead of QPushButton
+
+2001-12-18 (kaper)
+----------
+
+- moved Trade to libatlantic
+- libatlantic now includes AtlanticCore wrapper
+
+2001-12-17 (kaper)
+----------
+
+- moved object management to Network class
+- moved Estate and Player to libatlantic
+
+2001-12-16 (kaper)
+----------
+
+- monopd no longer 'includes' estates in trades, but has a proper
+ targetplayer for them. added support for this API update, as well as the
+ update regarding money trades
+
+2001-12-14 (kaper)
+----------
+
+- better looking portfolios
+- support for displaying game types in game list
+- ability to choose between city or atlantic gametype
+- GUI to create a trade
+
+2001-11-29 (kaper)
+----------
+
+- Portfolios are _truly_ dynamic now. :-)
+
+2001-11-27 (kaper)
+----------
+
+- Set version to 0.1.2 CVS.
+
+2001-11-27 (kaper) (0.1.1 release)
+----------
+
+- PortfolioViews and PortfolioEstates work again!
+- Tagged 0.1.1 release.
+
+2001-11-23 (kaper)
+----------
+
+- Trading skeleton
+- Better implementation of connection between Player and PortfolioView
+- Various code cleanups
+
+2001-11-21 (kaper)
+----------
+
+- Very basic skeleton for atlanticd (monopd-compatible server)
+
+2001-11-15 (kaper)
+----------
+
+- Even more dynamic thinking: estateview actions now completely depend on
+ server data instead of own checks.
+
+2001-11-14 (kaper)
+----------
+
+- Tokens are correctly positioned at startup and token animation is working
+ again.
+- Chance/community cards are displayed in board center.
+
+2001-11-12 (kaper)
+----------
+
+- EstateViews have correct orientation again.
+- Fixed weird Quartz behavior on large resolutions.
+
+2001-11-11 (kaper)
+----------
+
+- First changes to replace KMessageBox with in-window widget.
+- Starting games is possible again.
+- Connected Estate::changed to EstateView::estateChanged.
+- Added informational message at game startup regarding current Atlantik
+ state (buggy, at least).
+- No longer using fixed geometry.
+- Dynamic (server guided) colour support for estates.
+- Board configuration settings update properly again.
+- Starting Player / Token relationship as we did for Estate / EstateView
+- Tokens move again (animation not in operation yet).
+- Right Mouse Button actions on estates are properly working again.
+
+2001-11-05 (kaper)
+----------
+
+- SelectGame and SelectConfiguration KWizard replacement widgets done.
+- Better icon loading.
+- Better error checking when connecting to a server.
+
+2001-10-19 (kaper)
+----------
+
+- Rewriting new game wizard into regular widgets, SelectServer done.
+- Internal changes.
+
+2001-10-10 (kaper)
+----------
+
+- Estates are created dynamically now!
+- Lots of internal changes regarding player and estateupdates.
+- monopd API change: mortgages are now a toggle.
+
+2001-10-09 (kaper)
+----------
+
+- Portfolioviews are now generated dynamically. The Atlantik class manages
+ the creation and updates of the content are done by the (new) Player
+ class. Atlantik does act as intermediate here, though, eventually being
+ responsible for both player and widget management.
+- Player objects/views are only created when playerupdate contains init=1
+- Estate class created, simplified grid layout code for board.
+- Temporarily removed gameboard spacer code.
+
+2001-10-05 (kaper)
+----------
+
+- Qt3 updates.
+- Small monopd API updates.
+
+2001-09-04 (kaper)
+----------
+
+- Been a while since the last update, due to the renaming to Atlantik (now
+ mostly taken care of, thus this entry), new game concept (in progress) and
+ my vacation to San Francisco (unfortunately no longer in progress).
+
+2001-08-06 (kaper)
+----------
+
+- Monopigator works! :-)
+
+2001-07-30 (kaper)
+----------
+
+- Estateupdate visual update fixes.
+- Using can_be_mortgaged and can_be_unmortgaged attributes of monopd's
+ estateupdate.
+- New app icons by Bart Szyszka :-)
+- Token confirmation disabled for jumpToken when resizing gameboard or after
+ directmove instrution from server.
+
+2001-07-19 (kaper)
+----------
+
+- Network interface for trades completed, all commands and signals are in
+ place.
+
+2001-07-17 (kaper)
+----------
+
+- Encapsulated actual monopd API commands in gameNetwork
+- Extended gameNetwork to support trading API commands
+- RMB actions on estates only available when owned by player respresented by
+ this client
+
+2001-07-16 (kaper)
+----------
+
+- Small bugfix connecting standard roll action to correct slot.
+- Code documentation! (at least for the KMonop class)
+- Quartz effects! (configurable)
+
+2001-07-13 (neil)
+----------
+
+- UI: make the SelectGame widgets respond as the user may expect them to
+
+2001-07-01 (kaper)
+----------
+
+- Using KStdGameAction more and more (requires kdenonbeta version for roll
+ action)
+- Updated to be compatible with recent monopd API changes
+
+2001-06-29 (kaper)
+----------
+
+- Bugfix: when owner=-1 in estateupdate, KMonop now clears the
+ portfolio/board estateviews.
+- Added icon for Go.
+- New config option to highlite unowned properties.
+- Seperated server messages from chat.
+
+2001-06-27 (kaper)
+----------
+
+- Updated TODO (some wishlist items, changed version roadmap)
+- Added a lot of i18n strings!
+
+2001-06-26 (kaper)
+----------
+
+- New config option: mortgaged properties can be grayed out on the gameboard
+- Slightly increased size of portfolio estates
+- Added RMB popup to estates with mortgage/unmortgage and build/sell house
+ actions
+- Added luxury tax and community chest icons.
+
+2001-06-24 (kaper)
+----------
+
+- Server port no longer hardcoded, added extra default server (running
+ monopd CVS).
+- Game board visualization of houses and hotels!
+
+2001-06-21 (kaper)
+----------
+
+- Network code parses <estateupdate> attribs houses and mortgaged.
+
+2001-06-19 (kaper)
+----------
+
+- Added "end turn" button.
+- Added "pay to leave jail" button.
+- Added playername to config dialog.
+- Updated parsing of <updateplayerlist> changes in monopd.
+
+2001-06-17 (kaper)
+----------
+
+- Upgraded version to pre-0.2.0
+
+2001-06-17 (kaper) (0.1.0 release)
+----------
+
+- Happy birthday Katy. Love, Rob.
+- Integrated recent monopd updates.
+- Some internal code changes.
+- Added support for <updategamelist type="edit">
+- Added support for <updateplayerlist> which replaced <playerlist>
+- Tagged 0.1.0 release
+
+2001-06-10
+----------
+
+- Portfolioestate/board recognize utilities as ownable estates.
+- Prepared utilities for icons.
+
+2001-06-09
+----------
+
+- Configuration works!
+- Location confirmation upon jumpToken.
+- Unowned indication also for railroads.
+
+2001-06-05
+----------
+
+- More PlayerUpdate* changes.
+
+2001-06-05
+----------
+
+- Added parsing of <msg type="chat"> message which is new in monopd.
+ Chatting can thus be done through the console (lineedit field) now.
+- Some changes to configure dialog, none that influence behavior though.
+- Got tired of passing netw through all classes, it's pretty general anyway
+ so I made it a general variable.
+- PlayerUpdate* changes (movetoken was removed from monopd API)
+
+2001-06-01
+----------
+
+- Added parsing of <movetoken> command which is new in monopd
+- Sending .t# command to monopd which is now required during token movement
+
+2001-05-30
+----------
+
+- Token is now a nice icon (not yet transparent though, unfortunately I
+ couldn't get that to work right)
+
+2001-05-28
+----------
+
+- Added board icons for train and chance estates
+- Token which has turn is raised to make sure it's on top
+
+2001-05-27
+----------
+
+- Moved some of the XML parsing code back to GameNetwork::processNode
+- Changed version (back.. ssht!) to pre-0.0.2
+- Internal improvements to network/newgamewizard code (more accurate slots
+ and button validation)
+
+2001-05-27 (0.0.1 release)
+----------
+
+- Visual feedback showing who's turn it is
+- Roll/buy buttons only enabled during turn
+- Tagged 0.0.1 release
+
+2001-05-20
+----------
+
+- Small cosmetic changes.
+- New application icons, icons installdir changed.
+- Configure dialog (looks nice, doesn't load/save yet)
+
+2001-05-16
+----------
+
+- Message view autoscrolls.
+- Small (cosmetic) portfolioview updates.
+- Visual display on board showing which properties are still for sale
+
+2001-05-15
+----------
+
+- New game dialog improvements (select game page checks network status and
+ gamelist availability
+- Tokens are actually moving over the board! (instead of jumping)
+
+2001-05-08
+----------
+
+- Portfolios built upon "playerupdate" message instead of final playerlist,
+ since we'll get plenty more updates anyway.
+- Token placed on location hinted by playerupdate.
+- Input box at bottom left corner can be used to send messages to the server
+ to compensate for any commands not yet implemented. Such as .n to set your
+ name and .r to roll.
+- Cash and estates in portfolio get updated after purchase/rent.
+
+2001-05-07
+----------
+
+- Wizard notifies game server we're starting the game upon finish. Bugfix in
+ KMonop::slotStartNewGame which checks whether wizard still exists before
+ trying to hide it.
+- Portfolio overviews are built upon game start, requires monopd which sends
+ final attribute along with playerlist.
+- Framework for token class.
+- Informational messages from server are shown in output textbox.
+- Only sending start game command when wizard is finished, not when it is
+ cancelled.
+
+2001-05-03
+----------
+
+- Various code cleanups, keeping things neat.
+- Playerlist and gamelist are automatically sent by server, manual request
+ no longer required.
+
+2001-05-02
+----------
+
+- Playerlist is fetched from server.
+- Playerlist is interpreted and updated when someone enters.
+- Option to finish setup and launch game, closes all wizards.
+- Network object moved to KMonop, where it belongs. Wizard and its pages use
+ pointers.
+
+2001-04-30
+----------
+
+- NewGameDialog is now a wizard. A connection to the server is made and a
+ list of available games to join fetched, using Qt's XML parsing
+ capabilities.
+
+2001-04-27
+----------
+
+- Turned NewGameDialog into modal dialog.
+
+2001-04-26
+----------
+
+- Initial ChangeLog entry.
diff --git a/atlantik/INSTALL b/atlantik/INSTALL
new file mode 100644
index 00000000..34523708
--- /dev/null
+++ b/atlantik/INSTALL
@@ -0,0 +1,33 @@
+Contents
+--------
+
+ 1. Compiling the CVS version
+ 2. Compiling a release tarball
+ 3. Installing a finished build
+ 4. Starting the application
+
+1. Compiling the CVS version
+----------------------------
+
+cd kdegames && make -f Makefile.cvs && ./configure && cd atlantik && make
+
+2. Compiling a release tarball
+------------------------------
+
+cd atlantik-x.y.z && ./configure && make
+
+3. Installing a finished build
+------------------------------
+
+As root;
+
+make install
+
+4. Starting the application
+---------------------------
+
+Click on K->Games->Board->Atlantik or run atlantik from konsole or minicli.
+
+Please note that Atlantik is only a client! You will need to connect to a
+monopd server on the Internet or run one locally! See the README file for
+more details on the Atlantik/monopd client/server concept.
diff --git a/atlantik/Makefile.am b/atlantik/Makefile.am
new file mode 100644
index 00000000..d4389577
--- /dev/null
+++ b/atlantik/Makefile.am
@@ -0,0 +1,13 @@
+SUBDIRS = libatlantic libatlantikclient libatlantikui client \
+ kio_atlantik pics themes
+
+EXTRA_DIST = atlantik.desktop
+
+xdg_apps_DATA = atlantik.desktop
+
+rcdir = $(kde_datadir)/atlantik
+rc_DATA = atlantikui.rc eventsrc
+
+messages: rc.cpp
+ $(XGETTEXT) `find . -name '*.cpp'` -o $(podir)/atlantik.pot
+
diff --git a/atlantik/README b/atlantik/README
new file mode 100644
index 00000000..c51d2859
--- /dev/null
+++ b/atlantik/README
@@ -0,0 +1,94 @@
+Contents
+--------
+
+1. Introduction
+2. Download
+3. Mailinglists
+4. Roadmap
+5. Designer
+6. Legal issues
+
+1. Introduction
+---------------
+
+Atlantik is a KDE client for playing Monopoly-like games on the monopd
+network.
+
+Purpose of the Atlantic board game is to acquire land in major cities in
+North America and Europe while being a transatlantic traveller. One of the
+game modes plays like the popular real estate board game based on Atlantic
+City street names.
+
+Atlantik was previously known as KMonop and might still be referred to as
+such in some documentation.
+
+2. Download
+-----------
+
+Atlantik can be downloaded from
+
+http://unixcode.org/atlantik/
+
+and monopd can be downloaded from
+
+http://unixcode.org/monopd/
+
+However, the latest versions of both projects are found in CVS.
+
+Atlantik is located in the CVS repository of the KDE project in the module
+kdegames. See http://www.kde.org/anoncvs.html for instructions how to
+download KDE modules from CVS. Atlantik is included in the kdegames package
+since the KDE 3.1 release.
+
+For more information on monopd CVS see the monopd pages on
+http://sourceforge.net/projects/monopd/
+
+Both monopd and Atlantik are in heavy development and it is important to match
+versions when connecting to a game server. One can choose a suitable server
+through the Monopigator interface.
+
+3. Mailinglists
+--------------=
+
+There are mailinglists available for discussion of Atlantik development. The
+atlantik-devel list is for general discussion and development of the
+codebase, the atlantik-cvs list has all the CVS commits in it and the
+atlantik-artists list is for the development of GFX/SFX for Atlantik.
+
+See http://mail.kde.org/mailman/listinfo/atlantik-devel
+See http://mail.kde.org/mailman/listinfo/atlantik-cvs
+and http://mail.kde.org/mailman/listinfo/atlantik-artists
+
+on information on subscribing, posting and list archives.
+
+There is a seperate mailinglist for monopd related discussion:
+
+To subscribe, send e-mail to: [email protected]
+To post, send e-mail to: [email protected]
+
+4. Roadmap
+----------
+
+The TODO file gives a nice approximation of desired functionality and
+priorities. It can be used as roadmap or checklist.
+
+5. Designer
+-----------
+
+Atlantik Designer is a game board designer that will create game config
+files for monopd. You can find it in KDE CVS, module kdeaddons.
+
+6. Legal issues
+---------------
+
+Many people have expressed their concerns about possible copyrights,
+trademarks and patents applicable to Monopoly� and the possible implications
+for Atlantik (and monopd) development and distribution.
+
+I believe that Atlantik and monopd are completely clear of violating any
+copyrights, trademarks or patents and that there are no legal issues that
+might affect development or distibution of either application.
+
+For more information, please read
+
+http://unixcode.org/atlantik/legal.html
diff --git a/atlantik/README.KDE-3.0 b/atlantik/README.KDE-3.0
new file mode 100644
index 00000000..c941aaa9
--- /dev/null
+++ b/atlantik/README.KDE-3.0
@@ -0,0 +1,7 @@
+Atlantik uses KExtendedSocket to connect to monopd servers. Due to some bugs
+in KBufferedIO and KExtendedSocket in kdelibs, you might experience
+unexplained crashes when using Atlantik with KDE 3.0, 3.0.1 or 3.0.2.
+
+It is recommended to run Atlantik with at least KDE 3.0.3 or 3.1 Beta1, or a
+KDE CVS checkout of the HEAD branch recent enough to contain revision 1.6 of
+kdelibs/kdecore/kbufferedio.cpp and revision 1.39 of kextsock.cpp.
diff --git a/atlantik/README.packaging b/atlantik/README.packaging
new file mode 100644
index 00000000..90608a7c
--- /dev/null
+++ b/atlantik/README.packaging
@@ -0,0 +1,25 @@
+Notes for packaging stand-alone releases that will work with all of KDE 3.x:
+
+kdegames/configure.in.in
+------------------------
+
+#MIN_CONFIG(3.0)
+
+doc/
+----
+
+Remove da/ and "da" SUBDIRS entry from Makefile.in, it has a non-backward
+compatible entity.
+
+Ensure
+
+<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.1.2-Based Variant V1.0//EN" "dtd/kdex.dtd" [
+
+as type so older KDE versions will work.
+
+Makefile.am
+-----------
+
+-xdg_apps_DATA = atlantik.desktop
++appsdir = $(kde_appsdir)/Games/Board
++apps_DATA = atlantik.desktop
diff --git a/atlantik/TODO b/atlantik/TODO
new file mode 100644
index 00000000..42160d39
--- /dev/null
+++ b/atlantik/TODO
@@ -0,0 +1,48 @@
+- not implemented
+^ in progress
+v implemented
+
+monopd API changes (features)
+------------------
+
+- API: allow for reconnect with .R
+- API: cardupdate message to inform clients of text on cards they own, plus
+ owner= attribute to replace playerupdate's outofjailcards=
+- API: new command .Tc to add cards to trade
+- API: tradecard message in tradeupdate
+
+Bugfixes
+--------
+
+- Update messages views after resize.
+- all player/core dependencies in Board should only be there in Mode::Play
+- don't display trade results over auction, but stack it behind it in the queue
+- "retrieving server list" stats message is not signalled on auto-load
+
+For 0.6.0
+---------
+
+- use kde preferences for timestamp format (12/24h, etc)
+- make build/unmortgage protection configurable
+- use gameupdate for game list in SelectGame
+- .D command
+- cards in portfolio
+- support for trading cards
+- Support .gd game description.
+- support .es (sell estate), depends on game::allowestatesales
+
+For 0.7.0
+---------
+
+- invite button
+ - kaddressbook hooks
+ - e-mail invites
+ - IM invites
+- multiplayer support (multiple local players)
+
+For 1.0.0
+---------
+
+- header documentation
+- visualization of owners on board itself
+- themes (Star Trek/Wars, Kiki Dunst, Simpsons, etc)
diff --git a/atlantik/atlanticd/Makefile.am b/atlantik/atlanticd/Makefile.am
new file mode 100644
index 00000000..65e3475a
--- /dev/null
+++ b/atlantik/atlanticd/Makefile.am
@@ -0,0 +1,10 @@
+KDE_OPTIONS = qtonly
+
+bin_PROGRAMS = atlanticd
+
+INCLUDES = -I$(top_srcdir)/atlantik/libatlantic $(QT_INCLUDES)
+LDADD = ../libatlantic/libatlantic.la
+
+atlanticd_SOURCES = atlanticclient.cpp atlanticdaemon.cpp main.cpp serversocket.cpp
+
+METASOURCES = AUTO
diff --git a/atlantik/atlanticd/README b/atlantik/atlanticd/README
new file mode 100644
index 00000000..a0bf03b1
--- /dev/null
+++ b/atlantik/atlanticd/README
@@ -0,0 +1,6 @@
+The purpose of atlanticd is to provide a monopd-compatible server, for
+inclusion with the Atlantik client.
+
+Eventually atlanticd will be full-featured and a capable monopd replacement,
+but at this very moment it's still a prototype and not useful for actual
+games.
diff --git a/atlantik/atlanticd/TODO b/atlantik/atlanticd/TODO
new file mode 100644
index 00000000..fb121b4e
--- /dev/null
+++ b/atlantik/atlanticd/TODO
@@ -0,0 +1,11 @@
+This is a very basic TODO, only aimed at the most urgent goals and
+requirements. A complete reference would be the existing functionality of
+monopd.
+
+v create base class, AtlanticDaemon
+ v add monopigator method and timer
+ v create serversocket here
+ - let serversocket signal and atlanticd create client object
+ - create game object
+ - send list of games upon new connect
+
diff --git a/atlantik/atlanticd/atlanticclient.cpp b/atlantik/atlanticd/atlanticclient.cpp
new file mode 100644
index 00000000..0445165d
--- /dev/null
+++ b/atlantik/atlanticd/atlanticclient.cpp
@@ -0,0 +1,49 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qtextstream.h>
+#include <qtimer.h>
+
+#include "atlanticclient.h"
+#include "atlanticclient.moc"
+
+AtlanticClient::AtlanticClient(QObject *parent, const char *name) : QSocket(parent, name)
+{
+ connect(this, SIGNAL(readyRead()), this, SLOT(readData()));
+}
+
+void AtlanticClient::sendData(const QString &data)
+{
+ writeBlock(data.latin1(), data.length());
+}
+
+void AtlanticClient::readData()
+{
+ if (canReadLine())
+ {
+ emit clientInput(this, readLine());
+
+ // There might be more data
+ QTimer::singleShot(0, this, SLOT(readData()));
+ }
+ else
+ {
+ // Maximum message size. Messages won't get bigger than 32k anyway, so
+ // if we didn't receive a newline by now, we probably won't anyway.
+ if (bytesAvailable() > (1024 * 32))
+ flush();
+ }
+}
diff --git a/atlantik/atlanticd/atlanticclient.h b/atlantik/atlanticd/atlanticclient.h
new file mode 100644
index 00000000..7b47b0f3
--- /dev/null
+++ b/atlantik/atlanticd/atlanticclient.h
@@ -0,0 +1,36 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef CLIENT_H
+#define CLIENT_H
+
+#include <qsocket.h>
+
+class AtlanticClient : public QSocket
+{
+Q_OBJECT
+
+public:
+ AtlanticClient(QObject *parent = 0, const char *name = 0);
+ void sendData(const QString &data);
+
+private slots:
+ void readData();
+
+signals:
+ void clientInput(AtlanticClient *client, const QString &data);
+};
+#endif
diff --git a/atlantik/atlanticd/atlanticdaemon.cpp b/atlantik/atlanticd/atlanticdaemon.cpp
new file mode 100644
index 00000000..3fb80cf0
--- /dev/null
+++ b/atlantik/atlanticd/atlanticdaemon.cpp
@@ -0,0 +1,72 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qtimer.h>
+#include <qsocket.h>
+#include <qstring.h>
+
+#include <atlantic_core.h>
+
+#include "atlanticclient.h"
+#include "atlanticdaemon.h"
+#include "atlanticdaemon.moc"
+#include "serversocket.h"
+
+AtlanticDaemon::AtlanticDaemon()
+{
+ m_serverSocket = new ServerSocket(1234, 100);
+ connect(m_serverSocket, SIGNAL(newClient(AtlanticClient *)), this, SLOT(newClient(AtlanticClient *)));
+
+ m_atlanticCore = new AtlanticCore(this, "atlanticCore");
+
+ // Create socket for Monopigator
+ m_monopigatorSocket = new QSocket();
+ connect(m_monopigatorSocket, SIGNAL(connected()), this, SLOT(monopigatorConnected()));
+
+ // Register server
+ monopigatorRegister();
+}
+
+AtlanticDaemon::~AtlanticDaemon()
+{
+ delete m_monopigatorSocket;
+}
+
+void AtlanticDaemon::monopigatorRegister()
+{
+ m_monopigatorSocket->connectToHost("gator.monopd.net", 80);
+}
+
+void AtlanticDaemon::monopigatorConnected()
+{
+ QString get = "GET /register.php?host=capsi.com&port=1234&version=atlanticd-prototype HTTP/1.1\nHost: gator.monopd.net\n\n";
+ m_monopigatorSocket->writeBlock(get.latin1(), get.length());
+ m_monopigatorSocket->close();
+
+ // Monopigator clears old entries, so keep registering every 180s
+ QTimer::singleShot(180000, this, SLOT(monopigatorRegister()));
+}
+
+void AtlanticDaemon::newClient(AtlanticClient *client)
+{
+ m_clients.append(client);
+
+ connect(client, SIGNAL(clientInput(AtlanticClient *, const QString &)), this, SLOT(clientInput(AtlanticClient *, const QString &)));
+}
+
+void AtlanticDaemon::clientInput(AtlanticClient *client, const QString &data)
+{
+}
diff --git a/atlantik/atlanticd/atlanticdaemon.h b/atlantik/atlanticd/atlanticdaemon.h
new file mode 100644
index 00000000..729a960e
--- /dev/null
+++ b/atlantik/atlanticd/atlanticdaemon.h
@@ -0,0 +1,48 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIC_ATLANTICDAEMON_H
+#define ATLANTIC_ATLANTICDAEMON_H
+
+#include <qptrlist.h>
+
+class QSocket;
+
+class AtlanticCore;
+class AtlanticClient;
+class ServerSocket;
+
+class AtlanticDaemon : public QObject
+{
+Q_OBJECT
+
+public:
+ AtlanticDaemon();
+ ~AtlanticDaemon();
+private slots:
+ void monopigatorRegister();
+ void monopigatorConnected();
+ void newClient(AtlanticClient *client);
+ void clientInput(AtlanticClient *client, const QString &data);
+
+private:
+ QSocket *m_monopigatorSocket;
+ ServerSocket *m_serverSocket;
+ AtlanticCore *m_atlanticCore;
+ QPtrList<AtlanticClient> m_clients;
+};
+
+#endif
diff --git a/atlantik/atlanticd/main.cpp b/atlantik/atlanticd/main.cpp
new file mode 100644
index 00000000..235dcd00
--- /dev/null
+++ b/atlantik/atlanticd/main.cpp
@@ -0,0 +1,27 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qapplication.h>
+
+#include "atlanticdaemon.h"
+
+int main(int argc, char *argv[])
+{
+ new AtlanticDaemon();
+
+ QApplication qapplication(argc, argv);
+ qapplication.exec();
+}
diff --git a/atlantik/atlanticd/serversocket.cpp b/atlantik/atlanticd/serversocket.cpp
new file mode 100644
index 00000000..2056a754
--- /dev/null
+++ b/atlantik/atlanticd/serversocket.cpp
@@ -0,0 +1,32 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "atlanticclient.h"
+#include "serversocket.h"
+
+ServerSocket::ServerSocket(int port, int backlog) : QServerSocket(port, backlog)
+{
+}
+
+void ServerSocket::newConnection(int socket)
+{
+ AtlanticClient *client = new AtlanticClient(this, "socket");
+ client->setSocket(socket);
+
+ emit newClient(client);
+}
+
+#include "serversocket.moc"
diff --git a/atlantik/atlanticd/serversocket.h b/atlantik/atlanticd/serversocket.h
new file mode 100644
index 00000000..fce347e9
--- /dev/null
+++ b/atlantik/atlanticd/serversocket.h
@@ -0,0 +1,35 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef SERVERSOCKET_H
+#define SERVERSOCKET_H
+
+#include <qserversocket.h>
+
+class AtlanticClient;
+
+class ServerSocket : public QServerSocket
+{
+Q_OBJECT
+
+public:
+ ServerSocket(int port, int backlog);
+ void newConnection(int socket);
+
+signals:
+ void newClient(AtlanticClient *client);
+};
+#endif
diff --git a/atlantik/atlantik.desktop b/atlantik/atlantik.desktop
new file mode 100644
index 00000000..d5191956
--- /dev/null
+++ b/atlantik/atlantik.desktop
@@ -0,0 +1,84 @@
+[Desktop Entry]
+Exec=atlantik -caption "%c" %i %m
+Name=Atlantik
+Name[ar]=لعبة الرقعة (Atlantik)
+Name[be]=Атлантыка
+Name[bn]=আটলান্টিক
+Name[eo]=Atlantiko
+Name[fi]=Monopoli
+Name[hi]=अटलांटिक
+Name[lv]=Atlantija
+Name[ne]=एटलान्टिक
+Name[pa]=ਐਟਲਾਂਟਿਕ
+Name[ta]=அட்லான்டிக்
+Name[tg]=Атлантик
+Name[th]=แอตแลนติค
+Name[wa]=Atlantike
+Name[zh_TW]=Atlantik 大富翁
+Name[zu]=I-Atlantik
+GenericName=Monopoly®-like Board Games
+GenericName[ar]=ألعاب الرقعة الشبيهة بمونوبولي
+GenericName[be]=Настольная гульня тыпу Манаполія
+GenericName[bg]=Монополи®
+GenericName[bn]=মনোপলি®-জাতীয় ছকভিত্তিক খেলা
+GenericName[br]=Ur c'hoari a seurt gant Monopoly®
+GenericName[bs]=Igre nalik na Monopol®
+GenericName[ca]=Jocs de taula semblants al Monopoly®
+GenericName[cs]=Deskové hry podobné Monopoly®
+GenericName[cy]=Gêmau Bwrdd tebyg i Monopoly®
+GenericName[da]=Matador®-lignende brætspil
+GenericName[de]=Monopoly®-ähnliche Brettspiele
+GenericName[el]=Επιτραπέζια παιχνίδια παρόμοια με το Monopoly®
+GenericName[eo]=Monopoly-similaj bretludoj
+GenericName[es]=Juegos de tablero estilo Monopoly®
+GenericName[et]=Monopoli stiilis mängud
+GenericName[eu]=Monopoly® bezalako mahai jokuak
+GenericName[fa]=بازیهای شبیه تک قطبی تخته
+GenericName[fi]=Monopoli®-tyyliset lautapelit
+GenericName[fr]=Jeux de plateau dans le style du Monopoly®
+GenericName[he]=משחקי לוח נוסח Monopoly®
+GenericName[hi]=मोनोपॉली-®-जैसे बिसात के खेल
+GenericName[hr]=Igre poput Monopola®
+GenericName[hu]=Monopoly-szerű játék
+GenericName[is]=Monopoly®- Borðleikir
+GenericName[it]=Gioco da tavolo simile a Monopoly®
+GenericName[ja]=モノポリーのようなボードゲーム
+GenericName[km]=ល្បែង​ក្ដារ​ដូច Monopoly®
+GenericName[lt]=Monopolio tipo stalo žaidimas
+GenericName[lv]=Monopoly® līdzīga spēle
+GenericName[mk]=Игри на табла во стилот на Монопол®
+GenericName[nb]=Monopol-aktige brettspill
+GenericName[nds]=Monopoly-liek Spelen
+GenericName[ne]=एकाधिकार® जस्तो बोर्ड खेल
+GenericName[nl]=Monopoly®-achtige bordspellen
+GenericName[nn]=Monopol®-liknande brettspel
+GenericName[pa]=Monopoly®-ਵਰਗੀ ਬੋਰਡ ਖੇਡ
+GenericName[pl]=Gra planszowa podobna do Monopoly®
+GenericName[pt]=Jogo de Tabuleiro tipo Monopoly®
+GenericName[pt_BR]=Jogo parecido com Banco Imobiliário®
+GenericName[ro]=Un joc de tip Monopoly®
+GenericName[ru]=Атлантик
+GenericName[se]=Monopol®-lágan duolbbášspeallu
+GenericName[sk]=Hry typu Monopoly®
+GenericName[sl]=Ploščadna igra, podobna Monopoliju®
+GenericName[sr]=Игре на табли налик на Монопол
+GenericName[sr@Latn]=Igre na tabli nalik na Monopol
+GenericName[sv]=Monopol®-liknande brädspel
+GenericName[ta]=Monopoly போல போர்ட் விளையாட்டுகள்
+GenericName[tg]=Бозии Рӯимизӣ ба монанди Монополия®
+GenericName[tr]=Monopoly®-benzeri tahta oyunları
+GenericName[uk]=Ігри на дошці схожі на гру Монополія®
+GenericName[uz]=Monopoly® oʻyiniga oʻxshagan stol oʻyini
+GenericName[uz@cyrillic]=Monopoly® ўйинига ўхшаган стол ўйини
+GenericName[ven]=Mutambo wa kha Bodo unanga Monopoly®
+GenericName[wa]=Djeus di platea djinre monopoly
+GenericName[zh_CN]=类似 Monopoly® 的棋类游戏
+GenericName[zh_TW]=類似Monopoly®大富翁棋盤遊戲
+GenericName[zu]=Imidlalo efana ne-Monopoly yebhodi
+Type=Application
+DocPath=atlantik/index.html
+Terminal=false
+Icon=atlantik
+X-KDE-StartupNotify=true
+X-DCOP-ServiceType=Multi
+Categories=Qt;KDE;Game;BoardGame;
diff --git a/atlantik/atlantikui.rc b/atlantik/atlantikui.rc
new file mode 100644
index 00000000..1f37d2f9
--- /dev/null
+++ b/atlantik/atlantikui.rc
@@ -0,0 +1,24 @@
+<!DOCTYPE kpartgui>
+<kpartgui name="atlantik" version="2">
+<MenuBar>
+ <Menu name="game"><text>&amp;Game</text>
+ <Action name="showeventlog"/>
+ </Menu>
+ <Menu name="move"><text>&amp;Move</text>
+ <Action name="move_roll"/>
+ <Action name="buy_estate"/>
+ <Action name="auction"/>
+ <Action name="move_endturn"/>
+ <Action name="move_jailcard"/>
+ <Action name="move_jailpay"/>
+ <Action name="move_jailroll"/>
+ </Menu>
+</MenuBar>
+<ToolBar name="moveToolBar">
+ <Action name="move_roll"/>
+ <Action name="buy_estate"/>
+ <Action name="auction"/>
+ <Action name="move_endturn"/>
+ <Action name="move_jailpay"/>
+</ToolBar>
+</kpartgui>
diff --git a/atlantik/client/Makefile.am b/atlantik/client/Makefile.am
new file mode 100644
index 00000000..25eb24e1
--- /dev/null
+++ b/atlantik/client/Makefile.am
@@ -0,0 +1,11 @@
+bin_PROGRAMS = atlantik
+INCLUDES = -I$(top_srcdir)/libkdegames -I$(srcdir)/../libatlantic -I$(srcdir)/../libatlantikclient -I$(srcdir)/../libatlantikui $(all_includes)
+atlantik_LDFLAGS = $(all_libraries) $(KDE_RPATH)
+atlantik_LDADD = ../libatlantikui/libatlantikui.la ../libatlantikclient/libatlantikclient.la $(LIB_KDEGAMES) $(LIB_KIO)
+atlantik_DEPENDENCIES = $(LIB_KDEGAMES_DEP)
+
+atlantik_SOURCES = atlantik.cpp configdlg.cpp event.cpp eventlogwidget.cpp \
+ main.cpp monopigator.cpp selectconfiguration_widget.cpp \
+ selectgame_widget.cpp selectserver_widget.cpp
+
+METASOURCES = AUTO
diff --git a/atlantik/client/atlantik.cpp b/atlantik/client/atlantik.cpp
new file mode 100644
index 00000000..56bae64b
--- /dev/null
+++ b/atlantik/client/atlantik.cpp
@@ -0,0 +1,853 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <errno.h>
+
+#include <qcolor.h>
+#include <qdatetime.h>
+#include <qlineedit.h>
+#include <qscrollview.h>
+#include <qpopupmenu.h>
+
+#include <kaboutapplication.h>
+#include <kaction.h>
+#include <kapplication.h>
+#include <kcmdlineargs.h>
+#include <kconfig.h>
+#include <klocale.h>
+#include <kmessagebox.h>
+#include <knotifyclient.h>
+#include <knotifydialog.h>
+#include <kstatusbar.h>
+#include <kstdgameaction.h>
+#include <kstdaction.h>
+#include <ktoolbar.h>
+
+#include <kdeversion.h>
+#undef KDE_3_2_FEATURES
+#if defined(KDE_MAKE_VERSION)
+#if KDE_VERSION >= KDE_MAKE_VERSION(3,2,0)
+ #define KDE_3_2_FEATURES
+#endif
+#endif
+
+#include <kdebug.h>
+
+#include <atlantic_core.h>
+#include <auction.h>
+#include <estate.h>
+#include <player.h>
+#include <trade.h>
+#include "atlantik.moc"
+
+#include <atlantik_network.h>
+
+#include <board.h>
+#include <trade_widget.h>
+
+#include "eventlogwidget.h"
+#include "main.h"
+#include "selectserver_widget.h"
+#include "selectgame_widget.h"
+#include "selectconfiguration_widget.h"
+
+LogTextEdit::LogTextEdit( QWidget *parent, const char *name ) : QTextEdit( parent, name )
+{
+#ifdef KDE_3_2_FEATURES
+ m_clear = KStdAction::clear( this, SLOT( clear() ), 0 );
+#else
+ m_clear = new KAction( i18n("Clear"), "clear", NULL, this, SLOT( clear() ), static_cast<KActionCollection *>(0), "clear" );
+#endif
+ m_selectAll = KStdAction::selectAll( this, SLOT( selectAll() ), 0 );
+ m_copy = KStdAction::copy( this, SLOT( copy() ), 0 );
+}
+
+LogTextEdit::~LogTextEdit()
+{
+ delete m_clear;
+ delete m_selectAll;
+ delete m_copy;
+}
+
+QPopupMenu *LogTextEdit::createPopupMenu( const QPoint & )
+{
+ QPopupMenu *rmbMenu = new QPopupMenu( this );
+ m_clear->plug( rmbMenu );
+ rmbMenu->insertSeparator();
+ m_copy->setEnabled( hasSelectedText() );
+ m_copy->plug( rmbMenu );
+ m_selectAll->plug( rmbMenu );
+
+ return rmbMenu;
+}
+
+Atlantik::Atlantik ()
+ : KMainWindow (),
+ m_runningGame( false )
+{
+ // Read application configuration
+ readConfig();
+
+ // Toolbar: Game
+// KStdGameAction::gameNew(this, SLOT(slotNewGame()), actionCollection(), "game_new");
+ m_showEventLog = new KAction(i18n("Show Event &Log")/*, "atlantik_showeventlog"*/, CTRL+Key_L, this, SLOT(showEventLog()), actionCollection(), "showeventlog");
+ KStdGameAction::quit(kapp, SLOT(closeAllWindows()), actionCollection(), "game_quit");
+
+ // Toolbar: Settings
+ KStdAction::preferences(this, SLOT(slotConfigure()), actionCollection());
+ KStdAction::configureNotifications(this, SLOT(configureNotifications()), actionCollection());
+
+ // Initialize pointers to 0L
+ m_configDialog = 0;
+ m_board = 0;
+ m_eventLogWidget = 0;
+ m_selectServer = 0;
+ m_selectGame = 0;
+ m_selectConfiguration = 0;
+ m_atlantikNetwork = 0;
+
+ // Game and network core
+ m_atlanticCore = new AtlanticCore(this, "atlanticCore");
+ connect(m_atlanticCore, SIGNAL(createGUI(Player *)), this, SLOT(newPlayer(Player *)));
+ connect(m_atlanticCore, SIGNAL(removeGUI(Player *)), this, SLOT(removeGUI(Player *)));
+ connect(m_atlanticCore, SIGNAL(createGUI(Trade *)), this, SLOT(newTrade(Trade *)));
+ connect(m_atlanticCore, SIGNAL(removeGUI(Trade *)), this, SLOT(removeGUI(Trade *)));
+
+ initEventLog();
+ initNetworkObject();
+
+ // Menu,toolbar: Move
+ m_roll = KStdGameAction::roll(this, SIGNAL(rollDice()), actionCollection());
+ m_roll->setEnabled(false);
+ m_buyEstate = new KAction(i18n("&Buy"), "atlantik_buy_estate", CTRL+Key_B, this, SIGNAL(buyEstate()), actionCollection(), "buy_estate");
+ m_buyEstate->setEnabled(false);
+ m_auctionEstate = new KAction(i18n("&Auction"), "auction", CTRL+Key_A, this, SIGNAL(auctionEstate()), actionCollection(), "auction");
+ m_auctionEstate->setEnabled(false);
+ m_endTurn = KStdGameAction::endTurn(this, SIGNAL(endTurn()), actionCollection());
+ m_endTurn->setEnabled(false);
+ m_jailCard = new KAction(i18n("Use Card to Leave Jail")/*, "atlantik_move_jail_card"*/, 0, this, SIGNAL(jailCard()), actionCollection(), "move_jailcard");
+ m_jailCard->setEnabled(false);
+ m_jailPay = new KAction(i18n("&Pay to Leave Jail"), "jail_pay", CTRL+Key_P, this, SIGNAL(jailPay()), actionCollection(), "move_jailpay");
+ m_jailPay->setEnabled(false);
+ m_jailRoll = new KAction(i18n("Roll to Leave &Jail")/*, "atlantik_move_jail_roll"*/, CTRL+Key_J, this, SIGNAL(jailRoll()), actionCollection(), "move_jailroll");
+ m_jailRoll->setEnabled(false);
+
+ // Mix code and XML into GUI
+ KMainWindow::createGUI();
+ applyMainWindowSettings( KGlobal::config(), "AtlantikMainWindow" );
+ KMainWindow::statusBar()->insertItem("Atlantik " ATLANTIK_VERSION_STRING, 0);
+ KMainWindow::statusBar()->insertItem(QString::null, 1);
+ connect(statusBar(), SIGNAL(released(int)), this, SLOT(statusBarClick(int)));
+
+ // Main widget, containing all others
+ m_mainWidget = new QWidget(this, "main");
+ m_mainWidget->show();
+ m_mainLayout = new QGridLayout(m_mainWidget, 3, 2);
+ setCentralWidget(m_mainWidget);
+
+ // Vertical view area for portfolios.
+ m_portfolioScroll = new QScrollView(m_mainWidget, "pfScroll");
+ m_mainLayout->addWidget( m_portfolioScroll, 0, 0 );
+ m_portfolioScroll->setHScrollBarMode( QScrollView::AlwaysOff );
+ m_portfolioScroll->setResizePolicy( QScrollView::AutoOneFit );
+ m_portfolioScroll->setFixedHeight( 200 );
+ m_portfolioScroll->hide();
+
+ m_portfolioWidget = new QWidget( m_portfolioScroll->viewport(), "pfWidget" );
+ m_portfolioScroll->addChild( m_portfolioWidget );
+ m_portfolioWidget->show();
+
+ m_portfolioLayout = new QVBoxLayout(m_portfolioWidget);
+ m_portfolioViews.setAutoDelete(true);
+
+ // Nice label
+// m_portfolioLabel = new QLabel(i18n("Players"), m_portfolioWidget, "pfLabel");
+// m_portfolioLayout->addWidget(m_portfolioLabel);
+// m_portfolioLabel->show();
+
+ // Text view for chat and status messages from server.
+ m_serverMsgs = new LogTextEdit(m_mainWidget, "serverMsgs");
+ m_serverMsgs->setTextFormat(QTextEdit::PlainText);
+ m_serverMsgs->setReadOnly(true);
+ m_serverMsgs->setHScrollBarMode(QScrollView::AlwaysOff);
+ m_serverMsgs->setMinimumWidth(200);
+ m_mainLayout->addWidget(m_serverMsgs, 1, 0);
+
+ // LineEdit to enter commands and chat messages.
+ m_input = new QLineEdit(m_mainWidget, "input");
+ m_mainLayout->addWidget(m_input, 2, 0);
+
+ m_serverMsgs->setFocusProxy(m_input);
+
+ connect(m_input, SIGNAL(returnPressed()), this, SLOT(slotSendMsg()));
+
+ // Set stretching where we want it.
+ m_mainLayout->setRowStretch(1, 1); // make m_board+m_serverMsgs stretch vertically, not the rest
+ m_mainLayout->setColStretch(1, 1); // make m_board stretch horizontally, not the rest
+
+ // Check command-line args to see if we need to connect or show Monopigator window
+ KCmdLineArgs *args = KCmdLineArgs::parsedArgs();
+
+ QCString host = args->getOption("host");
+ QCString port = args->getOption("port");
+ if (!host.isNull() && !port.isNull())
+ m_atlantikNetwork->serverConnect(host, port.toInt());
+ else
+ showSelectServer();
+}
+
+void Atlantik::readConfig()
+{
+ // Read configuration settings
+ KConfig *config = kapp->config();
+
+ // General configuration
+ config->setGroup("General");
+ m_config.chatTimestamps = config->readBoolEntry("ChatTimeStamps", false);
+
+ // Personalization configuration
+ config->setGroup("Personalization");
+ m_config.playerName = config->readEntry("PlayerName", "Atlantik");
+ m_config.playerImage = config->readEntry("PlayerImage", "cube.png");
+
+ // Board configuration
+ config->setGroup("Board");
+ m_config.indicateUnowned = config->readBoolEntry("IndicateUnowned", true);
+ m_config.highliteUnowned = config->readBoolEntry("HighliteUnowned", false);
+ m_config.darkenMortgaged = config->readBoolEntry("DarkenMortgaged", true);
+ m_config.animateTokens = config->readBoolEntry("AnimateToken", false);
+ m_config.quartzEffects = config->readBoolEntry("QuartzEffects", true);
+
+ // Meta server configuation
+ config->setGroup("Monopigator");
+ m_config.connectOnStart = config->readBoolEntry("ConnectOnStart", false);
+ m_config.hideDevelopmentServers = config->readBoolEntry("HideDevelopmentServers", true);
+
+ // Portfolio colors
+ config->setGroup("WM");
+ QColor activeDefault(204, 204, 204), inactiveDefault(153, 153, 153);
+ m_config.activeColor = config->readColorEntry("activeBackground", &activeDefault);
+ m_config.inactiveColor = config->readColorEntry("inactiveBlend", &inactiveDefault);
+}
+
+void Atlantik::newPlayer(Player *player)
+{
+ initBoard();
+ m_board->addToken(player);
+ addPortfolioView(player);
+
+ // Player::changed() is not connected until later this method, so
+ // we'd better force an update.
+ playerChanged(player);
+
+ connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ connect(player, SIGNAL(gainedTurn()), this, SLOT(gainedTurn()));
+ connect(player, SIGNAL(changed(Player *)), m_board, SLOT(playerChanged(Player *)));
+
+ KNotifyClient::event(winId(), "newplayer");
+}
+
+void Atlantik::newEstate(Estate *estate)
+{
+ initBoard();
+ m_board->addEstateView(estate, m_config.indicateUnowned, m_config.highliteUnowned, m_config.darkenMortgaged, m_config.quartzEffects);
+}
+
+void Atlantik::newTrade(Trade *trade)
+{
+ TradeDisplay *tradeDisplay = new TradeDisplay(trade, m_atlanticCore, 0, "tradeDisplay");
+ m_tradeGUIMap[trade] = tradeDisplay;
+ tradeDisplay->show();
+}
+
+void Atlantik::newAuction(Auction *auction)
+{
+ initBoard();
+ m_board->addAuctionWidget(auction);
+}
+
+void Atlantik::removeGUI(Player *player)
+{
+ // Find and remove portfolioview
+ PortfolioView *portfolioView = findPortfolioView(player);
+ if (portfolioView)
+ m_portfolioViews.remove(portfolioView);
+
+ if (m_board)
+ m_board->removeToken(player);
+}
+
+void Atlantik::removeGUI(Trade *trade)
+{
+ if (TradeDisplay *tradeDisplay = m_tradeGUIMap[trade])
+ delete tradeDisplay;
+}
+
+void Atlantik::showSelectServer()
+{
+ if (m_selectServer)
+ return;
+
+ m_selectServer = new SelectServer(m_config.connectOnStart, m_config.hideDevelopmentServers, m_mainWidget, "selectServer");
+ m_mainLayout->addMultiCellWidget(m_selectServer, 0, 2, 1, 1);
+ m_selectServer->show();
+
+ if (m_selectGame)
+ {
+ delete m_selectGame;
+ m_selectGame = 0;
+ }
+
+ m_atlanticCore->reset(true);
+ initNetworkObject();
+
+ connect(m_selectServer, SIGNAL(serverConnect(const QString, int)), m_atlantikNetwork, SLOT(serverConnect(const QString, int)));
+ connect(m_selectServer, SIGNAL(msgStatus(const QString &)), this, SLOT(slotMsgStatus(const QString &)));
+
+ m_selectServer->slotRefresh( m_config.connectOnStart );
+}
+
+void Atlantik::showSelectGame()
+{
+ if (m_selectGame)
+ return;
+
+ m_selectGame = new SelectGame(m_atlanticCore, m_mainWidget, "selectGame");
+ m_atlanticCore->emitGames();
+
+ m_mainLayout->addMultiCellWidget(m_selectGame, 0, 2, 1, 1);
+ m_selectGame->show();
+
+ // Reset core and GUI
+ if (m_board)
+ {
+ m_board->hide();
+ m_board->reset();
+// delete m_board;
+// m_board = 0;
+
+ // m_portfolioViews.clear();
+ m_atlanticCore->reset();
+ }
+
+ if (m_selectServer)
+ {
+ delete m_selectServer;
+ m_selectServer = 0;
+ }
+ if (m_selectConfiguration)
+ {
+ delete m_selectConfiguration;
+ m_selectConfiguration = 0;
+ }
+
+ connect(m_selectGame, SIGNAL(joinGame(int)), m_atlantikNetwork, SLOT(joinGame(int)));
+ connect(m_selectGame, SIGNAL(newGame(const QString &)), m_atlantikNetwork, SLOT(newGame(const QString &)));
+ connect(m_selectGame, SIGNAL(leaveServer()), this, SLOT(showSelectServer()));
+ connect(m_selectGame, SIGNAL(msgStatus(const QString &)), this, SLOT(slotMsgStatus(const QString &)));
+}
+
+void Atlantik::showSelectConfiguration()
+{
+ if (m_selectConfiguration)
+ return;
+
+ if (m_selectGame)
+ {
+ delete m_selectGame;
+ m_selectGame = 0;
+ }
+
+ m_selectConfiguration = new SelectConfiguration(m_atlanticCore, m_mainWidget, "selectConfiguration");
+ m_mainLayout->addMultiCellWidget(m_selectConfiguration, 0, 2, 1, 1);
+ m_selectConfiguration->show();
+
+ connect(m_atlanticCore, SIGNAL(createGUI(ConfigOption *)), m_selectConfiguration, SLOT(addConfigOption(ConfigOption *)));
+ connect(m_atlantikNetwork, SIGNAL(gameOption(QString, QString, QString, QString, QString)), m_selectConfiguration, SLOT(gameOption(QString, QString, QString, QString, QString)));
+ connect(m_atlantikNetwork, SIGNAL(gameInit()), m_selectConfiguration, SLOT(initGame()));
+ connect(m_selectConfiguration, SIGNAL(startGame()), m_atlantikNetwork, SLOT(startGame()));
+ connect(m_selectConfiguration, SIGNAL(leaveGame()), m_atlantikNetwork, SLOT(leaveGame()));
+ connect(m_selectConfiguration, SIGNAL(changeOption(int, const QString &)), m_atlantikNetwork, SLOT(changeOption(int, const QString &)));
+ connect(m_selectConfiguration, SIGNAL(buttonCommand(QString)), m_atlantikNetwork, SLOT(writeData(QString)));
+ connect(m_selectConfiguration, SIGNAL(iconSelected(const QString &)), m_atlantikNetwork, SLOT(setImage(const QString &)));
+ connect(m_selectConfiguration, SIGNAL(statusMessage(const QString &)), this, SLOT(slotMsgStatus(const QString &)));
+}
+
+void Atlantik::initBoard()
+{
+ if (m_board)
+ return;
+
+ m_board = new AtlantikBoard(m_atlanticCore, 40, AtlantikBoard::Play, m_mainWidget, "board");
+ m_board->setViewProperties(m_config.indicateUnowned, m_config.highliteUnowned, m_config.darkenMortgaged, m_config.quartzEffects, m_config.animateTokens);
+
+ connect(m_atlantikNetwork, SIGNAL(displayDetails(QString, bool, bool, Estate *)), m_board, SLOT(insertDetails(QString, bool, bool, Estate *)));
+ connect(m_atlantikNetwork, SIGNAL(addCommandButton(QString, QString, bool)), m_board, SLOT(displayButton(QString, QString, bool)));
+ connect(m_atlantikNetwork, SIGNAL(addCloseButton()), m_board, SLOT(addCloseButton()));
+ connect(m_board, SIGNAL(tokenConfirmation(Estate *)), m_atlantikNetwork, SLOT(tokenConfirmation(Estate *)));
+ connect(m_board, SIGNAL(buttonCommand(QString)), m_atlantikNetwork, SLOT(writeData(QString)));
+}
+
+void Atlantik::showBoard()
+{
+ if (m_selectGame)
+ {
+ delete m_selectGame;
+ m_selectGame = 0;
+ }
+
+ if (m_selectConfiguration)
+ {
+ delete m_selectConfiguration;
+ m_selectConfiguration = 0;
+ }
+
+ if (!m_board)
+ initBoard();
+
+ m_runningGame = true;
+
+ m_mainLayout->addMultiCellWidget(m_board, 0, 2, 1, 1);
+ m_board->displayDefault();
+ m_board->show();
+
+ PortfolioView *portfolioView = 0;
+ for (QPtrListIterator<PortfolioView> it(m_portfolioViews); *it; ++it)
+ if ((portfolioView = dynamic_cast<PortfolioView*>(*it)))
+ portfolioView->buildPortfolio();
+}
+
+void Atlantik::freezeBoard()
+{
+ if (!m_board)
+ showBoard();
+
+ m_runningGame = false;
+ // TODO: m_board->freeze();
+}
+
+void Atlantik::slotNetworkConnected()
+{
+}
+
+void Atlantik::slotNetworkError(int errnum)
+{
+ QString errMsg(i18n("Error connecting: "));
+
+ switch (m_atlantikNetwork->status())
+ {
+ case IO_ConnectError:
+ if (errnum == ECONNREFUSED)
+ errMsg.append(i18n("connection refused by host."));
+ else
+ errMsg.append(i18n("could not connect to host."));
+ break;
+
+ case IO_LookupError:
+ errMsg.append(i18n("host not found."));
+ break;
+
+ default:
+ errMsg.append(i18n("unknown error."));
+ }
+
+ serverMsgsAppend(errMsg);
+
+ // Re-init network object
+ initNetworkObject();
+}
+
+void Atlantik::networkClosed(int status)
+{
+ switch( status )
+ {
+ case KBufferedIO::involuntary:
+ slotMsgStatus( i18n("Connection with server %1:%2 lost.").arg(m_atlantikNetwork->host()).arg(m_atlantikNetwork->port()), QString("connect_no") );
+ showSelectServer();
+ break;
+ default:
+ if ( !m_atlantikNetwork->host().isEmpty() )
+ slotMsgStatus( i18n("Disconnected from %1:%2.").arg(m_atlantikNetwork->host()).arg(m_atlantikNetwork->port()), QString("connect_no") );
+ break;
+ }
+}
+
+void Atlantik::slotConfigure()
+{
+ if (m_configDialog == 0)
+ m_configDialog = new ConfigDialog(this);
+ m_configDialog->show();
+
+ connect(m_configDialog, SIGNAL(okClicked()), this, SLOT(slotUpdateConfig()));
+}
+
+void Atlantik::showEventLog()
+{
+ if (!m_eventLogWidget)
+ m_eventLogWidget = new EventLogWidget(m_eventLog, 0);
+ m_eventLogWidget->show();
+}
+
+void Atlantik::configureNotifications()
+{
+ KNotifyDialog::configure(this);
+}
+
+void Atlantik::slotUpdateConfig()
+{
+ KConfig *config=kapp->config();
+ bool optBool, configChanged = false;
+ QString optStr;
+
+ optBool = m_configDialog->chatTimestamps();
+ if (m_config.chatTimestamps != optBool)
+ {
+ m_config.chatTimestamps = optBool;
+ configChanged = true;
+ }
+
+ optStr = m_configDialog->playerName();
+ if (m_config.playerName != optStr)
+ {
+ m_config.playerName = optStr;
+ m_atlantikNetwork->setName(optStr);
+ }
+
+ optStr = m_configDialog->playerImage();
+ if (m_config.playerImage != optStr)
+ {
+ m_config.playerImage = optStr;
+ m_atlantikNetwork->setImage(optStr);
+ }
+
+ optBool = m_configDialog->indicateUnowned();
+ if (m_config.indicateUnowned != optBool)
+ {
+ m_config.indicateUnowned = optBool;
+ configChanged = true;
+ }
+
+ optBool = m_configDialog->highliteUnowned();
+ if (m_config.highliteUnowned != optBool)
+ {
+ m_config.highliteUnowned = optBool;
+ configChanged = true;
+ }
+
+ optBool = m_configDialog->darkenMortgaged();
+ if (m_config.darkenMortgaged != optBool)
+ {
+ m_config.darkenMortgaged = optBool;
+ configChanged = true;
+ }
+
+ optBool = m_configDialog->animateToken();
+ if (m_config.animateTokens != optBool)
+ {
+ m_config.animateTokens = optBool;
+ configChanged = true;
+ }
+
+ optBool = m_configDialog->quartzEffects();
+ if (m_config.quartzEffects != optBool)
+ {
+ m_config.quartzEffects = optBool;
+ configChanged = true;
+ }
+
+ optBool = m_configDialog->connectOnStart();
+ if (m_config.connectOnStart != optBool)
+ {
+ m_config.connectOnStart = optBool;
+ configChanged = true;
+ }
+
+ optBool = m_configDialog->hideDevelopmentServers();
+ if (m_config.hideDevelopmentServers != optBool)
+ {
+ m_config.hideDevelopmentServers = optBool;
+ if (m_selectServer)
+ m_selectServer->setHideDevelopmentServers(optBool);
+
+ configChanged = true;
+ }
+
+ config->setGroup("General");
+ config->writeEntry("ChatTimeStamps", m_config.chatTimestamps);
+
+ config->setGroup("Personalization");
+ config->writeEntry("PlayerName", m_config.playerName);
+ config->writeEntry("PlayerImage", m_config.playerImage);
+
+ config->setGroup("Board");
+ config->writeEntry("IndicateUnowned", m_config.indicateUnowned);
+ config->writeEntry("HighliteUnowned", m_config.highliteUnowned);
+ config->writeEntry("DarkenMortgaged", m_config.darkenMortgaged);
+ config->writeEntry("AnimateToken", m_config.animateTokens);
+ config->writeEntry("QuartzEffects", m_config.quartzEffects);
+
+ config->setGroup("Monopigator");
+ config->writeEntry("ConnectOnStart", m_config.connectOnStart);
+ config->writeEntry("HideDevelopmentServers", m_config.hideDevelopmentServers);
+
+ config->sync();
+
+ if (configChanged && m_board)
+ m_board->setViewProperties(m_config.indicateUnowned, m_config.highliteUnowned, m_config.darkenMortgaged, m_config.quartzEffects, m_config.animateTokens);
+}
+
+void Atlantik::slotSendMsg()
+{
+ m_atlantikNetwork->cmdChat(m_input->text());
+ m_input->setText(QString::null);
+}
+
+void Atlantik::slotMsgInfo(QString msg)
+{
+ serverMsgsAppend(msg);
+}
+
+void Atlantik::slotMsgError(QString msg)
+{
+ serverMsgsAppend("Error: " + msg);
+}
+
+void Atlantik::slotMsgStatus(const QString &message, const QString &icon)
+{
+ KMainWindow::statusBar()->changeItem(message, 1);
+ m_eventLog->addEvent(message, icon);
+}
+
+void Atlantik::slotMsgChat(QString player, QString msg)
+{
+ if (m_config.chatTimestamps)
+ {
+ QTime time = QTime::currentTime();
+ serverMsgsAppend(QString("[%1] %2: %3").arg(time.toString("hh:mm")).arg(player).arg(msg));
+ }
+ else
+ serverMsgsAppend(player + ": " + msg);
+ KNotifyClient::event(winId(), "chat");
+}
+
+void Atlantik::serverMsgsAppend(QString msg)
+{
+ // Use append, not setText(old+new) because that one doesn't wrap
+ m_serverMsgs->append(msg);
+ m_serverMsgs->ensureVisible(0, m_serverMsgs->contentsHeight());
+}
+
+void Atlantik::playerChanged(Player *player)
+{
+ PortfolioView *portfolioView = findPortfolioView(player);
+ if (!portfolioView)
+ portfolioView = addPortfolioView(player);
+
+ Player *playerSelf = m_atlanticCore->playerSelf();
+ if (player == playerSelf)
+ {
+ // We changed ourselves..
+ PortfolioView *portfolioView = 0;
+ for (QPtrListIterator<PortfolioView> it(m_portfolioViews); *it; ++it)
+ if ((portfolioView = dynamic_cast<PortfolioView*>(*it)))
+ {
+ // Clear all portfolios if we're not in game
+ if ( !player->game() )
+ portfolioView->clearPortfolio();
+
+ // Show players in our game, hide the rest
+ Player *pTmp = portfolioView->player();
+ if (pTmp->game() == playerSelf->game())
+ portfolioView->show();
+ else
+ portfolioView->hide();
+ }
+ if (!player->game())
+ showSelectGame();
+ else
+ {
+ if ( !m_board || m_board->isHidden() )
+ showSelectConfiguration();
+ }
+
+ m_roll->setEnabled(player->canRoll());
+ m_buyEstate->setEnabled(player->canBuy());
+ m_auctionEstate->setEnabled(player->canAuction());
+
+ // TODO: Should be more finetuned, but monopd doesn't send can_endturn can_payjail can_jailroll yet
+ m_endTurn->setEnabled(player->hasTurn() && !(player->canRoll() || player->canBuy() || player->inJail()));
+ m_jailCard->setEnabled(player->canUseCard());
+ m_jailPay->setEnabled(player->hasTurn() && player->inJail());
+ m_jailRoll->setEnabled(player->hasTurn() && player->inJail());
+ }
+ else
+ {
+ // Another player changed, check if we need to show or hide
+ // his/her portfolioView.
+ if (playerSelf)
+ {
+ if (player->game() == playerSelf->game())
+ portfolioView->show();
+ else
+ portfolioView->hide();
+ }
+ else if ( !player->game() )
+ portfolioView->hide();
+ }
+}
+
+void Atlantik::gainedTurn()
+{
+ KNotifyClient::event(winId(), "gainedturn", i18n("It is your turn now.") );
+}
+
+void Atlantik::initEventLog()
+{
+ m_eventLog = new EventLog();
+}
+
+void Atlantik::initNetworkObject()
+{
+ if (m_atlantikNetwork)
+ {
+ m_atlantikNetwork->reset();
+ return;
+ }
+
+ m_atlantikNetwork = new AtlantikNetwork(m_atlanticCore);
+ connect(m_atlantikNetwork, SIGNAL(msgInfo(QString)), this, SLOT(slotMsgInfo(QString)));
+ connect(m_atlantikNetwork, SIGNAL(msgError(QString)), this, SLOT(slotMsgError(QString)));
+ connect(m_atlantikNetwork, SIGNAL(msgStatus(const QString &, const QString &)), this, SLOT(slotMsgStatus(const QString &, const QString &)));
+ connect(m_atlantikNetwork, SIGNAL(msgChat(QString, QString)), this, SLOT(slotMsgChat(QString, QString)));
+
+ connect(m_atlantikNetwork, SIGNAL(connectionSuccess()), this, SLOT(slotNetworkConnected()));
+ connect(m_atlantikNetwork, SIGNAL(connectionFailed(int)), this, SLOT(slotNetworkError(int)));
+ connect(m_atlantikNetwork, SIGNAL(closed(int)), this, SLOT(networkClosed(int)));
+
+ connect(m_atlantikNetwork, SIGNAL(receivedHandshake()), this, SLOT(sendHandshake()));
+
+ connect(m_atlantikNetwork, SIGNAL(gameConfig()), this, SLOT(showSelectConfiguration()));
+ connect(m_atlantikNetwork, SIGNAL(gameInit()), this, SLOT(initBoard()));
+ connect(m_atlantikNetwork, SIGNAL(gameRun()), this, SLOT(showBoard()));
+ connect(m_atlantikNetwork, SIGNAL(gameEnd()), this, SLOT(freezeBoard()));
+
+ connect(m_atlantikNetwork, SIGNAL(newEstate(Estate *)), this, SLOT(newEstate(Estate *)));
+ connect(m_atlantikNetwork, SIGNAL(newAuction(Auction *)), this, SLOT(newAuction(Auction *)));
+
+ connect(m_atlantikNetwork, SIGNAL(clientCookie(QString)), this, SLOT(clientCookie(QString)));
+ connect(m_atlantikNetwork, SIGNAL(networkEvent(const QString &, const QString &)), m_eventLog, SLOT(addEvent(const QString &, const QString &)));
+
+ connect(this, SIGNAL(rollDice()), m_atlantikNetwork, SLOT(rollDice()));
+ connect(this, SIGNAL(buyEstate()), m_atlantikNetwork, SLOT(buyEstate()));
+ connect(this, SIGNAL(auctionEstate()), m_atlantikNetwork, SLOT(auctionEstate()));
+ connect(this, SIGNAL(endTurn()), m_atlantikNetwork, SLOT(endTurn()));
+ connect(this, SIGNAL(jailCard()), m_atlantikNetwork, SLOT(jailCard()));
+ connect(this, SIGNAL(jailPay()), m_atlantikNetwork, SLOT(jailPay()));
+ connect(this, SIGNAL(jailRoll()), m_atlantikNetwork, SLOT(jailRoll()));
+}
+
+void Atlantik::clientCookie(QString cookie)
+{
+ KConfig *config = kapp->config();
+
+ if (cookie.isNull())
+ {
+ if (config->hasGroup("Reconnection"))
+ config->deleteGroup("Reconnection", true);
+ }
+ else if (m_atlantikNetwork)
+ {
+ config->setGroup("Reconnection");
+ config->writeEntry("Host", m_atlantikNetwork->host());
+ config->writeEntry("Port", m_atlantikNetwork->port());
+ config->writeEntry("Cookie", cookie);
+ }
+ else
+ return;
+
+ config->sync();
+}
+
+void Atlantik::sendHandshake()
+{
+ m_atlantikNetwork->setName(m_config.playerName);
+ m_atlantikNetwork->setImage(m_config.playerImage);
+
+ // Check command-line args to see if we need to auto-join
+ KCmdLineArgs *args = KCmdLineArgs::parsedArgs();
+
+ QCString game = args->getOption("game");
+ if (!game.isNull())
+ m_atlantikNetwork->joinGame(game.toInt());
+}
+
+void Atlantik::statusBarClick(int item)
+{
+ if ( item == 0 )
+ {
+ KAboutApplication dialog(kapp->aboutData(), this);
+ dialog.exec();
+ }
+ else if ( item == 1)
+ showEventLog();
+}
+
+PortfolioView *Atlantik::addPortfolioView(Player *player)
+{
+ PortfolioView *portfolioView = new PortfolioView(m_atlanticCore, player, m_config.activeColor, m_config.inactiveColor, m_portfolioWidget);
+ m_portfolioViews.append(portfolioView);
+ if ( m_portfolioViews.count() > 0 && m_portfolioScroll->isHidden() )
+ m_portfolioScroll->show();
+
+ connect(player, SIGNAL(changed(Player *)), portfolioView, SLOT(playerChanged()));
+ connect(portfolioView, SIGNAL(newTrade(Player *)), m_atlantikNetwork, SLOT(newTrade(Player *)));
+ connect(portfolioView, SIGNAL(kickPlayer(Player *)), m_atlantikNetwork, SLOT(kickPlayer(Player *)));
+ connect(portfolioView, SIGNAL(estateClicked(Estate *)), m_board, SLOT(prependEstateDetails(Estate *)));
+
+ m_portfolioLayout->addWidget(portfolioView);
+ portfolioView->show();
+
+ return portfolioView;
+}
+
+PortfolioView *Atlantik::findPortfolioView(Player *player)
+{
+ PortfolioView *portfolioView = 0;
+ for (QPtrListIterator<PortfolioView> it(m_portfolioViews); (portfolioView = *it) ; ++it)
+ if (player == portfolioView->player())
+ return portfolioView;
+
+ return 0;
+}
+
+void Atlantik::closeEvent(QCloseEvent *e)
+{
+ Game *gameSelf = m_atlanticCore->gameSelf();
+ Player *playerSelf = m_atlanticCore->playerSelf();
+
+ int result = KMessageBox::Continue;
+ if ( gameSelf && !playerSelf->isBankrupt() && m_runningGame )
+ result = KMessageBox::warningContinueCancel( this, i18n("You are currently part of an active game. Are you sure you want to close Atlantik? If you do, you forfeit the game."), i18n("Close & Forfeit?"), i18n("Close && Forfeit") );
+
+ if ( result == KMessageBox::Continue )
+ {
+ if ( m_atlantikNetwork )
+ m_atlantikNetwork->leaveGame();
+
+ saveMainWindowSettings(kapp->config(), "AtlantikMainWindow");
+ KMainWindow::closeEvent(e);
+ }
+}
diff --git a/atlantik/client/atlantik.h b/atlantik/client/atlantik.h
new file mode 100644
index 00000000..94f2ca7c
--- /dev/null
+++ b/atlantik/client/atlantik.h
@@ -0,0 +1,268 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_ATLANTIK_H
+#define ATLANTIK_ATLANTIK_H
+
+#include <qwidget.h>
+#include <qlayout.h>
+#include <qtextedit.h>
+#include <qlabel.h>
+#include <qptrlist.h>
+
+#include <kmainwindow.h>
+
+#include "configdlg.h"
+#include "portfolioview.h"
+#include "board.h"
+
+class QScrollView;
+
+class AtlanticCore;
+class AtlantikNetwork;
+
+struct AtlantikConfig
+{
+ // General options;
+ bool chatTimestamps;
+
+ // Personalization options
+ QString playerName, playerImage;
+
+ // Board options
+ bool indicateUnowned;
+ bool highliteUnowned;
+ bool darkenMortgaged;
+ bool quartzEffects;
+ bool animateTokens;
+
+ // Meta server options
+ bool connectOnStart;
+ bool hideDevelopmentServers;
+
+ // Portfolio colors
+ QColor activeColor, inactiveColor;
+};
+
+class EventLog;
+class EventLogWidget;
+class SelectServer;
+class SelectGame;
+class SelectConfiguration;
+class TradeDisplay;
+
+class Player;
+class Estate;
+class Trade;
+
+class LogTextEdit : public QTextEdit
+{
+Q_OBJECT
+
+public:
+ LogTextEdit( QWidget *parent = 0, const char *name = 0 );
+ virtual ~LogTextEdit();
+
+ QPopupMenu *createPopupMenu( const QPoint & pos );
+
+private:
+ KAction *m_clear, *m_selectAll, *m_copy;
+};
+
+/**
+ * Main Atlantik window.
+ * Manages gameboard, portfolios and pretty much everything else.
+ *
+ * @author Rob Kaper <[email protected]>
+ */
+class Atlantik : public KMainWindow
+{
+Q_OBJECT
+
+public:
+ /**
+ * Create an Atlantik window.
+ *
+ */
+ Atlantik();
+
+ /**
+ * Read the configuration settings using KConfig.
+ *
+ */
+ void readConfig();
+
+ /**
+ * Appends a message the text view.
+ *
+ * @param msg Message to be appended.
+ */
+ void serverMsgsAppend(QString msg);
+
+ AtlantikConfig config() { return m_config; }
+
+private slots:
+ void showSelectServer();
+ void showSelectGame();
+ void showSelectConfiguration();
+ void initBoard();
+ void showBoard();
+ void freezeBoard();
+ void clientCookie(QString cookie);
+ void sendHandshake();
+ void statusBarClick(int);
+
+public slots:
+
+ /**
+ * A network connection has been established, so we can show the game
+ * list instead of the server list.
+ *
+ */
+ void slotNetworkConnected();
+
+ /**
+ * An error occurred while setting up the network connection. Inform the
+ * user.
+ *
+ * @param errno See http://doc.trolltech.com/3.0/qsocket.html#Error-enum
+ */
+ void slotNetworkError(int errnum);
+
+ void networkClosed(int status);
+
+ /**
+ * Creates a new modeless configure dialog or raises it when it already exists.
+ *
+ */
+ void slotConfigure();
+
+ /**
+ * Opens the event log widget.
+ *
+ */
+ void showEventLog();
+
+ /**
+ * Opens the KNotify dialog for configuration events.
+ *
+ */
+ void configureNotifications();
+
+ /**
+ * Reads values from configuration dialog and stores them into
+ * global configuration struct. If values have changed, appropriate
+ * methods within the application are called. Configuration is saved
+ * to file in any case.
+ *
+ */
+ void slotUpdateConfig();
+
+ /**
+ * Writes the contents of the text input field to the network
+ * interface and clears the text input field.
+ *
+ */
+ void slotSendMsg();
+
+ /**
+ * Informs serverMsgs() to append an incoming message from the
+ * server to the text view as informational message.
+ *
+ * @param msg The message to be appended.
+ */
+ void slotMsgInfo(QString msg);
+
+ void slotMsgStatus(const QString &message, const QString &icon = QString::null);
+
+ /**
+ * Informs serverMsgs() to append an incoming message from the
+ * server to the text view as error message.
+ *
+ * @param msg The error message to be appended.
+ */
+ void slotMsgError(QString msg);
+
+ /**
+ * Informs serverMsgs() to append an incoming message from the
+ * server to the text view as chat message.
+ *
+ * @param player The name of the player chatting.
+ * @param msg The chat message to be appended.
+ */
+ void slotMsgChat(QString player, QString msg);
+
+ void newPlayer(Player *player);
+ void newEstate(Estate *estate);
+ void newTrade(Trade *trade);
+ void newAuction(Auction *auction);
+
+ void removeGUI(Player *player);
+ void removeGUI(Trade *trade);
+
+ void playerChanged(Player *player);
+ void gainedTurn();
+
+signals:
+ void rollDice();
+ void buyEstate();
+ void auctionEstate();
+ void endTurn();
+ void jailCard();
+ void jailPay();
+ void jailRoll();
+
+protected:
+ void closeEvent(QCloseEvent *);
+
+private:
+ void initEventLog();
+ void initNetworkObject();
+ PortfolioView *addPortfolioView(Player *player);
+ PortfolioView *findPortfolioView(Player *player);
+
+ QScrollView *m_portfolioScroll;
+ QWidget *m_mainWidget, *m_portfolioWidget;
+ QGridLayout *m_mainLayout;
+ QVBoxLayout *m_portfolioLayout;
+
+ QLabel *m_portfolioLabel;
+ QLineEdit *m_input;
+ QTextEdit *m_serverMsgs;
+
+ KAction *m_roll, *m_buyEstate, *m_auctionEstate, *m_endTurn,
+ *m_jailCard, *m_jailPay, *m_jailRoll, *m_configure,
+ *m_showEventLog;
+
+ AtlanticCore *m_atlanticCore;
+ AtlantikNetwork *m_atlantikNetwork;
+ AtlantikConfig m_config;
+
+ ConfigDialog *m_configDialog;
+ AtlantikBoard *m_board;
+ SelectServer *m_selectServer;
+ SelectGame *m_selectGame;
+ SelectConfiguration *m_selectConfiguration;
+ EventLog *m_eventLog;
+ EventLogWidget *m_eventLogWidget;
+
+ QPtrList<PortfolioView> m_portfolioViews;
+ QMap<Trade *, TradeDisplay *> m_tradeGUIMap;
+
+ bool m_runningGame;
+};
+
+#endif
diff --git a/atlantik/client/configdlg.cpp b/atlantik/client/configdlg.cpp
new file mode 100644
index 00000000..a8e152b5
--- /dev/null
+++ b/atlantik/client/configdlg.cpp
@@ -0,0 +1,334 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qlayout.h>
+#include <qgroupbox.h>
+#include <qwhatsthis.h>
+#include <qlabel.h>
+
+#include <kdeversion.h>
+#undef KDE_3_1_FEATURES
+#undef KDE_3_3_FEATURES
+#if defined(KDE_MAKE_VERSION)
+#if KDE_VERSION >= KDE_MAKE_VERSION(3,1,0)
+#define KDE_3_1_FEATURES
+#endif
+#if KDE_VERSION >= KDE_MAKE_VERSION(3,2,90)
+#define KDE_3_3_FEATURES
+#endif
+#endif
+
+#include <kicondialog.h>
+#include <kiconloader.h>
+#include <klocale.h>
+#include <kpushbutton.h>
+#include <kstandarddirs.h>
+
+#include "atlantik.h"
+#include "configdlg.moc"
+
+ConfigDialog::ConfigDialog(Atlantik* parent, const char *name) : KDialogBase(IconList, i18n("Configure Atlantik"), Ok|Cancel, Ok, parent, "config_atlantik", false, name)
+{
+ m_parent = parent;
+ p_general = addPage(i18n("General"), i18n("General"), BarIcon("configure", KIcon::SizeMedium));
+ p_p13n = addPage(i18n("Personalization"), i18n("Personalization"), BarIcon("personal", KIcon::SizeMedium));
+ p_board = addPage(i18n("Board"), i18n("Board"), BarIcon("monop_board", KIcon::SizeMedium));
+ p_monopigator = addPage(i18n("Meta Server"), i18n("Meta Server"), BarIcon("network", KIcon::SizeMedium));
+
+ configGeneral = new ConfigGeneral(this, p_general, "configGeneral");
+ configPlayer = new ConfigPlayer(this, p_p13n, "configPlayer");
+ configBoard = new ConfigBoard(this, p_board, "configBoard");
+ configMonopigator = new ConfigMonopigator(this, p_monopigator, "configMonopigator");
+
+ setMinimumSize(sizeHint());
+}
+
+bool ConfigDialog::chatTimestamps()
+{
+ return configGeneral->chatTimestamps();
+}
+
+bool ConfigDialog::indicateUnowned()
+{
+ return configBoard->indicateUnowned();
+}
+
+bool ConfigDialog::highliteUnowned()
+{
+ return configBoard->highliteUnowned();
+}
+
+bool ConfigDialog::darkenMortgaged()
+{
+ return configBoard->darkenMortgaged();
+}
+
+bool ConfigDialog::animateToken()
+{
+ return configBoard->animateToken();
+}
+
+bool ConfigDialog::quartzEffects()
+{
+ return configBoard->quartzEffects();
+}
+
+QString ConfigDialog::playerName()
+{
+ return configPlayer->playerName();
+}
+
+QString ConfigDialog::playerImage()
+{
+ return configPlayer->playerImage();
+}
+
+bool ConfigDialog::connectOnStart()
+{
+ return configMonopigator->connectOnStart();
+}
+
+bool ConfigDialog::hideDevelopmentServers()
+{
+ return configMonopigator->hideDevelopmentServers();
+}
+
+AtlantikConfig ConfigDialog::config()
+{
+ return m_parent->config();
+}
+
+ConfigPlayer::ConfigPlayer(ConfigDialog* configDialog, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_configDialog = configDialog;
+ QVBoxLayout *layout = new QVBoxLayout(parent, KDialog::marginHint(), KDialog::spacingHint());
+
+ QLabel *label = new QLabel(i18n("Player name:"), parent);
+ layout->addWidget(label);
+
+ m_playerName = new QLineEdit(parent);
+ layout->addWidget(m_playerName);
+
+ QLabel *label2 = new QLabel(i18n("Player image:"), parent);
+ layout->addWidget(label2);
+
+ m_playerIcon = new KPushButton(parent, "playerIcon");
+ layout->addWidget(m_playerIcon);
+
+ connect( m_playerIcon, SIGNAL(clicked()), this, SLOT(chooseImage()) );
+
+ layout->addStretch(1);
+
+ reset();
+}
+
+QString ConfigPlayer::playerName()
+{
+ return m_playerName->text();
+}
+
+QString ConfigPlayer::playerImage()
+{
+ return m_playerImage;
+}
+void ConfigPlayer::chooseImage()
+{
+ KIconDialog iconDialog( this, "iconDialog" );
+#ifdef KDE_3_1_FEATURES
+ iconDialog.setCustomLocation( locate("appdata", "themes/default/tokens/") );
+#endif
+
+#ifdef KDE_3_3_FEATURES
+ iconDialog.setup( KIcon::Desktop, KIcon::Application, false, 0, true, true, true ); // begin with user icons, lock editing
+#else
+ iconDialog.setup( KIcon::Desktop, KIcon::Application, false, 0, true ); // begin with user icons
+#endif
+
+ QString image = iconDialog.openDialog();
+
+ if ( image.isEmpty() )
+ return;
+
+ QStringList splitPath = QStringList::split( '/', image );
+ m_playerImage = splitPath[ splitPath.count()-1 ];
+
+ setImage();
+}
+
+void ConfigPlayer::setImage()
+{
+ QString filename = locate("data", "atlantik/themes/default/tokens/" + m_playerImage);
+ if (KStandardDirs::exists(filename))
+ m_playerIcon->setPixmap( QPixmap(filename) );
+}
+
+void ConfigPlayer::reset()
+{
+ m_playerName->setText(m_configDialog->config().playerName);
+ m_playerImage = m_configDialog->config().playerImage;
+ setImage();
+}
+
+ConfigMonopigator::ConfigMonopigator(ConfigDialog *configDialog, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_configDialog = configDialog;
+ QVBoxLayout *layout = new QVBoxLayout(parent, KDialog::marginHint(), KDialog::spacingHint());
+
+ m_connectOnStart = new QCheckBox(i18n("Request list of Internet servers on start-up"), parent);
+ layout->addWidget(m_connectOnStart);
+
+ QString message=i18n(
+ "If checked, Atlantik connects to a meta server on start-up to\n"
+ "request a list of Internet servers.\n");
+ QWhatsThis::add(m_connectOnStart, message);
+
+ m_hideDevelopmentServers = new QCheckBox(i18n("Hide development servers"), parent);
+ layout->addWidget(m_hideDevelopmentServers);
+
+ message=i18n(
+ "Some of the Internet servers might be running development\n"
+ "versions of the server software. If checked, Atlantik will not\n"
+ "display these servers.\n");
+ QWhatsThis::add(m_hideDevelopmentServers, message);
+
+ layout->addStretch(1);
+
+ reset();
+}
+
+bool ConfigMonopigator::connectOnStart()
+{
+ return m_connectOnStart->isChecked();
+}
+
+bool ConfigMonopigator::hideDevelopmentServers()
+{
+ return m_hideDevelopmentServers->isChecked();
+}
+
+void ConfigMonopigator::reset()
+{
+ m_connectOnStart->setChecked(m_configDialog->config().connectOnStart);
+ m_hideDevelopmentServers->setChecked(m_configDialog->config().hideDevelopmentServers);
+}
+
+ConfigGeneral::ConfigGeneral(ConfigDialog *configDialog, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_configDialog = configDialog;
+ QVBoxLayout *layout = new QVBoxLayout(parent, KDialog::marginHint(), KDialog::spacingHint());
+
+ m_chatTimestamps = new QCheckBox(i18n("Show timestamps in chat messages"), parent);
+ layout->addWidget(m_chatTimestamps);
+
+ QString message=i18n(
+ "If checked, Atlantik will add timestamps in front of chat\n"
+ "messages.\n");
+ QWhatsThis::add(m_chatTimestamps, message);
+
+ layout->addStretch(1);
+
+ reset();
+}
+
+bool ConfigGeneral::chatTimestamps()
+{
+ return m_chatTimestamps->isChecked();
+}
+
+void ConfigGeneral::reset()
+{
+ m_chatTimestamps->setChecked(m_configDialog->config().chatTimestamps);
+}
+
+ConfigBoard::ConfigBoard(ConfigDialog *configDialog, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_configDialog = configDialog;
+ QVBoxLayout *layout = new QVBoxLayout(parent, KDialog::marginHint(), KDialog::spacingHint());
+
+ QGroupBox *box = new QGroupBox(1, Qt::Horizontal, i18n("Game Status Feedback"), parent);
+ layout->addWidget(box);
+
+ m_indicateUnowned = new QCheckBox(i18n("Display title deed card on unowned properties"), box);
+ QString message=i18n(
+ "If checked, unowned properties on the board display an estate\n"
+ "card to indicate the property is for sale.\n");
+ QWhatsThis::add(m_indicateUnowned, message);
+
+ m_highliteUnowned = new QCheckBox(i18n("Highlight unowned properties"), box);
+ message=i18n(
+ "If checked, unowned properties on the board are highlighted to\n"
+ "indicate the property is for sale.\n");
+ QWhatsThis::add(m_highliteUnowned, message);
+
+ m_darkenMortgaged = new QCheckBox(i18n("Darken mortgaged properties"), box);
+ message=i18n(
+ "If checked, mortgaged properties on the board will be colored\n"
+ "darker than of the default color.\n");
+ QWhatsThis::add(m_darkenMortgaged, message);
+
+ m_animateToken = new QCheckBox(i18n("Animate token movement"), box);
+ message=i18n(
+ "If checked, tokens will move across the board\n"
+ "instead of jumping directly to their new location.\n");
+ QWhatsThis::add(m_animateToken, message);
+
+ m_quartzEffects = new QCheckBox(i18n("Quartz effects"), box);
+ message=i18n(
+ "If checked, the colored headers of street estates on the board "
+ "will have a Quartz effect similar to the Quartz KWin style.\n");
+ QWhatsThis::add(m_quartzEffects, message);
+
+// box = new QGroupBox(1, Qt::Horizontal, i18n("Size"), parent);
+// layout->addWidget(box);
+
+ layout->addStretch(1);
+
+ reset();
+}
+
+bool ConfigBoard::indicateUnowned()
+{
+ return m_indicateUnowned->isChecked();
+}
+
+bool ConfigBoard::highliteUnowned()
+{
+ return m_highliteUnowned->isChecked();
+}
+
+bool ConfigBoard::darkenMortgaged()
+{
+ return m_darkenMortgaged->isChecked();
+}
+
+bool ConfigBoard::animateToken()
+{
+ return m_animateToken->isChecked();
+}
+
+bool ConfigBoard::quartzEffects()
+{
+ return m_quartzEffects->isChecked();
+}
+
+void ConfigBoard::reset()
+{
+ m_indicateUnowned->setChecked(m_configDialog->config().indicateUnowned);
+ m_highliteUnowned->setChecked(m_configDialog->config().highliteUnowned);
+ m_darkenMortgaged->setChecked(m_configDialog->config().darkenMortgaged);
+ m_animateToken->setChecked(m_configDialog->config().animateTokens);
+ m_quartzEffects->setChecked(m_configDialog->config().quartzEffects);
+}
diff --git a/atlantik/client/configdlg.h b/atlantik/client/configdlg.h
new file mode 100644
index 00000000..c1f74294
--- /dev/null
+++ b/atlantik/client/configdlg.h
@@ -0,0 +1,139 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_CONFIGDLG_H
+#define ATLANTIK_CONFIGDLG_H
+
+#include <qwidget.h>
+#include <qcheckbox.h>
+#include <qlineedit.h>
+
+#include <kdialogbase.h>
+
+class QString;
+
+class KPushButton;
+
+class Atlantik;
+class ConfigDialog;
+
+struct AtlantikConfig;
+
+class ConfigPlayer : public QWidget
+{
+Q_OBJECT
+
+public:
+ ConfigPlayer(ConfigDialog *configDialog, QWidget *parent, const char *name=0);
+
+ QString playerName();
+ QString playerImage();
+
+private slots:
+ void chooseImage();
+
+private:
+ void setImage();
+ void reset();
+
+ ConfigDialog *m_configDialog;
+ QLineEdit *m_playerName;
+ QString m_playerImage;
+ KPushButton *m_playerIcon;
+};
+
+class ConfigBoard : public QWidget
+{
+Q_OBJECT
+
+public:
+ ConfigBoard(ConfigDialog *configDialog, QWidget *parent, const char *name=0);
+
+ bool indicateUnowned();
+ bool highliteUnowned();
+ bool darkenMortgaged();
+ bool animateToken();
+ bool quartzEffects();
+
+private:
+ void reset();
+
+ ConfigDialog *m_configDialog;
+ QCheckBox *m_indicateUnowned, *m_highliteUnowned, *m_darkenMortgaged, *m_animateToken, *m_quartzEffects;
+};
+
+class ConfigMonopigator : public QWidget
+{
+Q_OBJECT
+
+public:
+ ConfigMonopigator(ConfigDialog *dialog, QWidget *parent, const char *name = 0);
+
+ bool connectOnStart();
+ bool hideDevelopmentServers();
+
+private:
+ void reset();
+
+ ConfigDialog *m_configDialog;
+ QCheckBox *m_connectOnStart, *m_hideDevelopmentServers;
+};
+
+class ConfigGeneral : public QWidget
+{
+Q_OBJECT
+
+public:
+ ConfigGeneral(ConfigDialog *dialog, QWidget *parent, const char *name = 0);
+
+ bool chatTimestamps();
+
+private:
+ void reset();
+
+ ConfigDialog *m_configDialog;
+ QCheckBox *m_chatTimestamps;
+};
+
+class ConfigDialog : public KDialogBase
+{
+Q_OBJECT
+
+public:
+ ConfigDialog(Atlantik *parent, const char *name=0);
+
+ bool chatTimestamps();
+ bool indicateUnowned();
+ bool highliteUnowned();
+ bool darkenMortgaged();
+ bool animateToken();
+ bool quartzEffects();
+ AtlantikConfig config();
+ QString playerName();
+ QString playerImage();
+ bool connectOnStart();
+ bool hideDevelopmentServers();
+
+private:
+ Atlantik *m_parent;
+ QFrame *p_general, *p_p13n, *p_board, *p_monopigator;
+ ConfigPlayer *configPlayer;
+ ConfigBoard *configBoard;
+ ConfigMonopigator *configMonopigator;
+ ConfigGeneral *configGeneral;
+};
+
+#endif
diff --git a/atlantik/client/event.cpp b/atlantik/client/event.cpp
new file mode 100644
index 00000000..218f6b87
--- /dev/null
+++ b/atlantik/client/event.cpp
@@ -0,0 +1,42 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qdatetime.h>
+#include <qstring.h>
+
+#include "event.moc"
+
+Event::Event(const QDateTime &dateTime, const QString &description, const QString &icon)
+{
+ m_dateTime = dateTime;
+ m_description = description;
+ m_icon = icon;
+}
+
+QDateTime Event::dateTime() const
+{
+ return m_dateTime;
+}
+
+QString Event::description() const
+{
+ return m_description;
+}
+
+QString Event::icon() const
+{
+ return m_icon;
+}
diff --git a/atlantik/client/event.h b/atlantik/client/event.h
new file mode 100644
index 00000000..f2f56444
--- /dev/null
+++ b/atlantik/client/event.h
@@ -0,0 +1,40 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_EVENT_H
+#define ATLANTIK_EVENT_H
+
+#include <qobject.h>
+
+class QDateTime;
+class QString;
+
+class Event : public QObject
+{
+Q_OBJECT
+
+public:
+ Event(const QDateTime &dateTime, const QString &description, const QString &icon = QString::null);
+ QDateTime dateTime() const;
+ QString description() const;
+ QString icon() const;
+
+private:
+ QDateTime m_dateTime;
+ QString m_description, m_icon;
+};
+
+#endif
diff --git a/atlantik/client/eventlogwidget.cpp b/atlantik/client/eventlogwidget.cpp
new file mode 100644
index 00000000..b0f77ab8
--- /dev/null
+++ b/atlantik/client/eventlogwidget.cpp
@@ -0,0 +1,123 @@
+// Copyright (c) 2003-2004 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qheader.h>
+#include <qlayout.h>
+#include <qdatetime.h>
+
+#include <klocale.h>
+#include <klistview.h>
+#include <kdialogbase.h>
+#include <kfiledialog.h>
+#include <kiconloader.h>
+#include <kpushbutton.h>
+#include <kstringhandler.h>
+
+#include "event.h"
+#include "eventlogwidget.moc"
+
+EventLog::EventLog()
+{
+}
+
+void EventLog::addEvent(const QString &description, const QString &icon)
+{
+ Event *event = new Event(QDateTime::currentDateTime(), description, icon);
+ m_events.append(event);
+ emit newEvent(event);
+}
+
+QPtrList<Event> EventLog::events()
+{
+ return m_events;
+}
+
+EventLogWidget::EventLogWidget(EventLog *eventLog, QWidget *parent, const char *name)
+ : QWidget(parent, name,
+ WType_Dialog | WStyle_Customize | WStyle_DialogBorder | WStyle_Title |
+ WStyle_Minimize | WStyle_ContextHelp )
+{
+ m_eventLog = eventLog;
+
+ connect(m_eventLog, SIGNAL(newEvent(Event *)), this, SLOT(addEvent(Event *)));
+
+ setCaption(i18n("Event Log"));
+
+ QVBoxLayout *listCompBox = new QVBoxLayout(this, KDialog::marginHint());
+
+ m_eventList = new KListView(this, "eventList");
+ listCompBox->addWidget(m_eventList);
+
+ m_eventList->addColumn(i18n("Date/Time"));
+ m_eventList->addColumn(i18n("Description"));
+ m_eventList->header()->setClickEnabled( false );
+
+ QHBoxLayout *actionBox = new QHBoxLayout(this, 0, KDialog::spacingHint());
+ listCompBox->addItem(actionBox);
+
+ actionBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ m_saveButton = new KPushButton(BarIcon("filesave", KIcon::SizeSmall), i18n("&Save As..."), this);
+ actionBox->addWidget(m_saveButton);
+
+ connect(m_saveButton, SIGNAL(clicked()), this, SLOT(save()));
+
+ // Populate
+ QPtrList<Event> events = m_eventLog->events();
+ for (QPtrListIterator<Event> it( events ); (*it) ; ++it)
+ addEvent( (*it) );
+}
+
+void EventLogWidget::addEvent(Event *event)
+{
+ // FIXME: allow a way to view non-squeezed message
+ // FIXME: allow a way to show older messages
+
+ if ( m_eventList->childCount() >= 25 )
+ delete m_eventList->firstChild();
+
+ QString description = KStringHandler::rsqueeze( event->description(), 200 );
+ KListViewItem *item = new KListViewItem(m_eventList, event->dateTime().toString("yyyy-MM-dd hh:mm:ss zzz"), description);
+ if (event->icon().isEmpty())
+ item->setPixmap(1, QPixmap(SmallIcon("atlantik")));
+ else
+ item->setPixmap(1, QPixmap(SmallIcon(event->icon())));
+
+ m_eventList->ensureItemVisible(item);
+}
+
+void EventLogWidget::closeEvent(QCloseEvent *e)
+{
+ e->accept();
+}
+
+void EventLogWidget::save()
+{
+ QFile file( KFileDialog::getSaveFileName() );
+ if ( file.open( IO_WriteOnly ) )
+ {
+ QTextStream stream(&file);
+
+ stream << i18n( "Atlantik log file, saved at %1." ).arg( QDateTime::currentDateTime().toString("yyyy-MM-dd hh:mm:ss") ) << endl;
+
+ QPtrList<Event> events = m_eventLog->events();
+ for (QPtrListIterator<Event> it( events ); (*it) ; ++it)
+ stream << (*it)->dateTime().toString("yyyy-MM-dd hh:mm:ss") << " " << (*it)->description() << endl;
+ file.close();
+ }
+}
diff --git a/atlantik/client/eventlogwidget.h b/atlantik/client/eventlogwidget.h
new file mode 100644
index 00000000..4b925d47
--- /dev/null
+++ b/atlantik/client/eventlogwidget.h
@@ -0,0 +1,73 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_EVENTLOGWIDGET_H
+#define ATLANTIK_EVENTLOGWIDGET_H
+
+#include <qwidget.h>
+#include <qmap.h>
+
+class QString;
+
+class Event;
+
+class KListView;
+class KListViewItem;
+class KPushButton;
+
+class EventLog : public QObject
+{
+Q_OBJECT
+
+public:
+ EventLog();
+ QPtrList<Event> events();
+
+public slots:
+ void addEvent(const QString &description, const QString &icon = QString::null);
+
+signals:
+ void newEvent(Event *event);
+
+private:
+ QPtrList<Event> m_events;
+};
+
+class EventLogWidget : public QWidget
+{
+Q_OBJECT
+
+public:
+ enum EventLogType { Default, Net_In, Net_Out };
+
+ EventLogWidget(EventLog *eventLog, QWidget *parent=0, const char *name = 0);
+
+public slots:
+ void addEvent(Event *event);
+
+protected:
+ void closeEvent(QCloseEvent *e);
+
+private slots:
+ void save();
+
+private:
+ EventLog *m_eventLog;
+ KListView *m_eventList;
+ KPushButton *m_saveButton;
+};
+
+#endif
diff --git a/atlantik/client/main.cpp b/atlantik/client/main.cpp
new file mode 100644
index 00000000..5f0e2fc6
--- /dev/null
+++ b/atlantik/client/main.cpp
@@ -0,0 +1,78 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <kaboutdata.h>
+#include <kcmdlineargs.h>
+#include <klocale.h>
+#include <kapplication.h>
+#include <kglobal.h>
+
+#include "main.h"
+#include "atlantik.h"
+
+static KCmdLineOptions options[] =
+{
+ { "h", 0, 0 },
+ { "host <argument>", I18N_NOOP("Connect to this host"), 0 },
+ { "p", 0, 0 },
+ { "port <argument>", I18N_NOOP("Connect at this port"), "1234" },
+ { "g", 0, 0 },
+ { "game <argument>", I18N_NOOP("Join this game"), 0 },
+ KCmdLineLastOption
+};
+
+int main(int argc, char *argv[])
+{
+ KAboutData aboutData(
+ "atlantik",
+ I18N_NOOP("Atlantik"), ATLANTIK_VERSION_STRING,
+ I18N_NOOP("The Atlantic board game"),
+ KAboutData::License_GPL,
+ I18N_NOOP("(c) 1998-2004 Rob Kaper"),
+ I18N_NOOP("KDE client for playing Monopoly-like games on the monopd network."),
+ "http://unixcode.org/atlantik/"
+ );
+
+ aboutData.addAuthor("Rob Kaper", I18N_NOOP("main author"), "[email protected]", "http://capsi.com/");
+
+ // Patches and artists
+ aboutData.addCredit("Thiago Macieira", I18N_NOOP("KExtendedSocket support"), "[email protected]");
+ aboutData.addCredit("Albert Astals Cid", I18N_NOOP("various patches"), "[email protected]");
+
+ aboutData.addCredit("Bart Szyszka", I18N_NOOP("application icon"), "[email protected]", "http://www.gigabee.com/");
+ aboutData.addCredit("Rob Malda", I18N_NOOP("token icons"), "", "http://cmdrtaco.net/");
+ aboutData.addCredit("Elhay Achiam", I18N_NOOP("icons"), "[email protected]");
+ aboutData.addCredit("Carlo Caneva", I18N_NOOP("icons"), "[email protected]", "http://www.molecola.com/");
+
+ KCmdLineArgs::init(argc, argv, &aboutData);
+ KCmdLineArgs::addCmdLineOptions (options);
+
+ KApplication::addCmdLineOptions();
+ KApplication kapplication;
+ KGlobal::locale()->insertCatalogue("libkdegames");
+
+ if (kapplication.isRestored())
+ RESTORE(Atlantik)
+ else
+ {
+ Atlantik *atlantik = new Atlantik;
+ atlantik->setMinimumSize(640, 480);
+ atlantik->setCaption(i18n("The Atlantic Board Game"));
+ atlantik->show();
+ }
+
+ return kapplication.exec();
+}
diff --git a/atlantik/client/main.h b/atlantik/client/main.h
new file mode 100644
index 00000000..4c2f00c6
--- /dev/null
+++ b/atlantik/client/main.h
@@ -0,0 +1,29 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_MAIN_H
+#define ATLANTIK_MAIN_H
+
+#define ATLANTIK_VERSION 075
+#define ATLANTIK_VERSION_STRING "0.7.5"
+
+#define ATLANTIK_VERSION_MAJOR 0
+#define ATLANTIK_VERSION_MINOR 7
+#define ATLANTIK_VERSION_RELEASE 5
+
+int main(int, char *[]);
+
+#endif
diff --git a/atlantik/client/monopigator.cpp b/atlantik/client/monopigator.cpp
new file mode 100644
index 00000000..83ef0d42
--- /dev/null
+++ b/atlantik/client/monopigator.cpp
@@ -0,0 +1,164 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qdom.h>
+#include <qptrlist.h>
+#include <qregexp.h>
+
+#include <kextendedsocket.h>
+
+#include "monopigator.moc"
+#include "main.h"
+
+Monopigator::Monopigator()
+{
+ m_downloadData = 0;
+ m_job = 0;
+ m_timer = 0;
+}
+
+Monopigator::~Monopigator()
+{
+ if (m_job)
+ m_job -> kill();
+ delete m_downloadData;
+ m_downloadData=0L;
+}
+
+void Monopigator::loadData(const KURL &url)
+{
+ delete m_downloadData;
+ m_downloadData = new QBuffer();
+ m_downloadData->open(IO_WriteOnly);
+ m_downloadData->reset();
+
+ m_job = KIO::get(url, true, false);
+ m_job->addMetaData(QString::fromLatin1("UserAgent"), QString::fromLatin1("Atlantik/" ATLANTIK_VERSION_STRING));
+
+ if (!m_timer)
+ {
+ m_timer = new QTimer(this);
+ m_timer->start(10000, true);
+ }
+
+ connect(m_job, SIGNAL(data(KIO::Job *, const QByteArray &)), SLOT(slotData(KIO::Job *, const QByteArray &)));
+ connect(m_job, SIGNAL(result(KIO::Job *)), SLOT(slotResult(KIO::Job *)));
+ connect(m_timer, SIGNAL(timeout()), SLOT(slotTimeout()));
+}
+
+void Monopigator::slotData(KIO::Job *, const QByteArray &data)
+{
+ m_timer->stop();
+ m_downloadData->writeBlock(data.data(), data.size());
+}
+
+void Monopigator::slotResult(KIO::Job *job)
+{
+ processData(m_downloadData->buffer(), !job->error());
+ m_job = 0;
+}
+
+void Monopigator::slotTimeout()
+{
+ if (m_job)
+ m_job -> kill();
+ m_job = 0;
+
+ emit timeout();
+}
+
+void Monopigator::processData(const QByteArray &data, bool okSoFar)
+{
+ if (okSoFar)
+ {
+ QString xmlData(data);
+ QDomDocument domDoc;
+ if (domDoc.setContent(xmlData))
+ {
+ QDomElement eTop = domDoc.documentElement();
+ if (eTop.tagName() != "monopigator")
+ return;
+
+ QDomNode n = eTop.firstChild();
+ while(!n.isNull())
+ {
+ QDomElement e = n.toElement();
+ if(!e.isNull())
+ {
+ if (e.tagName() == "server")
+ emit monopigatorAdd(e.attributeNode(QString("ip")).value(), e.attributeNode(QString("host")).value(), e.attributeNode(QString("port")).value(), e.attributeNode(QString("version")).value(), e.attributeNode(QString("users")).value().toInt());
+ }
+ n = n.nextSibling();
+ }
+ emit finished();
+ }
+ }
+}
+
+MonopigatorEntry::MonopigatorEntry(QListView *parent, QString host, QString latency, QString version, QString users, QString port, QString ip) : QObject(), QListViewItem(parent, host, latency, version, users, port)
+{
+ m_isDev = ( version.find( QRegExp("(CVS|-dev)") ) != -1 ) ? true : false;
+
+ setEnabled(false);
+ parent->sort();
+
+ if ( !ip.isEmpty() )
+ host = ip;
+ m_latencySocket = new KExtendedSocket( host, port.toInt(), KExtendedSocket::inputBufferedSocket | KExtendedSocket::noResolve );
+ connect(m_latencySocket, SIGNAL(lookupFinished(int)), this, SLOT(resolved()));
+ connect(m_latencySocket, SIGNAL(connectionSuccess()), this, SLOT(connected()));
+ m_latencySocket->startAsyncConnect();
+}
+
+void MonopigatorEntry::resolved()
+{
+ time.start();
+}
+
+void MonopigatorEntry::connected()
+{
+ setText( 1, QString::number(time.elapsed()) );
+ setEnabled(true);
+ listView()->sort();
+ delete m_latencySocket;
+}
+
+int MonopigatorEntry::compare(QListViewItem *i, int col, bool ascending) const
+{
+ // Colums 1 and 3 are integers (latency and users)
+ if (col == 1 || col == 3)
+ {
+ int myVal = text(col).toInt(), iVal = i->text(col).toInt();
+ if (myVal == iVal)
+ return 0;
+ else if (myVal > iVal)
+ return 1;
+ else
+ return -1;
+ }
+ return key( col, ascending ).compare( i->key( col, ascending) );
+}
+
+bool MonopigatorEntry::isDev() const
+{
+ return m_isDev;
+}
+
+void MonopigatorEntry::showDevelopmentServers(bool show)
+{
+ if ( isVisible() != show )
+ setVisible(show);
+}
diff --git a/atlantik/client/monopigator.h b/atlantik/client/monopigator.h
new file mode 100644
index 00000000..1fd57b1b
--- /dev/null
+++ b/atlantik/client/monopigator.h
@@ -0,0 +1,79 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_MONOPIGATOR_H
+#define ATLANTIK_MONOPIGATOR_H
+
+#include <qobject.h>
+#include <qbuffer.h>
+#include <qlistview.h>
+#include <qtimer.h>
+
+#include <kio/job.h>
+#include <kurl.h>
+
+class KExtendedSocket;
+class QTime;
+
+class Monopigator : public QObject
+{
+Q_OBJECT
+
+public:
+ Monopigator();
+ ~Monopigator();
+ void loadData(const KURL &);
+
+signals:
+ void monopigatorAdd(QString ip, QString host, QString port, QString version, int users);
+ void finished();
+ void timeout();
+
+private slots:
+ void slotData(KIO::Job *, const QByteArray &);
+ void slotResult(KIO::Job *);
+ void slotTimeout();
+
+private:
+ void processData(const QByteArray &, bool = true);
+
+ QBuffer *m_downloadData;
+ QTimer *m_timer;
+ KIO::Job *m_job;
+};
+
+class MonopigatorEntry : public QObject, public QListViewItem
+{
+Q_OBJECT
+
+public:
+ MonopigatorEntry(QListView *parent, QString host, QString latency, QString version, QString users, QString port, QString ip);
+ int compare(QListViewItem *i, int col, bool ascending) const;
+ bool isDev() const;
+
+private slots:
+ void resolved();
+ void connected();
+ void showDevelopmentServers(bool show);
+
+private:
+ KExtendedSocket *m_latencySocket;
+ QTime time;
+ QListView *m_parent;
+ bool m_isDev;
+};
+
+#endif
diff --git a/atlantik/client/selectconfiguration_widget.cpp b/atlantik/client/selectconfiguration_widget.cpp
new file mode 100644
index 00000000..0e7d5cdb
--- /dev/null
+++ b/atlantik/client/selectconfiguration_widget.cpp
@@ -0,0 +1,189 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qcheckbox.h>
+#include <qradiobutton.h>
+
+#include <kdebug.h>
+#include <kdialog.h>
+#include <klocale.h>
+#include <kiconloader.h>
+#include <kmessagebox.h>
+#include <kstandarddirs.h>
+
+#include <atlantic_core.h>
+#include <configoption.h>
+#include <game.h>
+#include <player.h>
+
+#include "selectconfiguration_widget.moc"
+
+SelectConfiguration::SelectConfiguration(AtlanticCore *atlanticCore, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_atlanticCore = atlanticCore;
+ m_game = 0;
+
+ m_mainLayout = new QVBoxLayout(this, KDialog::marginHint());
+ Q_CHECK_PTR(m_mainLayout);
+
+ // Game configuration.
+ m_configBox = new QVGroupBox(i18n("Game Configuration"), this, "configBox");
+ m_mainLayout->addWidget(m_configBox);
+
+ // Player buttons.
+ QHBoxLayout *playerButtons = new QHBoxLayout(m_mainLayout, KDialog::spacingHint());
+ playerButtons->setMargin(0);
+
+ playerButtons->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ // Vertical spacer.
+ m_mainLayout->addItem(new QSpacerItem(20, 20, QSizePolicy::Minimum, QSizePolicy::Expanding));
+
+ // Server buttons.
+ QHBoxLayout *serverButtons = new QHBoxLayout(m_mainLayout, KDialog::spacingHint());
+ serverButtons->setMargin(0);
+
+ m_backButton = new KPushButton(SmallIcon("back"), i18n("Leave Game"), this);
+ serverButtons->addWidget(m_backButton);
+
+ connect(m_backButton, SIGNAL(clicked()), this, SIGNAL(leaveGame()));
+
+ serverButtons->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ m_startButton = new KPushButton(SmallIconSet("forward"), i18n("Start Game"), this);
+ serverButtons->addWidget(m_startButton);
+ m_startButton->setEnabled(false);
+
+ connect(m_startButton, SIGNAL(clicked()), this, SIGNAL(startGame()));
+
+ Player *playerSelf = m_atlanticCore->playerSelf();
+ playerChanged(playerSelf);
+ connect(playerSelf, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+
+ emit statusMessage(i18n("Retrieving configuration list..."));
+}
+
+void SelectConfiguration::initGame()
+{
+ emit statusMessage(i18n("Game started. Retrieving full game data..."));
+}
+
+void SelectConfiguration::addConfigOption(ConfigOption *configOption)
+{
+ // FIXME: only bool types supported!
+ QCheckBox *checkBox = new QCheckBox(configOption->description(), m_configBox, "checkbox");
+ m_configMap[(QObject *)checkBox] = configOption;
+ m_configBoxMap[configOption] = checkBox;
+
+ checkBox->setChecked( configOption->value().toInt() );
+ checkBox->setEnabled( configOption->edit() && m_atlanticCore->selfIsMaster() );
+ checkBox->show();
+
+ connect(checkBox, SIGNAL(clicked()), this, SLOT(changeOption()));
+ connect(configOption, SIGNAL(changed(ConfigOption *)), this, SLOT(optionChanged(ConfigOption *)));
+}
+
+void SelectConfiguration::gameOption(QString title, QString type, QString value, QString edit, QString command)
+{
+ // Find if option exists in GUI yet
+ if (QCheckBox *checkBox = dynamic_cast<QCheckBox *>(m_checkBoxMap[command]))
+ {
+ checkBox->setChecked(value.toInt());
+ checkBox->setEnabled(edit.toInt());
+ return;
+ }
+
+ // Create option
+ if (type == "bool")
+ {
+ QCheckBox *checkBox = new QCheckBox(title, m_configBox, "checkbox");
+ m_optionCommandMap[(QObject *)checkBox] = command;
+ m_checkBoxMap[command] = checkBox;
+ checkBox->setChecked(value.toInt());
+ checkBox->setEnabled(edit.toInt());
+ checkBox->show();
+
+ connect(checkBox, SIGNAL(clicked()), this, SLOT(optionChanged()));
+ }
+ // TODO: create options other than type=bool
+
+ // TODO: Enable edit for master only
+}
+
+void SelectConfiguration::changeOption()
+{
+ ConfigOption *configOption = m_configMap[(QObject *)QObject::sender()];
+ if (configOption)
+ {
+ kdDebug() << "checked " << ((QCheckBox *)QObject::sender())->isChecked() << endl;
+ emit changeOption( configOption->id(), QString::number( ((QCheckBox *)QObject::sender())->isChecked() ) );
+ }
+}
+
+void SelectConfiguration::optionChanged(ConfigOption *configOption)
+{
+ QCheckBox *checkBox = m_configBoxMap[configOption];
+ if (checkBox)
+ {
+ checkBox->setText( configOption->description() );
+ checkBox->setChecked( configOption->value().toInt() );
+ checkBox->setEnabled( configOption->edit() && m_atlanticCore->selfIsMaster() );
+ }
+}
+
+void SelectConfiguration::optionChanged()
+{
+ QString command = m_optionCommandMap[(QObject *)QObject::sender()];
+
+ if (QCheckBox *checkBox = m_checkBoxMap[command])
+ {
+ command.append(QString::number(checkBox->isChecked()));
+ emit buttonCommand(command);
+ }
+}
+
+void SelectConfiguration::slotEndUpdate()
+{
+ emit statusMessage(i18n("Retrieved configuration list."));
+}
+
+void SelectConfiguration::playerChanged(Player *player)
+{
+ kdDebug() << "playerChanged" << endl;
+
+ if (player->game() != m_game)
+ {
+ kdDebug() << "playerChanged::change" << endl;
+
+ if (m_game)
+ disconnect(m_game, SIGNAL(changed(Game *)), this, SLOT(gameChanged(Game *)));
+
+ m_game = player->game();
+
+ if (m_game)
+ connect(m_game, SIGNAL(changed(Game *)), this, SLOT(gameChanged(Game *)));
+ }
+}
+
+void SelectConfiguration::gameChanged(Game *game)
+{
+ m_startButton->setEnabled( game->master() == m_atlanticCore->playerSelf() );
+
+ for (QMapIterator<ConfigOption *, QCheckBox *> it = m_configBoxMap.begin() ; it != m_configBoxMap.end() ; ++it)
+ (*it)->setEnabled( it.key()->edit() && m_atlanticCore->selfIsMaster() );
+}
diff --git a/atlantik/client/selectconfiguration_widget.h b/atlantik/client/selectconfiguration_widget.h
new file mode 100644
index 00000000..033a0eb0
--- /dev/null
+++ b/atlantik/client/selectconfiguration_widget.h
@@ -0,0 +1,80 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_SELECTCONFIGURATION_WIDGET_H
+#define ATLANTIK_SELECTCONFIGURATION_WIDGET_H
+
+#include <qwidget.h>
+#include <qlayout.h>
+#include <qvgroupbox.h>
+
+#include <klistview.h>
+#include <kpushbutton.h>
+
+class QCheckBox;
+class QListViewItem;
+
+class AtlanticCore;
+class ConfigOption;
+class Game;
+class Player;
+
+class SelectConfiguration : public QWidget
+{
+Q_OBJECT
+
+public:
+ SelectConfiguration(AtlanticCore *atlanticCore, QWidget *parent, const char *name=0);
+
+ void setCanStart(const bool &canStart);
+ QString hostToConnect() const;
+ int portToConnect();
+
+private slots:
+ void addConfigOption(ConfigOption *configOption);
+ void changeOption();
+ void gameOption(QString title, QString type, QString value, QString edit, QString command);
+ void optionChanged(ConfigOption *configOption);
+ void optionChanged();
+ void slotEndUpdate();
+ void initGame();
+ void playerChanged(Player *player);
+ void gameChanged(Game *game);
+
+signals:
+ void startGame();
+ void leaveGame();
+ void joinConfiguration(int configurationId);
+ void newConfiguration();
+ void changeOption(int configId, const QString &value);
+ void buttonCommand(QString);
+ void iconSelected(const QString &);
+ void statusMessage(const QString &message);
+
+private:
+ QVBoxLayout *m_mainLayout;
+ QVGroupBox *m_configBox, *m_messageBox;
+ KPushButton *m_backButton, *m_startButton;
+ QMap <QObject *, QString> m_optionCommandMap;
+ QMap <QObject *, ConfigOption *> m_configMap;
+ QMap <ConfigOption *, QCheckBox *> m_configBoxMap;
+ QMap <QString, QCheckBox *> m_checkBoxMap;
+ QMap <Player *, QListViewItem *> m_items;
+ Game *m_game;
+ AtlanticCore *m_atlanticCore;
+};
+
+#endif
diff --git a/atlantik/client/selectgame_widget.cpp b/atlantik/client/selectgame_widget.cpp
new file mode 100644
index 00000000..85d4f886
--- /dev/null
+++ b/atlantik/client/selectgame_widget.cpp
@@ -0,0 +1,192 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qvgroupbox.h>
+#include <qradiobutton.h>
+
+#include <kdebug.h>
+#include <kdialog.h>
+#include <klocale.h>
+#include <kiconloader.h>
+#include <knotifyclient.h>
+
+#include <atlantic_core.h>
+#include <game.h>
+#include <player.h>
+
+#include "selectgame_widget.h"
+
+SelectGame::SelectGame(AtlanticCore *atlanticCore, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_atlanticCore = atlanticCore;
+
+ connect(m_atlanticCore, SIGNAL(createGUI(Game *)), this, SLOT(addGame(Game *)));
+ connect(m_atlanticCore, SIGNAL(removeGUI(Game *)), this, SLOT(delGame(Game *)));
+
+ m_mainLayout = new QVBoxLayout(this, KDialog::marginHint());
+ Q_CHECK_PTR(m_mainLayout);
+
+ QVGroupBox *groupBox;
+ groupBox = new QVGroupBox(i18n("Create or Select monopd Game"), this, "groupBox");
+ m_mainLayout->addWidget(groupBox);
+
+ // List of games
+ m_gameList = new KListView(groupBox, "m_gameList");
+ m_gameList->addColumn(i18n("Game"));
+ m_gameList->addColumn(i18n("Description"));
+ m_gameList->addColumn(i18n("Id"));
+ m_gameList->addColumn(i18n("Players"));
+ m_gameList->setAllColumnsShowFocus(true);
+// m_mainLayout->addWidget(m_gameList);
+
+ connect(m_gameList, SIGNAL(clicked(QListViewItem *)), this, SLOT(validateConnectButton()));
+ connect(m_gameList, SIGNAL(doubleClicked(QListViewItem *)), this, SLOT(connectClicked()));
+ connect(m_gameList, SIGNAL(rightButtonClicked(QListViewItem *, const QPoint &, int)), this, SLOT(validateConnectButton()));
+ connect(m_gameList, SIGNAL(selectionChanged(QListViewItem *)), this, SLOT(validateConnectButton()));
+
+ QHBoxLayout *buttonBox = new QHBoxLayout(m_mainLayout, KDialog::spacingHint());
+
+ KPushButton *backButton = new KPushButton(SmallIcon("back"), i18n("Server List"), this);
+ buttonBox->addWidget(backButton);
+
+ connect(backButton, SIGNAL(clicked()), this, SIGNAL(leaveServer()));
+
+ buttonBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ m_connectButton = new KPushButton(SmallIconSet("forward"), i18n("Create Game"), this);
+ m_connectButton->setEnabled(false);
+ buttonBox->addWidget(m_connectButton);
+
+ connect(m_connectButton, SIGNAL(clicked()), this, SLOT(connectClicked()));
+
+}
+
+void SelectGame::addGame(Game *game)
+{
+ connect(game, SIGNAL(changed(Game *)), this, SLOT(updateGame(Game *)));
+
+ if (game->id() == -1)
+ {
+ QListViewItem *item = new QListViewItem( m_gameList, i18n("Create a new %1 Game").arg(game->name()), game->description(), QString::null, QString::null, game->type() );
+ item->setPixmap(0, QPixmap(SmallIcon("filenew")));
+ }
+ else
+ {
+ Player *master = game->master();
+ QListViewItem *item = new QListViewItem( m_gameList, i18n("Join %1's %2 Game").arg( (master ? master->name() : QString::null), game->name() ), game->description(), QString::number(game->id()), QString::number(game->players()), game->type() );
+ item->setPixmap( 0, QPixmap(SmallIcon("atlantik")) );
+ item->setEnabled(game->canBeJoined());
+
+ KNotifyClient::event(winId(), "newgame");
+
+ connect(master, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ }
+
+// validateConnectButton();
+}
+
+void SelectGame::delGame(Game *game)
+{
+ QListViewItem *item = findItem(game);
+ if (!item)
+ return;
+
+ delete item;
+
+ validateConnectButton();
+}
+
+void SelectGame::updateGame(Game *game)
+{
+ QListViewItem *item = findItem(game);
+ if (!item)
+ return;
+
+ item->setText( 1, game->description() );
+
+ if (game->id() == -1)
+ item->setText(0, i18n("Create a new %1 Game").arg(game->name()));
+ else
+ {
+ Player *master = game->master();
+ item->setText( 0, i18n("Join %1's %2 Game").arg( (master ? master->name() : QString::null), game->name() ) );
+ item->setText( 3, QString::number( game->players() ) );
+ item->setEnabled( game->canBeJoined() );
+
+ connect(master, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ }
+ m_gameList->triggerUpdate();
+
+ validateConnectButton();
+}
+
+void SelectGame::playerChanged(Player *player)
+{
+ QListViewItem *item = m_gameList->firstChild();
+ Game *game = 0;
+
+ while (item)
+ {
+ game = m_atlanticCore->findGame( item->text(2).toInt() );
+ if ( game && game->master() == player )
+ {
+ item->setText( 0, i18n("Join %1's %2 Game").arg( player->name(), game->name() ) );
+ return;
+ }
+ item = item->nextSibling();
+ }
+}
+
+QListViewItem *SelectGame::findItem(Game *game)
+{
+ QListViewItem *item = m_gameList->firstChild();
+ while (item)
+ {
+ if ( (game->id() == -1 || item->text(2) == QString::number(game->id())) && item->text(4) == game->type() )
+ return item;
+
+ item = item->nextSibling();
+ }
+ return 0;
+}
+
+void SelectGame::validateConnectButton()
+{
+ if (QListViewItem *item = m_gameList->selectedItem())
+ {
+ if (item->text(2).toInt() > 0)
+ m_connectButton->setText(i18n("Join Game"));
+ else
+ m_connectButton->setText(i18n("Create Game"));
+
+ m_connectButton->setEnabled(true);
+ }
+ else
+ m_connectButton->setEnabled(false);
+}
+
+void SelectGame::connectClicked()
+{
+ if (QListViewItem *item = m_gameList->selectedItem())
+ {
+ if (int gameId = item->text(2).toInt())
+ emit joinGame(gameId);
+ else
+ emit newGame(item->text(4));
+ }
+}
+
+#include "selectgame_widget.moc"
diff --git a/atlantik/client/selectgame_widget.h b/atlantik/client/selectgame_widget.h
new file mode 100644
index 00000000..d47e905e
--- /dev/null
+++ b/atlantik/client/selectgame_widget.h
@@ -0,0 +1,65 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_SELECTGAME_WIDGET_H
+#define ATLANTIK_SELECTGAME_WIDGET_H
+
+#include <qwidget.h>
+#include <qlayout.h>
+
+#include <klistview.h>
+#include <kpushbutton.h>
+
+class AtlanticCore;
+class Game;
+class Player;
+
+class SelectGame : public QWidget
+{
+Q_OBJECT
+
+public:
+ SelectGame(AtlanticCore *atlanticCore, QWidget *parent, const char *name=0);
+
+ void initPage();
+ bool validateNext();
+ QString hostToConnect() const;
+ int portToConnect();
+
+private slots:
+ void connectClicked();
+ void addGame(Game *game);
+ void delGame(Game *game);
+ void updateGame(Game *game);
+ void playerChanged(Player *player);
+ void validateConnectButton();
+
+signals:
+ void joinGame(int gameId);
+ void newGame(const QString &gameType);
+ void leaveServer();
+ void msgStatus(const QString &status);
+
+private:
+ QListViewItem *findItem(Game *game);
+
+ AtlanticCore *m_atlanticCore;
+ QVBoxLayout *m_mainLayout;
+ KListView *m_gameList;
+ KPushButton *m_connectButton;
+};
+
+#endif
diff --git a/atlantik/client/selectserver_widget.cpp b/atlantik/client/selectserver_widget.cpp
new file mode 100644
index 00000000..39c07b50
--- /dev/null
+++ b/atlantik/client/selectserver_widget.cpp
@@ -0,0 +1,178 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qlabel.h>
+#include <qlayout.h>
+#include <qradiobutton.h>
+#include <qsizepolicy.h>
+#include <qvbuttongroup.h>
+#include <qhgroupbox.h>
+
+#include <kdialog.h>
+#include <kextendedsocket.h>
+#include <klocale.h>
+#include <kiconloader.h>
+
+#include "selectserver_widget.moc"
+
+SelectServer::SelectServer(bool useMonopigatorOnStart, bool hideDevelopmentServers, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_hideDevelopmentServers = hideDevelopmentServers;
+
+ m_mainLayout = new QVBoxLayout(this, KDialog::marginHint());
+ Q_CHECK_PTR(m_mainLayout);
+
+ // Custom server group
+ QHGroupBox *customGroup = new QHGroupBox(i18n("Enter Custom monopd Server"), this, "customGroup");
+ m_mainLayout->addWidget(customGroup);
+
+ QLabel *hostLabel = new QLabel(i18n("Hostname:"), customGroup);
+
+ m_hostEdit = new KLineEdit(customGroup);
+ m_hostEdit->setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Minimum));
+
+ QLabel *portLabel = new QLabel(i18n("Port:"), customGroup);
+
+ m_portEdit = new KLineEdit(QString::number(1234), customGroup);
+ m_portEdit->setSizePolicy(QSizePolicy(QSizePolicy::Preferred, QSizePolicy::Minimum));
+
+ KPushButton *connectButton = new KPushButton( KGuiItem(i18n("Connect"), "network"), customGroup);
+ connect(connectButton, SIGNAL(clicked()), this, SLOT(customConnect()));
+
+ // Server list group
+ QVButtonGroup *bgroup = new QVButtonGroup(i18n("Select monopd Server"), this, "bgroup");
+ bgroup->setExclusive(true);
+ m_mainLayout->addWidget(bgroup);
+
+ // List of servers
+ m_serverList = new KListView(bgroup, "m_serverList");
+ m_serverList->addColumn(i18n("Host"));
+ m_serverList->addColumn(i18n("Latency"));
+ m_serverList->addColumn(i18n("Version"));
+ m_serverList->addColumn(i18n("Users"));
+ m_serverList->setAllColumnsShowFocus(true);
+ m_serverList->setSorting(1);
+// m_mainLayout->addWidget(m_serverList);
+
+ connect(m_serverList, SIGNAL(clicked(QListViewItem *)), this, SLOT(validateConnectButton()));
+ connect(m_serverList, SIGNAL(doubleClicked(QListViewItem *)), this, SLOT(slotConnect()));
+ connect(m_serverList, SIGNAL(rightButtonClicked(QListViewItem *, const QPoint &, int)), this, SLOT(validateConnectButton()));
+ connect(m_serverList, SIGNAL(selectionChanged(QListViewItem *)), this, SLOT(validateConnectButton()));
+
+ QHBoxLayout *buttonBox = new QHBoxLayout(m_mainLayout, KDialog::spacingHint());
+ buttonBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ // Server List / Refresh
+ m_refreshButton = new KPushButton( KGuiItem(useMonopigatorOnStart ? i18n("Reload Server List") : i18n("Get Server List"), useMonopigatorOnStart ? "reload" : "network"), this);
+ buttonBox->addWidget(m_refreshButton);
+
+ connect(m_refreshButton, SIGNAL(clicked()), this, SLOT(slotRefresh()));
+
+ // Connect
+ m_connectButton = new KPushButton(BarIconSet("forward", KIcon::SizeSmall), i18n("Connect"), this);
+ m_connectButton->setEnabled(false);
+ buttonBox->addWidget(m_connectButton);
+
+ connect(m_connectButton, SIGNAL(clicked()), this, SLOT(slotConnect()));
+
+ // Monopigator
+ m_monopigator = new Monopigator();
+
+ connect(m_monopigator, SIGNAL(monopigatorAdd(QString, QString, QString, QString, int)), this, SLOT(slotMonopigatorAdd(QString, QString, QString, QString, int)));
+ connect(m_monopigator, SIGNAL(finished()), SLOT(monopigatorFinished()));
+ connect(m_monopigator, SIGNAL(timeout()), SLOT(monopigatorTimeout()));
+}
+
+SelectServer::~SelectServer()
+{
+ delete m_monopigator;
+}
+
+void SelectServer::setHideDevelopmentServers(bool hideDevelopmentServers)
+{
+ if ( m_hideDevelopmentServers != hideDevelopmentServers )
+ {
+ m_hideDevelopmentServers = hideDevelopmentServers;
+ emit showDevelopmentServers( !m_hideDevelopmentServers );
+ }
+}
+
+void SelectServer::initMonopigator()
+{
+ // Hardcoded, but there aren't any other Monopigator root servers at the moment
+ emit msgStatus(i18n("Retrieving server list..."));
+
+ m_refreshButton->setGuiItem(KGuiItem(i18n("Reload Server List"), "reload"));
+ m_monopigator->loadData(KURL( "http://monopd-gator.kde.org/"));
+}
+
+void SelectServer::slotMonopigatorAdd(QString ip, QString host, QString port, QString version, int users)
+{
+ MonopigatorEntry *item = new MonopigatorEntry(m_serverList, host, QString::number(9999), version, (users == -1) ? i18n("unknown") : QString::number(users), port, ip);
+ item->setPixmap(0, BarIcon("atlantik", KIcon::SizeSmall));
+
+ if ( item->isDev() )
+ {
+ item->setVisible( !m_hideDevelopmentServers );
+ connect(this, SIGNAL(showDevelopmentServers(bool)), item, SLOT(showDevelopmentServers(bool)));
+ }
+
+ validateConnectButton();
+}
+
+void SelectServer::monopigatorFinished()
+{
+ emit msgStatus(i18n("Retrieved server list."));
+ m_refreshButton->setEnabled(true);
+}
+
+void SelectServer::monopigatorTimeout()
+{
+ emit msgStatus(i18n("Error while retrieving the server list."));
+ m_refreshButton->setEnabled(true);
+}
+
+void SelectServer::validateConnectButton()
+{
+ if (m_serverList->selectedItem())
+ m_connectButton->setEnabled(true);
+ else
+ m_connectButton->setEnabled(false);
+}
+
+void SelectServer::slotRefresh(bool useMonopigator)
+{
+ m_serverList->clear();
+ validateConnectButton();
+
+ if (useMonopigator)
+ {
+ m_refreshButton->setEnabled(false);
+ initMonopigator();
+ }
+}
+
+void SelectServer::slotConnect()
+{
+ if (QListViewItem *item = m_serverList->selectedItem())
+ emit serverConnect(item->text(0), item->text(4).toInt());
+}
+
+void SelectServer::customConnect()
+{
+ if (!m_hostEdit->text().isEmpty() && !m_portEdit->text().isEmpty())
+ emit serverConnect(m_hostEdit->text(), m_portEdit->text().toInt());
+}
diff --git a/atlantik/client/selectserver_widget.h b/atlantik/client/selectserver_widget.h
new file mode 100644
index 00000000..c5d1b586
--- /dev/null
+++ b/atlantik/client/selectserver_widget.h
@@ -0,0 +1,73 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_SELECTSERVER_WIDGET_H
+#define ATLANTIK_SELECTSERVER_WIDGET_H
+
+#include <qwidget.h>
+#include <qlayout.h>
+#include <qradiobutton.h>
+
+#include <klineedit.h>
+#include <klistview.h>
+#include <kpushbutton.h>
+
+#include "monopigator.h"
+
+class KExtendedSocket;
+
+class SelectServer : public QWidget
+{
+Q_OBJECT
+
+public:
+ SelectServer(bool useMonopigatorOnStart, bool hideDevelopmentServers, QWidget *parent, const char *name=0);
+ virtual ~SelectServer();
+
+ void initPage();
+ void setHideDevelopmentServers(bool hideDevelopmentServers);
+ bool validateNext();
+ QString hostToConnect() const;
+ int portToConnect();
+
+public slots:
+ void validateConnectButton();
+ void slotRefresh(bool useMonopigator = true);
+ void slotMonopigatorAdd(QString ip, QString host, QString port, QString version, int users);
+
+private slots:
+ void slotConnect();
+ void customConnect();
+ void monopigatorFinished();
+ void monopigatorTimeout();
+
+signals:
+ void serverConnect(const QString host, int port);
+ void msgStatus(const QString &message);
+ void showDevelopmentServers(bool show);
+
+private:
+ void initMonopigator();
+
+ QVBoxLayout *m_mainLayout;
+ KListView *m_serverList;
+ KLineEdit *m_hostEdit, *m_portEdit;
+ KPushButton *m_addServerButton, *m_refreshButton, *m_customConnect, *m_connectButton;
+ Monopigator *m_monopigator;
+ bool m_hideDevelopmentServers;
+};
+
+#endif
diff --git a/atlantik/eventsrc b/atlantik/eventsrc
new file mode 100644
index 00000000..a6d0327c
--- /dev/null
+++ b/atlantik/eventsrc
@@ -0,0 +1,475 @@
+[!Global!]
+IconName=atlantik
+Comment=Atlantik
+Comment[be]=Атлантыка
+Comment[bn]=আটলান্টিক
+Comment[eo]=Atlantiko
+Comment[hi]=अटलांटिक
+Comment[lv]=Atlantija
+Comment[mk]=Атлантик
+Comment[ne]=एटलान्टिक
+Comment[pa]=ਐਟਲਾਟਿਕ
+Comment[ta]=அட்லாண்டிக்
+Comment[tg]=Атлантик
+Comment[wa]=Atlantike
+
+[gainedturn]
+Name=Gained Turn
+Name[ar]=ربحت دورا
+Name[be]=Канец ходу
+Name[bg]=Придобит ред
+Name[bn]=চাল দিন
+Name[bs]=Potez dobiven
+Name[ca]=Et toca jugar
+Name[cs]=Získán tah
+Name[cy]=Cael Tro
+Name[da]=Vundet tur
+Name[de]=Gewonnene Runde
+Name[el]=Κερδισμένη προσπάθεια
+Name[eo]=Gajnita vico
+Name[es]=Turno ganado
+Name[et]=Omandatud käik
+Name[eu]=Irabazitako txanda
+Name[fa]=نوبت به دست آمده
+Name[fi]=Voitettu kierros
+Name[fr]=Tour gagné
+Name[gl]=Quenda Gañada
+Name[he]=הרווחת תור
+Name[hi]=लाभ वाली बारी
+Name[hr]=Dobiven potez
+Name[hu]=Nyert forduló
+Name[is]=Græddi leik
+Name[it]=Turno guadagnato
+Name[ja]=順番が回ってきました
+Name[km]=បាន​យក​វេន
+Name[lt]=Gautas ėjimas
+Name[lv]=Iegūts gājiens
+Name[mk]=Добиен потег
+Name[nb]=Ekstratur
+Name[nds]=Wunnen Törn
+Name[ne]=प्राप्त मौका
+Name[nl]=Gewonnen ronde
+Name[nn]=Ekstratur
+Name[pl]=Zyskany ruch
+Name[pt]=Jogada Ganha
+Name[pt_BR]=Rodada vencida
+Name[ru]=Конец хода
+Name[se]=Liigemátki
+Name[sk]=Získaní ťah
+Name[sl]=Dobljena poteza
+Name[sr]=Добијен потез
+Name[sr@Latn]=Dobijen potez
+Name[sv]=Du vann omgången
+Name[ta]=திருப்பப்பட்டது
+Name[tg]=Gained Чархиш
+Name[tr]=Karlı Sıra
+Name[uk]=Кінець ходу
+Name[wa]=Djeu wangnî
+Name[zh_CN]=获得一次机会
+Name[zh_TW]=增加的回合
+Comment=It is your turn now
+Comment[ar]=دورك الآن
+Comment[be]=Ваш ход
+Comment[bg]=Придобит ред
+Comment[bn]=এখন আপনার চাল
+Comment[br]=Din eo bremañ
+Comment[bs]=Na vas je red
+Comment[ca]=És el teu torn
+Comment[cs]=Jste na tahu
+Comment[cy]=Eich tro chi ydy o rwan
+Comment[da]=Det er din tur nu
+Comment[de]=Sie sind am Zug
+Comment[el]=Είναι η σειρά σας τώρα
+Comment[eo]=Estas nun via vico
+Comment[es]=Es su turno
+Comment[et]=Sinu kord täringut veeretada
+Comment[eu]=Zure txanda da
+Comment[fa]=اکنون نوبت شماست
+Comment[fi]=Sinun vuoro
+Comment[fr]=C'est à votre tour de jeter les dés
+Comment[gl]=É a súa quenda
+Comment[he]=תורך עכשיו
+Comment[hi]=यह अब आपकी बारी है
+Comment[hr]=Vi ste na potezu
+Comment[hu]=Most Ön következik
+Comment[is]=Þú átt að gera
+Comment[it]=Ora tocca a te
+Comment[ja]=あなたの番です
+Comment[km]=ឥឡូវ​វា​ជា​វេន​របស់​អ្នក
+Comment[lt]=Dabar Jūsų ėjimas
+Comment[lv]=Šis ir jūsu gājiens
+Comment[mk]=Вие сте на потег
+Comment[nb]=Det er din tur nå
+Comment[nds]=Nu büst Du an de Reeg
+Comment[ne]=अब तपाईँको पालो हो
+Comment[nl]=U bent aan de beurt
+Comment[nn]=Det er din tur no
+Comment[pa]=ਹੁਣ ਤੁਹਾਡੀ ਵਾਰੀ ਏ
+Comment[pl]=Twój ruch
+Comment[pt]=É a sua vez de jogar
+Comment[pt_BR]=É a sua vez de jogar agora
+Comment[ro]=Este rîndul dumneavoastră
+Comment[ru]=Ваша очередь
+Comment[se]=Du vuorru dál
+Comment[sk]=Ste na ťahu
+Comment[sl]=Sedaj je vaša poteza
+Comment[sr]=Сада је ваш потез
+Comment[sr@Latn]=Sada je vaš potez
+Comment[sv]=Det är din tur nu
+Comment[ta]=இது உங்களுடைய முறை
+Comment[tg]=Ҳоло навбати шумо аст
+Comment[tr]=Sıra şimdi sizde
+Comment[uk]=Тепер ваша черга
+Comment[uz]=Endi siz yuriysiz
+Comment[uz@cyrillic]=Энди сиз юрийсиз
+Comment[wa]=C' est a vos asteure
+Comment[zh_CN]=轮到您了
+Comment[zh_TW]=該您擲骰子了
+default_presentation=80
+
+[chat]
+Name=Chat
+Name[ar]=دردشة
+Name[be]=Размова
+Name[bg]=Изпратено съобщение
+Name[bn]=আড্ডা
+Name[br]=Flapañ
+Name[bs]=Razgovor
+Name[ca]=Xat
+Name[cs]=Rozhovor
+Name[cy]=Sgwrs
+Name[el]=Κουβέντα
+Name[eo]=Babilu
+Name[et]=Vestlus
+Name[eu]=Berriketa
+Name[fa]=گپ
+Name[fi]=Keskustelu
+Name[fr]=Discussion
+Name[he]=צ'ט
+Name[hi]=गपशप
+Name[hr]=Brbljanje
+Name[hu]=Csevegés
+Name[is]=Spjall
+Name[ja]=チャット
+Name[km]=សន្ទនា
+Name[lt]=Pokalbiai
+Name[lv]=Čats
+Name[mk]=Разговор
+Name[nb]=Prat
+Name[nds]=Klönen
+Name[ne]=कुराकानी
+Name[nl]=Gesprek
+Name[nn]=Prat
+Name[pa]=ਗੱਲਬਾਤ
+Name[pl]=Rozmowa
+Name[pt]=Conversar
+Name[pt_BR]=Bate-papo
+Name[ru]=Чат
+Name[se]=Buillar
+Name[sk]=Rozhovor
+Name[sl]=Pogovor
+Name[sr]=Ћаскање
+Name[sr@Latn]=Ćaskanje
+Name[sv]=Chatt
+Name[ta]=அரட்டை
+Name[tg]=Чат
+Name[tr]=Muhabbet
+Name[uk]=Розмова
+Name[uz@cyrillic]=Чат
+Name[wa]=Berdelaedje
+Name[zh_CN]=聊天
+Name[zh_TW]=聊天
+Comment=A player sends a chat message
+Comment[ar]=لقد أرسل لاعب رسالة دردشة
+Comment[be]=Гульнёўца сказаў
+Comment[bg]=Изпратено е съобщение от играч
+Comment[bn]=একজন খেলোয়াড় একটি বার্তা পাঠালেন
+Comment[bs]=Igrač je poslao poruku
+Comment[ca]=Un jugador envia un missatge de xat
+Comment[cs]=Hráč odesílá zprávu
+Comment[cy]=Mae chwaraewr yn danfon neges sgwrs
+Comment[da]=En spiller sender en chat-besked
+Comment[de]=Ein Spieler sendet eine Chat-Nachricht
+Comment[el]=Ένας παίκτης στέλνει ένα μήνυμα κουβέντας
+Comment[eo]=Ludanto sendas babilmesaĝon al Vi
+Comment[es]=Un jugador ha enviado un mensaje
+Comment[et]=Mängija saatis vestlusteate
+Comment[eu]=Jokalari batek berriketarako mezu bat bidali du
+Comment[fa]=یک بازیکن یک پیام گپ را ارسال می‌‌کند
+Comment[fi]=Pelaaja lähettää viestin
+Comment[fr]=Un joueur envoie un message
+Comment[gl]=Un xogador enviou unha mensaxe
+Comment[he]=שחקן שולח הודעת צ'ט
+Comment[hi]=एक खिलाड़ी ने गपशप संदेश भेजा
+Comment[hr]=Igrač je poslao poruku brbljanja
+Comment[hu]=Egy játékos szöveges üzenetet küld
+Comment[is]=Leikmaður sendir skilaboð
+Comment[it]=Un giocatore ha inviato un messaggio
+Comment[ja]=プレイヤーがチャットメッセージを送信しました
+Comment[km]=អ្នក​លេង​ផ្ញើ​សារ​សន្ទនា
+Comment[lt]=Žaidėjas siunčia žinutę
+Comment[lv]=Spēlētājs nosūta čata ziņu
+Comment[mk]=Играчот испраќа порака за разговор
+Comment[nb]=En spiller har sendt en pratemelding
+Comment[nds]=En Speler sendt en Klöön-Naricht
+Comment[ne]=खेलाडिले कुराकानी सन्देश पठाउदछ
+Comment[nl]=Een speler stuurt een bericht
+Comment[nn]=Ein spelar har sendt ei pratemelding
+Comment[pa]=ਇੱਕ ਖਿਡਾਰੀ ਇੱਕ ਹੀ ਸੁਨੇਹਾ ਭੇਜ ਸਕਦਾ ਹੈ
+Comment[pl]=Gracz wysyła wiadomość w oknie rozmowy
+Comment[pt]=Um jogador envia uma mensagem
+Comment[pt_BR]=Um jogador enviou uma mensagem
+Comment[ru]=Игрок сказал
+Comment[se]=Speallár lea sádden buillardandieđu
+Comment[sk]=Hráč poslal správu
+Comment[sl]=Igralec pošilja pogovorno sporočilo
+Comment[sr]=Играч је послао ћаскајућу поруку
+Comment[sr@Latn]=Igrač je poslao ćaskajuću poruku
+Comment[sv]=En spelare skickar ett chattmeddelande
+Comment[ta]= ஒரு விளையாட்டாளர் அரட்டை செய்தியை அனுப்புகிறார்
+Comment[tg]=Бозингар паёми чат фиристод
+Comment[tr]=Oyuncu bir mesaj gönderdi
+Comment[uk]=Гравець відсилає повідомлення
+Comment[uz]=Oʻyinchi xabar joʻnatayapti
+Comment[uz@cyrillic]=Ўйинчи хабар жўнатаяпти
+Comment[wa]=On djouweu evoye on messaedje di berdelaedje
+Comment[zh_CN]=一个玩家发送了一条聊天信息
+Comment[zh_TW]=一個玩家送出了一條聊天訊息
+default_presentation=64
+
+[newplayer]
+Name=New player
+Name[ar]=لاعب جديد
+Name[be]=Новы гульнёўца
+Name[bg]=Нов играч
+Name[bn]=নতুন খেলোয়াড়
+Name[br]=C'hoarier nevez
+Name[bs]=Novi igrač
+Name[ca]=Nou jugador
+Name[cs]=Nový hráč
+Name[cy]=Chwaraewr Newydd
+Name[da]=Ny spiller
+Name[de]=Neuer Spieler
+Name[el]=Νέος παίκτης
+Name[eo]=Nova Ludanto
+Name[es]=Nuevo jugador
+Name[et]=Uus mängija
+Name[eu]=Jokalari berria
+Name[fa]=بازیکن جدید
+Name[fi]=Uusi pelaaja
+Name[fr]=Nouveau joueur
+Name[ga]=Imreoir nua
+Name[gl]=Novo xogador
+Name[he]=שחקן חדש
+Name[hi]=नया खिलाड़ी
+Name[hr]=Novi igrač
+Name[hu]=Új játékos
+Name[is]=Nýr leikmaður
+Name[it]=Nuovo giocatore
+Name[ja]=新規プレイヤー
+Name[km]=អ្នក​លេង​ថ្មី
+Name[lt]=Naujas žaidėjas
+Name[lv]=Jauns spēlētājs
+Name[mk]=Нов играч
+Name[nb]=Ny spiller
+Name[nds]=Nieg Speler
+Name[ne]=नयाँ खेलाडी
+Name[nl]=Nieuwe speler
+Name[nn]=Ny spelar
+Name[pa]=ਨਵਾਂ ਖਿਡਾਰੀ
+Name[pl]=Nowy gracz
+Name[pt]=Novo jogador
+Name[pt_BR]=Novo jogador
+Name[ro]=Jucător nou
+Name[ru]=Новый игрок
+Name[se]=Ođđa speallár
+Name[sk]=Nový hráč
+Name[sl]=Nov igralec
+Name[sr]=Нови играч
+Name[sr@Latn]=Novi igrač
+Name[sv]=Ny spelare
+Name[ta]=புதிய விளையாட்டு வீரர்
+Name[tg]=Бозингари нав
+Name[tr]=Yeni oynatıcı
+Name[uk]=Новий гравець
+Name[uz]=Yangi oʻyinchi
+Name[uz@cyrillic]=Янги ўйинчи
+Name[wa]=Novea djouweu
+Name[zh_CN]=新玩家
+Name[zh_TW]=新玩家
+Comment=A new player joins the game
+Comment[ar]=لقد اشترك لاعب جديد في اللعبة
+Comment[be]=Новы гульнёўца далучыўся да гульні
+Comment[bg]=Нов играч се присъедини към играта
+Comment[bn]=একজন নতুন খেলোয়াড় খেলায় যোগ দিয়েছেন
+Comment[bs]=Novi igrač se uključuje u igru
+Comment[ca]=Un nou jugador s'uneix a la partida
+Comment[cs]=Nový hráč se připojuje ke hře
+Comment[cy]=Mae chwaraewr newydd yn ymuno â'r gêm
+Comment[da]=En ny spiller går med i spillet
+Comment[de]=Ein neuer Spieler ist hinzugekommen
+Comment[el]=Ένας νέος παίκτης μπαίνει στο παιχνίδι
+Comment[eo]=Nova ludanto ekpartoprenas
+Comment[es]=Un nuevo jugador se une a la partida
+Comment[et]=Mänguga liitus uus mängija
+Comment[eu]=Jokalari berri batek jokoarekin bat egin du
+Comment[fa]=یک بازیکن جدید به بازی می‌پیوندد
+Comment[fi]=Uusi pelaaja liittyi peliin
+Comment[fr]=Un nouveau joueur vient de se joindre à la partie
+Comment[gl]=Un novo xogador entra na partida
+Comment[he]=שחקן חדש מצטרף למשחק
+Comment[hi]=एक नया खिलाड़ी खेल में शामिल हुआ
+Comment[hr]=Igri se pridružio novi igrač
+Comment[hu]=Egy új játékos csatlakozik a játékhoz
+Comment[is]=Nýr leikmaður tengist leiknum
+Comment[it]=C'è un nuovo giocatore in gara
+Comment[ja]=新しいプレイヤーがゲームに参加しました
+Comment[km]=អ្នក​លេង​ថ្មី​ចូល​រួម​ល្បែង
+Comment[lt]=Prisijungia naujas žaidėjas
+Comment[lv]=Jauns spēlētājs pievienojas spēlei
+Comment[mk]=Нов играч се приклучува на играта
+Comment[nb]=En ny spiller bilr med i spillet
+Comment[nds]=En nieg Speler maakt mit
+Comment[ne]=नयाँ खेलाडीले खेलमा भाग लिन्छ
+Comment[nl]=Een nieuwe speler neemt deel aan het spel
+Comment[nn]=Ein ny spelar vert med i spelet
+Comment[pa]=ਖੇਡ ਵਿੱਚ ਨਵਾਂ ਖਿਡਾਰੀ ਆਇਆ
+Comment[pl]=Nowy gracz dołączył do gry
+Comment[pt]=Um novo jogador junta-se ao jogo
+Comment[pt_BR]=Um novo jogador entrou no jogo
+Comment[ro]=Un jucător nou se alătură jocului
+Comment[ru]=Новый игрок присоединился к игре
+Comment[se]=Ođđa speallár searvvai speallui
+Comment[sk]=Nový hráč sa pridal k hre
+Comment[sl]=Nov igralec se je pridružil igri
+Comment[sr]=Нови играч се придружио игри
+Comment[sr@Latn]=Novi igrač se pridružio igri
+Comment[sv]=En ny spelare går med i spelet
+Comment[ta]=ஒரு புதிய விளையாட்டாளர் சேருகிறார்
+Comment[tg]=Бозингари нав ба бозӣ ҳамроҳ шуд
+Comment[tr]=Yeni bir oyuncu oyuna girdi
+Comment[uk]=Новий гравець приєднується до гри
+Comment[uz]=Oʻyinga yangi oʻyinchi qoʻshilayapti
+Comment[uz@cyrillic]=Ўйинга янги ўйинчи қўшилаяпти
+Comment[wa]=On novea djouweu s' a raloyî å djeu
+Comment[zh_CN]=一个新玩家加入了游戏
+Comment[zh_TW]=一個新玩家加入此遊戲
+
+[newgame]
+Name=New game
+Name[ar]=لعبة جديدة
+Name[be]=Новая гульня
+Name[bg]=Нова игра
+Name[bn]=নতুন খেলা
+Name[br]=C'hoari nevez
+Name[bs]=Nova igra
+Name[ca]=Nova partida
+Name[cs]=Nová hra
+Name[cy]=Gêm Newydd
+Name[da]=Nyt spil
+Name[de]=Neues Spiel
+Name[el]=Νέο παιχνίδι
+Name[eo]=Nova Ludo
+Name[es]=Partida nueva
+Name[et]=Uus mäng
+Name[eu]=Jokoi berria
+Name[fa]=بازی جدید
+Name[fi]=Uusi peli
+Name[fr]=Nouveau jeu
+Name[ga]=Cluiche Nua
+Name[gl]=Novo xogo
+Name[he]=משחק חדש
+Name[hi]=नया खेल
+Name[hr]=Nova igra
+Name[hu]=Új játék
+Name[is]=Nýr leikur
+Name[it]=Nuova partita
+Name[ja]=新規ゲーム
+Name[km]=ល្បែង​ថ្មី
+Name[lt]=Naujas žaidimas
+Name[lv]=Jauna spēle
+Name[mk]=Нова игра
+Name[nb]=Nytt spill
+Name[nds]=Nieg Speel
+Name[ne]=नयाँ खेल
+Name[nl]=Nieuw spel
+Name[nn]=Nytt spel
+Name[pa]=ਨਵੀਂ ਖੇਡ
+Name[pl]=Nowa gra
+Name[pt]=Novo jogo
+Name[pt_BR]=Novo jogo
+Name[ro]=Joc nou
+Name[ru]=Новая игра
+Name[se]=Ođđa speallu
+Name[sk]=Nová hra
+Name[sl]=Nova igra
+Name[sr]=Нова игра
+Name[sr@Latn]=Nova igra
+Name[sv]=Nytt spel
+Name[ta]=புதிய விளையாட்டு
+Name[tg]=Бозии нав
+Name[tr]=Yeni oyun
+Name[uk]=Нова гра
+Name[uz]=Yangi oʻyin
+Name[uz@cyrillic]=Янги ўйин
+Name[wa]=Novea djeu
+Name[zh_CN]=新游戏
+Name[zh_TW]=新遊戲
+Comment=A new game is created
+Comment[ar]=لقد انشئت لعبة جديدة
+Comment[be]=Створаная новая гульня
+Comment[bg]=Създадена е нова игра
+Comment[bn]=একটি নতুন খেলা আরম্ভ হয়েছে
+Comment[br]=Krouet eo ur c'hoari nevez
+Comment[bs]=Napravljena je nova igra
+Comment[ca]=Es crea una nova partida
+Comment[cs]=Je vytvořena nová hra
+Comment[cy]=Mae gêm newydd wedi ei greu
+Comment[da]=Et nyt spil bliver oprettet
+Comment[de]=Es beginnt ein neues Spiel
+Comment[el]=Ένα νέο παιχνίδι δημιουργείται
+Comment[eo]=Nova ludo kreiĝis
+Comment[es]=Una nueva partida ha sido creada
+Comment[et]=Loodi uus mäng
+Comment[eu]=Joko berri bat sortu da
+Comment[fa]=یک بازی جدید ایجاد می‌‌‌شود
+Comment[fi]=Uusi peli luotiin
+Comment[fr]=Une nouvelle partie vient d'être créée
+Comment[gl]=Creouse unha nova partida
+Comment[he]=נוצר משחק חדש
+Comment[hi]=एक नया खेल बनाया गया
+Comment[hr]=Pokrenuta je nova igra
+Comment[hu]=Új játék jön létre
+Comment[is]=Nýr leikur er búinn til
+Comment[it]=Viene avviata una nuova partita
+Comment[ja]=新しいゲームを作成しました
+Comment[km]=ល្បែង​ថ្មី​ត្រូវ​បាន​បង្កើត
+Comment[lt]=Sukuriamas naujas žaidimas
+Comment[lv]=Jauna spēle ir izveidota
+Comment[mk]=Создадена е нова игра
+Comment[nb]=Et nytt spill startes
+Comment[nds]=En nieg Speel warrt opstellt
+Comment[ne]=नयाँ खेल सिर्जना गरियो
+Comment[nl]=Er is een nieuw spel aangemaakt
+Comment[nn]=Eit nytt spel vert starta
+Comment[pa]=ਇੱਕ ਨਵੀਂ ਖੇਡ ਬਣਾਈ ਗਈ ਹੈ
+Comment[pl]=Utworzenie nowej gry
+Comment[pt]=Um novo jogo é criado
+Comment[pt_BR]=Um novo jogo foi criado
+Comment[ro]=Este creat un joc nou
+Comment[ru]=Начата новая игра
+Comment[se]=Ođđa speallu ráhkaduvvo
+Comment[sk]=Vytvorená nová hra
+Comment[sl]=Ustvarjena je bila nova igra
+Comment[sr]=Направљена је нова игра
+Comment[sr@Latn]=Napravljena je nova igra
+Comment[sv]=Ett nytt spel har skapats
+Comment[ta]=ஒரு புது விளையாட்டு உருவாக்கப்படுகிறது
+Comment[tg]=Бозии нав офарида шуд
+Comment[tr]=Yeni bir oyun başlatıldı
+Comment[uk]=Нову гру створено
+Comment[uz]=Yangi oʻyin yaratilmoqda
+Comment[uz@cyrillic]=Янги ўйин яратилмоқда
+Comment[wa]=On novea djeu a stî enondé
+Comment[zh_CN]=创建了一个新游戏
+Comment[zh_TW]=一個新遊戲開啟完成
diff --git a/atlantik/kio_atlantik/Makefile.am b/atlantik/kio_atlantik/Makefile.am
new file mode 100644
index 00000000..69279666
--- /dev/null
+++ b/atlantik/kio_atlantik/Makefile.am
@@ -0,0 +1,15 @@
+INCLUDES = -I$(top_srcdir)/atlantik/libatlantic $(all_includes)
+METASOURCES = AUTO
+
+kde_module_LTLIBRARIES = kio_atlantik.la
+
+kio_atlantik_la_SOURCES = kio_atlantik.cpp
+kio_atlantik_la_LIBADD = $(LIB_KIO)
+kio_atlantik_la_LDFLAGS = $(all_libraries) -module $(KDE_PLUGIN)
+noinst_HEADERS = kio_atlantik.h
+
+kdelnk_DATA = atlantik.protocol
+kdelnkdir = $(kde_servicesdir)
+
+messages:
+ $(XGETTEXT) *.cpp -o $(podir)/kio_atlantik.pot
diff --git a/atlantik/kio_atlantik/atlantik.protocol b/atlantik/kio_atlantik/atlantik.protocol
new file mode 100644
index 00000000..6839c736
--- /dev/null
+++ b/atlantik/kio_atlantik/atlantik.protocol
@@ -0,0 +1,7 @@
+[Protocol]
+exec=kio_atlantik
+protocol=atlantik
+input=none
+output=none
+reading=true
+Icon=atlantik
diff --git a/atlantik/kio_atlantik/kio_atlantik.cpp b/atlantik/kio_atlantik/kio_atlantik.cpp
new file mode 100644
index 00000000..3707d41b
--- /dev/null
+++ b/atlantik/kio_atlantik/kio_atlantik.cpp
@@ -0,0 +1,70 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <stdlib.h>
+
+#include <qtextstream.h>
+
+#include <kdeversion.h>
+#undef KDE_3_1_FEATURES
+#ifdef KDE_MAKE_VERSION
+#if KDE_VERSION > KDE_MAKE_VERSION (3, 1, 0)
+#define KDE_3_1_FEATURES
+#endif
+#endif
+#include <kio/slavebase.h>
+#include <kinstance.h>
+#include <kprocess.h>
+
+#include "kio_atlantik.h"
+#include "libatlantic_export.h"
+
+extern "C"
+{
+ int LIBATLANTIC_EXPORT kdemain( int, char **argv )
+ {
+ KInstance instance( "kio_atlantik" );
+ AtlantikProtocol slave(argv[2], argv[3]);
+ slave.dispatchLoop();
+ return 0;
+ }
+}
+
+void AtlantikProtocol::get( const KURL& url )
+{
+ KProcess *proc = new KProcess;
+ *proc << "atlantik";
+
+#ifdef KDE_3_1_FEATURES
+ QString host = url.hasHost() ? url.host() : KProcess::quote( url.queryItem("host") );
+#else
+ QString host = url.hasHost() ? url.host() : url.queryItem("host");
+#endif
+ QString port = QString::number( url.port() ? url.port() : 1234 );
+ int game = url.queryItem("game").toInt();
+ QString gameString = game ? QString::number( game ) : QString::null;
+
+ if (!host.isNull() && !port.isNull())
+ {
+ *proc << "--host" << host << "--port" << port;
+ if (!gameString.isNull())
+ *proc << "--game" << gameString;
+ }
+
+ proc->start(KProcess::DontCare);
+ proc->detach();
+ finished();
+}
diff --git a/atlantik/kio_atlantik/kio_atlantik.h b/atlantik/kio_atlantik/kio_atlantik.h
new file mode 100644
index 00000000..ac794ca9
--- /dev/null
+++ b/atlantik/kio_atlantik/kio_atlantik.h
@@ -0,0 +1,22 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// version 2 as published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; see the file COPYING. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+class AtlantikProtocol : public KIO::SlaveBase
+{
+public:
+ AtlantikProtocol( const QCString &pool, const QCString &app) : SlaveBase( "atlantik", pool, app ) {}
+ virtual void get( const KURL& url );
+};
diff --git a/atlantik/libatlantic/Makefile.am b/atlantik/libatlantic/Makefile.am
new file mode 100644
index 00000000..314a0215
--- /dev/null
+++ b/atlantik/libatlantic/Makefile.am
@@ -0,0 +1,15 @@
+KDE_OPTIONS = qtonly
+
+INCLUDES = $(all_includes)
+lib_LTLIBRARIES = libatlantic.la
+libatlantic_la_LDFLAGS = $(all_libraries) $(KDE_RPATH) -no-undefined -version-info 3:0:2
+libatlantic_la_LIBADD = $(LIB_QT)
+
+libatlantic_la_SOURCES = atlantic_core.cpp auction.cpp configoption.cpp estate.cpp \
+ estategroup.cpp game.cpp player.cpp trade.cpp
+
+libatlanticincludedir = $(includedir)/atlantic
+libatlanticinclude_HEADERS = atlantic_core.h auction.h configoption.h estate.h \
+ estategroup.h game.h player.h trade.h libatlantic_export.h
+
+METASOURCES = AUTO
diff --git a/atlantik/libatlantic/atlantic_core.cpp b/atlantik/libatlantic/atlantic_core.cpp
new file mode 100644
index 00000000..39e1200e
--- /dev/null
+++ b/atlantik/libatlantic/atlantic_core.cpp
@@ -0,0 +1,369 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include "atlantic_core.h"
+
+#include "auction.h"
+#include "configoption.h"
+#include "estate.h"
+#include "estategroup.h"
+#include "game.h"
+#include "player.h"
+#include "trade.h"
+
+AtlanticCore::AtlanticCore(QObject *parent, const char *name) : QObject(parent, name)
+{
+ m_playerSelf = 0;
+}
+
+void AtlanticCore::reset(bool deletePermanents)
+{
+ m_auctions.setAutoDelete(true);
+ m_auctions.clear();
+ m_auctions.setAutoDelete(false);
+ m_estates.setAutoDelete(true);
+ m_estates.clear();
+ m_estates.setAutoDelete(false);
+ m_estateGroups.setAutoDelete(true);
+ m_estateGroups.clear();
+ m_estateGroups.setAutoDelete(false);
+ m_configOptions.setAutoDelete(true);
+ m_configOptions.clear();
+ m_configOptions.setAutoDelete(false);
+
+ Trade *trade = 0;
+ for (QPtrListIterator<Trade> it(m_trades); (trade = *it) ; ++it)
+ {
+ emit removeGUI(trade);
+ trade->deleteLater();
+ }
+ m_trades.clear();
+
+ Player *player = 0;
+ for (QPtrListIterator<Player> it(m_players); (player = *it) ; ++it)
+ {
+ if (deletePermanents)
+ {
+ emit removeGUI(player);
+ player->deleteLater();
+ }
+ else
+ {
+ player->setLocation(0);
+ player->setDestination(0);
+ }
+ }
+ if (deletePermanents)
+ {
+ m_players.clear();
+ m_playerSelf = 0;
+
+ Game *game = 0;
+ for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it)
+ {
+ emit removeGUI(game);
+ game->deleteLater();
+ }
+ m_games.clear();
+ }
+}
+
+bool AtlanticCore::selfIsMaster() const
+{
+ return (m_playerSelf && m_playerSelf->game() && m_playerSelf->game()->master() == m_playerSelf);
+}
+
+void AtlanticCore::setPlayerSelf(Player *player)
+{
+ m_playerSelf = player;
+}
+
+Player *AtlanticCore::playerSelf()
+{
+ return m_playerSelf;
+}
+
+QPtrList<Player> AtlanticCore::players()
+{
+ return m_players;
+}
+
+Player *AtlanticCore::newPlayer(int playerId, const bool &playerSelf)
+{
+ Player *player = new Player(playerId);
+ m_players.append(player);
+
+ if (playerSelf)
+ {
+ player->setIsSelf(playerSelf);
+ m_playerSelf = player;
+ }
+
+ emit createGUI(player);
+
+ return player;
+}
+
+Player *AtlanticCore::findPlayer(int playerId)
+{
+ Player *player = 0;
+ for (QPtrListIterator<Player> it(m_players); (player = *it) ; ++it)
+ if (player->id() == playerId)
+ return player;
+
+ return 0;
+}
+
+void AtlanticCore::removePlayer(Player *player)
+{
+ m_players.remove(player);
+ emit removeGUI(player);
+ player->deleteLater();
+}
+
+QPtrList<Game> AtlanticCore::games()
+{
+ return m_games;
+}
+
+Game *AtlanticCore::newGame(int gameId, const QString &type)
+{
+ Game *game = new Game(gameId);
+ m_games.append(game);
+
+ if ( !type.isNull() )
+ game->setType(type);
+
+ emit createGUI(game);
+
+ return game;
+}
+
+Game *AtlanticCore::findGame(const QString &type)
+{
+ Game *game = 0;
+ for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it)
+ if (game->id() == -1 && game->type() == type)
+ return game;
+
+ return 0;
+}
+
+Game *AtlanticCore::findGame(int gameId)
+{
+ if (gameId == -1)
+ return 0;
+
+ Game *game = 0;
+ for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it)
+ if (game->id() == gameId)
+ return game;
+
+ return 0;
+}
+
+Game *AtlanticCore::gameSelf()
+{
+ return( m_playerSelf ? m_playerSelf->game() : 0 );
+}
+
+void AtlanticCore::removeGame(Game *game)
+{
+ m_games.remove(game);
+ emit removeGUI(game);
+ game->deleteLater();
+}
+
+void AtlanticCore::emitGames()
+{
+ for (QPtrListIterator<Game> it(m_games); (*it) ; ++it)
+ emit createGUI( (*it) );
+}
+
+QPtrList<Estate> AtlanticCore::estates()
+{
+ return m_estates;
+}
+
+Estate *AtlanticCore::newEstate(int estateId)
+{
+ Estate *estate = new Estate(estateId);
+ m_estates.append(estate);
+ return estate;
+}
+
+Estate *AtlanticCore::findEstate(int estateId)
+{
+ Estate *estate = 0;
+ for (QPtrListIterator<Estate> it(m_estates); (estate = *it) ; ++it)
+ if (estate->id() == estateId)
+ return estate;
+
+ return 0;
+}
+
+Estate *AtlanticCore::estateAfter(Estate *estate)
+{
+ Estate *eFirst = 0, *eTmp = 0;
+ bool useNext = false;
+ for (QPtrListIterator<Estate> it(m_estates); (eTmp = *it) ; ++it)
+ {
+ if (!eFirst)
+ eFirst = eTmp;
+ if (eTmp == estate)
+ useNext = true;
+ else if (useNext)
+ return eTmp;
+ }
+ return eFirst;
+}
+
+QPtrList<EstateGroup> AtlanticCore::estateGroups()
+{
+ return m_estateGroups;
+}
+
+EstateGroup *AtlanticCore::newEstateGroup(int groupId)
+{
+ EstateGroup *estateGroup = new EstateGroup(groupId);
+ m_estateGroups.append(estateGroup);
+ return estateGroup;
+}
+
+EstateGroup *AtlanticCore::findEstateGroup(int groupId)
+{
+ EstateGroup *estateGroup = 0;
+ for (QPtrListIterator<EstateGroup> it(m_estateGroups); (estateGroup = *it) ; ++it)
+ if (estateGroup->id() == groupId)
+ return estateGroup;
+
+ return 0;
+}
+
+QPtrList<Trade> AtlanticCore::trades()
+{
+ return m_trades;
+}
+
+Trade *AtlanticCore::newTrade(int tradeId)
+{
+ Trade *trade = new Trade(tradeId);
+ m_trades.append(trade);
+
+ emit createGUI(trade);
+
+ return trade;
+}
+
+Trade *AtlanticCore::findTrade(int tradeId)
+{
+ Trade *trade = 0;
+ for (QPtrListIterator<Trade> it(m_trades); (trade = *it) ; ++it)
+ if (trade->tradeId() == tradeId)
+ return trade;
+
+ return 0;
+}
+
+void AtlanticCore::removeTrade(Trade *trade)
+{
+ m_trades.remove(trade);
+ emit removeGUI(trade);
+ trade->deleteLater();
+}
+
+QPtrList<Auction> AtlanticCore::auctions()
+{
+ return m_auctions;
+}
+
+Auction *AtlanticCore::newAuction(int auctionId, Estate *estate)
+{
+ Auction *auction = new Auction(auctionId, estate);
+ m_auctions.append(auction);
+ return auction;
+}
+
+void AtlanticCore::delAuction(Auction *auction)
+{
+ m_auctions.remove(auction);
+ delete auction;
+}
+
+ConfigOption *AtlanticCore::newConfigOption(int configId)
+{
+ ConfigOption *configOption = new ConfigOption(configId);
+ m_configOptions.append(configOption);
+
+ emit createGUI(configOption);
+
+ return configOption;
+}
+
+void AtlanticCore::removeConfigOption(ConfigOption *configOption)
+{
+ m_configOptions.remove(configOption);
+ emit removeGUI(configOption);
+ configOption->deleteLater();
+}
+
+ConfigOption *AtlanticCore::findConfigOption(int configId)
+{
+ ConfigOption *configOption = 0;
+ for (QPtrListIterator<ConfigOption> it(m_configOptions); (configOption = *it) ; ++it)
+ if (configOption->id() == configId)
+ return configOption;
+
+ return 0;
+}
+
+void AtlanticCore::printDebug()
+{
+ Player *player = 0;
+ for (QPtrListIterator<Player> it(m_players); (player = *it) ; ++it)
+ if (player == m_playerSelf)
+ std::cout << "PS: " << player->name().latin1() << ", game " << QString::number(player->game() ? player->game()->id() : -1).latin1() << std::endl;
+ else
+ std::cout << " P: " << player->name().latin1() << ", game " << QString::number(player->game() ? player->game()->id() : -1).latin1() << std::endl;
+
+ Game *game = 0;
+ for (QPtrListIterator<Game> it(m_games); (game = *it) ; ++it)
+ std::cout << " G: " << QString::number(game->id()).latin1() << ", master: " << QString::number(game->master() ? game->master()->id() : -1 ).latin1() << std::endl;
+
+ Estate *estate = 0;
+ for (QPtrListIterator<Estate> it(m_estates); (estate = *it) ; ++it)
+ std::cout << " E: " << estate->name().latin1() << std::endl;
+
+ EstateGroup *estateGroup = 0;
+ for (QPtrListIterator<EstateGroup> it(m_estateGroups); (estateGroup = *it) ; ++it)
+ std::cout << "EG: " << estateGroup->name().latin1() << std::endl;
+
+ Auction *auction = 0;
+ for (QPtrListIterator<Auction> it(m_auctions); (auction = *it) ; ++it)
+ std::cout << " A: " << QString::number(auction->auctionId()).latin1() << std::endl;
+
+ Trade *trade = 0;
+ for (QPtrListIterator<Trade> it(m_trades); (trade = *it) ; ++it)
+ std::cout << " T: " << QString::number(trade->tradeId()).latin1() << std::endl;
+
+ ConfigOption *configOption = 0;
+ for (QPtrListIterator<ConfigOption> it(m_configOptions); (configOption = *it) ; ++it)
+ std::cout << "CO:" << QString::number(configOption->id()).latin1() << " " << configOption->name().latin1() << " " << configOption->value().latin1() << std::endl;
+}
+
+#include "atlantic_core.moc"
diff --git a/atlantik/libatlantic/atlantic_core.h b/atlantik/libatlantic/atlantic_core.h
new file mode 100644
index 00000000..bca5b783
--- /dev/null
+++ b/atlantik/libatlantic/atlantic_core.h
@@ -0,0 +1,105 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_CORE_H
+#define LIBATLANTIC_CORE_H
+
+#include <qobject.h>
+#include <qptrlist.h>
+
+#include "libatlantic_export.h"
+
+class Player;
+class ConfigOption;
+class Estate;
+class EstateGroup;
+class Game;
+class Trade;
+class Auction;
+
+class LIBATLANTIC_EXPORT AtlanticCore : public QObject
+{
+Q_OBJECT
+
+public:
+ AtlanticCore(QObject *parent, const char *name);
+
+ void reset(bool deletePermanents = false);
+
+ bool selfIsMaster() const;
+
+ void setPlayerSelf(Player *player);
+ Player *playerSelf();
+
+ QPtrList<Player> players();
+ Player *newPlayer(int playerId, const bool &playerSelf = false);
+ Player *findPlayer(int playerId);
+ void removePlayer(Player *player);
+
+ QPtrList<Game> games();
+ Game *newGame(int gameId, const QString &type = QString::null);
+ Game *findGame(const QString &type); // finds game types
+ Game *findGame(int gameId); // finds actual games
+ Game *gameSelf();
+ void removeGame(Game *game);
+ void emitGames();
+
+ QPtrList<Estate> estates();
+ Estate *newEstate(int estateId);
+ Estate *findEstate(int estateId);
+ Estate *estateAfter(Estate *estate);
+
+ QPtrList<EstateGroup> estateGroups();
+ EstateGroup *newEstateGroup(int groupId);
+ EstateGroup *findEstateGroup(int groupId);
+
+ QPtrList<Trade> trades();
+ Trade *newTrade(int tradeId);
+ Trade *findTrade(int tradeId);
+ void removeTrade(Trade *trade);
+
+ QPtrList<Auction> auctions();
+ Auction *newAuction(int auctionId, Estate *estate);
+ void delAuction(Auction *auction);
+
+ ConfigOption *newConfigOption(int configId);
+ void removeConfigOption(ConfigOption *configOption);
+ ConfigOption *findConfigOption(int configId);
+
+ void printDebug();
+
+signals:
+ void createGUI(Player *player);
+ void removeGUI(Player *player);
+ void createGUI(Game *game);
+ void removeGUI(Game *game);
+ void createGUI(Trade *trade);
+ void removeGUI(Trade *trade);
+ void createGUI(ConfigOption *configOption);
+ void removeGUI(ConfigOption *configOption);
+
+private:
+ Player *m_playerSelf;
+ QPtrList<Player> m_players;
+ QPtrList<Game> m_games;
+ QPtrList<Estate> m_estates;
+ QPtrList<EstateGroup> m_estateGroups;
+ QPtrList<Trade> m_trades;
+ QPtrList<Auction> m_auctions;
+ QPtrList<ConfigOption> m_configOptions;
+};
+
+#endif
diff --git a/atlantik/libatlantic/auction.cpp b/atlantik/libatlantic/auction.cpp
new file mode 100644
index 00000000..70734c4e
--- /dev/null
+++ b/atlantik/libatlantic/auction.cpp
@@ -0,0 +1,56 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "auction.h"
+#include "auction.moc"
+#include "player.h"
+#include "estate.h"
+
+Auction::Auction(int auctionId, Estate *estate) : QObject()
+{
+ m_auctionId = auctionId;
+ m_estate = estate;
+ m_status = 0;
+ m_changed = false;
+}
+
+Auction::~Auction()
+{
+ emit completed();
+}
+
+void Auction::setStatus(int status)
+{
+ if (m_status != status)
+ {
+ m_status = status;
+ m_changed = true;
+ }
+}
+
+void Auction::newBid(Player *player, int amount)
+{
+ emit updateBid(player, amount);
+}
+
+void Auction::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed();
+ m_changed = false;
+ }
+}
diff --git a/atlantik/libatlantic/auction.h b/atlantik/libatlantic/auction.h
new file mode 100644
index 00000000..cc44cce5
--- /dev/null
+++ b/atlantik/libatlantic/auction.h
@@ -0,0 +1,57 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_AUCTION_H
+#define LIBATLANTIC_AUCTION_H
+
+#include <qobject.h>
+
+#include "libatlantic_export.h"
+
+class Player;
+class Estate;
+
+class LIBATLANTIC_EXPORT Auction : public QObject
+{
+Q_OBJECT
+
+public:
+ Auction(int auctionId, Estate *estate);
+ virtual ~Auction();
+
+ int auctionId() { return m_auctionId; }
+ Estate *estate() { return m_estate; }
+
+ void setStatus(int status);
+ int status() { return m_status; }
+
+ void newBid(Player *player, int bid);
+
+ void update(bool force = false);
+
+signals:
+ void changed();
+ void completed();
+ void bid(Auction *auction, int amount);
+ void updateBid(Player *player, int amount);
+
+private:
+ bool m_changed;
+ int m_auctionId, m_status;
+ Estate *m_estate;
+};
+
+#endif
diff --git a/atlantik/libatlantic/configoption.cpp b/atlantik/libatlantic/configoption.cpp
new file mode 100644
index 00000000..00a8eb12
--- /dev/null
+++ b/atlantik/libatlantic/configoption.cpp
@@ -0,0 +1,99 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "configoption.h"
+
+ConfigOption::ConfigOption(int configId) : QObject()
+{
+ m_id = configId;
+ m_name = "";
+ m_description = "";
+ m_edit = false;
+ m_value = "";
+ m_changed = false;
+}
+
+int ConfigOption::id()
+{
+ return m_id;
+}
+
+void ConfigOption::setName(const QString &name)
+{
+ if (m_name != name)
+ {
+ m_name = name;
+ m_changed = true;
+ }
+}
+
+QString ConfigOption::name() const
+{
+ return m_name;
+}
+
+void ConfigOption::setDescription(const QString &description)
+{
+ if (m_description != description)
+ {
+ m_description = description;
+ m_changed = true;
+ }
+}
+
+QString ConfigOption::description() const
+{
+ return m_description;
+}
+
+void ConfigOption::setEdit(bool edit)
+{
+ if (m_edit != edit)
+ {
+ m_edit = edit;
+ m_changed = true;
+ }
+}
+
+bool ConfigOption::edit()
+{
+ return m_edit;
+}
+
+void ConfigOption::setValue(const QString &value)
+{
+ if (m_value != value)
+ {
+ m_value = value;
+ m_changed = true;
+ }
+}
+
+QString ConfigOption::value() const
+{
+ return m_value;
+}
+
+void ConfigOption::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed(this);
+ m_changed = false;
+ }
+}
+
+#include "configoption.moc"
diff --git a/atlantik/libatlantic/configoption.h b/atlantik/libatlantic/configoption.h
new file mode 100644
index 00000000..a29d6b45
--- /dev/null
+++ b/atlantik/libatlantic/configoption.h
@@ -0,0 +1,51 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_CONFIGOPTION_H
+#define LIBATLANTIC_CONFIGOPTION_H
+
+#include <qobject.h>
+#include <qstring.h>
+
+#include "libatlantic_export.h"
+
+class LIBATLANTIC_EXPORT ConfigOption : public QObject
+{
+Q_OBJECT
+
+public:
+ ConfigOption(int configId);
+ int id();
+ void setName(const QString &name);
+ QString name() const;
+ void setDescription(const QString &description);
+ QString description() const;
+ void setEdit(bool edit);
+ bool edit();
+ void setValue(const QString &value);
+ QString value() const;
+ void update(bool force = false);
+
+signals:
+ void changed(ConfigOption *configOption);
+
+private:
+ int m_id;
+ bool m_changed, m_edit;
+ QString m_name, m_description, m_value;
+};
+
+#endif
diff --git a/atlantik/libatlantic/estate.cpp b/atlantik/libatlantic/estate.cpp
new file mode 100644
index 00000000..eef69280
--- /dev/null
+++ b/atlantik/libatlantic/estate.cpp
@@ -0,0 +1,163 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+//#include <kdebug.h>
+
+#include "estate.h"
+#include "estate.moc"
+#include "player.h"
+
+Estate::Estate(int estateId) : QObject()
+{
+ m_id = estateId;
+ m_name = QString::null;
+ m_owner = 0;
+ m_houses = 0;
+ m_price = 0;
+ m_money = 0;
+ m_estateGroup = 0;
+ m_changed = m_canBeOwned = m_canBuyHouses = m_canSellHouses = m_isMortgaged = m_canToggleMortgage = false;
+ m_bgColor = QColor();
+ m_color = QColor();
+}
+
+void Estate::setEstateGroup(EstateGroup *estateGroup)
+{
+ if (m_estateGroup != estateGroup)
+ m_estateGroup = estateGroup;
+}
+
+void Estate::setOwner(Player *player)
+{
+ if (m_owner != player)
+ {
+ m_owner = player;
+ m_changed = true;
+ }
+}
+bool Estate::isOwned() const
+{
+ if (m_owner)
+ return true;
+ else
+ return false;
+}
+
+bool Estate::isOwnedBySelf() const
+{
+ if (m_owner && m_owner->isSelf())
+ return true;
+ else
+ return false;
+}
+
+void Estate::setHouses(unsigned int houses)
+{
+ if (m_houses != houses)
+ m_houses = houses;
+ m_changed = true;
+}
+
+void Estate::setName(QString name)
+{
+ if (m_name != name)
+ {
+ m_name = name;
+ m_changed = true;
+ }
+}
+
+QString Estate::name() const
+{
+ return m_name;
+}
+
+void Estate::setColor(QColor color)
+{
+ if (m_color != color)
+ {
+ m_color = color;
+ m_changed = true;
+ }
+}
+
+void Estate::setBgColor(QColor color)
+{
+ if (m_bgColor != color)
+ {
+ m_bgColor = color;
+ m_changed = true;
+ }
+}
+
+void Estate::setCanBeOwned(const bool canBeOwned)
+{
+ if (m_canBeOwned != canBeOwned)
+ m_canBeOwned = canBeOwned;
+}
+
+void Estate::setCanBuyHouses(const bool canBuyHouses)
+{
+ if (m_canBuyHouses != canBuyHouses)
+ m_canBuyHouses = canBuyHouses;
+}
+
+void Estate::setCanSellHouses(const bool canSellHouses)
+{
+ if (m_canSellHouses != canSellHouses)
+ m_canSellHouses = canSellHouses;
+}
+
+void Estate::setIsMortgaged(const bool isMortgaged)
+{
+ if (m_isMortgaged != isMortgaged)
+ {
+ m_isMortgaged = isMortgaged;
+ m_changed = true;
+ }
+}
+
+void Estate::setCanToggleMortgage(const bool canToggleMortgage)
+{
+ if (m_canToggleMortgage != canToggleMortgage)
+ {
+ m_canToggleMortgage = canToggleMortgage;
+ m_changed = true;
+ }
+}
+
+void Estate::setMoney(int money)
+{
+ if (m_money != money)
+ {
+ m_money = money;
+ m_changed = true;
+ }
+}
+
+int Estate::money()
+{
+ return m_money;
+}
+
+void Estate::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed();
+ m_changed = false;
+ }
+}
diff --git a/atlantik/libatlantic/estate.h b/atlantik/libatlantic/estate.h
new file mode 100644
index 00000000..b6b768a5
--- /dev/null
+++ b/atlantik/libatlantic/estate.h
@@ -0,0 +1,95 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_ESTATE_H
+#define LIBATLANTIC_ESTATE_H
+
+#include <qobject.h>
+#include <qcolor.h>
+
+#include "libatlantic_export.h"
+
+class EstateGroup;
+class Player;
+
+class LIBATLANTIC_EXPORT Estate : public QObject
+{
+Q_OBJECT
+
+public:
+ Estate(int estateId);
+ int id() { return m_id; }
+ void setName(QString name);
+ QString name() const;
+ void setEstateGroup(EstateGroup *estateGroup);
+ EstateGroup *estateGroup() { return m_estateGroup; }
+ void setOwner(Player *player);
+ bool isOwned() const;
+ bool isOwnedBySelf() const;
+ Player *owner() { return m_owner; }
+ void setHouses(unsigned int houses);
+ unsigned int houses() { return m_houses; }
+ void setCanBeOwned(const bool canBeOwned);
+ bool canBeOwned() const { return m_canBeOwned; }
+ void setCanBuyHouses(const bool canBuyHouses);
+ bool canBuyHouses() const { return m_canBuyHouses; }
+ void setCanSellHouses(const bool canSellHouses);
+ bool canSellHouses() const { return m_canSellHouses; }
+ void setHousePrice(const unsigned int housePrice) { m_housePrice = housePrice; }
+ unsigned int housePrice() const { return m_housePrice; }
+ void setHouseSellPrice(const unsigned int houseSellPrice) { m_houseSellPrice = houseSellPrice; }
+ unsigned int houseSellPrice() const { return m_houseSellPrice; }
+ void setIsMortgaged(const bool isMortgaged);
+ bool isMortgaged() const { return m_isMortgaged; }
+ void setCanToggleMortgage(const bool canToggleMortgage);
+ bool canToggleMortgage() const { return m_canToggleMortgage; }
+ void setMortgagePrice(const unsigned int mortgagePrice) { m_mortgagePrice = mortgagePrice; }
+ unsigned int mortgagePrice() const { return m_mortgagePrice; }
+ void setUnmortgagePrice(const unsigned int unmortgagePrice) { m_unmortgagePrice = unmortgagePrice; }
+ unsigned int unmortgagePrice() const { return m_unmortgagePrice; }
+ void setColor(QColor color);
+ QColor color() const { return m_color; }
+ void setBgColor(QColor color);
+ QColor bgColor() const { return m_bgColor; }
+ void setPrice(const unsigned int price) { m_price = price; }
+ unsigned int price() const { return m_price; }
+ void setMoney(int money);
+ int money();
+ void update(bool force = false);
+
+signals:
+ void changed();
+ void estateToggleMortgage(Estate *estate);
+ void estateHouseBuy(Estate *estate);
+ void estateHouseSell(Estate *estate);
+ void newTrade(Player *player);
+ void LMBClicked(Estate *estate);
+
+protected:
+ bool m_changed;
+ int m_id;
+
+private:
+ QString m_name;
+ Player *m_owner;
+ EstateGroup *m_estateGroup;
+ unsigned int m_houses, m_price, m_housePrice, m_houseSellPrice, m_mortgagePrice, m_unmortgagePrice;
+ int m_money;
+ bool m_canBeOwned, m_canBuyHouses, m_canSellHouses, m_isMortgaged, m_canToggleMortgage;
+ QColor m_bgColor, m_color;
+};
+
+#endif
diff --git a/atlantik/libatlantic/estategroup.cpp b/atlantik/libatlantic/estategroup.cpp
new file mode 100644
index 00000000..e0148afc
--- /dev/null
+++ b/atlantik/libatlantic/estategroup.cpp
@@ -0,0 +1,41 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "estategroup.h"
+#include "estategroup.moc"
+
+EstateGroup::EstateGroup(const int id) : QObject()
+{
+ m_id = id;
+}
+
+void EstateGroup::setName(const QString name)
+{
+ if (m_name != name)
+ {
+ m_name = name;
+ m_changed = true;
+ }
+}
+
+void EstateGroup::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed();
+ m_changed = false;
+ }
+}
diff --git a/atlantik/libatlantic/estategroup.h b/atlantik/libatlantic/estategroup.h
new file mode 100644
index 00000000..3e08a9ce
--- /dev/null
+++ b/atlantik/libatlantic/estategroup.h
@@ -0,0 +1,44 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_ESTATEGROUP_H
+#define LIBATLANTIC_ESTATEGROUP_H
+
+#include <qobject.h>
+
+#include "libatlantic_export.h"
+
+class LIBATLANTIC_EXPORT EstateGroup : public QObject
+{
+Q_OBJECT
+
+public:
+ EstateGroup(const int id);
+ int id() { return m_id; }
+ void setName(const QString name);
+ QString name() const { return m_name; }
+ void update(bool force = false);
+
+signals:
+ void changed();
+
+private:
+ int m_id;
+ bool m_changed;
+ QString m_name;
+};
+
+#endif
diff --git a/atlantik/libatlantic/game.cpp b/atlantik/libatlantic/game.cpp
new file mode 100644
index 00000000..1f4eb244
--- /dev/null
+++ b/atlantik/libatlantic/game.cpp
@@ -0,0 +1,130 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qstring.h>
+
+#include "game.h"
+
+Game::Game(int gameId) : QObject()
+{
+ m_id = gameId;
+ m_description = QString::null;
+ m_type = QString::null;
+ m_players = 0;
+ m_master = 0;
+
+ m_changed = false;
+}
+
+int Game::id() const
+{
+ return m_id;
+}
+
+void Game::setCanBeJoined(const bool &canBeJoined)
+{
+ if (m_canBeJoined != canBeJoined)
+ {
+ m_canBeJoined = canBeJoined;
+ m_changed = true;
+ }
+}
+
+bool Game::canBeJoined() const
+{
+ return m_canBeJoined;
+}
+
+void Game::setDescription(const QString &description)
+{
+ if (m_description != description)
+ {
+ m_description = description;
+ m_changed = true;
+ }
+}
+
+QString Game::description() const
+{
+ return m_description;
+}
+
+void Game::setName(const QString &name)
+{
+ if (m_name != name)
+ {
+ m_name = name;
+ m_changed = true;
+ }
+}
+
+QString Game::name() const
+{
+ return m_name;
+}
+
+void Game::setType(const QString &type)
+{
+ if (m_type != type)
+ {
+ m_type = type;
+ m_changed = true;
+ }
+}
+
+QString Game::type() const
+{
+ return m_type;
+}
+
+void Game::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed(this);
+ m_changed = false;
+ }
+}
+
+int Game::players()
+{
+ return m_players;
+}
+
+void Game::setPlayers(int players)
+{
+ if (m_players != players)
+ {
+ m_players = players;
+ m_changed = true;
+ }
+}
+
+Player *Game::master()
+{
+ return m_master;
+}
+
+void Game::setMaster(Player *master)
+{
+ if (m_master != master)
+ {
+ m_master = master;
+ m_changed = true;
+ }
+}
+
+#include "game.moc"
diff --git a/atlantik/libatlantic/game.h b/atlantik/libatlantic/game.h
new file mode 100644
index 00000000..8eaa85f6
--- /dev/null
+++ b/atlantik/libatlantic/game.h
@@ -0,0 +1,62 @@
+// Copyright (c) 2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_GAME_H
+#define LIBATLANTIC_GAME_H
+
+#include <qobject.h>
+
+#include "libatlantic_export.h"
+
+class QString;
+
+class Player;
+
+class LIBATLANTIC_EXPORT Game : public QObject
+{
+Q_OBJECT
+
+public:
+ Game(int gameId);
+
+ int id() const;
+ void setCanBeJoined(const bool &canBeJoined);
+ bool canBeJoined() const;
+ void setDescription(const QString &description);
+ QString description() const;
+ void setName(const QString &name);
+ QString name() const;
+ void setType(const QString &type);
+ QString type() const;
+ int players();
+ void setPlayers(int players);
+ Player *master();
+ void setMaster(Player *master);
+
+ void update(bool force = false);
+
+signals:
+ void changed(Game *game);
+
+private:
+ bool m_changed;
+ bool m_canBeJoined;
+ QString m_description, m_name, m_type;
+ int m_id, m_players;
+ Player *m_master;
+};
+
+#endif
diff --git a/atlantik/libatlantic/libatlantic_export.h b/atlantik/libatlantic/libatlantic_export.h
new file mode 100644
index 00000000..6ea0423a
--- /dev/null
+++ b/atlantik/libatlantic/libatlantic_export.h
@@ -0,0 +1,25 @@
+// Copyright (c) 2004 Dirk Mueller <[email protected]>
+
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_EXPORT_H
+#define LIBATLANTIC_EXPORT_H
+
+#include <kdemacros.h>
+
+#define LIBATLANTIC_EXPORT KDE_EXPORT
+
+#endif
diff --git a/atlantik/libatlantic/player.cpp b/atlantik/libatlantic/player.cpp
new file mode 100644
index 00000000..ab5e9268
--- /dev/null
+++ b/atlantik/libatlantic/player.cpp
@@ -0,0 +1,183 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "player.h"
+#include "player.moc"
+#include "estate.h"
+
+Player::Player(int playerId) : QObject()
+{
+ m_id = playerId;
+ m_game = 0;
+ m_name = "";
+ m_host = "";
+ m_image = "";
+ m_location = m_destination = 0;
+ m_money = 0;
+ m_changed = m_isSelf = false;
+ m_bankrupt = m_hasDebt = m_hasTurn = m_canRoll = m_canBuy = m_canAuction = m_canUseCard = m_inJail = false;
+}
+
+void Player::setGame(Game *game)
+{
+ if (m_game != game)
+ {
+ m_game = game;
+ m_changed = true;
+ }
+}
+
+Game *Player::game()
+{
+ return m_game;
+}
+
+void Player::setLocation(Estate *location)
+{
+ if (m_location != location)
+ {
+ m_location = location;
+ m_changed = true;
+ }
+}
+
+void Player::setDestination(Estate *destination)
+{
+ if (m_destination != destination)
+ {
+ m_destination = destination;
+ m_changed = true;
+ }
+}
+
+void Player::setBankrupt(bool bankrupt)
+{
+ if (m_bankrupt != bankrupt)
+ {
+ m_bankrupt = bankrupt;
+ m_changed = true;
+ }
+}
+
+void Player::setHasDebt(bool hasDebt)
+{
+ if (m_hasDebt != hasDebt)
+ {
+ m_hasDebt = hasDebt;
+ m_changed = true;
+ }
+}
+
+void Player::setHasTurn(const bool hasTurn)
+{
+ if (m_hasTurn != hasTurn)
+ {
+ m_hasTurn = hasTurn;
+ m_changed = true;
+ if (m_hasTurn && m_isSelf)
+ emit gainedTurn();
+ }
+}
+
+void Player::setCanRoll(bool canRoll)
+{
+ if (m_canRoll != canRoll)
+ {
+ m_canRoll = canRoll;
+ m_changed = true;
+ }
+}
+
+void Player::setCanBuy(bool canBuy)
+{
+ if (m_canBuy != canBuy)
+ {
+ m_canBuy = canBuy;
+ m_changed = true;
+ }
+}
+
+void Player::setCanAuction(bool canAuction)
+{
+ if (m_canAuction != canAuction)
+ {
+ m_canAuction = canAuction;
+ m_changed = true;
+ }
+}
+
+void Player::setCanUseCard(bool canUseCard)
+{
+ if (m_canUseCard != canUseCard)
+ {
+ m_canUseCard = canUseCard;
+ m_changed = true;
+ }
+}
+
+void Player::setInJail(const bool inJail)
+{
+ if (m_inJail != inJail)
+ {
+ m_inJail = inJail;
+ m_changed = true;
+ }
+}
+
+void Player::setName(const QString _n)
+{
+ if (m_name != _n)
+ {
+ m_name = _n;
+ m_changed = true;
+ }
+}
+
+void Player::setHost(const QString &host)
+{
+ if (m_host != host)
+ {
+ m_host = host;
+ m_changed = true;
+ }
+}
+
+void Player::setImage(const QString &image)
+{
+ if (m_image != image)
+ {
+ m_image = image;
+ m_changed = true;
+ }
+}
+
+void Player::setMoney(unsigned int money)
+{
+ if (m_money != money)
+ {
+ m_money = money;
+ m_changed = true;
+ }
+}
+
+void Player::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed(this);
+ m_changed = false;
+ }
+}
diff --git a/atlantik/libatlantic/player.h b/atlantik/libatlantic/player.h
new file mode 100644
index 00000000..571276ef
--- /dev/null
+++ b/atlantik/libatlantic/player.h
@@ -0,0 +1,84 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_PLAYER_H
+#define LIBATLANTIC_PLAYER_H
+
+#include <qobject.h>
+#include <qstring.h>
+
+#include "libatlantic_export.h"
+
+class Estate;
+class Game;
+
+class LIBATLANTIC_EXPORT Player : public QObject
+{
+Q_OBJECT
+
+public:
+ Player(int playerId);
+
+ int id() { return m_id; }
+ void setGame(Game *game);
+ Game *game();
+ void setLocation(Estate *location);
+ Estate *location() { return m_location; }
+ void setDestination(Estate *destination);
+ Estate *destination() { return m_destination; }
+ void setIsSelf(const bool isSelf) { m_isSelf = isSelf; }
+ bool isSelf() const { return m_isSelf; }
+ void setBankrupt(bool bankrupt);
+ bool isBankrupt() { return m_bankrupt; }
+ void setHasDebt(bool hasDebt);
+ bool hasDebt() { return m_hasDebt; }
+ void setHasTurn(const bool hasTurn);
+ bool hasTurn() const { return m_hasTurn; }
+ void setCanRoll(bool canRoll);
+ bool canRoll() const { return m_canRoll; }
+ void setCanBuy(bool canBuy);
+ bool canBuy() const { return m_canBuy; }
+ void setCanAuction(bool canAuction);
+ bool canAuction() const { return m_canAuction; }
+ void setCanUseCard(bool canUseCard);
+ bool canUseCard() const { return m_canUseCard; }
+ void setInJail(const bool inJail);
+ bool inJail() const { return m_inJail; }
+ void setName(const QString _n);
+ QString name() const { return m_name; }
+ void setHost(const QString &host);
+ QString host() const { return m_host; }
+ void setImage(const QString &image);
+ const QString image() const { return m_image; }
+ void setMoney(unsigned int _m);
+ unsigned int money() const { return m_money; }
+ void update(bool force = false);
+
+signals:
+ void changed(Player *player);
+ void gainedTurn();
+
+private:
+ int m_id;
+ bool m_changed, m_isSelf;
+ bool m_bankrupt, m_hasDebt, m_hasTurn, m_canRoll, m_canBuy, m_canAuction, m_canUseCard, m_inJail;
+ unsigned int m_money;
+ QString m_name, m_host, m_image;
+ Game *m_game;
+ Estate *m_location, *m_destination;
+};
+
+#endif
diff --git a/atlantik/libatlantic/trade.cpp b/atlantik/libatlantic/trade.cpp
new file mode 100644
index 00000000..b516dc70
--- /dev/null
+++ b/atlantik/libatlantic/trade.cpp
@@ -0,0 +1,200 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include "trade.h"
+#include "trade.moc"
+#include "player.h"
+#include "estate.h"
+
+Trade::Trade(int tradeId)
+{
+ m_tradeId = tradeId;
+ m_revision = 0;
+ m_changed = m_rejected = false;
+}
+
+void Trade::setRevision(int revision)
+{
+ m_revision = revision;
+}
+
+int Trade::revision() const
+{
+ return m_revision;
+}
+
+void Trade::addPlayer(Player *player)
+{
+ m_playerAcceptMap[player] = false;
+}
+
+void Trade::removePlayer(Player *player)
+{
+ m_playerAcceptMap[player] = false;
+}
+
+unsigned int Trade::count( bool acceptOnly )
+{
+ unsigned int count = 0;
+ for (QMapIterator<Player *, bool> it = m_playerAcceptMap.begin() ; it != m_playerAcceptMap.end() ; ++it)
+ if ( !acceptOnly || it.data() )
+ count++;
+ return count;
+}
+
+void Trade::updateEstate(Estate *estate, Player *to)
+{
+ TradeEstate *t=0;
+
+ for (QPtrListIterator<TradeItem> i(mTradeItems); *i; ++i)
+ {
+ t=dynamic_cast<TradeEstate*>(*i);
+
+ if (!t)
+ continue;
+
+ if (t->estate()==estate)
+ break;
+
+ t=0;
+ }
+ if (t)
+ {
+ if (to)
+ {
+ if (t->to() == to)
+ return;
+ t->setTo(to);
+ }
+ else
+ {
+ mTradeItems.removeRef(t);
+ emit itemRemoved(t);
+ t->deleteLater();
+ }
+ }
+ else if (estate && to)
+ {
+ // new trade
+ t = new TradeEstate(estate, this, to);
+
+ mTradeItems.append(t);
+ emit itemAdded(t);
+ }
+}
+
+void Trade::updateMoney(unsigned int money, Player *from, Player *to)
+{
+ TradeMoney *t=0;
+
+ for (QPtrListIterator<TradeItem> i(mTradeItems); *i; ++i)
+ {
+ t=dynamic_cast<TradeMoney*>(*i);
+
+ if (!t)
+ continue;
+
+ if (t->from() == from && t->to() == to && t->money())
+ break;
+
+ t=0;
+ }
+ if (t)
+ {
+ if (from && to && money)
+ {
+ if (t->money() == money)
+ return;
+ t->setMoney(money);
+ }
+ else
+ {
+ mTradeItems.removeRef(t);
+ emit itemRemoved(t);
+ t->deleteLater();
+ }
+ }
+ else if (from && to && money)
+ {
+ // new trade
+ t = new TradeMoney(money, this, from, to);
+
+ mTradeItems.append(t);
+ emit itemAdded(t);
+ }
+}
+
+void Trade::updateAccept(Player *player, bool accept)
+{
+ if (m_playerAcceptMap[player] != accept)
+ {
+ m_playerAcceptMap[player] = accept;
+ m_changed = true;
+ }
+}
+
+void Trade::reject(Player *player)
+{
+ m_rejected = true;
+ emit rejected(player);
+}
+
+void Trade::update(bool force)
+{
+ if (m_changed || force)
+ {
+ emit changed(this);
+ m_changed = false;
+ }
+}
+
+TradeItem::TradeItem(Trade *trade, Player *from, Player *to) : mFrom(from), mTo(to), mTrade(trade)
+{
+ connect(from, SIGNAL(changed(Player *)), this, SLOT(playerChanged()));
+ connect(to, SIGNAL(changed(Player *)), this, SLOT(playerChanged()));
+}
+
+void TradeItem::playerChanged()
+{
+ emit changed(this);
+}
+
+TradeEstate::TradeEstate(Estate *estate, Trade *trade, Player *to) : TradeItem(trade, estate->owner(), to), mEstate(estate)
+{
+}
+
+QString TradeEstate::text() const
+{
+ return mEstate->name();
+}
+
+TradeMoney::TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to) : TradeItem(trade, from, to), m_money(money)
+{
+}
+
+void TradeMoney::setMoney(unsigned int money)
+{
+ if (m_money != money)
+ {
+ m_money = money;
+ emit changed(this);
+ }
+}
+
+QString TradeMoney::text() const
+{
+ return QString("$%1").arg(m_money);
+}
diff --git a/atlantik/libatlantic/trade.h b/atlantik/libatlantic/trade.h
new file mode 100644
index 00000000..5d8f3c01
--- /dev/null
+++ b/atlantik/libatlantic/trade.h
@@ -0,0 +1,152 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIC_TRADE_H
+#define LIBATLANTIC_TRADE_H
+
+#include <qobject.h>
+#include <qstring.h>
+#include <qptrlist.h>
+
+#include "libatlantic_export.h"
+#include "player.h"
+
+class Player;
+class Trade;
+class Estate;
+
+class LIBATLANTIC_EXPORT TradeItem : public QObject
+{
+Q_OBJECT
+
+public:
+ TradeItem(Trade *trade, Player *from, Player *to);
+ virtual ~TradeItem() { }
+
+ Player *from() { return mFrom; }
+ Player *to() { return mTo; }
+ void setTo(Player *p) { mTo=p; }
+ Trade *trade() { return mTrade; }
+
+ /**
+ * how to visualize this
+ **/
+ virtual QString text() const=0;
+
+signals:
+ void changed(TradeItem *);
+
+private slots:
+ void playerChanged();
+
+private:
+ Player *mFrom, *mTo;
+ Trade *mTrade;
+};
+
+class LIBATLANTIC_EXPORT TradeEstate : public TradeItem
+{
+Q_OBJECT
+
+public:
+ TradeEstate(Estate *estate, Trade *trade, Player *to);
+
+ Estate *estate() { return mEstate; }
+
+ virtual QString text() const;
+
+signals:
+ void updateEstate(Trade *trade, Estate *estate, Player *player);
+ void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
+
+private:
+ Estate *mEstate;
+};
+
+class LIBATLANTIC_EXPORT TradeMoney : public TradeItem
+{
+Q_OBJECT
+
+public:
+ TradeMoney(unsigned int money, Trade *trade, Player *from, Player *to);
+
+ unsigned int money() const { return m_money; }
+ void setMoney(unsigned int money);
+
+ virtual QString text() const;
+
+signals:
+ void changed(TradeItem *tradeItem);
+
+private:
+ unsigned int m_money;
+};
+
+
+class LIBATLANTIC_EXPORT Trade : public QObject
+{
+Q_OBJECT
+
+public:
+ Trade(int tradeId);
+ int tradeId() { return m_tradeId; }
+
+ void setRevision(int revision);
+ int revision() const;
+
+ void addPlayer(Player *player);
+ void removePlayer(Player *player);
+
+ unsigned int count( bool acceptOnly );
+
+ bool isRejected() { return m_rejected; }
+
+private slots:
+ /**
+ * tell someone that this changed
+ **/
+// void changed(TradeItem *i) { emit itemChanged(i); }
+
+public:
+ void update(bool force = false);
+ void updateEstate(Estate *estate, Player *player);
+ void updateMoney(unsigned int money, Player *from, Player *to);
+ void updateAccept(Player *player, bool accept);
+ void reject(Player *player);
+
+signals:
+ void changed(Trade *);
+ void rejected(Player *player);
+
+ void itemAdded(TradeItem *);
+ void itemRemoved(TradeItem *);
+
+ void updateEstate(Trade *trade, Estate *estate, Player *to);
+ void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
+ void reject(Trade *trade);
+ void accept(Trade *trade);
+
+private:
+ bool m_changed, m_rejected;
+ int m_tradeId, m_revision;
+
+ QPtrList<Player> mPlayers;
+ QMap<Player *, bool> m_playerAcceptMap;
+
+ QPtrList<TradeItem> mTradeItems;
+};
+
+#endif
diff --git a/atlantik/libatlantikclient/Makefile.am b/atlantik/libatlantikclient/Makefile.am
new file mode 100644
index 00000000..92c79eb2
--- /dev/null
+++ b/atlantik/libatlantikclient/Makefile.am
@@ -0,0 +1,10 @@
+INCLUDES = -I$(top_srcdir)/atlantik/libatlantic $(all_includes)
+lib_LTLIBRARIES = libatlantikclient.la
+libatlantikclient_la_LDFLAGS = $(all_libraries) $(KDE_RPATH) -no-undefined -version-info 3:0:2
+libatlantikclient_la_LIBADD = ../libatlantic/libatlantic.la $(LIB_KIO)
+
+libatlantikclient_la_SOURCES = atlantik_network.cpp monopdprotocol.cpp
+
+noinst_HEADERS = atlantik_network.h monopdprotocol.h
+
+METASOURCES = AUTO
diff --git a/atlantik/libatlantikclient/atlantik_network.cpp b/atlantik/libatlantikclient/atlantik_network.cpp
new file mode 100644
index 00000000..7b1926d3
--- /dev/null
+++ b/atlantik/libatlantikclient/atlantik_network.cpp
@@ -0,0 +1,928 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qdom.h>
+#include <qtextcodec.h>
+#include <qtextstream.h>
+#include <qtimer.h>
+
+#include <kdebug.h>
+#include <klocale.h>
+
+#include <atlantic_core.h>
+#include <auction.h>
+#include <configoption.h>
+#include <estate.h>
+#include <estategroup.h>
+#include <game.h>
+#include <player.h>
+#include <trade.h>
+
+#include "atlantik_network.h"
+
+AtlantikNetwork::AtlantikNetwork(AtlanticCore *atlanticCore) : KExtendedSocket(0, 0, KExtendedSocket::inputBufferedSocket)
+{
+ m_atlanticCore = atlanticCore;
+ m_textStream = new QTextStream(this);
+ m_textStream->setCodec(QTextCodec::codecForName("utf8"));
+ m_playerId = -1;
+ m_serverVersion = "";
+
+ QObject::connect(this, SIGNAL(readyRead()), this, SLOT(slotRead()));
+ QObject::connect(this, SIGNAL(lookupFinished(int)),
+ this, SLOT(slotLookupFinished(int)));
+ QObject::connect(this, SIGNAL(connectionSuccess()),
+ this, SLOT(slotConnectionSuccess()));
+ QObject::connect(this, SIGNAL(connectionFailed(int)),
+ this, SLOT(slotConnectionFailed(int)));
+}
+
+AtlantikNetwork::~AtlantikNetwork(void)
+{
+ delete m_textStream;
+}
+
+void AtlantikNetwork::rollDice()
+{
+ writeData(".r");
+}
+
+void AtlantikNetwork::buyEstate()
+{
+ writeData(".eb");
+}
+
+void AtlantikNetwork::auctionEstate()
+{
+ writeData(".ea");
+}
+
+void AtlantikNetwork::startGame()
+{
+ writeData(".gs");
+}
+
+void AtlantikNetwork::reconnect(const QString &cookie)
+{
+ writeData(".R" + cookie);
+}
+
+void AtlantikNetwork::leaveGame()
+{
+ writeData(".gx");
+}
+
+void AtlantikNetwork::endTurn()
+{
+ writeData(".E");
+}
+
+void AtlantikNetwork::setName(QString name)
+{
+ // Almost deprecated, will be replaced by libmonopdprotocol
+ writeData(QString(".n%1").arg(name));
+}
+
+void AtlantikNetwork::tokenConfirmation(Estate *estate)
+{
+ writeData(QString(".t%1").arg(estate ? estate->id() : -1));
+}
+
+void AtlantikNetwork::estateToggleMortgage(Estate *estate)
+{
+ writeData(QString(".em%1").arg(estate ? estate->id() : -1));
+}
+
+void AtlantikNetwork::estateHouseBuy(Estate *estate)
+{
+ writeData(QString(".hb%1").arg(estate ? estate->id() : -1));
+}
+
+void AtlantikNetwork::estateHouseSell(Estate *estate)
+{
+ writeData(QString(".hs%1").arg(estate ? estate->id() : -1));
+}
+
+void AtlantikNetwork::newGame(const QString &gameType)
+{
+ writeData(QString(".gn%1").arg(gameType));
+}
+
+void AtlantikNetwork::joinGame(int gameId)
+{
+ writeData(QString(".gj%1").arg(gameId));
+}
+
+void AtlantikNetwork::cmdChat(QString msg)
+{
+ writeData(msg);
+}
+
+void AtlantikNetwork::newTrade(Player *player)
+{
+ writeData(QString(".Tn%1").arg(player ? player->id() : -1));
+}
+
+void AtlantikNetwork::kickPlayer(Player *player)
+{
+ writeData(QString(".gk%1").arg(player ? player->id() : -1));
+}
+
+void AtlantikNetwork::tradeUpdateEstate(Trade *trade, Estate *estate, Player *player)
+{
+ writeData(QString(".Te%1:%2:%3").arg(trade ? trade->tradeId() : -1).arg(estate ? estate->id() : -1).arg(player ? player->id() : -1));
+}
+
+void AtlantikNetwork::tradeUpdateMoney(Trade *trade, unsigned int money, Player *pFrom, Player *pTo)
+{
+ writeData(QString(".Tm%1:%2:%3:%4").arg(trade ? trade->tradeId() : -1).arg(pFrom ? pFrom->id() : -1).arg(pTo ? pTo->id() : -1).arg(money));
+}
+
+void AtlantikNetwork::tradeReject(Trade *trade)
+{
+ writeData(QString(".Tr%1").arg(trade ? trade->tradeId() : -1));
+}
+
+void AtlantikNetwork::tradeAccept(Trade *trade)
+{
+ writeData(QString(".Ta%1:%2").arg(trade ? trade->tradeId() : -1).arg(trade ? trade->revision() : -1));
+}
+
+void AtlantikNetwork::auctionBid(Auction *auction, int amount)
+{
+ writeData(QString(".ab%1:%2").arg(auction ? auction->auctionId() : -1).arg(amount));
+}
+
+void AtlantikNetwork::setImage(const QString &name)
+{
+ writeData(QString(".pi%1").arg(name));
+}
+
+void AtlantikNetwork::jailPay()
+{
+ writeData(".jp");
+}
+
+void AtlantikNetwork::jailRoll()
+{
+ writeData(".jr");
+}
+
+void AtlantikNetwork::jailCard()
+{
+ writeData(".jc");
+}
+
+void AtlantikNetwork::changeOption(int configId, const QString &value)
+{
+ writeData( QString(".gc%1:%2").arg(configId).arg(value) );
+}
+
+void AtlantikNetwork::writeData(QString msg)
+{
+ emit networkEvent(msg, "1rightarrow");
+ msg.append("\n");
+ if (socketStatus() == KExtendedSocket::connected)
+ *m_textStream << msg;
+ else
+ kdDebug() << "warning: socket not connected!" << endl;
+}
+
+void AtlantikNetwork::slotRead()
+{
+ if ( socketStatus() != KExtendedSocket::connected )
+ return;
+
+ if (canReadLine())
+ {
+ processMsg(m_textStream->readLine());
+ // There might be more data
+ QTimer::singleShot(0, this, SLOT(slotRead()));
+ }
+ else
+ {
+ // Maximum message size. Messages won't get bigger than 32k anyway, so
+ // if we didn't receive a newline by now, we probably won't anyway.
+ if (bytesAvailable() > (1024 * 32))
+ flush();
+ }
+}
+
+void AtlantikNetwork::processMsg(const QString &msg)
+{
+ emit networkEvent(msg, "1leftarrow");
+
+ QDomDocument dom;
+ dom.setContent(msg);
+ QDomElement e = dom.documentElement();
+ if (e.tagName() != "monopd")
+ {
+ // Invalid data, request full update from server
+ writeData(".f");
+ return;
+ }
+ QDomNode n = e.firstChild();
+ processNode(n);
+ m_atlanticCore->printDebug();
+}
+
+void AtlantikNetwork::processNode(QDomNode n)
+{
+ QDomAttr a;
+
+ for ( ; !n.isNull() ; n = n.nextSibling() )
+ {
+ QDomElement e = n.toElement();
+ if(!e.isNull())
+ {
+ if (e.tagName() == "server")
+ {
+ a = e.attributeNode( QString("version") );
+ if ( !a.isNull() )
+ m_serverVersion = a.value();
+
+ emit receivedHandshake();
+ }
+ else if (e.tagName() == "msg")
+ {
+ a = e.attributeNode(QString("type"));
+ if (!a.isNull())
+ {
+ if (a.value() == "error")
+ emit msgError(e.attributeNode(QString("value")).value());
+ else if (a.value() == "info")
+ emit msgInfo(e.attributeNode(QString("value")).value());
+ else if (a.value() == "chat")
+ emit msgChat(e.attributeNode(QString("author")).value(), e.attributeNode(QString("value")).value());
+ }
+ }
+ else if (e.tagName() == "display")
+ {
+ int estateId = -1;
+
+ a = e.attributeNode(QString("estateid"));
+ if (!a.isNull())
+ {
+ estateId = a.value().toInt();
+ Estate *estate;
+ estate = m_atlanticCore->findEstate(a.value().toInt());
+
+ emit displayDetails(e.attributeNode(QString("text")).value(), e.attributeNode(QString("cleartext")).value().toInt(), e.attributeNode(QString("clearbuttons")).value().toInt(), estate);
+
+ bool hasButtons = false;
+ for( QDomNode nButtons = n.firstChild() ; !nButtons.isNull() ; nButtons = nButtons.nextSibling() )
+ {
+ QDomElement eButton = nButtons.toElement();
+ if (!eButton.isNull() && eButton.tagName() == "button")
+ {
+ emit addCommandButton(eButton.attributeNode(QString("command")).value(), eButton.attributeNode(QString("caption")).value(), eButton.attributeNode(QString("enabled")).value().toInt());
+ hasButtons = true;
+ }
+ }
+
+ if (!hasButtons)
+ emit addCloseButton();
+ }
+ }
+ else if (e.tagName() == "client")
+ {
+ a = e.attributeNode(QString("playerid"));
+ if (!a.isNull())
+ m_playerId = a.value().toInt();
+
+ a = e.attributeNode(QString("cookie"));
+ if (!a.isNull())
+ emit clientCookie(a.value());
+ }
+ else if (e.tagName() == "configupdate")
+ {
+ int configId = -1;
+ a = e.attributeNode(QString("configid"));
+ if (!a.isNull())
+ {
+ configId = a.value().toInt();
+ ConfigOption *configOption;
+ if (!(configOption = m_atlanticCore->findConfigOption(configId)))
+ configOption = m_atlanticCore->newConfigOption( configId );
+
+ a = e.attributeNode(QString("name"));
+ if (configOption && !a.isNull())
+ configOption->setName(a.value());
+
+ a = e.attributeNode(QString("description"));
+ if (configOption && !a.isNull())
+ configOption->setDescription(a.value());
+
+ a = e.attributeNode(QString("edit"));
+ if (configOption && !a.isNull())
+ configOption->setEdit(a.value().toInt());
+
+ a = e.attributeNode(QString("value"));
+ if (configOption && !a.isNull())
+ configOption->setValue(a.value());
+
+ if (configOption)
+ configOption->update();
+ }
+
+ int gameId = -1;
+ a = e.attributeNode(QString("gameid"));
+ if (!a.isNull())
+ {
+ gameId = a.value().toInt();
+ for( QDomNode nOptions = n.firstChild() ; !nOptions.isNull() ; nOptions = nOptions.nextSibling() )
+ {
+ QDomElement eOption = nOptions.toElement();
+ if (!eOption.isNull() && eOption.tagName() == "option")
+ emit gameOption(eOption.attributeNode(QString("title")).value(), eOption.attributeNode(QString("type")).value(), eOption.attributeNode(QString("value")).value(), eOption.attributeNode(QString("edit")).value(), eOption.attributeNode(QString("command")).value());
+ }
+ emit endConfigUpdate();
+ }
+ }
+ else if (e.tagName() == "deletegame")
+ {
+ a = e.attributeNode(QString("gameid"));
+ if (!a.isNull())
+ {
+ int gameId = a.value().toInt();
+
+ Game *game = m_atlanticCore->findGame(gameId);
+ if (game)
+ m_atlanticCore->removeGame(game);
+ }
+ }
+ else if (e.tagName() == "gameupdate")
+ {
+ int gameId = -1;
+
+ a = e.attributeNode(QString("gameid"));
+ if (!a.isNull())
+ {
+ gameId = a.value().toInt();
+
+ Player *playerSelf = m_atlanticCore->playerSelf();
+ if ( playerSelf && playerSelf->game() )
+ kdDebug() << "gameupdate for " << QString::number(gameId) << " with playerSelf in game " << QString::number(playerSelf->game()->id()) << endl;
+ else
+ kdDebug() << "gameupdate for " << QString::number(gameId) << endl;
+
+
+ Game *game = 0;
+ if (gameId == -1)
+ {
+ a = e.attributeNode(QString("gametype"));
+ if ( !a.isNull() && !(game = m_atlanticCore->findGame(a.value())) )
+ game = m_atlanticCore->newGame(gameId, a.value());
+ }
+ else if (!(game = m_atlanticCore->findGame(gameId)))
+ game = m_atlanticCore->newGame(gameId);
+
+ a = e.attributeNode(QString("canbejoined"));
+ if (game && !a.isNull())
+ game->setCanBeJoined(a.value().toInt());
+
+ a = e.attributeNode(QString("description"));
+ if (game && !a.isNull())
+ game->setDescription(a.value());
+
+ a = e.attributeNode(QString("name"));
+ if (game && !a.isNull())
+ game->setName(a.value());
+
+ a = e.attributeNode(QString("players"));
+ if (game && !a.isNull())
+ game->setPlayers(a.value().toInt());
+
+ a = e.attributeNode(QString("master"));
+ if (game && !a.isNull())
+ {
+ // Ensure setMaster succeeds by creating player if necessary
+ Player *player = m_atlanticCore->findPlayer( a.value().toInt() );
+ if ( !player )
+ player = m_atlanticCore->newPlayer( a.value().toInt() );
+ game->setMaster( player );
+ }
+
+ QString status = e.attributeNode(QString("status")).value();
+ if ( m_serverVersion.left(4) == "0.9." || (playerSelf && playerSelf->game() == game) )
+ {
+ if (status == "config")
+ emit gameConfig();
+ else if (status == "init")
+ emit gameInit();
+ else if (status == "run")
+ emit gameRun();
+ else if (status == "end")
+ emit gameEnd();
+ }
+
+ if (game)
+ game->update();
+ }
+ }
+ else if (e.tagName() == "deleteplayer")
+ {
+ a = e.attributeNode(QString("playerid"));
+ if (!a.isNull())
+ {
+ int playerId = a.value().toInt();
+
+ Player *player = m_atlanticCore->findPlayer(playerId);
+ if (player)
+ m_atlanticCore->removePlayer(player);
+ }
+ }
+ else if (e.tagName() == "playerupdate")
+ {
+ int playerId = -1;
+
+ a = e.attributeNode(QString("playerid"));
+ if (!a.isNull())
+ {
+ playerId = a.value().toInt();
+
+ Player *player;
+ if (!(player = m_atlanticCore->findPlayer(playerId)))
+ player = m_atlanticCore->newPlayer( playerId, (m_playerId == playerId) );
+
+ // Update player name
+ a = e.attributeNode(QString("name"));
+ if (player && !a.isNull())
+ player->setName(a.value());
+
+ // Update player game
+ a = e.attributeNode(QString("game"));
+ if (player && !a.isNull())
+ {
+ int gameId = a.value().toInt();
+ if (gameId == -1)
+ player->setGame( 0 );
+ else
+ {
+ // Ensure setGame succeeds by creating game if necessary
+ Game *game = m_atlanticCore->findGame(a.value().toInt());
+ if (!game)
+ game = m_atlanticCore->newGame(a.value().toInt()); //
+ player->setGame( game );
+ }
+ }
+
+ // Update player host
+ a = e.attributeNode(QString("host"));
+ if (player && !a.isNull())
+ player->setHost(a.value());
+
+ // Update player image/token
+ a = e.attributeNode(QString("image"));
+ if (player && !a.isNull())
+ player->setImage(a.value());
+
+ // Update player money
+ a = e.attributeNode(QString("money"));
+ if (player && !a.isNull())
+ player->setMoney(a.value().toInt());
+
+ a = e.attributeNode(QString("bankrupt"));
+ if (player && !a.isNull())
+ player->setBankrupt(a.value().toInt());
+
+ a = e.attributeNode(QString("hasdebt"));
+ if (player && !a.isNull())
+ player->setHasDebt(a.value().toInt());
+
+ a = e.attributeNode(QString("hasturn"));
+ if (player && !a.isNull())
+ player->setHasTurn(a.value().toInt());
+
+ // Update whether player can roll
+ a = e.attributeNode(QString("can_roll"));
+ if (player && !a.isNull())
+ player->setCanRoll(a.value().toInt());
+
+ // Update whether player can buy
+ a = e.attributeNode(QString("can_buyestate"));
+ if (player && !a.isNull())
+ player->setCanBuy(a.value().toInt());
+
+ // Update whether player can auction
+ a = e.attributeNode(QString("canauction"));
+ if (player && !a.isNull())
+ player->setCanAuction(a.value().toInt());
+
+ // Update whether player can use a card
+ a = e.attributeNode(QString("canusecard"));
+ if (player && !a.isNull())
+ player->setCanUseCard(a.value().toInt());
+
+ // Update whether player is jailed
+ a = e.attributeNode(QString("jailed"));
+ if (player && !a.isNull())
+ {
+ player->setInJail(a.value().toInt());
+ // TODO: emit signal with player ptr so board can setText and display something
+ }
+
+ // Update player location
+ a = e.attributeNode(QString("location"));
+ if (!a.isNull())
+ {
+ m_playerLocationMap[player] = a.value().toInt();
+
+ bool directMove = false;
+
+ Estate *estate = m_atlanticCore->findEstate(a.value().toInt());
+
+ a = e.attributeNode(QString("directmove"));
+ if (!a.isNull())
+ directMove = a.value().toInt();
+
+ if (player && estate)
+ {
+ if (directMove)
+ player->setLocation(estate);
+ else
+ player->setDestination(estate);
+ }
+ }
+
+ if (player)
+ player->update();
+ }
+ }
+ else if (e.tagName() == "estategroupupdate")
+ {
+ a = e.attributeNode(QString("groupid"));
+ if (!a.isNull())
+ {
+ int groupId = a.value().toInt();
+
+ EstateGroup *estateGroup = 0;
+ bool b_newEstateGroup = false;
+
+ if (!(estateGroup = m_atlanticCore->findEstateGroup(groupId)))
+ {
+ // Create EstateGroup object
+ estateGroup = m_atlanticCore->newEstateGroup(a.value().toInt());
+ b_newEstateGroup = true;
+ }
+
+ a = e.attributeNode(QString("name"));
+ if (estateGroup && !a.isNull())
+ estateGroup->setName(a.value());
+
+ // Emit signal so GUI implementations can create view(s)
+ // TODO: port to atlanticcore and create view there
+ if (estateGroup)
+ {
+ if (b_newEstateGroup)
+ emit newEstateGroup(estateGroup);
+ estateGroup->update();
+ }
+ }
+ }
+ else if (e.tagName() == "estateupdate")
+ {
+ int estateId = -1;
+
+ a = e.attributeNode(QString("estateid"));
+ if (!a.isNull())
+ {
+ estateId = a.value().toInt();
+
+ Estate *estate = 0;
+ bool b_newEstate = false;
+
+ // FIXME: allow any estateId, GUI should not use it to determin its geometry
+ if (estateId >= 0 && estateId < 100 && !(estate = m_atlanticCore->findEstate(a.value().toInt())))
+ {
+ // Create estate object
+ estate = m_atlanticCore->newEstate(estateId);
+ b_newEstate = true;
+
+ QObject::connect(estate, SIGNAL(estateToggleMortgage(Estate *)), this, SLOT(estateToggleMortgage(Estate *)));
+ QObject::connect(estate, SIGNAL(estateHouseBuy(Estate *)), this, SLOT(estateHouseBuy(Estate *)));
+ QObject::connect(estate, SIGNAL(estateHouseSell(Estate *)), this, SLOT(estateHouseSell(Estate *)));
+ QObject::connect(estate, SIGNAL(newTrade(Player *)), this, SLOT(newTrade(Player *)));
+
+ // Players without estate should get one
+ Player *player = 0;
+ QPtrList<Player> playerList = m_atlanticCore->players();
+ for (QPtrListIterator<Player> it(playerList); (player = *it) ; ++it)
+ if (m_playerLocationMap[player] == estate->id())
+ player->setLocation(estate);
+ }
+
+ a = e.attributeNode(QString("name"));
+ if (estate && !a.isNull())
+ estate->setName(a.value());
+
+ a = e.attributeNode(QString("color"));
+ if (estate && !a.isNull() && !a.value().isEmpty())
+ estate->setColor(a.value());
+
+ a = e.attributeNode(QString("bgcolor"));
+ if (estate && !a.isNull())
+ estate->setBgColor(a.value());
+
+ a = e.attributeNode(QString("owner"));
+ Player *player = m_atlanticCore->findPlayer(a.value().toInt());
+ if (estate && !a.isNull())
+ estate->setOwner(player);
+
+ a = e.attributeNode(QString("houses"));
+ if (estate && !a.isNull())
+ estate->setHouses(a.value().toInt());
+
+ a = e.attributeNode(QString("mortgaged"));
+ if (estate && !a.isNull())
+ estate->setIsMortgaged(a.value().toInt());
+
+ a = e.attributeNode(QString("group"));
+ if (!a.isNull())
+ {
+ EstateGroup *estateGroup = m_atlanticCore->findEstateGroup(a.value().toInt());
+ if (estate)
+ estate->setEstateGroup(estateGroup);
+ }
+
+ a = e.attributeNode(QString("can_toggle_mortgage"));
+ if (estate && !a.isNull())
+ estate->setCanToggleMortgage(a.value().toInt());
+
+ a = e.attributeNode(QString("can_be_owned"));
+ if (estate && !a.isNull())
+ estate->setCanBeOwned(a.value().toInt());
+
+ a = e.attributeNode(QString("can_buy_houses"));
+ if (estate && !a.isNull())
+ estate->setCanBuyHouses(a.value().toInt());
+
+ a = e.attributeNode(QString("can_sell_houses"));
+ if (estate && !a.isNull())
+ estate->setCanSellHouses(a.value().toInt());
+
+ a = e.attributeNode(QString("price"));
+ if (estate && !a.isNull())
+ estate->setPrice(a.value().toInt());
+
+ a = e.attributeNode(QString("houseprice"));
+ if (estate && !a.isNull())
+ estate->setHousePrice(a.value().toInt());
+
+ a = e.attributeNode(QString("sellhouseprice"));
+ if (estate && !a.isNull())
+ estate->setHouseSellPrice(a.value().toInt());
+
+ a = e.attributeNode(QString("mortgageprice"));
+ if (estate && !a.isNull())
+ estate->setMortgagePrice(a.value().toInt());
+
+ a = e.attributeNode(QString("unmortgageprice"));
+ if (estate && !a.isNull())
+ estate->setUnmortgagePrice(a.value().toInt());
+
+ a = e.attributeNode(QString("money"));
+ if (estate && !a.isNull())
+ estate->setMoney(a.value().toInt());
+
+ // Emit signal so GUI implementations can create view(s)
+ // TODO: port to atlanticcore and create view there
+ if (estate)
+ {
+ if (b_newEstate)
+ emit newEstate(estate);
+ estate->update();
+ }
+ }
+ }
+ else if (e.tagName() == "tradeupdate")
+ {
+ a = e.attributeNode(QString("tradeid"));
+ if (!a.isNull())
+ {
+ int tradeId = a.value().toInt();
+
+ Trade *trade = m_atlanticCore->findTrade(tradeId);
+ if (!trade)
+ {
+ // Create trade object
+ trade = m_atlanticCore->newTrade(tradeId);
+
+ QObject::connect(trade, SIGNAL(updateEstate(Trade *, Estate *, Player *)), this, SLOT(tradeUpdateEstate(Trade *, Estate *, Player *)));
+ QObject::connect(trade, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), this, SLOT(tradeUpdateMoney(Trade *, unsigned int, Player *, Player *)));
+ QObject::connect(trade, SIGNAL(reject(Trade *)), this, SLOT(tradeReject(Trade *)));
+ QObject::connect(trade, SIGNAL(accept(Trade *)), this, SLOT(tradeAccept(Trade *)));
+ }
+
+ a = e.attributeNode(QString("revision"));
+ if (trade && !a.isNull())
+ trade->setRevision(a.value().toInt());
+
+ QString type = e.attributeNode(QString("type")).value();
+ if (type=="new")
+ {
+ // TODO: trade->setActor
+ // Player *player = m_atlanticCore->findPlayer(e.attributeNode(QString("actor")).value().toInt());
+ // if (trade && player)
+ // trade->setActor(player);
+
+ QDomNode n_player = n.firstChild();
+ while(!n_player.isNull())
+ {
+ QDomElement e_player = n_player.toElement();
+ if (!e_player.isNull() && e_player.tagName() == "tradeplayer")
+ {
+ Player *player = m_atlanticCore->findPlayer(e_player.attributeNode(QString("playerid")).value().toInt());
+ if (trade && player)
+ {
+ trade->addPlayer(player);
+ QObject::connect(m_atlanticCore, SIGNAL(removePlayer(Player *)), trade, SLOT(removePlayer(Player *)));
+ }
+ }
+ n_player = n_player.nextSibling();
+ }
+ }
+ else if (type=="accepted" && trade)
+ emit msgTradeUpdateAccepted(trade);
+ else if (type=="completed" && trade)
+ {
+ m_atlanticCore->removeTrade(trade);
+ trade = 0;
+ }
+ else if (type=="rejected")
+ {
+ Player *player = m_atlanticCore->findPlayer(e.attributeNode(QString("actor")).value().toInt());
+ if (trade)
+ trade->reject(player);
+ if ( player && player == m_atlanticCore->playerSelf() )
+ {
+ m_atlanticCore->removeTrade(trade);
+ trade = 0;
+ }
+ }
+ else
+ {
+ // No type specified, edit is implied.
+
+ QDomNode n_child = n.firstChild();
+ while(!n_child.isNull())
+ {
+ QDomElement e_child = n_child.toElement();
+ if (!e_child.isNull())
+ {
+ if (e_child.tagName() == "tradeplayer")
+ {
+ a = e_child.attributeNode(QString("playerid"));
+ if (!a.isNull())
+ {
+ Player *player = m_atlanticCore->findPlayer(a.value().toInt());
+
+ a = e_child.attributeNode(QString("accept"));
+ if (trade && player && !a.isNull())
+ trade->updateAccept(player, (bool)(a.value().toInt()));
+ }
+ }
+ else if (e_child.tagName() == "tradeestate")
+ {
+ a = e_child.attributeNode(QString("estateid"));
+ if (!a.isNull())
+ {
+ Estate *estate = m_atlanticCore->findEstate(a.value().toInt());
+ a = e_child.attributeNode(QString("targetplayer"));
+ if (!a.isNull())
+ {
+ Player *player = m_atlanticCore->findPlayer(a.value().toInt());
+ // Allow NULL player, it will remove the component
+ if (trade && estate)
+ trade->updateEstate(estate, player);
+ }
+ }
+ }
+ else if (e_child.tagName() == "trademoney")
+ {
+ Player *pFrom = 0, *pTo = 0;
+
+ a = e_child.attributeNode(QString("playerfrom"));
+ if (!a.isNull())
+ pFrom = m_atlanticCore->findPlayer(a.value().toInt());
+
+ a = e_child.attributeNode(QString("playerto"));
+ if (!a.isNull())
+ pTo = m_atlanticCore->findPlayer(a.value().toInt());
+
+ a = e_child.attributeNode(QString("money"));
+ kdDebug() << "tradeupdatemoney" << (pFrom ? "1" : "0") << (pTo ? "1" : "0") << (a.isNull() ? "0" : "1") << endl;
+ if (trade && pFrom && pTo && !a.isNull())
+ trade->updateMoney(a.value().toInt(), pFrom, pTo);
+ }
+ }
+ n_child = n_child.nextSibling();
+ }
+ }
+
+ if (trade)
+ trade->update();
+ }
+ }
+ else if (e.tagName() == "auctionupdate")
+ {
+ a = e.attributeNode(QString("auctionid"));
+ if (!a.isNull())
+ {
+ int auctionId = a.value().toInt();
+
+ Auction *auction;
+ bool b_newAuction = false;
+ if (!(auction = m_auctions[auctionId]))
+ {
+ // Create auction object
+ auction = m_atlanticCore->newAuction(auctionId, m_atlanticCore->findEstate(e.attributeNode(QString("estateid")).value().toInt()));
+ m_auctions[auctionId] = auction;
+
+ QObject::connect(auction, SIGNAL(bid(Auction *, int)), this, SLOT(auctionBid(Auction *, int)));
+
+ b_newAuction = true;
+ }
+
+ a = e.attributeNode(QString("highbidder"));
+ if (!a.isNull())
+ {
+ Player *player = m_atlanticCore->findPlayer(e.attributeNode(QString("highbidder")).value().toInt());
+ a = e.attributeNode(QString("highbid"));
+ if (auction && !a.isNull())
+ auction->newBid(player, a.value().toInt());
+ }
+
+ a = e.attributeNode(QString("status"));
+ if (auction && !a.isNull())
+ {
+ int status = a.value().toInt();
+ auction->setStatus(status);
+
+ // TODO: find a good way to visualise "sold!"
+ if (status == 3)
+ {
+ m_atlanticCore->delAuction(auction);
+ m_auctions[auctionId] = 0;
+ auction = 0;
+ }
+ }
+
+ // Emit signal so GUI implementations can create view(s)
+ // TODO: port to atlanticcore and create view there
+ if (auction)
+ {
+ if (b_newAuction)
+ emit newAuction(auction);
+ auction->update();
+ }
+ }
+ }
+ else
+ kdDebug() << "ignored TAG: " << e.tagName() << endl;
+ }
+ // TODO: remove permanently?
+ // QDomNode node = n.firstChild();
+ // processNode(node);
+ }
+}
+
+void AtlantikNetwork::serverConnect(const QString host, int port)
+{
+ setAddress(host, port);
+ enableRead(true);
+ emit msgStatus(i18n("Connecting to %1:%2...").arg(host).arg(QString::number(port)), "connect_creating");
+ startAsyncConnect();
+}
+
+void AtlantikNetwork::slotLookupFinished(int count)
+{
+ emit msgStatus(i18n("Server host name lookup finished..."));
+}
+
+void AtlantikNetwork::slotConnectionSuccess()
+{
+ emit msgStatus(i18n("Connected to %1:%2.").arg(host()).arg(port()), "connect_established");
+}
+
+void AtlantikNetwork::slotConnectionFailed(int error)
+{
+ emit msgStatus(i18n("Connection failed! Error code: %1").arg(error), "connect_no");
+}
+
+#include "atlantik_network.moc"
diff --git a/atlantik/libatlantikclient/atlantik_network.h b/atlantik/libatlantikclient/atlantik_network.h
new file mode 100644
index 00000000..087a01be
--- /dev/null
+++ b/atlantik/libatlantikclient/atlantik_network.h
@@ -0,0 +1,155 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIK_NETWORK_H
+#define LIBATLANTIK_NETWORK_H
+
+#include <qmap.h>
+
+#include <kextsock.h>
+#include "libatlantic_export.h"
+class QDomNode;
+class QTextStream;
+
+class AtlanticCore;
+
+class Player;
+class Estate;
+class EstateGroup;
+class Trade;
+class Auction;
+
+class LIBATLANTIC_EXPORT AtlantikNetwork : public KExtendedSocket
+{
+Q_OBJECT
+
+public:
+ AtlantikNetwork(AtlanticCore *atlanticCore);
+ virtual ~AtlantikNetwork(void);
+ void setName(QString name);
+ void cmdChat(QString msg);
+
+private slots:
+ void writeData(QString msg);
+ void rollDice();
+ void endTurn();
+ void newGame(const QString &gameType);
+ void reconnect(const QString &cookie);
+ void startGame();
+ void buyEstate();
+ void auctionEstate();
+ void estateToggleMortgage(Estate *estate);
+ void estateHouseBuy(Estate *estate);
+ void estateHouseSell(Estate *estate);
+ void jailCard();
+ void jailPay();
+ void jailRoll();
+ void newTrade(Player *player);
+ void kickPlayer(Player *player);
+ void tokenConfirmation(Estate *);
+ void tradeUpdateEstate(Trade *trade, Estate *estate, Player *player);
+ void tradeUpdateMoney(Trade *trade, unsigned int money, Player *pFrom, Player *pTo);
+ void tradeReject(Trade *trade);
+ void tradeAccept(Trade *trade);
+ void auctionBid(Auction *auction, int amount);
+ void changeOption(int, const QString &value);
+ void slotLookupFinished(int count);
+ void slotConnectionSuccess();
+ void slotConnectionFailed(int error);
+
+public slots:
+ void serverConnect(const QString host, int port);
+ void joinGame(int gameId);
+ void leaveGame();
+ void slotRead();
+ void setImage(const QString &name);
+
+signals:
+ /**
+ * A new estate was created. This signal might be replaced with one in
+ * the AtlanticCore class in the future, but it is here now because we
+ * do not want GUI implementations to create a view until the
+ * estateupdate message has been fully parsed.
+ *
+ * @param estate Created Estate object.
+ */
+ void newEstate(Estate *estate);
+
+ /**
+ * A new estate group was created. This signal might be replaced with
+ * one in the AtlanticCore class in the future, but it is here now
+ * because we do not want GUI implementations to create a view until the
+ * estategroupupdate message has been fully parsed.
+ *
+ * @param estateGroup Created EstateGroup object.
+ */
+ void newEstateGroup(EstateGroup *estateGroup);
+
+ void msgInfo(QString);
+ void msgError(QString);
+ void msgChat(QString, QString);
+ void msgStatus(const QString &data, const QString &icon = QString::null);
+ void networkEvent(const QString &data, const QString &icon);
+
+ void displayDetails(QString text, bool clearText, bool clearButtons, Estate *estate = 0);
+ void addCommandButton(QString command, QString caption, bool enabled);
+ void addCloseButton();
+
+ void gameOption(QString title, QString type, QString value, QString edit, QString command);
+ void endConfigUpdate();
+
+ void gameConfig();
+ void gameInit();
+ void gameRun();
+ void gameEnd();
+
+ /**
+ * The trade has been completed. Emitted after all necessary estate and
+ * player updates are processed.
+ *
+ * @param trade Trade
+ */
+ void msgTradeUpdateAccepted(Trade *trade);
+
+ /**
+ * One of the players rejected the trade and the trade object has been
+ * deleted from the server.
+ *
+ * @param trade Trade
+ * @param playerId Unique player identifier of rejecting player
+ */
+ void msgTradeUpdateRejected(Trade *trade, int playerId);
+
+ void newAuction(Auction *auction);
+ void auctionCompleted(Auction *auction);
+ void receivedHandshake();
+ void clientCookie(QString cookie);
+
+private:
+ void processMsg(const QString &msg);
+ void processNode(QDomNode);
+
+ AtlanticCore *m_atlanticCore;
+ QTextStream *m_textStream;
+
+ int m_playerId;
+ QString m_serverVersion;
+
+ QMap<Player *, int> m_playerLocationMap;
+ QMap<int, Auction *> m_auctions;
+};
+
+#endif
diff --git a/atlantik/libatlantikclient/monopdprotocol.cpp b/atlantik/libatlantikclient/monopdprotocol.cpp
new file mode 100644
index 00000000..5f6c401b
--- /dev/null
+++ b/atlantik/libatlantikclient/monopdprotocol.cpp
@@ -0,0 +1,80 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qstring.h>
+
+/*
+#include <atlantic_core.h>
+#include <player.h>
+#include <estate.h>
+#include <estategroup.h>
+#include <trade.h>
+#include <auction.h>
+*/
+
+#include <estate.h>
+
+#include "monopdprotocol.h"
+#include "monopdprotocol.moc"
+
+MonopdProtocol::MonopdProtocol() : QObject()
+{
+}
+
+void MonopdProtocol::auctionEstate()
+{
+ sendData(QString::fromLatin1(".ea"));
+}
+
+void MonopdProtocol::buyEstate()
+{
+ sendData(QString::fromLatin1(".eb"));
+}
+
+void MonopdProtocol::confirmTokenLocation(Estate *estate)
+{
+ QString data(".t");
+ data.append(QString::number(estate ? estate->id() : -1));
+ sendData(data);
+}
+
+void MonopdProtocol::endTurn()
+{
+ sendData(QString::fromLatin1(".E"));
+}
+
+void MonopdProtocol::rollDice()
+{
+ sendData(QString::fromLatin1(".r"));
+}
+
+void MonopdProtocol::setName(QString name)
+{
+ QString data(".n");
+ data.append(name);
+ sendData(data);
+}
+
+void MonopdProtocol::startGame()
+{
+ sendData(QString::fromLatin1(".gs"));
+}
+
+void MonopdProtocol::sendData(QString)
+{
+ // Your reimplementation of this method should send send data over the
+ // network.
+}
diff --git a/atlantik/libatlantikclient/monopdprotocol.h b/atlantik/libatlantikclient/monopdprotocol.h
new file mode 100644
index 00000000..0fc16ad8
--- /dev/null
+++ b/atlantik/libatlantikclient/monopdprotocol.h
@@ -0,0 +1,58 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+// WARNING: this codebase is not being used yet. Please use AtlantikNetwork
+// until the protocol seperation has been completed.
+
+#ifndef MONOPDPROTOCOL_H_H
+#define MONOPDPROTOCOL_H_H
+
+#include <qobject.h>
+
+class QString;
+
+/*
+class AtlanticCore;
+
+class Player;
+class EstateGroup;
+class Trade;
+class Auction;
+*/
+
+class Estate;
+
+class MonopdProtocol : public QObject
+{
+Q_OBJECT
+
+public:
+ MonopdProtocol();
+
+private slots:
+ void auctionEstate();
+ void buyEstate();
+ void confirmTokenLocation(Estate *estate);
+ void endTurn();
+ void rollDice();
+ void setName(QString name);
+ void startGame();
+
+private:
+ virtual void sendData(QString data);
+};
+
+#endif
diff --git a/atlantik/libatlantikui/Makefile.am b/atlantik/libatlantikui/Makefile.am
new file mode 100644
index 00000000..2e3bbbed
--- /dev/null
+++ b/atlantik/libatlantikui/Makefile.am
@@ -0,0 +1,15 @@
+INCLUDES = -I$(top_srcdir)/atlantik/libatlantic $(all_includes)
+lib_LTLIBRARIES = libatlantikui.la
+libatlantikui_la_LDFLAGS = $(all_libraries) $(KDE_RPATH) -no-undefined -version-info 3:0:2
+libatlantikui_la_LIBADD = ../libatlantic/libatlantic.la $(LIB_KIO)
+
+libatlantikui_la_SOURCES = auction_widget.cpp board.cpp estatedetails.cpp \
+ estateview.cpp kwrappedlistviewitem.cpp portfolioestate.cpp \
+ portfolioview.cpp token.cpp trade_widget.cpp
+
+libatlantikuiincludedir = $(includedir)/atlantik/ui
+libatlantikuiinclude_HEADERS = auction_widget.h board.h estatedetails.h \
+ estateview.h kwrappedlistviewitem.h portfolioestate.h \
+ portfolioview.h token.h trade_widget.h libatlantikui_export.h
+
+METASOURCES = AUTO
diff --git a/atlantik/libatlantikui/auction_widget.cpp b/atlantik/libatlantikui/auction_widget.cpp
new file mode 100644
index 00000000..e7dc7fd8
--- /dev/null
+++ b/atlantik/libatlantikui/auction_widget.cpp
@@ -0,0 +1,141 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qvgroupbox.h>
+#include <qhbox.h>
+#include <qspinbox.h>
+#include <qlabel.h>
+
+#include <kdebug.h>
+
+#include <kdialog.h>
+#include <kiconloader.h>
+#include <klocale.h>
+#include <kpushbutton.h>
+
+#include <atlantic_core.h>
+#include <player.h>
+#include <estate.h>
+#include <auction.h>
+
+#include "auction_widget.moc"
+
+AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_atlanticCore = atlanticCore;
+
+ m_auction = auction;
+ connect(m_auction, SIGNAL(changed()), this, SLOT(auctionChanged()));
+ connect(m_auction, SIGNAL(updateBid(Player *, int)), this, SLOT(updateBid(Player *, int)));
+ connect(this, SIGNAL(bid(Auction *, int)), m_auction, SIGNAL(bid(Auction *, int)));
+
+ m_mainLayout = new QVBoxLayout(this, KDialog::marginHint());
+ Q_CHECK_PTR(m_mainLayout);
+
+ // Player list
+ Estate *estate = auction->estate();
+ m_playerGroupBox = new QVGroupBox(estate ? i18n("Auction: %1").arg(estate->name()) : i18n("Auction"), this, "groupBox");
+ m_mainLayout->addWidget(m_playerGroupBox);
+
+ m_playerList = new KListView(m_playerGroupBox);
+ m_playerList->addColumn(i18n("Player"));
+ m_playerList->addColumn(i18n("Bid"));
+ m_playerList->setSorting(1, false);
+
+ KListViewItem *item;
+ Player *player, *pSelf = m_atlanticCore->playerSelf();
+
+ QPtrList<Player> playerList = m_atlanticCore->players();
+ for (QPtrListIterator<Player> it(playerList); *it; ++it)
+ {
+ if ( (player = *it) && player->game() == pSelf->game() )
+ {
+ item = new KListViewItem(m_playerList, player->name(), QString("0"));
+ item->setPixmap(0, QPixmap(SmallIcon("personal")));
+ m_playerItems[player] = item;
+
+ connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ }
+ }
+
+ // Bid spinbox and button
+ QHBox *bidBox = new QHBox(this);
+ m_mainLayout->addWidget(bidBox);
+
+ m_bidSpinBox = new QSpinBox(1, 10000, 1, bidBox);
+
+ KPushButton *bidButton = new KPushButton(i18n("Make Bid"), bidBox, "bidButton");
+ connect(bidButton, SIGNAL(clicked()), this, SLOT(slotBidButtonClicked()));
+
+ // Status label
+ m_statusLabel = new QLabel(this, "statusLabel");
+ m_mainLayout->addWidget(m_statusLabel);
+}
+
+void AuctionWidget::auctionChanged()
+{
+ QString status;
+ switch (m_auction->status())
+ {
+ case 1:
+ status = i18n("Going once...");
+ break;
+
+ case 2:
+ status = i18n("Going twice...");
+ break;
+
+ case 3:
+ status = i18n("Sold!");
+ break;
+
+ default:
+ status = QString::null;
+ }
+ m_statusLabel->setText(status);
+}
+
+void AuctionWidget::playerChanged(Player *player)
+{
+ if (!player)
+ return;
+
+ QListViewItem *item;
+ if (!(item = m_playerItems[player]))
+ return;
+
+ item->setText(0, player->name());
+ m_playerList->triggerUpdate();
+}
+
+void AuctionWidget::updateBid(Player *player, int amount)
+{
+ if (!player)
+ return;
+
+ QListViewItem *item;
+ if (!(item = m_playerItems[player]))
+ return;
+
+ item->setText(1, QString::number(amount));
+ m_bidSpinBox->setMinValue(amount+1);
+ m_playerList->triggerUpdate();
+}
+
+void AuctionWidget::slotBidButtonClicked()
+{
+ emit bid(m_auction, m_bidSpinBox->value());
+}
diff --git a/atlantik/libatlantikui/auction_widget.h b/atlantik/libatlantikui/auction_widget.h
new file mode 100644
index 00000000..a87b8fc4
--- /dev/null
+++ b/atlantik/libatlantikui/auction_widget.h
@@ -0,0 +1,65 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_AUCTION_WIDGET_H
+#define ATLANTIK_AUCTION_WIDGET_H
+
+#include <qwidget.h>
+#include <qlayout.h>
+#include <qmap.h>
+
+#include <klistview.h>
+
+class QVGroupBox;
+class QSpinBox;
+class QLabel;
+
+class KListViewItem;
+
+class AtlanticCore;
+class Player;
+class Auction;
+
+class AuctionWidget : public QWidget
+{
+Q_OBJECT
+
+public:
+ AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, QWidget *parent, const char *name=0);
+
+private slots:
+ void auctionChanged();
+ void playerChanged(Player *player);
+ void updateBid(Player *player, int amount);
+ void slotBidButtonClicked();
+
+signals:
+ void bid(Auction *auction, int amount);
+
+private:
+ QVBoxLayout *m_mainLayout;
+ QVGroupBox *m_playerGroupBox;
+ QSpinBox *m_bidSpinBox;
+ QMap<Player *, KListViewItem *> m_playerItems;
+ QLabel *m_statusLabel;
+
+ KListView *m_playerList;
+
+ AtlanticCore *m_atlanticCore;
+ Auction *m_auction;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/board.cpp b/atlantik/libatlantikui/board.cpp
new file mode 100644
index 00000000..a4fdf3ce
--- /dev/null
+++ b/atlantik/libatlantikui/board.cpp
@@ -0,0 +1,601 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qpainter.h>
+#include <qstring.h>
+
+#include <kdebug.h>
+#include <klocale.h>
+
+#include <atlantic_core.h>
+#include <player.h>
+#include <estate.h>
+#include <auction.h>
+
+#include "auction_widget.h"
+#include "estatedetails.h"
+#include "estateview.h"
+#include "token.h"
+
+#include "board.h"
+#include "board.moc"
+
+AtlantikBoard::AtlantikBoard(AtlanticCore *atlanticCore, int maxEstates, DisplayMode mode, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_atlanticCore = atlanticCore;
+ m_maxEstates = maxEstates;
+ m_mode = mode;
+ m_animateTokens = false;
+ m_lastServerDisplay = 0;
+
+ setMinimumSize(QSize(500, 500));
+
+ int sideLen = maxEstates/4;
+
+ // Animated token movement
+ m_movingToken = 0;
+ m_timer = new QTimer(this);
+ connect(m_timer, SIGNAL(timeout()), this, SLOT(slotMoveToken()));
+ m_resumeTimer = false;
+
+ m_gridLayout = new QGridLayout(this, sideLen+1, sideLen+1);
+ for(int i=0;i<=sideLen;i++)
+ {
+ if (i==0 || i==sideLen)
+ {
+ m_gridLayout->setRowStretch(i, 3);
+ m_gridLayout->setColStretch(i, 3);
+ }
+ else
+ {
+ m_gridLayout->setRowStretch(i, 2);
+ m_gridLayout->setColStretch(i, 2);
+ }
+ }
+
+// spacer = new QWidget(this);
+// m_gridLayout->addWidget(spacer, sideLen, sideLen); // SE
+
+ m_displayQueue.setAutoDelete(true);
+ m_estateViews.setAutoDelete(true);
+ m_tokens.setAutoDelete(true);
+
+ displayDefault();
+}
+
+AtlantikBoard::~AtlantikBoard()
+{
+ reset();
+}
+
+void AtlantikBoard::reset()
+{
+ kdDebug() << "AtlantikBoard::reset" << endl;
+
+ m_tokens.clear();
+ m_estateViews.clear();
+ m_displayQueue.clear();
+ m_lastServerDisplay = 0;
+ m_movingToken = 0;
+}
+
+void AtlantikBoard::setViewProperties(bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects, bool animateTokens)
+{
+ if (m_animateTokens != animateTokens)
+ m_animateTokens = animateTokens;
+
+ // Update EstateViews
+ EstateView *estateView;
+ for (QPtrListIterator<EstateView> it(m_estateViews); *it; ++it)
+ if ((estateView = dynamic_cast<EstateView*>(*it)))
+ estateView->setViewProperties(indicateUnowned, highliteUnowned, darkenMortgaged, quartzEffects);
+}
+
+int AtlantikBoard::heightForWidth(int width)
+{
+ return width;
+}
+
+EstateView *AtlantikBoard::findEstateView(Estate *estate)
+{
+ EstateView *estateView;
+ for (QPtrListIterator<EstateView> i(m_estateViews); *i; ++i)
+ {
+ estateView = dynamic_cast<EstateView*>(*i);
+ if (estateView && estateView->estate() == estate)
+ return estateView;
+ }
+ return 0;
+}
+
+void AtlantikBoard::addEstateView(Estate *estate, bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects)
+{
+ QString icon = QString();
+ int estateId = estate->id();
+ EstateOrientation orientation = North;
+ int sideLen = m_gridLayout->numRows() - 1;
+
+ if (estateId < sideLen)
+ orientation = North;
+ else if (estateId < 2*sideLen)
+ orientation = East;
+ else if (estateId < 3*sideLen)
+ orientation = South;
+ else //if (estateId < 4*sideLen)
+ orientation = West;
+
+ EstateView *estateView = new EstateView(estate, orientation, icon, indicateUnowned, highliteUnowned, darkenMortgaged, quartzEffects, this, "estateview");
+ m_estateViews.append(estateView);
+
+ connect(estate, SIGNAL(changed()), estateView, SLOT(estateChanged()));
+ connect(estateView, SIGNAL(estateToggleMortgage(Estate *)), estate, SIGNAL(estateToggleMortgage(Estate *)));
+ connect(estateView, SIGNAL(LMBClicked(Estate *)), estate, SIGNAL(LMBClicked(Estate *)));
+ connect(estateView, SIGNAL(estateHouseBuy(Estate *)), estate, SIGNAL(estateHouseBuy(Estate *)));
+ connect(estateView, SIGNAL(estateHouseSell(Estate *)), estate, SIGNAL(estateHouseSell(Estate *)));
+ connect(estateView, SIGNAL(newTrade(Player *)), estate, SIGNAL(newTrade(Player *)));
+
+ // Designer has its own LMBClicked slot
+ if (m_mode == Play)
+ connect(estateView, SIGNAL(LMBClicked(Estate *)), this, SLOT(prependEstateDetails(Estate *)));
+
+ if (estateId<sideLen)
+ m_gridLayout->addWidget(estateView, sideLen, sideLen-estateId);
+ else if (estateId<2*sideLen)
+ m_gridLayout->addWidget(estateView, 2*sideLen-estateId, 0);
+ else if (estateId<3*sideLen)
+ m_gridLayout->addWidget(estateView, 0, estateId-2*sideLen);
+ else
+ m_gridLayout->addWidget(estateView, estateId-3*sideLen, sideLen);
+
+ estateView->show();
+
+ if (m_atlanticCore)
+ {
+ Player *player = 0;
+ QPtrList<Player> playerList = m_atlanticCore->players();
+ for (QPtrListIterator<Player> it(playerList); (player = *it) ; ++it)
+ if (player->location() == estate)
+ addToken(player);
+ }
+}
+
+void AtlantikBoard::addAuctionWidget(Auction *auction)
+{
+ AuctionWidget *auctionW = new AuctionWidget(m_atlanticCore, auction, this);
+ m_lastServerDisplay = auctionW;
+ m_displayQueue.prepend(auctionW);
+ updateCenter();
+
+ connect(auction, SIGNAL(completed()), this, SLOT(displayDefault()));
+}
+
+Token *AtlantikBoard::findToken(Player *player)
+{
+ Token *token = 0;
+ for (QPtrListIterator<Token> it(m_tokens); (token = *it) ; ++it)
+ if (token->player() == player)
+ return token;
+ return 0;
+}
+
+void AtlantikBoard::addToken(Player *player)
+{
+ if (!player->location())
+ {
+ kdDebug() << "addToken ignored - estateView null" << endl;
+ return;
+ }
+
+ Player *playerSelf = 0;
+ if (m_atlanticCore)
+ playerSelf = m_atlanticCore->playerSelf();
+
+ if (playerSelf && playerSelf->game() != player->game() )
+ {
+ kdDebug() << "addToken ignored - not in same game as playerSelf" << endl;
+ return;
+ }
+
+ kdDebug() << "addToken" << endl;
+
+ Token *token = new Token(player, this, "token");
+ m_tokens.append(token);
+ connect(player, SIGNAL(changed(Player *)), token, SLOT(playerChanged()));
+
+ jumpToken(token);
+
+ // Timer to reinit the gameboard _after_ event loop
+ QTimer::singleShot(100, this, SLOT(slotResizeAftermath()));
+}
+
+void AtlantikBoard::playerChanged(Player *player)
+{
+ kdDebug() << "playerChanged: playerLoc " << (player->location() ? player->location()->name() : "none") << endl;
+
+ Player *playerSelf = 0;
+ if (m_atlanticCore)
+ playerSelf = m_atlanticCore->playerSelf();
+
+ // Update token
+ Token *token = findToken(player);
+ if (token)
+ {
+ kdDebug() << "playerChanged: tokenLoc " << (token->location() ? token->location()->name() : "none") << endl;
+ if (player->isBankrupt() || (playerSelf && playerSelf->game() != player->game()) )
+ token->hide();
+ if (player->hasTurn())
+ token->raise();
+
+ bool jump = false, move = false;
+
+ if (token->inJail() != player->inJail())
+ {
+ token->setInJail(player->inJail());
+
+ // If any status such as jail is ever allowed to
+ // change in the future, during movement, this needs
+ // to be addressed in moveToken and subsequent steps.
+ if (token != m_movingToken)
+ jump = true;
+ }
+
+ if (token->location() != player->location())
+ {
+ token->setLocation(player->location());
+ jump = true;
+ }
+
+ if (player->destination() && token->destination() != player->destination())
+ {
+ if (m_animateTokens)
+ {
+ token->setDestination(player->destination());
+ move = true;
+ }
+ else
+ {
+ token->setLocation(player->destination());
+ jump = true;
+ }
+ }
+
+ if (move)
+ moveToken(token);
+ else if (jump)
+ jumpToken(token);
+ }
+ else
+ addToken(player);
+}
+
+void AtlantikBoard::removeToken(Player *player)
+{
+ Token *token = findToken(player);
+ if (!token)
+ return;
+
+ if (token == m_movingToken)
+ {
+ m_timer->stop();
+ m_movingToken = 0;
+ }
+
+ m_tokens.remove(token);
+}
+
+void AtlantikBoard::jumpToken(Token *token)
+{
+ if (!token || !token->location())
+ return;
+
+ kdDebug() << "jumpToken to " << token->location()->name() << endl;
+
+ QPoint tGeom = calculateTokenDestination(token);
+ token->setGeometry(tGeom.x(), tGeom.y(), token->width(), token->height());
+
+ Player *player = token->player();
+ if (player)
+ {
+ player->setLocation(token->location());
+ player->setDestination(0);
+
+ if (token->isHidden() && !player->isBankrupt())
+ token->show();
+ }
+
+ if (token == m_movingToken)
+ {
+ m_timer->stop();
+
+ if (!m_resumeTimer)
+ m_movingToken = 0;
+ }
+
+ emit tokenConfirmation(token->location());
+}
+
+void AtlantikBoard::moveToken(Token *token)
+{
+ kdDebug() << "moveToken to " << token->destination()->name() << endl;
+
+ m_movingToken = token;
+
+ // Start timer
+ m_timer->start(15);
+}
+
+QPoint AtlantikBoard::calculateTokenDestination(Token *token, Estate *eDest)
+{
+ if (!eDest)
+ eDest = token->location();
+
+ EstateView *evDest = findEstateView(eDest);
+ if (!evDest)
+ return QPoint(0, 0);
+
+ int x = 0, y = 0;
+ if (token->player()->inJail())
+ {
+ x = evDest->geometry().right() - token->width() - 2;
+ y = evDest->geometry().top();
+ }
+ else
+ {
+ x = evDest->geometry().center().x() - (token->width()/2);
+ y = evDest->geometry().center().y() - (token->height()/2);
+
+/*
+ // Re-center because of EstateView headers
+ switch(evDest->orientation())
+ {
+ case North:
+ y += evDest->height()/8; break;
+ case East:
+ x -= evDest->width()/8; break;
+ case South:
+ y -= evDest->height()/8; break;
+ case West:
+ x += evDest->width()/8; break;
+ }
+*/
+ }
+ return QPoint(x, y);
+}
+
+void AtlantikBoard::slotMoveToken()
+{
+ // Requires a core with estates to operate on
+ if (!m_atlanticCore)
+ {
+ kdDebug() << "slotMoveToken ignored - no atlanticCore" << endl;
+ return;
+ }
+
+ // Do we actually have a token to move?
+ if (!m_movingToken)
+ {
+ m_timer->stop();
+ return;
+ }
+
+ // Where are we?
+ int xCurrent = m_movingToken->geometry().x();
+ int yCurrent = m_movingToken->geometry().y();
+
+ // Where do we want to go today?
+ Estate *eDest = m_atlanticCore->estateAfter(m_movingToken->location());
+ QPoint tGeom = calculateTokenDestination(m_movingToken, eDest);
+
+ int xDest = tGeom.x();
+ int yDest = tGeom.y();
+
+ if (xDest - xCurrent > 1)
+ xDest = xCurrent + 2;
+ else if (xCurrent - xDest > 1)
+ xDest = xCurrent - 2;
+ else
+ xDest = xCurrent;
+
+ if (yDest - yCurrent > 1)
+ yDest = yCurrent + 2;
+ else if (yCurrent - yDest > 1)
+ yDest = yCurrent - 2;
+ else
+ yDest = yCurrent;
+
+// kdDebug() << "TOKEN: at " << xCurrent << "," << yCurrent << " and going to " << xDest << "," << yDest << endl;
+
+ if (xCurrent != xDest || yCurrent != yDest)
+ {
+ m_movingToken->setGeometry(xDest, yDest, m_movingToken->width(), m_movingToken->height());
+ return;
+ }
+
+ // We have arrived at our destination!
+ m_movingToken->setLocation(eDest);
+ m_movingToken->player()->setLocation(eDest);
+ emit tokenConfirmation(eDest);
+
+ // We have arrived at our _final_ destination!
+ if (eDest == m_movingToken->destination())
+ {
+ m_movingToken->setDestination(0);
+ m_movingToken->player()->setDestination(0);
+
+ m_timer->stop();
+ m_movingToken = 0;
+ }
+}
+
+void AtlantikBoard::resizeEvent(QResizeEvent *)
+{
+ // Stop moving tokens, slotResizeAftermath will re-enable this
+ if (m_timer!=0 && m_timer->isActive())
+ {
+ m_timer->stop();
+ m_resumeTimer=true;
+ }
+
+/*
+ // Adjust spacer to make sure board stays a square
+ int q = e->size().width() - e->size().height();
+ if (q > 0)
+ {
+ QSize s(q, 0);
+ spacer->setFixedSize(s);
+ }
+ else
+ {
+ QSize s(0, -q);
+ spacer->setFixedSize(s);
+ }
+*/
+ // Timer to reinit the gameboard _after_ resizeEvent
+ QTimer::singleShot(0, this, SLOT(slotResizeAftermath()));
+}
+
+void AtlantikBoard::slotResizeAftermath()
+{
+ kdDebug() << "AtlantikBoard::slotResizeAftermath" << endl;
+ // Move tokens back to their last known location (this has to be done
+ // _after_ resizeEvent has returned to make sure we have the correct
+ // adjusted estate geometries.
+
+ Token *token = 0;
+ for (QPtrListIterator<Token> it(m_tokens); (token = *it) ; ++it)
+ jumpToken(token);
+
+ // Restart the timer that was stopped in resizeEvent
+ if (m_resumeTimer && m_timer!=0 && !m_timer->isActive())
+ {
+ m_timer->start(15);
+ m_resumeTimer=false;
+ }
+}
+
+void AtlantikBoard::displayDefault()
+{
+ switch(m_displayQueue.count())
+ {
+ case 0:
+ m_displayQueue.prepend(new QWidget(this));
+ break;
+ case 1:
+ if (EstateDetails *display = dynamic_cast<EstateDetails*>(m_lastServerDisplay))
+ display->setEstate(0);
+ break;
+ default:
+ if (m_displayQueue.getFirst() == m_lastServerDisplay)
+ m_lastServerDisplay = 0;
+ m_displayQueue.removeFirst();
+ break;
+ }
+ updateCenter();
+}
+
+void AtlantikBoard::displayButton(QString command, QString caption, bool enabled)
+{
+ if (EstateDetails *display = dynamic_cast<EstateDetails*>(m_lastServerDisplay))
+ display->addButton(command, caption, enabled);
+}
+
+void AtlantikBoard::addCloseButton()
+{
+ EstateDetails *eDetails = 0;
+ if ((eDetails = dynamic_cast<EstateDetails*>(m_lastServerDisplay)) && eDetails != m_displayQueue.getLast())
+ eDetails->addCloseButton();
+}
+
+void AtlantikBoard::insertDetails(QString text, bool clearText, bool clearButtons, Estate *estate)
+{
+ EstateDetails *eDetails = 0;
+
+ if ((eDetails = dynamic_cast<EstateDetails*>(m_lastServerDisplay)))
+ {
+ if (clearText)
+ eDetails->setText(text);
+ else
+ eDetails->appendText(text);
+
+ if (clearButtons)
+ eDetails->clearButtons();
+
+ eDetails->setEstate(estate);
+ return;
+ }
+
+ if (m_displayQueue.getFirst() != m_lastServerDisplay)
+ m_displayQueue.removeFirst();
+
+ eDetails = new EstateDetails(estate, text, this);
+ m_lastServerDisplay = eDetails;
+ connect(eDetails, SIGNAL(buttonCommand(QString)), this, SIGNAL(buttonCommand(QString)));
+ connect(eDetails, SIGNAL(buttonClose()), this, SLOT(displayDefault()));
+
+ m_displayQueue.insert(0, eDetails);
+ updateCenter();
+}
+
+void AtlantikBoard::prependEstateDetails(Estate *estate)
+{
+ if (!estate)
+ return;
+
+ EstateDetails *eDetails = 0;
+
+ if (m_displayQueue.getFirst() == m_lastServerDisplay)
+ {
+ eDetails = new EstateDetails(estate, QString::null, this);
+ m_displayQueue.prepend(eDetails);
+
+ connect(eDetails, SIGNAL(buttonCommand(QString)), this, SIGNAL(buttonCommand(QString)));
+ connect(eDetails, SIGNAL(buttonClose()), this, SLOT(displayDefault()));
+ }
+ else
+ {
+ eDetails = dynamic_cast<EstateDetails*> ( m_displayQueue.getFirst() );
+ if (eDetails)
+ {
+ eDetails->setEstate(estate);
+ eDetails->setText( QString::null );
+ // eDetails->clearButtons();
+ }
+ else
+ {
+ kdDebug() << "manual estatedetails with first in queue neither server nor details" << endl;
+ return;
+ }
+ }
+
+ eDetails->addDetails();
+ eDetails->addCloseButton();
+
+ updateCenter();
+}
+
+void AtlantikBoard::updateCenter()
+{
+ QWidget *center = m_displayQueue.getFirst();
+ m_gridLayout->addMultiCellWidget(center, 1, m_gridLayout->numRows()-2, 1, m_gridLayout->numCols()-2);
+ center->show();
+}
+
+QWidget *AtlantikBoard::centerWidget()
+{
+ return m_displayQueue.getFirst();
+}
diff --git a/atlantik/libatlantikui/board.h b/atlantik/libatlantikui/board.h
new file mode 100644
index 00000000..deedb3d6
--- /dev/null
+++ b/atlantik/libatlantikui/board.h
@@ -0,0 +1,102 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_BOARD_H
+#define ATLANTIK_BOARD_H
+
+#include <qwidget.h>
+#include <qtimer.h>
+#include <qlayout.h>
+#include <qptrlist.h>
+#include "libatlantikui_export.h"
+class QPoint;
+
+class AtlanticCore;
+class Auction;
+class Estate;
+class Player;
+class Token;
+
+class EstateView;
+
+class LIBATLANTIKUI_EXPORT AtlantikBoard : public QWidget
+{
+Q_OBJECT
+
+public:
+ enum DisplayMode { Play, Edit };
+
+ AtlantikBoard(AtlanticCore *atlanticCore, int maxEstates, DisplayMode mode, QWidget *parent, const char *name=0);
+ ~AtlantikBoard();
+ void reset();
+
+ void setViewProperties(bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects, bool animateTokens);
+ int heightForWidth(int);
+ void addEstateView(Estate *estate, bool indicateUnowned = false, bool highliteUnowned = false, bool darkenMortgaged = false, bool quartzEffects = false);
+ void addAuctionWidget(Auction *auction);
+
+ void addToken(Player *player);
+ void removeToken(Player *player);
+
+ void indicateUnownedChanged();
+ EstateView *findEstateView(Estate *estate);
+ QWidget *centerWidget();
+
+public slots:
+ void slotMoveToken();
+ void slotResizeAftermath();
+ void displayDefault();
+
+private slots:
+ void playerChanged(Player *player);
+ void displayButton(QString command, QString caption, bool enabled);
+ void prependEstateDetails(Estate *);
+ void insertDetails(QString text, bool clearText, bool clearButtons, Estate *estate = 0);
+ void addCloseButton();
+
+signals:
+ void tokenConfirmation(Estate *estate);
+ void buttonCommand(QString command);
+
+protected:
+ void resizeEvent(QResizeEvent *);
+
+private:
+ Token *findToken(Player *player);
+ void jumpToken(Token *token);
+ void moveToken(Token *token);
+ QPoint calculateTokenDestination(Token *token, Estate *estate = 0);
+
+ void updateCenter();
+
+ AtlanticCore *m_atlanticCore;
+ DisplayMode m_mode;
+
+ QWidget *spacer, *m_lastServerDisplay;
+ QGridLayout *m_gridLayout;
+ Token *m_movingToken;
+ QTimer *m_timer;
+ bool m_resumeTimer;
+
+ bool m_animateTokens;
+ int m_maxEstates;
+
+ QPtrList<EstateView> m_estateViews;
+ QPtrList<Token> m_tokens;
+ QPtrList<QWidget> m_displayQueue;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/estatedetails.cpp b/atlantik/libatlantikui/estatedetails.cpp
new file mode 100644
index 00000000..d143033c
--- /dev/null
+++ b/atlantik/libatlantikui/estatedetails.cpp
@@ -0,0 +1,327 @@
+// Copyright (c) 2002-2004 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qpainter.h>
+#include <qpixmap.h>
+#include <qlayout.h>
+#include <qptrlist.h>
+#include <qregexp.h>
+#include <qvgroupbox.h>
+
+#include <kdialog.h>
+#include <kglobalsettings.h>
+#include <kiconloader.h>
+#include <klistview.h>
+#include <klocale.h>
+#include <kpixmap.h>
+#include <kpushbutton.h>
+#include <kstdguiitem.h>
+
+#include <kdebug.h>
+
+#include <estate.h>
+#include <estategroup.h>
+#include <player.h>
+
+#include "estatedetails.h"
+#include "kwrappedlistviewitem.h"
+
+EstateDetails::EstateDetails(Estate *estate, QString text, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_pixmap = 0;
+ m_quartzBlocks = 0;
+ b_recreate = true;
+ m_recreateQuartz = true;
+
+ m_estate = 0;
+
+ m_closeButton = 0;
+ m_buttons.setAutoDelete(true);
+
+ m_mainLayout = new QVBoxLayout(this, KDialog::marginHint(), KDialog::spacingHint());
+ Q_CHECK_PTR(m_mainLayout);
+
+ m_mainLayout->addItem(new QSpacerItem(KDialog::spacingHint(), KDialog::spacingHint()+50, QSizePolicy::Fixed, QSizePolicy::Minimum));
+
+ m_infoListView = new KListView(this, "infoListView");
+ m_infoListView->addColumn(m_estate ? m_estate->name() : QString("") );
+ m_infoListView->setSorting(-1);
+ m_mainLayout->addWidget(m_infoListView);
+
+ appendText(text);
+
+ m_buttonBox = new QHBoxLayout(m_mainLayout, KDialog::spacingHint());
+ m_buttonBox->setMargin(0);
+
+ m_buttonBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ setEstate(estate);
+}
+
+EstateDetails::~EstateDetails()
+{
+ delete m_pixmap;
+ delete m_quartzBlocks;
+ delete m_infoListView;
+}
+
+void EstateDetails::paintEvent(QPaintEvent *)
+{
+ if (m_recreateQuartz)
+ {
+/*
+ if (m_quartzBlocks)
+ {
+ delete m_quartzBlocks;
+ m_quartzBlocks = 0;
+ }
+
+ if (m_estate->color().isValid())
+ {
+ m_quartzBlocks = new KPixmap();
+
+ if (m_orientation == North || m_orientation == South)
+ m_quartzBlocks->resize(25, m_titleHeight-2);
+ else
+ m_quartzBlocks->resize(25, m_titleWidth-2);
+
+ drawQuartzBlocks(m_quartzBlocks, *m_quartzBlocks, m_estate->color().light(60), m_estate->color());
+ m_quartzBlocks = rotatePixmap(m_quartzBlocks);
+ }
+*/
+ m_recreateQuartz = false;
+ b_recreate = true;
+ }
+
+ if (b_recreate)
+ {
+ delete m_pixmap;
+ m_pixmap = new QPixmap(width(), height());
+
+ QColor greenHouse(0, 255, 0);
+ QColor redHotel(255, 51, 51);
+ QPainter painter;
+ painter.begin(m_pixmap, this);
+
+ painter.setPen(Qt::black);
+
+ painter.setBrush(m_estate ? m_estate->bgColor() : Qt::white);
+ painter.drawRect(rect());
+
+/*
+ // Paint icon only when it exists and fits
+ if (icon!=0 && width() > icon->width() && height() > icon->height())
+ painter.drawPixmap( (width() - icon->width())/2, (height() - icon->height())/2, *icon);
+*/
+
+ if (m_estate)
+ {
+ int titleHeight = 50;
+ QColor titleColor = (m_estate->color().isValid() ? m_estate->color() : m_estate->bgColor().light(80));
+
+ KPixmap* quartzBuffer = new KPixmap;
+ quartzBuffer->resize(25, (height()/4)-2);
+
+ QPainter quartzPainter;
+ quartzPainter.begin(quartzBuffer, this);
+
+ painter.setBrush(titleColor);
+ painter.drawRect(0, 0, width(), titleHeight);
+
+ if (m_quartzBlocks)
+ {
+ quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
+ painter.drawPixmap(1, 1, *quartzBuffer);
+ }
+
+ if (m_estate->houses() > 0)
+ {
+ int titleWidth = width() / 5;
+
+ if (m_estate->houses() == 5)
+ {
+ // Hotel
+ painter.setBrush(redHotel);
+ painter.drawRect(2, 2, titleWidth-4, titleHeight-4);
+ }
+ else
+ {
+ // Houses
+ painter.setBrush(greenHouse);
+ int h = titleHeight-4, w = titleWidth-4;
+ for ( unsigned int i=0 ; i < m_estate->houses() ; i++ )
+ painter.drawRect(2+(i*(w+2)), 2, w, h);
+ }
+ }
+
+ quartzPainter.end();
+ delete quartzBuffer;
+
+ // TODO: steal blur code from kicker/taskbar/taskcontainer.cpp
+
+ // Estate name
+ painter.setPen(Qt::white);
+ int fontSize = KGlobalSettings::generalFont().pointSize();
+ if (fontSize == -1)
+ fontSize = KGlobalSettings::generalFont().pixelSize();
+
+ painter.setFont(QFont(KGlobalSettings::generalFont().family(), fontSize * 2, QFont::Bold));
+ painter.drawText(KDialog::marginHint(), KDialog::marginHint(), width()-KDialog::marginHint(), titleHeight, Qt::AlignJustify, m_estate->name());
+
+ painter.setPen(Qt::black);
+
+ int xText = 0;
+
+ // Estate group
+ if (m_estate->estateGroup())
+ {
+ xText = titleHeight - fontSize - KDialog::marginHint();
+ painter.setFont(QFont(KGlobalSettings::generalFont().family(), fontSize, QFont::Bold));
+ painter.drawText(5, xText, width()-10, titleHeight, Qt::AlignRight, m_estate->estateGroup()->name().upper());
+ }
+
+ xText = titleHeight + fontSize + 5;
+ painter.setFont(QFont(KGlobalSettings::generalFont().family(), fontSize, QFont::Normal));
+ }
+ b_recreate = false;
+
+ }
+ bitBlt(this, 0, 0, m_pixmap);
+}
+
+void EstateDetails::resizeEvent(QResizeEvent *)
+{
+ m_recreateQuartz = true;
+ b_recreate = true;
+}
+
+void EstateDetails::addDetails()
+{
+ if (m_estate)
+ {
+ QListViewItem *infoText = 0;
+
+ // Price
+ if (m_estate->price())
+ {
+ infoText = new QListViewItem(m_infoListView, m_infoListView->lastItem(), i18n("Price: %1").arg(m_estate->price()));
+ infoText->setPixmap(0, QPixmap(SmallIcon("info")));
+ }
+
+ // Owner, houses, isMortgaged
+ if (m_estate && m_estate->canBeOwned())
+ {
+ infoText = new QListViewItem(m_infoListView, m_infoListView->lastItem(), i18n("Owner: %1").arg(m_estate->owner() ? m_estate->owner()->name() : i18n("unowned")));
+ infoText->setPixmap(0, QPixmap(SmallIcon("info")));
+
+ if (m_estate->isOwned())
+ {
+ infoText = new QListViewItem(m_infoListView, m_infoListView->lastItem(), i18n("Houses: %1").arg(m_estate->houses()));
+ infoText->setPixmap(0, QPixmap(SmallIcon("info")));
+
+ infoText = new QListViewItem(m_infoListView, m_infoListView->lastItem(), i18n("Mortgaged: %1").arg(m_estate->isMortgaged() ? i18n("Yes") : i18n("No")));
+ infoText->setPixmap(0, QPixmap(SmallIcon("info")));
+ }
+ }
+ }
+}
+
+void EstateDetails::addButton(QString command, QString caption, bool enabled)
+{
+ KPushButton *button = new KPushButton(caption, this);
+ m_buttons.append(button);
+ m_buttonCommandMap[(QObject *)button] = command;
+ m_buttonBox->addWidget(button);
+
+ if (m_estate)
+ {
+ QColor bgColor, fgColor;
+ bgColor = m_estate->bgColor().light(110);
+ fgColor = ( bgColor.red() + bgColor.green() + bgColor.blue() < 255 ) ? Qt::white : Qt::black;
+
+ button->setPaletteForegroundColor( fgColor );
+ button->setPaletteBackgroundColor( bgColor );
+ }
+ button->setEnabled(enabled);
+ button->show();
+
+ connect(button, SIGNAL(pressed()), this, SLOT(buttonPressed()));
+}
+
+void EstateDetails::addCloseButton()
+{
+ if (!m_closeButton)
+ {
+ m_closeButton = new KPushButton(KStdGuiItem::close(), this);
+ m_buttonBox->addWidget(m_closeButton);
+ m_closeButton->show();
+ connect(m_closeButton, SIGNAL(pressed()), this, SIGNAL(buttonClose()));
+ }
+}
+
+void EstateDetails::setEstate(Estate *estate)
+{
+ if (m_estate != estate)
+ {
+ m_estate = estate;
+
+ m_infoListView->setColumnText( 0, m_estate ? m_estate->name() : QString("") );
+
+ b_recreate = true;
+ update();
+ }
+}
+
+void EstateDetails::setText(QString text)
+{
+ m_infoListView->clear();
+ appendText(text);
+}
+
+void EstateDetails::appendText(QString text)
+{
+ if ( text.isEmpty() )
+ return;
+
+ KWrappedListViewItem *infoText = new KWrappedListViewItem(m_infoListView, m_infoListView->lastItem(), text);
+
+ if ( text.find( QRegExp("rolls") ) != -1 )
+ infoText->setPixmap(0, QPixmap(SmallIcon("roll")));
+ else
+ infoText->setPixmap(0, QPixmap(SmallIcon("atlantik")));
+
+ m_infoListView->ensureItemVisible( infoText );
+}
+
+void EstateDetails::clearButtons()
+{
+ if (m_closeButton)
+ {
+ delete m_closeButton;
+ m_closeButton = 0;
+ }
+
+ // Delete buttons
+ m_buttons.clear();
+ m_buttonCommandMap.clear();
+}
+
+void EstateDetails::buttonPressed()
+{
+ emit buttonCommand(QString(m_buttonCommandMap[(QObject *)QObject::sender()]));
+}
+
+#include "estatedetails.moc"
diff --git a/atlantik/libatlantikui/estatedetails.h b/atlantik/libatlantikui/estatedetails.h
new file mode 100644
index 00000000..b8264a51
--- /dev/null
+++ b/atlantik/libatlantikui/estatedetails.h
@@ -0,0 +1,77 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_ESTATEDETAILS_H
+#define ATLANTIK_ESTATEDETAILS_H
+
+#include <qwidget.h>
+
+class QPixmap;
+class QString;
+class QHBoxLayout;
+class QVBoxLayout;
+class QVGroupBox;
+
+class KListView;
+class KPixmap;
+class KPushButton;
+
+class Player;
+class Estate;
+
+class EstateDetails : public QWidget
+{
+Q_OBJECT
+
+public:
+ EstateDetails(Estate *estate, QString text, QWidget *parent, const char *name = 0);
+ ~EstateDetails();
+ Estate *estate() { return m_estate; }
+
+ void addDetails();
+ void addButton(const QString command, const QString caption, bool enabled);
+ void addCloseButton();
+ void setEstate(Estate *estate);
+ void setText(QString text);
+ void appendText(QString text);
+ void clearButtons();
+
+protected:
+ void paintEvent(QPaintEvent *);
+ void resizeEvent(QResizeEvent *);
+
+private slots:
+ void buttonPressed();
+
+signals:
+ void buttonCommand(QString);
+ void buttonClose();
+
+private:
+ Estate *m_estate;
+ QPixmap *m_pixmap;
+ KPixmap *m_quartzBlocks;
+ KListView *m_infoListView;
+ KPushButton *m_closeButton;
+ bool b_recreate, m_recreateQuartz;
+ QVBoxLayout *m_mainLayout;
+ QHBoxLayout *m_buttonBox;
+ QVGroupBox *m_textGroupBox;
+ QMap <QObject *, QString> m_buttonCommandMap;
+ QPtrList<KPushButton> m_buttons;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/estateview.cpp b/atlantik/libatlantikui/estateview.cpp
new file mode 100644
index 00000000..b8c3f38c
--- /dev/null
+++ b/atlantik/libatlantikui/estateview.cpp
@@ -0,0 +1,558 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qtooltip.h>
+#include <qpainter.h>
+#include <qtimer.h>
+#include <qwmatrix.h>
+#include <qcursor.h>
+
+#include <kdebug.h>
+#include <kdeversion.h>
+#include <kdialogbase.h>
+#include <kglobalsettings.h>
+#include <klocale.h>
+#include <kpixmapeffect.h>
+#include <kpopupmenu.h>
+#include <kstandarddirs.h>
+#include <kstringhandler.h>
+
+#include <player.h>
+#include <estate.h>
+
+#include "estateview.moc"
+#include "config.h"
+
+EstateView::EstateView(Estate *estate, EstateOrientation orientation, const QString &_icon, bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects, QWidget *parent, const char *name) : QWidget(parent, name, WResizeNoErase)
+{
+ m_estate = estate;
+ m_orientation = orientation;
+
+ m_indicateUnowned = indicateUnowned;
+ m_highliteUnowned = highliteUnowned;
+ m_darkenMortgaged = darkenMortgaged;
+ m_quartzEffects = quartzEffects;
+
+ setBackgroundMode(NoBackground); // avoid flickering
+
+ qpixmap = 0;
+ b_recreate = true;
+
+ m_quartzBlocks = 0;
+ m_recreateQuartz = true;
+
+ pe = 0;
+ updatePE();
+
+ icon = new QPixmap(locate("data", "atlantik/pics/" + _icon));
+ icon = rotatePixmap(icon);
+
+ updateToolTip();
+}
+
+void EstateView::updateToolTip()
+{
+ QToolTip::remove(this);
+
+ if ( m_estate )
+ {
+ QString toolTip = m_estate->name();
+ if ( m_estate->isOwned() )
+ {
+ toolTip.append( "\n" + i18n("Owner: %1").arg( m_estate->owner()->name() ) );
+ if ( m_estate->isMortgaged() )
+ toolTip.append( "\n" + i18n("Unmortgage Price: %1").arg( m_estate->unmortgagePrice() ) );
+ else
+ toolTip.append( "\n" + i18n("Mortgage Value: %1").arg( m_estate->mortgagePrice() ) );
+ if ( m_estate->canSellHouses() )
+ toolTip.append( "\n" + i18n("House Value: %1").arg( m_estate->houseSellPrice() ) );
+ if ( m_estate->canBuyHouses() )
+ toolTip.append( "\n" + i18n("House Price: %1").arg( m_estate->housePrice() ) );
+ }
+ else if ( m_estate->canBeOwned() )
+ toolTip.append( "\n" + i18n("Price: %1").arg( m_estate->price() ) );
+ else if ( m_estate->money() )
+ toolTip.append( "\n" + i18n("Money: %1").arg( m_estate->money() ) );
+
+ QToolTip::add( this, toolTip );
+ }
+}
+
+void EstateView::setViewProperties(bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects)
+{
+ if (m_indicateUnowned != indicateUnowned)
+ {
+ m_indicateUnowned = indicateUnowned;
+ b_recreate = true;
+ updatePE();
+ }
+
+ if (m_highliteUnowned != highliteUnowned)
+ {
+ m_highliteUnowned = highliteUnowned;
+ b_recreate = true;
+ }
+
+ if (m_darkenMortgaged != darkenMortgaged)
+ {
+ m_darkenMortgaged = darkenMortgaged;
+ b_recreate = true;
+ }
+
+ if (m_quartzEffects != quartzEffects)
+ {
+ m_quartzEffects = quartzEffects;
+ b_recreate = true;
+// m_recreateQuartz = true;
+ }
+
+ if (b_recreate || m_recreateQuartz)
+ update();
+}
+
+QPixmap *EstateView::rotatePixmap(QPixmap *p)
+{
+ if (p==0 || p->isNull())
+ return 0;
+
+ QWMatrix m;
+
+ switch(m_orientation)
+ {
+ case East:
+ m.rotate(90);
+ break;
+ case West:
+ m.rotate(-90);
+ break;
+ case South:
+ m.rotate(180);
+ break;
+ default:;
+ }
+ *p = p->xForm(m);
+ return p;
+}
+
+KPixmap *EstateView::rotatePixmap(KPixmap *p)
+{
+ if (p==0 || p->isNull())
+ return 0;
+
+ QWMatrix m;
+
+ switch(m_orientation)
+ {
+ case East:
+ m.rotate(90);
+ break;
+ case West:
+ m.rotate(-90);
+ break;
+ case South:
+ m.rotate(180);
+ break;
+ default:;
+ }
+ *p = p->xForm(m);
+ return p;
+}
+
+void EstateView::updatePE()
+{
+ // Don't show a when a property is not unowned, cannot be owned at all
+ // or when the user has configured Atlantik not to show them.
+ if (m_estate->isOwned() || !m_estate->canBeOwned() || m_indicateUnowned==false)
+ {
+ delete pe;
+ pe = 0;
+ }
+ else
+ {
+ if (pe==0)
+ {
+ // Display a coloured portfolioestate to indicate property is
+ // for sale
+ pe = new PortfolioEstate(m_estate, 0, true, this, "board-portfolioestate");
+ repositionPortfolioEstate();
+
+ pe->show();
+ }
+ else if (!pe->isVisible())
+ pe->show();
+ }
+}
+
+void EstateView::estateChanged()
+{
+ updateToolTip();
+
+ b_recreate = true;
+ m_recreateQuartz = true;
+
+ update();
+ updatePE();
+}
+
+void EstateView::repositionPortfolioEstate()
+{
+ if (pe!=0)
+ {
+ int x = (m_orientation == West ? (width()-2 - pe->width()) : 2);
+ int y = (m_orientation == North ? (height()-2 - pe->height()) : 2);
+ pe->setGeometry(x, y, pe->width(), pe->height());
+ }
+}
+
+void EstateView::paintEvent(QPaintEvent *)
+{
+ m_titleHeight = height()/4;
+ m_titleWidth = width()/4;
+
+ if (m_recreateQuartz)
+ {
+ if (m_quartzBlocks)
+ {
+ delete m_quartzBlocks;
+ m_quartzBlocks = 0;
+ }
+
+ if (m_estate->color().isValid())
+ {
+ m_quartzBlocks = new KPixmap();
+
+ if (m_orientation == North || m_orientation == South)
+ m_quartzBlocks->resize(25, m_titleHeight-2);
+ else
+ m_quartzBlocks->resize(25, m_titleWidth-2);
+
+ drawQuartzBlocks(m_quartzBlocks, *m_quartzBlocks, m_estate->color().light(60), m_estate->color());
+ m_quartzBlocks = rotatePixmap(m_quartzBlocks);
+ }
+
+ m_recreateQuartz = false;
+ b_recreate = true;
+ }
+
+ if (b_recreate)
+ {
+ delete qpixmap;
+ qpixmap = new QPixmap(width(), height());
+
+ QColor greenHouse(0, 255, 0);
+ QColor redHotel(255, 51, 51);
+ QPainter painter;
+ painter.begin(qpixmap, this);
+
+ painter.setPen(Qt::black);
+
+ if (m_darkenMortgaged==true && m_estate->isMortgaged())
+ painter.setBrush(m_estate->bgColor().light(10));
+ else if (m_highliteUnowned==true && m_estate->canBeOwned() && !m_estate->isOwned())
+ painter.setBrush(m_estate->bgColor().light(190));
+ else
+ painter.setBrush(m_estate->bgColor());
+
+ painter.drawRect(rect());
+
+ // Paint icon only when it exists and fits
+ if (icon!=0 && width() > icon->width() && height() > icon->height())
+ painter.drawPixmap( (width() - icon->width())/2, (height() - icon->height())/2, *icon);
+
+ if (m_estate->color().isValid())
+ {
+ KPixmap* quartzBuffer = new KPixmap;
+ if (m_orientation == North || m_orientation == South)
+ quartzBuffer->resize(25, m_titleHeight-2);
+ else
+ quartzBuffer->resize(m_titleWidth-2, 25);
+
+ QPainter quartzPainter;
+ quartzPainter.begin(quartzBuffer, this);
+
+ painter.setBrush(m_estate->color());
+ switch(m_orientation)
+ {
+ case North:
+ painter.drawRect(0, 0, width(), m_titleHeight);
+
+ if (m_quartzEffects && m_quartzBlocks)
+ {
+ quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
+ painter.drawPixmap(1, 1, *quartzBuffer);
+ }
+
+ if (m_estate->houses() > 0)
+ {
+ if (m_estate->houses() == 5)
+ {
+ // Hotel
+ painter.setBrush(redHotel);
+ painter.drawRect(2, 2, (width()/2)-4, (m_titleHeight)-4);
+ }
+ else
+ {
+ // Houses
+ painter.setBrush(greenHouse);
+ int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
+ for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
+ painter.drawRect(2+(i*(w+2)), 2, w, h);
+ }
+ }
+ break;
+ case South:
+ painter.drawRect(0, height()-(m_titleHeight), width(), m_titleHeight);
+
+ if (m_quartzEffects && m_quartzBlocks)
+ {
+ quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
+ painter.drawPixmap(width()-quartzBuffer->width()-1, height()-m_titleHeight+1, *quartzBuffer);
+ }
+
+ if (m_estate->houses() > 0)
+ {
+ if (m_estate->houses() == 5)
+ {
+ // Hotel
+ painter.setBrush(redHotel);
+ painter.drawRect(2, (3*(m_titleHeight))+2, (width()/2)-4, (m_titleHeight)-4);
+ }
+ else
+ {
+ // Houses
+ painter.setBrush(greenHouse);
+ int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
+ for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
+ painter.drawRect(2+(i*(w+2)), (3*(m_titleHeight))+2, w, h);
+ }
+ }
+ break;
+ case West:
+ painter.drawRect(0, 0, m_titleWidth, height());
+
+ if (m_quartzEffects && m_quartzBlocks)
+ {
+ quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
+ painter.drawPixmap(1, height()-quartzBuffer->height()-1, *quartzBuffer);
+ }
+
+ if (m_estate->houses() > 0)
+ {
+ if (m_estate->houses() == 5)
+ {
+ // Hotel
+ painter.setBrush(redHotel);
+ painter.drawRect(2, 2, (m_titleWidth)-4, (height()/2)-4);
+ }
+ else
+ {
+ // Houses
+ painter.setBrush(greenHouse);
+ int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
+ for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
+ painter.drawRect(2, 2+(i*(h+2)), w, h);
+ }
+ }
+ break;
+ case East:
+ painter.drawRect(width()-(m_titleWidth), 0, m_titleWidth, height());
+
+ if (m_quartzEffects && m_quartzBlocks)
+ {
+ quartzPainter.drawPixmap(0, 0, *m_quartzBlocks);
+ painter.drawPixmap(width()-quartzBuffer->width()-1, 1, *quartzBuffer);
+ }
+
+ if (m_estate->houses() > 0)
+ {
+ if (m_estate->houses() == 5)
+ {
+ // Hotel
+ painter.setBrush(redHotel);
+ painter.drawRect((3*(m_titleWidth))+2, 2, (m_titleWidth)-4, (height()/2)-4);
+ }
+ else
+ {
+ // Houses
+ painter.setBrush(greenHouse);
+ int h = (m_titleHeight)-4, w = (m_titleWidth)-4;
+ for( unsigned int i=0 ; i < m_estate->houses() ; i++ )
+ painter.drawRect((3*(m_titleWidth))+2, 2+(i*(h+2)), w, h);
+ }
+ }
+ break;
+ }
+
+
+ quartzPainter.end();
+ delete quartzBuffer;
+ }
+
+ QFont font = QFont( KGlobalSettings::generalFont().family(), KGlobalSettings::generalFont().pointSize(), QFont::Normal );
+ painter.setFont(font);
+ QString estateName = m_estate->name();
+#if defined(KDE_MAKE_VERSION)
+#if KDE_VERSION >= KDE_MAKE_VERSION(3,2,0)
+ if ( m_estate->color().isValid() && ( m_orientation == West || m_orientation == East ) )
+ estateName = KStringHandler::rPixelSqueeze( m_estate->name(), QFontMetrics( font ), 3*width()/4 );
+ else
+ estateName = KStringHandler::rPixelSqueeze( m_estate->name(), QFontMetrics( font ), width() );
+#endif
+#endif
+ if (m_estate->color().isValid() && m_orientation == West)
+ painter.drawText( width()/4 + 2, height()/2, estateName );
+ else
+ painter.drawText(2, height()/2, estateName );
+
+ b_recreate = false;
+ }
+ bitBlt(this, 0, 0, qpixmap);
+}
+
+void EstateView::resizeEvent(QResizeEvent *)
+{
+ m_recreateQuartz = true;
+ b_recreate = true;
+
+ QTimer::singleShot(0, this, SLOT(slotResizeAftermath()));
+}
+
+void EstateView::mousePressEvent(QMouseEvent *e)
+{
+ if (e->button()==RightButton && m_estate->isOwned())
+ {
+ KPopupMenu *rmbMenu = new KPopupMenu(this);
+ rmbMenu->insertTitle(m_estate->name());
+
+ if (m_estate->isOwnedBySelf())
+ {
+ Player *player = m_estate->owner();
+
+ // Mortgage toggle
+ if (m_estate->isMortgaged())
+ {
+ rmbMenu->insertItem(i18n("Unmortgage"), 0);
+ if (!m_estate->canToggleMortgage() || player->hasDebt())
+ rmbMenu->setItemEnabled(0, false);
+ }
+ else
+ {
+ rmbMenu->insertItem(i18n("Mortgage"), 0);
+ if (!m_estate->canToggleMortgage())
+ rmbMenu->setItemEnabled(0, false);
+ }
+
+ // Estate construction
+ if (m_estate->houses()>=4)
+ rmbMenu->insertItem(i18n("Build Hotel"), 1);
+ else
+ rmbMenu->insertItem(i18n("Build House"), 1);
+
+ if (!m_estate->canBuyHouses() || player->hasDebt())
+ rmbMenu->setItemEnabled(1, false);
+
+ // Estate destruction
+ if (m_estate->houses()==5)
+ rmbMenu->insertItem(i18n("Sell Hotel"), 2);
+ else
+ rmbMenu->insertItem(i18n("Sell House"), 2);
+
+ if (!(m_estate->canSellHouses()))
+ rmbMenu->setItemEnabled(2, false);
+ }
+ else
+ {
+ // Request trade
+ if (Player *player = m_estate->owner())
+ rmbMenu->insertItem(i18n("Request Trade with %1").arg(player->name()), 3);
+ }
+
+ KPopupMenu *pm = dynamic_cast<KPopupMenu *>(rmbMenu);
+ if (pm) {
+ connect(pm, SIGNAL(activated(int)), this, SLOT(slotMenuAction(int)));
+ }
+ QPoint g = QCursor::pos();
+ rmbMenu->exec(g);
+ delete rmbMenu;
+ }
+ else if (e->button()==LeftButton)
+ emit LMBClicked(m_estate);
+}
+
+void EstateView::slotResizeAftermath()
+{
+ repositionPortfolioEstate();
+}
+
+void EstateView::slotMenuAction(int item)
+{
+ switch (item)
+ {
+ case 0:
+ emit estateToggleMortgage(m_estate);
+ break;
+
+ case 1:
+ emit estateHouseBuy(m_estate);
+ break;
+
+ case 2:
+ emit estateHouseSell(m_estate);
+ break;
+
+ case 3:
+ emit newTrade(m_estate->owner());
+ break;
+ }
+}
+
+// Kudos to Gallium <[email protected]> for writing the Quartz KWin style and
+// letting me use the ultra slick algorithm!
+void EstateView::drawQuartzBlocks(KPixmap *pi, KPixmap &p, const QColor &c1, const QColor &c2)
+{
+ QPainter px;
+
+ if (pi==0 || pi->isNull())
+ return;
+
+ px.begin(pi);
+
+ KPixmapEffect::gradient(p, c1, c2, KPixmapEffect::HorizontalGradient);
+
+ px.fillRect( 2, 1, 3, 3, c1.light(120) );
+ px.fillRect( 2, 5, 3, 3, c1 );
+ px.fillRect( 2, 9, 3, 3, c1.light(110) );
+ px.fillRect( 2, 13, 3, 3, c1 );
+
+ px.fillRect( 6, 1, 3, 3, c1.light(110) );
+ px.fillRect( 6, 5, 3, 3, c2.light(110) );
+ px.fillRect( 6, 9, 3, 3, c1.light(120) );
+ px.fillRect( 6, 13, 3, 3, c2.light(130) );
+
+ px.fillRect( 10, 5, 3, 3, c1.light(110) );
+ px.fillRect( 10, 9, 3, 3, c2.light(120) );
+ px.fillRect( 10, 13, 3, 3, c2.light(150) );
+
+ px.fillRect( 14, 1, 3, 3, c1.dark(110) );
+ px.fillRect( 14, 9, 3, 3, c2.light(120) );
+ px.fillRect( 14, 13, 3, 3, c1.dark(120) );
+
+ px.fillRect( 18, 5, 3, 3, c1.light(110) );
+ px.fillRect( 18, 13, 3, 3, c1.dark(110) );
+
+ px.fillRect( 22, 9, 3, 3, c2.light(120));
+ px.fillRect( 22, 13, 3, 3, c2.light(110) );
+}
diff --git a/atlantik/libatlantikui/estateview.h b/atlantik/libatlantikui/estateview.h
new file mode 100644
index 00000000..864c8983
--- /dev/null
+++ b/atlantik/libatlantikui/estateview.h
@@ -0,0 +1,80 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_ESTATEVIEW_H
+#define ATLANTIK_ESTATEVIEW_H
+
+#include <qwidget.h>
+#include <qpixmap.h>
+
+#include <kpixmap.h>
+
+#include "portfolioestate.h"
+
+enum EstateOrientation { North=0, East=1, South=2, West=3 };
+
+class Player;
+class Estate;
+
+class EstateView : public QWidget
+{
+Q_OBJECT
+
+ public:
+ EstateView(Estate *estate, EstateOrientation orientation, const QString &, bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects, QWidget *parent, const char *name = 0);
+ void setViewProperties(bool indicateUnowned, bool highliteUnowned, bool darkenMortgaged, bool quartzEffects);
+ Estate *estate() { return m_estate; }
+ void updatePE();
+ EstateOrientation orientation() { return m_orientation; }
+
+ public slots:
+ void slotResizeAftermath();
+
+ signals:
+ void estateToggleMortgage(Estate *estate);
+ void estateHouseBuy(Estate *estate);
+ void estateHouseSell(Estate *estate);
+ void newTrade(Player *player);
+ void LMBClicked(Estate *estate);
+
+ protected:
+ void paintEvent(QPaintEvent *);
+ void resizeEvent(QResizeEvent *);
+ void mousePressEvent(QMouseEvent *);
+
+private:
+ void updateToolTip();
+
+ QPixmap *rotatePixmap(QPixmap *);
+ KPixmap *rotatePixmap(KPixmap *);
+ void drawQuartzBlocks(KPixmap *pi, KPixmap &p, const QColor &c1, const QColor &c2);
+ void repositionPortfolioEstate();
+
+ Estate *m_estate;
+ QPixmap *qpixmap, *icon;
+ KPixmap *m_quartzBlocks;
+ bool m_indicateUnowned, m_highliteUnowned, m_darkenMortgaged, m_quartzEffects;
+ bool b_recreate, m_recreateQuartz;
+ int m_titleWidth, m_titleHeight;
+ EstateOrientation m_orientation;
+ PortfolioEstate *pe;
+
+ private slots:
+ void slotMenuAction(int);
+ void estateChanged();
+};
+
+#endif
diff --git a/atlantik/libatlantikui/kwrappedlistviewitem.cpp b/atlantik/libatlantikui/kwrappedlistviewitem.cpp
new file mode 100644
index 00000000..7bd9e2cf
--- /dev/null
+++ b/atlantik/libatlantikui/kwrappedlistviewitem.cpp
@@ -0,0 +1,116 @@
+// Copyright (c) 2004 Rob Kaper <[email protected]>. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS `AS IS'' AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+// ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
+// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+// SUCH DAMAGE.
+
+#include <qheader.h>
+#include <qstring.h>
+
+#include <kglobalsettings.h>
+#include <klistview.h>
+#include <kwordwrap.h>
+
+#include "kwrappedlistviewitem.h"
+
+KWrappedListViewItem::KWrappedListViewItem( QListView *parent, QString text, QString t2 )
+: QObject(), KListViewItem( parent )
+{
+ init( parent, text, t2 );
+}
+
+KWrappedListViewItem::KWrappedListViewItem( QListView *parent, QListViewItem *after, QString text, QString t2 )
+: QObject(), KListViewItem( parent, after )
+{
+ init( parent, text, t2 );
+}
+
+void KWrappedListViewItem::setup()
+{
+ widthChanged();
+}
+
+/*
+int KWrappedListViewItem::width( const QFontMetrics&, const QListView*, int ) const
+{
+ return m_wrap->boundingRect().width();
+}
+*/
+
+void KWrappedListViewItem::wrapColumn( int c )
+{
+ if ( c != m_wrapColumn )
+ return;
+
+ QListView *lv = listView();
+ if ( !lv )
+ return;
+
+ QFont font = QFont( KGlobalSettings::generalFont().family(), KGlobalSettings::generalFont().pointSize(), QFont::Normal );
+ QFontMetrics fm = QFontMetrics( font );
+
+ int wrapWidth = lv->width();
+ for ( int i = 0 ; i < m_wrapColumn ; i++ )
+ wrapWidth -= ( width(fm, lv, i) + lv->itemMargin() );
+
+ if ( pixmap(c) )
+ wrapWidth -= ( pixmap( c )->width() + lv->itemMargin() );
+
+ QScrollBar *scrollBar = lv->verticalScrollBar();
+ if ( !scrollBar->isHidden() )
+ wrapWidth -= scrollBar->width();
+
+ QRect rect = QRect( 0, 0, wrapWidth - 20, -1 );
+
+ KWordWrap *wrap = KWordWrap::formatText( fm, rect, 0, m_origText );
+ setText( c, wrap->wrappedString() );
+
+ int lc = text(c).contains( QChar( '\n' ) ) + 1;
+ setHeight( wrap->boundingRect().height() + lc*lv->itemMargin() );
+
+ widthChanged( c );
+
+ delete wrap;
+}
+
+void KWrappedListViewItem::init( QListView *parent, QString text, QString t2 )
+{
+ m_wrapColumn = 0;
+ setMultiLinesEnabled( true );
+ parent->setResizeMode( QListView::LastColumn );
+
+ m_origText = text;
+
+ if ( !t2.isNull() )
+ {
+ setText( 0, text );
+ m_origText = t2;
+ m_wrapColumn = 1;
+ }
+ else
+ m_origText = text;
+
+ wrapColumn( m_wrapColumn );
+
+ connect( parent->header(), SIGNAL(sizeChange(int, int, int)), this, SLOT(wrapColumn(int)));
+}
+
+#include "kwrappedlistviewitem.moc"
diff --git a/atlantik/libatlantikui/kwrappedlistviewitem.h b/atlantik/libatlantikui/kwrappedlistviewitem.h
new file mode 100644
index 00000000..056cef6d
--- /dev/null
+++ b/atlantik/libatlantikui/kwrappedlistviewitem.h
@@ -0,0 +1,54 @@
+// Copyright (c) 2004 Rob Kaper <[email protected]>. All rights reserved.
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions
+// are met:
+//
+// 1. Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// 2. Redistributions in binary form must reproduce the above copyright
+// notice, this list of conditions and the following disclaimer in the
+// documentation and/or other materials provided with the distribution.
+//
+// THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS `AS IS'' AND
+// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+// ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE
+// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+// OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+// OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+// SUCH DAMAGE.
+
+#ifndef KWRAPPEDLISTVIEWITEM_H
+#define KWRAPPEDLISTVIEWITEM_H
+
+#include <qobject.h>
+#include <qstring.h>
+
+#include <klistview.h>
+
+class KWordWrap;
+
+class KWrappedListViewItem : public QObject, public KListViewItem
+{
+Q_OBJECT
+
+public:
+ KWrappedListViewItem( QListView *parent, QString text, QString=QString::null );
+ KWrappedListViewItem( QListView *parent, QListViewItem *after, QString text, QString=QString::null );
+ void setup();
+// int width(const QFontMetrics& fm, const QListView* lv, int c) const;
+
+private slots:
+ void wrapColumn( int c );
+
+private:
+ void init( QListView *parent, QString text, QString=QString::null );
+ QString m_origText;
+ int m_wrapColumn;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/libatlantikui_export.h b/atlantik/libatlantikui/libatlantikui_export.h
new file mode 100644
index 00000000..9ea1695f
--- /dev/null
+++ b/atlantik/libatlantikui/libatlantikui_export.h
@@ -0,0 +1,25 @@
+// Copyright (c) 2004 Dirk Mueller <[email protected]>
+
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef LIBATLANTIKUI_EXPORT_H
+#define LIBATLANTIKUI_EXPORT_H
+
+#include <kdemacros.h>
+
+#define LIBATLANTIKUI_EXPORT KDE_EXPORT
+
+#endif
diff --git a/atlantik/libatlantikui/portfolioestate.cpp b/atlantik/libatlantikui/portfolioestate.cpp
new file mode 100644
index 00000000..625fb055
--- /dev/null
+++ b/atlantik/libatlantikui/portfolioestate.cpp
@@ -0,0 +1,94 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qcolor.h>
+#include <qpainter.h>
+#include <qrect.h>
+
+#include "portfolioestate.moc"
+#include "estate.h"
+
+PortfolioEstate::PortfolioEstate(Estate *estate, Player *player, bool alwaysOwned, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_estate = estate;
+ m_player = player;
+ m_alwaysOwned = alwaysOwned;
+
+ QSize s(PE_WIDTH, PE_HEIGHT);
+ setFixedSize(s);
+
+ b_recreate = true;
+}
+
+void PortfolioEstate::estateChanged()
+{
+ b_recreate = true;
+ update();
+}
+
+QPixmap PortfolioEstate::drawPixmap(Estate *estate, Player *player, bool alwaysOwned)
+{
+ QColor lightGray(204, 204, 204), darkGray(153, 153, 153);
+ QPixmap qpixmap(PE_WIDTH, PE_HEIGHT);
+ QPainter painter;
+ painter.begin(&qpixmap);
+
+ painter.setPen(lightGray);
+ painter.setBrush(white);
+ painter.drawRect(QRect(0, 0, PE_WIDTH, PE_HEIGHT));
+ if (alwaysOwned || (estate && estate->isOwned() && player == estate->owner()))
+ {
+ painter.setPen(darkGray);
+ for (int y=5;y<=13;y+=2)
+ painter.drawLine(2, y, 10, y);
+
+ painter.setPen(Qt::white);
+ painter.drawPoint(8, 5);
+ painter.drawPoint(8, 7);
+ painter.drawPoint(8, 9);
+ painter.drawPoint(5, 11);
+ painter.drawPoint(9, 11);
+ painter.drawPoint(3, 13);
+ painter.drawPoint(10, 13);
+
+ painter.setPen(estate->color());
+ painter.setBrush(estate->color());
+ }
+ else
+ {
+ painter.setPen(lightGray);
+ painter.setBrush(lightGray);
+ }
+ painter.drawRect(0, 0, PE_WIDTH, 3);
+
+ return qpixmap;
+}
+
+void PortfolioEstate::paintEvent(QPaintEvent *)
+{
+ if (b_recreate)
+ {
+ m_pixmap = drawPixmap(m_estate, m_player, m_alwaysOwned);
+ b_recreate = false;
+ }
+ bitBlt(this, 0, 0, &m_pixmap);
+}
+
+void PortfolioEstate::mousePressEvent(QMouseEvent *e)
+{
+ if (e->button()==LeftButton)
+ emit estateClicked(m_estate);
+}
diff --git a/atlantik/libatlantikui/portfolioestate.h b/atlantik/libatlantikui/portfolioestate.h
new file mode 100644
index 00000000..65bd5db3
--- /dev/null
+++ b/atlantik/libatlantikui/portfolioestate.h
@@ -0,0 +1,55 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_PORTFOLIOESTATE_H
+#define ATLANTIK_PORTFOLIOESTATE_H
+
+#include <qpixmap.h>
+#include <qwidget.h>
+
+#define PE_WIDTH 13
+#define PE_HEIGHT 16
+
+class Estate;
+class Player;
+
+class PortfolioEstate : public QWidget
+{
+Q_OBJECT
+
+public:
+ PortfolioEstate(Estate *estate, Player *player, bool alwaysOwned, QWidget *parent, const char *name = 0);
+ Estate *estate() { return m_estate; }
+ static QPixmap drawPixmap(Estate *estate, Player *player = 0, bool alwaysOwned = true);
+
+protected:
+ void paintEvent(QPaintEvent *);
+ void mousePressEvent(QMouseEvent *);
+
+private slots:
+ void estateChanged();
+
+signals:
+ void estateClicked(Estate *estate);
+
+private:
+ Estate *m_estate;
+ Player *m_player;
+ QPixmap m_pixmap;
+ bool b_recreate, m_alwaysOwned;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/portfolioview.cpp b/atlantik/libatlantikui/portfolioview.cpp
new file mode 100644
index 00000000..c07d426b
--- /dev/null
+++ b/atlantik/libatlantikui/portfolioview.cpp
@@ -0,0 +1,295 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <qpainter.h>
+#include <qcursor.h>
+
+#include <kdebug.h>
+#include <kdialogbase.h>
+#include <kiconeffect.h>
+#include <kglobalsettings.h>
+#include <klocale.h>
+#include <kpopupmenu.h>
+#include <kstandarddirs.h>
+
+#include <atlantic_core.h>
+#include <config.h>
+#include <player.h>
+#include <estate.h>
+#include <estategroup.h>
+
+#include "portfolioview.moc"
+
+#define PE_DISTW 4
+#define PE_DISTH 4
+#define PE_SPACE 2
+#define PE_MARGINW 5
+#define PE_MARGINH 2
+#define ICONSIZE 48
+
+PortfolioView::PortfolioView(AtlanticCore *core, Player *player, QColor activeColor, QColor inactiveColor, QWidget *parent, const char *name) : QWidget(parent, name)
+{
+ m_atlanticCore = core;
+ m_player = player;
+ m_activeColor = activeColor;
+ m_inactiveColor = inactiveColor;
+ m_lastPE = 0;
+
+ qpixmap = 0;
+ b_recreate = true;
+
+ m_portfolioEstates.setAutoDelete(true);
+ setBackgroundColor(Qt::white);
+ setMinimumHeight(ICONSIZE);
+
+ // Init icon
+ m_image = 0;
+ m_imageName = "hamburger.png";
+ loadIcon();
+}
+
+PortfolioView::~PortfolioView()
+{
+ clearPortfolio();
+ delete m_image;
+ delete qpixmap;
+}
+
+Player *PortfolioView::player()
+{
+ return m_player;
+}
+
+void PortfolioView::buildPortfolio()
+{
+ if ( m_portfolioEstates.count() )
+ clearPortfolio();
+
+ // Loop through estate groups in order
+ QPtrList<EstateGroup> estateGroups = m_atlanticCore->estateGroups();
+ PortfolioEstate *lastPE = 0, *firstPEprevGroup = 0;
+
+ int x = 100, y = 25, marginHint = 5, bottom;
+ bottom = ICONSIZE - PE_HEIGHT - marginHint;
+
+ EstateGroup *estateGroup;
+ for (QPtrListIterator<EstateGroup> it(estateGroups); *it; ++it)
+ {
+ if ((estateGroup = *it))
+ {
+ // New group
+ lastPE = 0;
+
+ // Loop through estates
+ QPtrList<Estate> estates = m_atlanticCore->estates();
+ Estate *estate;
+ for (QPtrListIterator<Estate> it(estates); *it; ++it)
+ {
+ if ((estate = *it) && estate->estateGroup() == estateGroup)
+ {
+ // Create PE
+ PortfolioEstate *portfolioEstate = new PortfolioEstate(estate, m_player, false, this, "portfolioestate");
+ m_portfolioEstates.append(portfolioEstate);
+
+ connect(portfolioEstate, SIGNAL(estateClicked(Estate *)), this, SIGNAL(estateClicked(Estate *)));
+ if (lastPE)
+ {
+ x = lastPE->x() + 2;
+ y = lastPE->y() + 4;
+ if (y > bottom)
+ bottom = y;
+ }
+ else if (firstPEprevGroup)
+ {
+ x = firstPEprevGroup->x() + PE_WIDTH + 8;
+ y = 20 + marginHint;
+ firstPEprevGroup = portfolioEstate;
+ }
+ else
+ {
+ x = ICONSIZE + marginHint;
+ y = 20 + marginHint;
+ if (y > bottom)
+ bottom = y;
+ firstPEprevGroup = portfolioEstate;
+ }
+
+ portfolioEstate->setGeometry(x, y, portfolioEstate->width(), portfolioEstate->height());
+ portfolioEstate->show();
+
+ connect(estate, SIGNAL(changed()), portfolioEstate, SLOT(estateChanged()));
+
+ lastPE = portfolioEstate;
+ }
+ }
+ }
+ }
+ setMinimumWidth(x + PE_WIDTH + marginHint);
+ int minHeight = bottom + PE_HEIGHT + marginHint;
+ if (minHeight > minimumHeight())
+ setMinimumHeight(minHeight);
+}
+
+void PortfolioView::clearPortfolio()
+{
+ m_portfolioEstates.clear();
+}
+
+void PortfolioView::loadIcon()
+{
+ if (m_imageName == m_player->image())
+ return;
+ m_imageName = m_player->image();
+
+ delete m_image;
+ m_image = 0;
+
+ if (!m_imageName.isEmpty())
+ {
+ QString filename = locate("data", "atlantik/themes/default/tokens/" + m_imageName);
+ if (KStandardDirs::exists(filename))
+ m_image = new QPixmap(filename);
+ }
+
+ if (!m_image)
+ {
+ return;
+
+/*
+ m_imageName = "hamburger.png";
+
+ QString filename = locate("data", "atlantik/themes/default/tokens/" + m_imageName);
+ if (KStandardDirs::exists(filename))
+ m_image = new QPixmap(filename);
+*/
+ }
+ else if (ICONSIZE > minimumHeight())
+ setMinimumHeight(ICONSIZE);
+
+ QWMatrix m;
+ m.scale(double(ICONSIZE) / m_image->width(), double(ICONSIZE) / m_image->height());
+ QPixmap *scaledPixmap = new QPixmap(ICONSIZE, ICONSIZE);
+ *scaledPixmap = m_image->xForm(m);
+
+ delete m_image;
+ m_image = scaledPixmap;
+}
+
+void PortfolioView::paintEvent(QPaintEvent *)
+{
+ if (b_recreate)
+ {
+ delete qpixmap;
+ qpixmap = new QPixmap(width(), height());
+
+ QPainter painter;
+ painter.begin(qpixmap, this);
+
+ painter.setPen(Qt::white);
+ painter.setBrush(Qt::white);
+ painter.drawRect(rect());
+
+ painter.setPen(m_player->hasTurn() ? m_activeColor : Qt::black);
+ painter.setBrush(m_player->hasTurn() ? m_activeColor : Qt::black);
+ painter.drawRect(0, 0, width(), 20);
+
+ if (m_image)
+ {
+ painter.setPen(Qt::black);
+ painter.setBrush(Qt::white);
+ painter.drawRect(0, 0, ICONSIZE, ICONSIZE);
+
+ painter.drawPixmap(0, 0, *m_image);
+ }
+
+ painter.setPen(Qt::white);
+ painter.setFont(QFont(KGlobalSettings::generalFont().family(), KGlobalSettings::generalFont().pointSize(), QFont::Bold));
+ painter.drawText(ICONSIZE + KDialog::marginHint(), 15, m_player->name());
+
+ if ( m_portfolioEstates.count() )
+ painter.drawText(width() - 50, 15, QString::number(m_player->money()));
+ else
+ {
+ painter.setPen(Qt::black);
+ painter.setBrush(Qt::white);
+
+ painter.setFont(QFont(KGlobalSettings::generalFont().family(), KGlobalSettings::generalFont().pointSize(), QFont::Normal));
+ painter.drawText(ICONSIZE + KDialog::marginHint(), 30, m_player->host());
+ }
+
+ b_recreate = false;
+ }
+ bitBlt(this, 0, 0, qpixmap);
+}
+
+void PortfolioView::resizeEvent(QResizeEvent *)
+{
+ b_recreate = true;
+}
+
+void PortfolioView::playerChanged()
+{
+ loadIcon();
+
+ b_recreate = true;
+ update();
+}
+
+void PortfolioView::mousePressEvent(QMouseEvent *e)
+{
+ Player *playerSelf = m_atlanticCore->playerSelf();
+
+ if ( e->button()==RightButton && (m_player != playerSelf) )
+ {
+ KPopupMenu *rmbMenu = new KPopupMenu(this);
+ rmbMenu->insertTitle(m_player->name());
+
+ if ( m_portfolioEstates.count() )
+ {
+ // Start trade
+ rmbMenu->insertItem(i18n("Request Trade with %1").arg(m_player->name()), 0);
+ }
+ else
+ {
+ // Kick player
+ rmbMenu->insertItem(i18n("Boot Player %1 to Lounge").arg(m_player->name()), 0);
+ rmbMenu->setItemEnabled( 0, m_atlanticCore->selfIsMaster() );
+ }
+
+ connect(rmbMenu, SIGNAL(activated(int)), this, SLOT(slotMenuAction(int)));
+ QPoint g = QCursor::pos();
+ rmbMenu->exec(g);
+ }
+}
+
+void PortfolioView::slotMenuAction(int item)
+{
+ switch (item)
+ {
+ case 0:
+ if ( m_portfolioEstates.count() )
+ emit newTrade(m_player);
+ else
+ emit kickPlayer(m_player);
+ break;
+ }
+}
+#undef PE_DISTW
+#undef PE_DISTH
+#undef PE_SPACE
+#undef PE_MARGINW
+#undef PE_MARGINH
+#undef ICONSIZE
diff --git a/atlantik/libatlantikui/portfolioview.h b/atlantik/libatlantikui/portfolioview.h
new file mode 100644
index 00000000..26317e2b
--- /dev/null
+++ b/atlantik/libatlantikui/portfolioview.h
@@ -0,0 +1,73 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_PORTFOLIOVIEW_H
+#define ATLANTIK_PORTFOLIOVIEW_H
+
+#include <qwidget.h>
+#include <qpixmap.h>
+#include <qptrlist.h>
+
+#include "portfolioestate.h"
+#include "libatlantikui_export.h"
+class QColor;
+class QString;
+
+class AtlanticCore;
+class Player;
+class Estate;
+
+class LIBATLANTIKUI_EXPORT PortfolioView : public QWidget
+{
+Q_OBJECT
+
+public:
+ PortfolioView(AtlanticCore *core, Player *_player, QColor activeColor, QColor inactiveColor, QWidget *parent, const char *name = 0);
+ ~PortfolioView();
+
+ void buildPortfolio();
+ void clearPortfolio();
+
+ Player *player();
+
+protected:
+ void paintEvent(QPaintEvent *);
+ void resizeEvent(QResizeEvent *);
+ void mousePressEvent(QMouseEvent *);
+
+signals:
+ void newTrade(Player *player);
+ void kickPlayer(Player *player);
+ void estateClicked(Estate *);
+
+private slots:
+ void playerChanged();
+ void slotMenuAction(int item);
+
+private:
+ void loadIcon();
+
+ AtlanticCore *m_atlanticCore;
+ Player *m_player;
+ PortfolioEstate *m_lastPE;
+ QColor m_activeColor, m_inactiveColor;
+ QPixmap *qpixmap, *m_image;
+ QString m_imageName;
+ bool b_recreate;
+ QPtrList<PortfolioEstate> m_portfolioEstates;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/token.cpp b/atlantik/libatlantikui/token.cpp
new file mode 100644
index 00000000..6f13333f
--- /dev/null
+++ b/atlantik/libatlantikui/token.cpp
@@ -0,0 +1,157 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qpainter.h>
+#include <qpixmap.h>
+#include <qfont.h>
+
+#include <kdebug.h>
+
+#include <kstandarddirs.h>
+#include <kglobalsettings.h>
+
+#include "board.h"
+#include "estate.h"
+#include "player.h"
+
+#include "token.moc"
+
+#define TOKEN_ICONSIZE 32
+
+Token::Token(Player *player, AtlantikBoard *parent, const char *name) : QWidget(parent, name)
+{
+ setBackgroundMode(NoBackground); // avoid flickering
+
+ m_parentBoard = parent;
+
+ m_player = player;
+ connect(m_player, SIGNAL(changed(Player *)), this, SLOT(playerChanged()));
+
+ m_inJail = m_player->inJail();
+ m_location = m_player->location();
+ m_destination = 0;
+
+ qpixmap = 0;
+ b_recreate = true;
+
+ // Init icon
+ m_image = 0;
+ loadIcon();
+
+ setFixedSize(QSize(TOKEN_ICONSIZE, TOKEN_ICONSIZE + KGlobalSettings::generalFont().pointSize()));
+}
+
+Token::~Token()
+{
+ delete m_image;
+}
+
+Player *Token::player()
+{
+ return m_player;
+}
+
+void Token::setLocation(Estate *location)
+{
+ if (m_location != location)
+ m_location = location;
+}
+
+void Token::setDestination(Estate *estateView)
+{
+ if (m_destination != estateView)
+ m_destination = estateView;
+}
+
+void Token::playerChanged()
+{
+ if (m_imageName != m_player->image())
+ loadIcon();
+
+ b_recreate = true;
+ update();
+}
+
+void Token::loadIcon()
+{
+ m_imageName = m_player->image();
+
+ delete m_image;
+ m_image = 0;
+
+ if (!m_imageName.isEmpty())
+ {
+ QString filename = locate("data", "atlantik/themes/default/tokens/" + m_imageName);
+ if (KStandardDirs::exists(filename))
+ m_image = new QPixmap(filename);
+ }
+
+ if (!m_image)
+ {
+ m_imageName = "hamburger.png";
+
+ QString filename = locate("data", "atlantik/themes/default/tokens/" + m_imageName);
+ if (KStandardDirs::exists(filename))
+ m_image = new QPixmap(filename);
+ }
+
+ QWMatrix m;
+ m.scale(double(TOKEN_ICONSIZE) / m_image->width(), double(TOKEN_ICONSIZE) / m_image->height());
+ QPixmap *scaledPixmap = new QPixmap(TOKEN_ICONSIZE, TOKEN_ICONSIZE);
+ *scaledPixmap = m_image->xForm(m);
+
+ delete m_image;
+ m_image = scaledPixmap;
+}
+
+void Token::paintEvent(QPaintEvent *)
+{
+ if (b_recreate)
+ {
+ delete qpixmap;
+ qpixmap = new QPixmap(width(), height());
+
+ QPainter painter;
+ painter.begin(qpixmap, this);
+
+ if (m_image)
+ {
+ painter.setPen(Qt::black);
+ painter.setBrush(Qt::white);
+ painter.drawRect(0, 0, TOKEN_ICONSIZE, TOKEN_ICONSIZE);
+
+ painter.drawPixmap(0, 0, *m_image);
+ }
+
+ painter.setPen(Qt::black);
+ painter.setBrush(Qt::black);
+ painter.drawRect(0, TOKEN_ICONSIZE, width(), KGlobalSettings::generalFont().pointSize());
+
+ painter.setPen(Qt::white);
+ painter.setFont(QFont(KGlobalSettings::generalFont().family(), KGlobalSettings::generalFont().pointSize(), QFont::DemiBold));
+ painter.drawText(1, height()-1, (m_player ? m_player->name() : QString::null));
+
+ b_recreate = false;
+ }
+ bitBlt(this, 0, 0, qpixmap);
+}
+
+void Token::resizeEvent(QResizeEvent *)
+{
+ b_recreate = true;
+}
diff --git a/atlantik/libatlantikui/token.h b/atlantik/libatlantikui/token.h
new file mode 100644
index 00000000..f0e52f2b
--- /dev/null
+++ b/atlantik/libatlantikui/token.h
@@ -0,0 +1,62 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef ATLANTIK_TOKEN_H
+#define ATLANTIK_TOKEN_H
+
+#include <qwidget.h>
+
+class QPixmap;
+
+class Player;
+class Estate;
+class AtlantikBoard;
+
+class Token : public QWidget
+{
+Q_OBJECT
+
+ public:
+ Token (Player *player, AtlantikBoard *parent, const char *name = 0);
+ ~Token();
+ Player *player();
+ void setLocation(Estate *estate);
+ Estate *location() { return m_location; }
+ void setDestination(Estate *estate);
+ Estate *destination() { return m_destination; }
+ void setInJail (bool inJail) { m_inJail = inJail; }
+ bool inJail() { return m_inJail; }
+
+ private slots:
+ void playerChanged();
+
+ protected:
+ void paintEvent(QPaintEvent *);
+ void resizeEvent(QResizeEvent *);
+
+private:
+ void loadIcon();
+
+ Player *m_player;
+ Estate *m_location, *m_destination;
+ bool m_inJail;
+ AtlantikBoard *m_parentBoard;
+ bool b_recreate;
+ QPixmap *qpixmap, *m_image;
+ QString m_imageName;
+};
+
+#endif
diff --git a/atlantik/libatlantikui/trade_widget.cpp b/atlantik/libatlantikui/trade_widget.cpp
new file mode 100644
index 00000000..b2658abb
--- /dev/null
+++ b/atlantik/libatlantikui/trade_widget.cpp
@@ -0,0 +1,374 @@
+// Copyright (c) 2002-2003 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#include <iostream>
+
+#include <qlayout.h>
+#include <qhgroupbox.h>
+#include <qheader.h>
+#include <qpopupmenu.h>
+#include <qcursor.h>
+#include <qvalidator.h>
+#include <qmap.h>
+#include <qlabel.h>
+#include <qspinbox.h>
+
+#include <klocale.h>
+#include <klistview.h>
+#include <kdebug.h>
+#include <kdialogbase.h>
+#include <klineedit.h>
+#include <kiconloader.h>
+#include <kpushbutton.h>
+#include <kcombobox.h>
+#include <kpopupmenu.h>
+
+#include <atlantic_core.h>
+#include <player.h>
+#include <estate.h>
+#include <trade.h>
+#include <portfolioestate.h>
+
+#include "trade_widget.moc"
+
+TradeDisplay::TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, QWidget *parent, const char *name)
+ : QWidget(parent, name,
+ WType_Dialog | WStyle_Customize | WStyle_DialogBorder | WStyle_Title |
+ WStyle_Minimize | WStyle_ContextHelp )
+{
+ m_trade = trade;
+ m_atlanticCore = atlanticCore;
+
+ setCaption(i18n("Trade %1").arg(trade->tradeId()));
+
+ QVBoxLayout *listCompBox = new QVBoxLayout(this, KDialog::marginHint());
+
+ m_updateComponentBox = new QHGroupBox(i18n("Add Component"), this);
+ listCompBox->addWidget(m_updateComponentBox);
+
+ m_editTypeCombo = new KComboBox(m_updateComponentBox);
+ m_editTypeCombo->insertItem(i18n("Estate"));
+ m_editTypeCombo->insertItem(i18n("Money"));
+
+ connect(m_editTypeCombo, SIGNAL(activated(int)), this, SLOT(setTypeCombo(int)));
+
+ m_estateCombo = new KComboBox(m_updateComponentBox);
+ QPtrList<Estate> estateList = m_atlanticCore->estates();
+ Estate *estate;
+ for (QPtrListIterator<Estate> it(estateList); *it; ++it)
+ {
+ if ((estate = *it) && estate->isOwned())
+ {
+ m_estateCombo->insertItem( PortfolioEstate::drawPixmap(estate), estate->name() );
+ m_estateMap[m_estateCombo->count() - 1] = estate;
+ m_estateRevMap[estate] = m_estateCombo->count() - 1;
+ }
+ }
+
+ connect(m_estateCombo, SIGNAL(activated(int)), this, SLOT(setEstateCombo(int)));
+
+ m_moneyBox = new QSpinBox(0, 10000, 1, m_updateComponentBox);
+
+ QPtrList<Player> playerList = m_atlanticCore->players();
+ Player *player, *pSelf = m_atlanticCore->playerSelf();
+
+ m_fromLabel = new QLabel(m_updateComponentBox);
+ m_fromLabel->setText(i18n("From"));
+ m_playerFromCombo = new KComboBox(m_updateComponentBox);
+
+ m_toLabel = new QLabel(m_updateComponentBox);
+ m_toLabel->setText(i18n("To"));
+ m_playerTargetCombo = new KComboBox(m_updateComponentBox);
+
+ for (QPtrListIterator<Player> it(playerList); *it; ++it)
+ {
+ if ((player = *it) && player->game() == pSelf->game())
+ {
+ m_playerFromCombo->insertItem(player->name());
+ m_playerFromMap[m_playerFromCombo->count() - 1] = player;
+ m_playerFromRevMap[player] = m_playerFromCombo->count() - 1;
+
+ m_playerTargetCombo->insertItem(player->name());
+ m_playerTargetMap[m_playerTargetCombo->count() - 1] = player;
+ m_playerTargetRevMap[player] = m_playerTargetCombo->count() - 1;
+
+ connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ }
+ }
+
+ m_updateButton = new KPushButton(i18n("Update"), m_updateComponentBox);
+ m_updateButton->setEnabled(false);
+
+ connect(m_updateButton, SIGNAL(clicked()), this, SLOT(updateComponent()));
+
+ m_componentList = new KListView(this, "componentList");
+ listCompBox->addWidget(m_componentList);
+
+ m_componentList->addColumn(i18n("Player"));
+ m_componentList->addColumn(i18n("Gives"));
+ m_componentList->addColumn(i18n("Player"));
+ m_componentList->addColumn(i18n("Item"));
+
+ connect(m_componentList, SIGNAL(contextMenu(KListView*, QListViewItem *, const QPoint&)), SLOT(contextMenu(KListView *, QListViewItem *, const QPoint&)));
+ connect(m_componentList, SIGNAL(clicked(QListViewItem *)), this, SLOT(setCombos(QListViewItem *)));
+
+ QHBoxLayout *actionBox = new QHBoxLayout(this, 0, KDialog::spacingHint());
+ listCompBox->addItem(actionBox);
+
+ actionBox->addItem(new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum));
+
+ m_rejectButton = new KPushButton(BarIcon("cancel", KIcon::SizeSmall), i18n("Reject"), this);
+ actionBox->addWidget(m_rejectButton);
+
+ connect(m_rejectButton, SIGNAL(clicked()), this, SLOT(reject()));
+
+ m_acceptButton = new KPushButton(BarIcon("ok", KIcon::SizeSmall), i18n("Accept"), this);
+// m_acceptButton->setEnabled(false);
+ actionBox->addWidget(m_acceptButton);
+
+ connect(m_acceptButton, SIGNAL(clicked()), this, SLOT(accept()));
+
+ m_status = new QLabel(this);
+ listCompBox->addWidget(m_status);
+ m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) );
+
+// mPlayerList->header()->hide();
+// mPlayerList->setRootIsDecorated(true);
+// mPlayerList->setResizeMode(KListView::AllColumns);
+
+ connect(m_trade, SIGNAL(itemAdded(TradeItem *)), this, SLOT(tradeItemAdded(TradeItem *)));
+ connect(m_trade, SIGNAL(itemRemoved(TradeItem *)), this, SLOT(tradeItemRemoved(TradeItem *)));
+ connect(m_trade, SIGNAL(changed(Trade *)), this, SLOT(tradeChanged()));
+ connect(m_trade, SIGNAL(rejected(Player *)), this, SLOT(tradeRejected(Player *)));
+ connect(this, SIGNAL(updateEstate(Trade *, Estate *, Player *)), m_trade, SIGNAL(updateEstate(Trade *, Estate *, Player *)));
+ connect(this, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)), m_trade, SIGNAL(updateMoney(Trade *, unsigned int, Player *, Player *)));
+ connect(this, SIGNAL(reject(Trade *)), m_trade, SIGNAL(reject(Trade *)));
+ connect(this, SIGNAL(accept(Trade *)), m_trade, SIGNAL(accept(Trade *)));
+
+ setTypeCombo(m_editTypeCombo->currentItem());
+ setEstateCombo(m_estateCombo->currentItem());
+
+ m_contextTradeItem = 0;
+}
+
+void TradeDisplay::closeEvent(QCloseEvent *e)
+{
+ // Don't send network event when trade is already rejected
+ if (m_trade->isRejected())
+ m_atlanticCore->removeTrade(m_trade);
+ else
+ emit reject(m_trade);
+
+ e->accept();
+}
+
+void TradeDisplay::tradeItemAdded(TradeItem *tradeItem)
+{
+ KListViewItem *item = new KListViewItem(m_componentList, (tradeItem->from() ? tradeItem->from()->name() : QString("?")), i18n("gives is transitive ;)", "gives"), (tradeItem->to() ? tradeItem->to()->name() : QString("?")), tradeItem->text());
+ connect(tradeItem, SIGNAL(changed(TradeItem *)), this, SLOT(tradeItemChanged(TradeItem *)));
+
+ item->setPixmap(0, QPixmap(SmallIcon("personal")));
+ item->setPixmap(2, QPixmap(SmallIcon("personal")));
+
+ if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(tradeItem))
+ item->setPixmap(3, PortfolioEstate::drawPixmap(tradeEstate->estate()));
+// else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(tradeItem))
+// item->setPixmap(3, PortfolioEstate::pixMap(tradeEstate->estate()));
+
+ m_componentMap[tradeItem] = item;
+ m_componentRevMap[item] = tradeItem;
+}
+
+void TradeDisplay::tradeItemRemoved(TradeItem *t)
+{
+ KListViewItem *item = m_componentMap[t];
+ delete item;
+ m_componentMap[t] = 0;
+}
+
+void TradeDisplay::tradeItemChanged(TradeItem *t)
+{
+ KListViewItem *item = m_componentMap[t];
+ if (item)
+ {
+ item->setText(0, t->from() ? t->from()->name() : QString("?"));
+ item->setPixmap(0, QPixmap(SmallIcon("personal")));
+ item->setText(2, t->to() ? t->to()->name() : QString("?"));
+ item->setPixmap(2, QPixmap(SmallIcon("personal")));
+ item->setText(3, t->text());
+ }
+}
+
+void TradeDisplay::tradeChanged()
+{
+ // TODO: add notification whether playerSelf has accepted or not and
+ // enable/disable accept button based on that
+ m_status->setText( i18n( "%1 out of %2 players accept current trade proposal." ).arg( m_trade->count( true ) ).arg( m_trade->count( false ) ) );
+}
+
+void TradeDisplay::playerChanged(Player *player)
+{
+ m_playerFromCombo->changeItem(player->name(), m_playerFromRevMap[player]);
+ m_playerTargetCombo->changeItem(player->name(), m_playerTargetRevMap[player]);
+
+ TradeItem *item = 0;
+ for (QMap<KListViewItem *, TradeItem *>::Iterator it=m_componentRevMap.begin() ; it != m_componentRevMap.end() && (item = *it) ; ++it)
+ tradeItemChanged(item);
+}
+
+void TradeDisplay::tradeRejected(Player *player)
+{
+ if (player)
+ m_status->setText(i18n("Trade proposal was rejected by %1.").arg(player->name()));
+ else
+ m_status->setText(i18n("Trade proposal was rejected."));
+
+ // Disable GUI elements
+ m_updateButton->setEnabled(false);
+ m_componentList->setEnabled(false);
+ m_rejectButton->setEnabled(false);
+ m_acceptButton->setEnabled(false);
+
+ // TODO: add/enable close button
+}
+
+void TradeDisplay::setTypeCombo(int index)
+{
+ switch (index)
+ {
+ case 0:
+ // Editing estate component
+
+ m_estateCombo->show();
+ m_estateCombo->setMaximumWidth(9999);
+
+ m_moneyBox->hide();
+ m_moneyBox->setMaximumWidth(0);
+
+ setEstateCombo(m_estateCombo->currentItem()); // also updates playerfromCombo
+ m_playerFromCombo->setEnabled(false);
+
+ m_updateButton->setEnabled( m_estateCombo->count() > 0 );
+
+ break;
+
+ case 1:
+ // Editing money component
+
+ m_estateCombo->hide();
+ m_estateCombo->setMaximumWidth(0);
+
+ m_moneyBox->show();
+ m_moneyBox->setMaximumWidth(9999);
+
+ m_playerFromCombo->setEnabled(true);
+
+ m_updateButton->setEnabled(true);
+
+ break;
+ }
+}
+
+void TradeDisplay::setEstateCombo(int index)
+{
+ if (m_estateCombo->currentItem() != index)
+ m_estateCombo->setCurrentItem(index);
+
+ if (Estate *estate = m_estateMap[index])
+ m_playerFromCombo->setCurrentItem( m_playerFromRevMap[estate->owner()] );
+}
+
+void TradeDisplay::setCombos(QListViewItem *i)
+{
+ TradeItem *item = m_componentRevMap[(KListViewItem *)(i)];
+ if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(item))
+ {
+ setTypeCombo(0);
+ setEstateCombo( m_estateRevMap[tradeEstate->estate()] ); // also updates playerFromCombo
+ m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeEstate->to()] );
+ }
+ else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(item))
+ {
+ setTypeCombo(1);
+ m_moneyBox->setValue( tradeMoney->money() );
+ m_playerFromCombo->setCurrentItem( m_playerFromRevMap[tradeMoney->from()] );
+ m_playerTargetCombo->setCurrentItem( m_playerTargetRevMap[tradeMoney->to()] );
+ }
+}
+
+void TradeDisplay::updateComponent()
+{
+ Estate *estate;
+ Player *pFrom, *pTarget;
+
+ switch (m_editTypeCombo->currentItem())
+ {
+ case 0:
+ // Updating estate component
+ estate = m_estateMap[m_estateCombo->currentItem()];
+ pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()];
+
+ if (estate && pTarget)
+ emit updateEstate(m_trade, estate, pTarget);
+
+ break;
+
+ case 1:
+ // Updating money component
+ pFrom = m_playerFromMap[m_playerFromCombo->currentItem()];
+ pTarget = m_playerTargetMap[m_playerTargetCombo->currentItem()];
+
+ if (pFrom && pTarget)
+ emit updateMoney(m_trade, m_moneyBox->value(), pFrom, pTarget);
+
+ break;
+ }
+}
+
+void TradeDisplay::reject()
+{
+ emit reject(m_trade);
+}
+
+void TradeDisplay::accept()
+{
+ emit accept(m_trade);
+}
+
+void TradeDisplay::contextMenu(KListView *, QListViewItem *i, const QPoint& p)
+{
+ m_contextTradeItem = m_componentRevMap[(KListViewItem *)(i)];
+
+ KPopupMenu *rmbMenu = new KPopupMenu(this);
+// rmbMenu->insertTitle( ... );
+ rmbMenu->insertItem(i18n("Remove From Trade"), 0);
+
+ connect(rmbMenu, SIGNAL(activated(int)), this, SLOT(contextMenuClicked(int)));
+ rmbMenu->exec(p);
+}
+
+void TradeDisplay::contextMenuClicked(int)
+{
+ if (!m_contextTradeItem)
+ return;
+
+ if (TradeEstate *tradeEstate = dynamic_cast<TradeEstate*>(m_contextTradeItem))
+ emit updateEstate(m_trade, tradeEstate->estate(), 0);
+ else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(m_contextTradeItem))
+ emit updateMoney(m_trade, 0, tradeMoney->from(), tradeMoney->to());
+
+ m_contextTradeItem = 0;
+}
diff --git a/atlantik/libatlantikui/trade_widget.h b/atlantik/libatlantikui/trade_widget.h
new file mode 100644
index 00000000..642cc919
--- /dev/null
+++ b/atlantik/libatlantikui/trade_widget.h
@@ -0,0 +1,98 @@
+// Copyright (c) 2002 Rob Kaper <[email protected]>
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License version 2.1 as published by the Free Software Foundation.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this library; see the file COPYING.LIB. If not, write to
+// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+// Boston, MA 02110-1301, USA.
+
+#ifndef TRADEWIDGET_H
+#define TRADEWIDGET_H
+
+#include <qwidget.h>
+#include <qmap.h>
+#include "libatlantikui_export.h"
+
+class QHGroupBox;
+class QLabel;
+class QListViewItem;
+class QSpinBox;
+
+class KListView;
+class KListViewItem;
+class KComboBox;
+class KPushButton;
+
+class AtlanticCore;
+class Player;
+class Trade;
+class TradeItem;
+
+class LIBATLANTIKUI_EXPORT TradeDisplay : public QWidget
+{
+Q_OBJECT
+
+public:
+ TradeDisplay(Trade *trade, AtlanticCore *atlanticCore, QWidget *parent=0, const char *name = 0);
+
+ Trade *trade() { return mTrade; }
+
+protected:
+ void closeEvent(QCloseEvent *e);
+
+private slots:
+ void tradeItemAdded(TradeItem *);
+ void tradeItemRemoved(TradeItem *);
+ void tradeItemChanged(TradeItem *);
+ void tradeChanged();
+ void playerChanged(Player *player);
+ void tradeRejected(Player *);
+
+ void setTypeCombo(int);
+ void setEstateCombo(int);
+ void setCombos(QListViewItem *i);
+
+ void updateComponent();
+ void reject();
+ void accept();
+
+ void contextMenu(KListView *l, QListViewItem *i, const QPoint& p);
+ void contextMenuClicked(int item);
+
+signals:
+ void updateEstate(Trade *trade, Estate *estate, Player *to);
+ void updateMoney(Trade *trade, unsigned int money, Player *from, Player *to);
+ void reject(Trade *trade);
+ void accept(Trade *trade);
+
+private:
+ QHGroupBox *m_updateComponentBox;
+ QLabel *m_status, *m_fromLabel, *m_toLabel;
+ QSpinBox *m_moneyBox;
+
+ KComboBox *m_editTypeCombo, *m_playerFromCombo, *m_playerTargetCombo, *m_estateCombo;
+ KListView *m_componentList;
+ KPushButton *m_updateButton, *m_rejectButton, *m_acceptButton;
+
+ AtlanticCore *m_atlanticCore;
+ Trade *mTrade, *m_trade;
+ TradeItem *m_contextTradeItem;
+
+ // TODO: Wouldn't QPair make more sense here?
+ QMap<TradeItem *, KListViewItem *> m_componentMap;
+ QMap<KListViewItem *, TradeItem *> m_componentRevMap;
+ QMap<int, Estate *> m_estateMap;
+ QMap<Estate *, int> m_estateRevMap;
+ QMap<int, Player *> m_playerFromMap, m_playerTargetMap;
+ QMap<Player *, int> m_playerFromRevMap, m_playerTargetRevMap;
+};
+
+#endif
diff --git a/atlantik/pics/Makefile.am b/atlantik/pics/Makefile.am
new file mode 100644
index 00000000..e0fd3547
--- /dev/null
+++ b/atlantik/pics/Makefile.am
@@ -0,0 +1,3 @@
+SUBDIRS = board misc toolbar
+
+KDE_ICON = atlantik
diff --git a/atlantik/pics/board/Makefile.am b/atlantik/pics/board/Makefile.am
new file mode 100644
index 00000000..1a6d0d6c
--- /dev/null
+++ b/atlantik/pics/board/Makefile.am
@@ -0,0 +1,2 @@
+boardicondir = $(kde_datadir)/atlantik/pics
+boardicon_DATA = arrow.png qmark-blue.png qmark-red.png token.png train.png
diff --git a/atlantik/pics/board/arrow.png b/atlantik/pics/board/arrow.png
new file mode 100644
index 00000000..167d4766
--- /dev/null
+++ b/atlantik/pics/board/arrow.png
Binary files differ
diff --git a/atlantik/pics/board/qmark-blue.png b/atlantik/pics/board/qmark-blue.png
new file mode 100644
index 00000000..6462dff0
--- /dev/null
+++ b/atlantik/pics/board/qmark-blue.png
Binary files differ
diff --git a/atlantik/pics/board/qmark-red.png b/atlantik/pics/board/qmark-red.png
new file mode 100644
index 00000000..6aff93b3
--- /dev/null
+++ b/atlantik/pics/board/qmark-red.png
Binary files differ
diff --git a/atlantik/pics/board/token.png b/atlantik/pics/board/token.png
new file mode 100644
index 00000000..eba2ed1b
--- /dev/null
+++ b/atlantik/pics/board/token.png
Binary files differ
diff --git a/atlantik/pics/board/train.png b/atlantik/pics/board/train.png
new file mode 100644
index 00000000..4603e537
--- /dev/null
+++ b/atlantik/pics/board/train.png
Binary files differ
diff --git a/atlantik/pics/hi16-app-atlantik.png b/atlantik/pics/hi16-app-atlantik.png
new file mode 100644
index 00000000..e89961c6
--- /dev/null
+++ b/atlantik/pics/hi16-app-atlantik.png
Binary files differ
diff --git a/atlantik/pics/hi32-app-atlantik.png b/atlantik/pics/hi32-app-atlantik.png
new file mode 100644
index 00000000..daa8ec15
--- /dev/null
+++ b/atlantik/pics/hi32-app-atlantik.png
Binary files differ
diff --git a/atlantik/pics/hi48-app-atlantik.png b/atlantik/pics/hi48-app-atlantik.png
new file mode 100644
index 00000000..5a259675
--- /dev/null
+++ b/atlantik/pics/hi48-app-atlantik.png
Binary files differ
diff --git a/atlantik/pics/misc/Makefile.am b/atlantik/pics/misc/Makefile.am
new file mode 100644
index 00000000..9652d96c
--- /dev/null
+++ b/atlantik/pics/misc/Makefile.am
@@ -0,0 +1,2 @@
+atlantikicondir = $(kde_datadir)/atlantik/icons
+atlantikicon_ICON = AUTO
diff --git a/atlantik/pics/misc/cr32-action-monop_board.png b/atlantik/pics/misc/cr32-action-monop_board.png
new file mode 100644
index 00000000..c610aadc
--- /dev/null
+++ b/atlantik/pics/misc/cr32-action-monop_board.png
Binary files differ
diff --git a/atlantik/pics/toolbar/Makefile.am b/atlantik/pics/toolbar/Makefile.am
new file mode 100644
index 00000000..76f0a0a7
--- /dev/null
+++ b/atlantik/pics/toolbar/Makefile.am
@@ -0,0 +1,2 @@
+atlantiktoolbardir = $(kde_datadir)/atlantik/icons
+atlantiktoolbar_ICON = AUTO
diff --git a/atlantik/pics/toolbar/cr16-action-jail_pay.png b/atlantik/pics/toolbar/cr16-action-jail_pay.png
new file mode 100644
index 00000000..952b0ead
--- /dev/null
+++ b/atlantik/pics/toolbar/cr16-action-jail_pay.png
Binary files differ
diff --git a/atlantik/pics/toolbar/cr22-action-atlantik_buy_estate.png b/atlantik/pics/toolbar/cr22-action-atlantik_buy_estate.png
new file mode 100644
index 00000000..2dec599e
--- /dev/null
+++ b/atlantik/pics/toolbar/cr22-action-atlantik_buy_estate.png
Binary files differ
diff --git a/atlantik/pics/toolbar/cr22-action-jail_pay.png b/atlantik/pics/toolbar/cr22-action-jail_pay.png
new file mode 100644
index 00000000..d45caec4
--- /dev/null
+++ b/atlantik/pics/toolbar/cr22-action-jail_pay.png
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diff --git a/atlantik/pics/toolbar/cr32-action-atlantik_buy_estate.png b/atlantik/pics/toolbar/cr32-action-atlantik_buy_estate.png
new file mode 100644
index 00000000..e1a86e47
--- /dev/null
+++ b/atlantik/pics/toolbar/cr32-action-atlantik_buy_estate.png
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diff --git a/atlantik/pics/toolbar/cr32-action-auction.png b/atlantik/pics/toolbar/cr32-action-auction.png
new file mode 100644
index 00000000..0a179532
--- /dev/null
+++ b/atlantik/pics/toolbar/cr32-action-auction.png
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diff --git a/atlantik/pics/toolbar/cr32-action-jail_pay.png b/atlantik/pics/toolbar/cr32-action-jail_pay.png
new file mode 100644
index 00000000..915a7e46
--- /dev/null
+++ b/atlantik/pics/toolbar/cr32-action-jail_pay.png
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diff --git a/atlantik/pics/toolbar/lo16-action-atlantik_buy_estate.png b/atlantik/pics/toolbar/lo16-action-atlantik_buy_estate.png
new file mode 100644
index 00000000..3007a2df
--- /dev/null
+++ b/atlantik/pics/toolbar/lo16-action-atlantik_buy_estate.png
Binary files differ
diff --git a/atlantik/themes/Makefile.am b/atlantik/themes/Makefile.am
new file mode 100644
index 00000000..dcc4764a
--- /dev/null
+++ b/atlantik/themes/Makefile.am
@@ -0,0 +1 @@
+SUBDIRS = default
diff --git a/atlantik/themes/default/Makefile.am b/atlantik/themes/default/Makefile.am
new file mode 100644
index 00000000..7890f6ec
--- /dev/null
+++ b/atlantik/themes/default/Makefile.am
@@ -0,0 +1 @@
+SUBDIRS = tokens
diff --git a/atlantik/themes/default/tokens/Makefile.am b/atlantik/themes/default/tokens/Makefile.am
new file mode 100644
index 00000000..17e38396
--- /dev/null
+++ b/atlantik/themes/default/tokens/Makefile.am
@@ -0,0 +1,5 @@
+icondir = $(kde_datadir)/atlantik/themes/default/tokens
+icon_DATA = badge.png beachball.png bell.png bomb.png cat.png cookie.png \
+ cube.png eyeball.png flag.png ghost.png globe.png hamburger.png \
+ lips.png puzzle.png pyramid.png skull.png traffic_light.png \
+ wizard.png
diff --git a/atlantik/themes/default/tokens/badge.png b/atlantik/themes/default/tokens/badge.png
new file mode 100644
index 00000000..e0b58dee
--- /dev/null
+++ b/atlantik/themes/default/tokens/badge.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/beachball.png b/atlantik/themes/default/tokens/beachball.png
new file mode 100644
index 00000000..7247b78f
--- /dev/null
+++ b/atlantik/themes/default/tokens/beachball.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/bell.png b/atlantik/themes/default/tokens/bell.png
new file mode 100644
index 00000000..cf5ac8c2
--- /dev/null
+++ b/atlantik/themes/default/tokens/bell.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/bomb.png b/atlantik/themes/default/tokens/bomb.png
new file mode 100644
index 00000000..dfdf434c
--- /dev/null
+++ b/atlantik/themes/default/tokens/bomb.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/cat.png b/atlantik/themes/default/tokens/cat.png
new file mode 100644
index 00000000..78b51245
--- /dev/null
+++ b/atlantik/themes/default/tokens/cat.png
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diff --git a/atlantik/themes/default/tokens/cookie.png b/atlantik/themes/default/tokens/cookie.png
new file mode 100644
index 00000000..8944fa29
--- /dev/null
+++ b/atlantik/themes/default/tokens/cookie.png
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diff --git a/atlantik/themes/default/tokens/cube.png b/atlantik/themes/default/tokens/cube.png
new file mode 100644
index 00000000..d2487696
--- /dev/null
+++ b/atlantik/themes/default/tokens/cube.png
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diff --git a/atlantik/themes/default/tokens/eyeball.png b/atlantik/themes/default/tokens/eyeball.png
new file mode 100644
index 00000000..56660202
--- /dev/null
+++ b/atlantik/themes/default/tokens/eyeball.png
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diff --git a/atlantik/themes/default/tokens/flag.png b/atlantik/themes/default/tokens/flag.png
new file mode 100644
index 00000000..d0b1f15f
--- /dev/null
+++ b/atlantik/themes/default/tokens/flag.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/ghost.png b/atlantik/themes/default/tokens/ghost.png
new file mode 100644
index 00000000..03efcc2a
--- /dev/null
+++ b/atlantik/themes/default/tokens/ghost.png
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diff --git a/atlantik/themes/default/tokens/globe.png b/atlantik/themes/default/tokens/globe.png
new file mode 100644
index 00000000..33741975
--- /dev/null
+++ b/atlantik/themes/default/tokens/globe.png
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diff --git a/atlantik/themes/default/tokens/hamburger.png b/atlantik/themes/default/tokens/hamburger.png
new file mode 100644
index 00000000..d994115c
--- /dev/null
+++ b/atlantik/themes/default/tokens/hamburger.png
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diff --git a/atlantik/themes/default/tokens/lips.png b/atlantik/themes/default/tokens/lips.png
new file mode 100644
index 00000000..171fa3a1
--- /dev/null
+++ b/atlantik/themes/default/tokens/lips.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/puzzle.png b/atlantik/themes/default/tokens/puzzle.png
new file mode 100644
index 00000000..7f70b8d6
--- /dev/null
+++ b/atlantik/themes/default/tokens/puzzle.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/pyramid.png b/atlantik/themes/default/tokens/pyramid.png
new file mode 100644
index 00000000..e0792d20
--- /dev/null
+++ b/atlantik/themes/default/tokens/pyramid.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/skull.png b/atlantik/themes/default/tokens/skull.png
new file mode 100644
index 00000000..07361122
--- /dev/null
+++ b/atlantik/themes/default/tokens/skull.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/traffic_light.png b/atlantik/themes/default/tokens/traffic_light.png
new file mode 100644
index 00000000..0f2f6476
--- /dev/null
+++ b/atlantik/themes/default/tokens/traffic_light.png
Binary files differ
diff --git a/atlantik/themes/default/tokens/wizard.png b/atlantik/themes/default/tokens/wizard.png
new file mode 100644
index 00000000..c7ad6f50
--- /dev/null
+++ b/atlantik/themes/default/tokens/wizard.png
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