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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
commit | 838baf3f99ec5ab81b063eb5449a3381d860f377 (patch) | |
tree | dd31abcfde08ca92e4623b8f50b3d762a87c997a /katomic/toplevel.cpp | |
parent | 2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff) | |
download | tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip |
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'katomic/toplevel.cpp')
-rw-r--r-- | katomic/toplevel.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/katomic/toplevel.cpp b/katomic/toplevel.cpp index bb9613f2..e2d9e745 100644 --- a/katomic/toplevel.cpp +++ b/katomic/toplevel.cpp @@ -1,6 +1,6 @@ /* toplevel.cpp - Copyright (C) 1998 Andreas W�st ([email protected]) + Copyright (C) 1998 Andreas W�st ([email protected]) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -40,27 +40,27 @@ extern Options settings; void AtomTopLevel::createMenu() { - KAction *act = KStdGameAction::highscores(main, TQT_SLOT(showHighscores()), actionCollection()); + KAction *act = KStdGameAction::highscores(TQT_TQOBJECT(main), TQT_SLOT(showHighscores()), actionCollection()); act->setText(i18n("Show &Highscores")); - KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); - KStdGameAction::restart(main, TQT_SLOT(restartLevel()), actionCollection()); + KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection()); + KStdGameAction::restart(TQT_TQOBJECT(main), TQT_SLOT(restartLevel()), actionCollection()); - KStdAction::preferences(this, TQT_SLOT(configopts()), actionCollection()); + KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(configopts()), actionCollection()); - undoAction = KStdGameAction::undo (main, TQT_SLOT(doUndo()), actionCollection()); - redoAction = KStdGameAction::redo (main, TQT_SLOT(doRedo()), actionCollection()); + undoAction = KStdGameAction::undo (TQT_TQOBJECT(main), TQT_SLOT(doUndo()), actionCollection()); + redoAction = KStdGameAction::redo (TQT_TQOBJECT(main), TQT_SLOT(doRedo()), actionCollection()); undoAction->setEnabled(false); redoAction->setEnabled(false); connect (main, TQT_SIGNAL (enableRedo(bool)), TQT_SLOT(enableRedo(bool))); connect (main, TQT_SIGNAL (enableUndo(bool)), TQT_SLOT(enableUndo(bool))); - new KAction(i18n("Atom Up"), Key_Up, main, TQT_SLOT(moveUp()), actionCollection(), "atom_up"); - new KAction(i18n("Atom Down"), Key_Down, main, TQT_SLOT(moveDown()), actionCollection(), "atom_down"); - new KAction(i18n("Atom Left"), Key_Left, main, TQT_SLOT(moveLeft()), actionCollection(), "atom_left"); - new KAction(i18n("Atom Right"), Key_Right, main, TQT_SLOT(moveRight()), actionCollection(), "atom_right"); + new KAction(i18n("Atom Up"), Key_Up, TQT_TQOBJECT(main), TQT_SLOT(moveUp()), actionCollection(), "atom_up"); + new KAction(i18n("Atom Down"), Key_Down, TQT_TQOBJECT(main), TQT_SLOT(moveDown()), actionCollection(), "atom_down"); + new KAction(i18n("Atom Left"), Key_Left, TQT_TQOBJECT(main), TQT_SLOT(moveLeft()), actionCollection(), "atom_left"); + new KAction(i18n("Atom Right"), Key_Right, TQT_TQOBJECT(main), TQT_SLOT(moveRight()), actionCollection(), "atom_right"); - new KAction(i18n("Next Atom"), Key_Tab, main, TQT_SLOT(nextAtom()), actionCollection(), "next_atom"); - new KAction(i18n("Previous Atom"), SHIFT+Key_Tab, main, TQT_SLOT(previousAtom()), actionCollection(), "prev_atom"); + new KAction(i18n("Next Atom"), Key_Tab, TQT_TQOBJECT(main), TQT_SLOT(nextAtom()), actionCollection(), "next_atom"); + new KAction(i18n("Previous Atom"), SHIFT+Key_Tab, TQT_TQOBJECT(main), TQT_SLOT(previousAtom()), actionCollection(), "prev_atom"); } void AtomTopLevel::configopts() |