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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kbackgammon/engines/fibs/kbginvite.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/* Yo Emacs, this -*- C++ -*-
+
+ Copyright (C) 1999-2001 Jens Hoefkens
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ $Id$
+
+*/
+
+#include "kbginvite.h"
+#include "kbginvite.moc"
+
+#include <qlabel.h>
+#include <qlayout.h>
+#include <qframe.h>
+#include <qspinbox.h>
+#include <qstring.h>
+
+#include <klocale.h>
+#include <klineedit.h>
+#include <kpushbutton.h>
+#include <kstdguiitem.h>
+
+class KBgInvitePrivate {
+
+public:
+
+ KLineEdit *mLe;
+ QSpinBox *mSb;
+ QPushButton *mInvite, *mResume, *mUnlimited, *mCancel, *mClose;
+
+};
+
+/*
+ * Constructor is quite simple - most positioning is left to
+ * the toolkit.
+ */
+KBgInvite::KBgInvite(const char *name)
+ : KDialog(0, name, false)
+{
+ setCaption(i18n("Invite Players"));
+
+ d = new KBgInvitePrivate();
+
+ QLabel *info = new QLabel(this);
+
+ d->mLe = new KLineEdit(this, "invitation dialog");
+ d->mSb = new QSpinBox(1, 999, 1, this, "spin box");
+
+ d->mInvite = new QPushButton(i18n("&Invite"), this);
+ d->mResume = new QPushButton(i18n("&Resume"), this);
+ d->mUnlimited = new QPushButton(i18n("&Unlimited"), this);
+
+ d->mClose = new KPushButton(KStdGuiItem::close(), this);
+ d->mCancel = new KPushButton(KStdGuiItem::clear(), this);
+
+ info->setText(i18n("Type the name of the player you want to invite in the first entry\n"
+ "field and select the desired match length in the spin box."));
+
+ QFrame *hLine = new QFrame(this);
+ hLine->setFrameStyle(QFrame::Sunken|QFrame::HLine);
+
+ /*
+ * Set up layouts
+ */
+ QBoxLayout *vbox = new QVBoxLayout(this);
+
+ QBoxLayout *hbox_1 = new QHBoxLayout(vbox);
+ QBoxLayout *hbox_2 = new QHBoxLayout(vbox);
+ QBoxLayout *hbox_3 = new QHBoxLayout(vbox);
+ QBoxLayout *hbox_4 = new QHBoxLayout(vbox);
+ QBoxLayout *hbox_5 = new QHBoxLayout(vbox);
+
+ hbox_1->addWidget(info);
+
+ hbox_2->addWidget(d->mLe);
+ hbox_2->addWidget(d->mSb);
+
+ hbox_3->addWidget(hLine);
+
+ hbox_4->addWidget(d->mInvite);
+ hbox_4->addWidget(d->mResume);
+ hbox_4->addWidget(d->mUnlimited);
+
+ hbox_5->addWidget(d->mClose);
+ hbox_5->addWidget(d->mCancel);
+
+ /*
+ * Adjust widget sizes and resize the dialog
+ */
+ KDialog::resizeLayout(this, marginHint(), spacingHint());
+ setMinimumSize(childrenRect().size());
+ vbox->activate();
+ resize(minimumSize());
+
+ /*
+ * Set focus and default buttons
+ */
+ d->mInvite->setDefault(true);
+ d->mInvite->setAutoDefault(true);
+ d->mLe->setFocus();
+
+ /*
+ * Connect the buttons
+ */
+ connect(d->mUnlimited, SIGNAL(clicked()), SLOT(unlimitedClicked()));
+ connect(d->mResume, SIGNAL(clicked()), SLOT(resumeClicked()));
+ connect(d->mInvite, SIGNAL(clicked()), SLOT(inviteClicked()));
+ connect(d->mClose, SIGNAL(clicked()), SLOT(hide()));
+ connect(d->mCancel, SIGNAL(clicked()), SLOT(cancelClicked()));
+}
+
+/*
+ * Destructor
+ */
+KBgInvite::~KBgInvite()
+{
+ delete d;
+}
+
+/*
+ * After hiding, we tell our creator that we are ready to die.
+ */
+void KBgInvite::hide()
+{
+ emit dialogDone();
+}
+
+/*
+ * Set player name
+ */
+void KBgInvite::setPlayer(const QString &player)
+{
+ d->mLe->setText(player);
+}
+
+/*
+ * Invitation with number
+ */
+void KBgInvite::inviteClicked()
+{
+ QString tmp;
+ emit inviteCommand(QString("invite ") + d->mLe->text() + " " + tmp.setNum(d->mSb->value()));
+}
+
+/*
+ * Invitation for unlimited match
+ */
+void KBgInvite::unlimitedClicked()
+{
+ emit inviteCommand(QString("invite ") + d->mLe->text() + " unlimited");
+}
+
+/*
+ * Resume a game
+ */
+void KBgInvite::resumeClicked()
+{
+ emit inviteCommand(QString("invite ") + d->mLe->text());
+}
+
+/*
+ * Slot for Cancel. clear everything to default.
+ */
+void KBgInvite::cancelClicked()
+{
+ d->mSb->setValue(1);
+ d->mLe->clear();
+}
+
+// EOF