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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kbackgammon/engines/nextgen/kbggame.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbackgammon/engines/nextgen/kbggame.cpp')
-rw-r--r-- | kbackgammon/engines/nextgen/kbggame.cpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/kbackgammon/engines/nextgen/kbggame.cpp b/kbackgammon/engines/nextgen/kbggame.cpp new file mode 100644 index 00000000..6ee709e1 --- /dev/null +++ b/kbackgammon/engines/nextgen/kbggame.cpp @@ -0,0 +1,47 @@ +/* Yo Emacs, this -*- C++ -*- + + Copyright (C) 1999-2001 Jens Hoefkens + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + + $Id$ + +*/ + +#include "kbggame.moc" +#include "kbggame.h" + +#include <kplayer.h> + +#include <iostream> + +/* + * Constructor + */ +KBgGame::KBgGame(int cookie, QObject *parent) + : KGame(cookie, parent) +{ + // do nothing... +} + +bool KBgGame::playerInput(QDataStream &msg,KPlayer *player) +{ + Q_INT32 move; + msg >> move; + cerr << " Player " << player->id() << " moved to " << move << endl; + return true; +} + |