diff options
author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
commit | 576eb4299a00bc053db35414406f46372a0f70f2 (patch) | |
tree | 4c030922d533821db464af566188e7d40cc8848c /kbackgammon/engines/nextgen/kbgng.cpp | |
parent | 0718336b6017d1a4fc1d626544180a5a2a29ddec (diff) | |
download | tdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip |
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbackgammon/engines/nextgen/kbgng.cpp')
-rw-r--r-- | kbackgammon/engines/nextgen/kbgng.cpp | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/kbackgammon/engines/nextgen/kbgng.cpp b/kbackgammon/engines/nextgen/kbgng.cpp index 6518147c..302cbb58 100644 --- a/kbackgammon/engines/nextgen/kbgng.cpp +++ b/kbackgammon/engines/nextgen/kbgng.cpp @@ -29,19 +29,19 @@ #include <stdlib.h> #include <time.h> #include <unistd.h> -#include <qlayout.h> +#include <tqlayout.h> #include <kiconloader.h> #include <kstdaction.h> -#include <qbuttongroup.h> -#include <qcheckbox.h> +#include <tqbuttongroup.h> +#include <tqcheckbox.h> #include <kconfig.h> #include <klocale.h> #include <kmainwindow.h> #include <klineeditdlg.h> #include <krandomsequence.h> -#include <qstringlist.h> -#include <qcstring.h> -#include <qtextstream.h> +#include <tqstringlist.h> +#include <tqcstring.h> +#include <tqtextstream.h> #include <version.h> @@ -51,30 +51,30 @@ /* * Constructor */ -KBgEngineNg::KBgEngineNg(QWidget *parent, QString *name, QPopupMenu *pmenu) +KBgEngineNg::KBgEngineNg(TQWidget *parent, TQString *name, TQPopupMenu *pmenu) : KBgEngine(parent, name, pmenu) { // get a new game initGame(); // create actions and menus - QString label[MaxTypes]; + TQString label[MaxTypes]; label[Local ] = i18n("Local Games"); label[NetServer] = i18n("Offer Network Games"); label[NetClient] = i18n("Join Network Games"); - QStringList list; + TQStringList list; for (int i = 0; i < MaxTypes; i++) list.append(label[i]); - _gameSelect = new KSelectAction(i18n("&Types"), 0, this, SLOT(setGame()), this); + _gameSelect = new KSelectAction(i18n("&Types"), 0, this, TQT_SLOT(setGame()), this); _gameSelect->setItems(list); _gameSelect->plug(menu); menu->insertSeparator(); - _connectAction = new KAction(i18n("&Names..."), 0, this, SLOT(changeName()), this); + _connectAction = new KAction(i18n("&Names..."), 0, this, TQT_SLOT(changeName()), this); _connectAction->plug(menu); // Restore last settings @@ -123,7 +123,7 @@ void KBgEngineNg::setGame() // initialize a new game bool ret = false; - QString label, port_s, host_s; + TQString label, port_s, host_s; Q_UINT16 port; switch (_currGame = _gameSelect->currentItem()) { @@ -140,7 +140,7 @@ void KBgEngineNg::setGame() "65535."); port_s.setNum(_port); do { - port_s = KLineEditDlg::getText(label, port_s, &ret, (QWidget *)parent()); + port_s = KLineEditDlg::getText(label, port_s, &ret, (TQWidget *)parent()); if (!ret) return; port = port_s.toUShort(&ret); @@ -159,7 +159,7 @@ void KBgEngineNg::setGame() label = i18n("Type the name of the server you want to connect to:"); host_s = _host; do { - host_s = KLineEditDlg::getText(label, host_s, &ret, (QWidget *)parent()); + host_s = KLineEditDlg::getText(label, host_s, &ret, (TQWidget *)parent()); if (!ret) return; } while (host_s.isEmpty()); @@ -168,7 +168,7 @@ void KBgEngineNg::setGame() "number should be between 1024 and 65535.").arg(host_s); port_s.setNum(_port); do { - port_s = KLineEditDlg::getText(label, port_s, &ret, (QWidget *)parent()); + port_s = KLineEditDlg::getText(label, port_s, &ret, (TQWidget *)parent()); if (!ret) return; port = port_s.toUShort(&ret); @@ -311,7 +311,7 @@ void KBgEngineNg::redo() * Take the move string and make the changes on the working copy * of the state. */ -void KBgEngineNg::handleMove(QString *s) +void KBgEngineNg::handleMove(TQString *s) { Q_UNUSED(s) // TODO @@ -477,10 +477,10 @@ void KBgEngineNg::saveConfig() * players. Although the message gets the Cmd ID, it is currently * handled as a regular text message. */ -void KBgEngineNg::handleCommand(const QString& text) +void KBgEngineNg::handleCommand(const TQString& text) { - QByteArray msg; - QTextStream ts(msg, IO_WriteOnly); + TQByteArray msg; + TQTextStream ts(msg, IO_WriteOnly); ts << text; if (!_game->sendMessage(msg, KBgGame::Cmd)) kdDebug(true, PROG_COOKIE) << "couldn't send message: " @@ -539,17 +539,17 @@ void KBgEngineNg::slotPropertyChanged(KGamePropertyBase *p, KGame *me) void KBgEngineNg::changeName() { bool ok = false; - QString name; + TQString name; for (int i = 0; i < 2; i++) { - name = QString::null; + name = TQString::null; while (!_player[i]->isVirtual() && name.isEmpty()) { if (i == 0) name = KLineEditDlg::getText(i18n("Type the name of the first player:"), - _name[i], &ok, (QWidget *)parent()); + _name[i], &ok, (TQWidget *)parent()); else name = KLineEditDlg::getText(i18n("Type the name of the second player:"), - _name[i], &ok, (QWidget *)parent()); + _name[i], &ok, (TQWidget *)parent()); if (!ok) return; _player[i]->setName(name); } @@ -559,7 +559,7 @@ void KBgEngineNg::changeName() /* * Receive data sent via KBgGame::sendMessage(...) */ -void KBgEngineNg::slotNetworkData(int msgid, const QByteArray &msg, Q_UINT32 r, Q_UINT32 s) +void KBgEngineNg::slotNetworkData(int msgid, const TQByteArray &msg, Q_UINT32 r, Q_UINT32 s) { Q_UNUSED(r); Q_UNUSED(s); @@ -580,7 +580,7 @@ void KBgEngineNg::slotNetworkData(int msgid, const QByteArray &msg, Q_UINT32 r, /* * Create the i-th player */ -KBgPlayer * KBgEngineNg::createPlayer(int i, QString name) +KBgPlayer * KBgEngineNg::createPlayer(int i, TQString name) { KBgPlayer *p = new KBgPlayer(); @@ -589,8 +589,8 @@ KBgPlayer * KBgEngineNg::createPlayer(int i, QString name) p->findProperty(KGamePropertyBase::IdName)->setEmittingSignal(true); - connect(p, SIGNAL(signalPropertyChanged(KGamePropertyBase *, KPlayer *)), - this, SLOT(slotPropertyChanged(KGamePropertyBase *, KPlayer *))); + connect(p, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *, KPlayer *)), + this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase *, KPlayer *))); return (_player[i] = p); } @@ -603,20 +603,20 @@ void KBgEngineNg::initGame() _game = new KBgGame(PROG_COOKIE); _game->random()->setSeed(getpid()*time(NULL)); - connect(_game, SIGNAL(signalPlayerJoinedGame(KPlayer *)), - this, SLOT(slotPlayerJoinedGame(KPlayer *))); - connect(_game, SIGNAL(signalCreatePlayer(KPlayer *&, int, int, bool, KGame *)), - this, SLOT(slotCreatePlayer(KPlayer *&, int, int, bool, KGame *))); + connect(_game, TQT_SIGNAL(signalPlayerJoinedGame(KPlayer *)), + this, TQT_SLOT(slotPlayerJoinedGame(KPlayer *))); + connect(_game, TQT_SIGNAL(signalCreatePlayer(KPlayer *&, int, int, bool, KGame *)), + this, TQT_SLOT(slotCreatePlayer(KPlayer *&, int, int, bool, KGame *))); - connect(_game, SIGNAL(signalClientConnected(Q_UINT32)), - this, SLOT(slotClientConnected(Q_UINT32))); - connect(_game, SIGNAL(signalClientDisconnected(Q_UINT32, bool)), - this, SLOT(slotClientDisconnected(Q_UINT32, bool))); + connect(_game, TQT_SIGNAL(signalClientConnected(Q_UINT32)), + this, TQT_SLOT(slotClientConnected(Q_UINT32))); + connect(_game, TQT_SIGNAL(signalClientDisconnected(Q_UINT32, bool)), + this, TQT_SLOT(slotClientDisconnected(Q_UINT32, bool))); - connect(_game, SIGNAL(signalPropertyChanged(KGamePropertyBase *, KGame *)), - this, SLOT(slotPropertyChanged(KGamePropertyBase *, KGame *))); - connect(_game, SIGNAL(signalNetworkData(int,const QByteArray &, Q_UINT32, Q_UINT32)), - this, SLOT(slotNetworkData(int,const QByteArray &, Q_UINT32, Q_UINT32))); + connect(_game, TQT_SIGNAL(signalPropertyChanged(KGamePropertyBase *, KGame *)), + this, TQT_SLOT(slotPropertyChanged(KGamePropertyBase *, KGame *))); + connect(_game, TQT_SIGNAL(signalNetworkData(int,const TQByteArray &, Q_UINT32, Q_UINT32)), + this, TQT_SLOT(slotNetworkData(int,const TQByteArray &, Q_UINT32, Q_UINT32))); } // EOF |