summaryrefslogtreecommitdiffstats
path: root/kbackgammon
diff options
context:
space:
mode:
authorMichele Calgaro <[email protected]>2023-12-20 22:30:18 +0900
committerMichele Calgaro <[email protected]>2023-12-20 22:39:59 +0900
commit7909152750670148360093b2519955fbfa555154 (patch)
tree86544c17c877637743df75e42369e8114c38abf3 /kbackgammon
parent2d872f6fb68350f9ee5b0b5c86ab3240b0d09aae (diff)
downloadtdegames-7909152750670148360093b2519955fbfa555154.tar.gz
tdegames-7909152750670148360093b2519955fbfa555154.zip
Replace various '#define' strings - part 6
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'kbackgammon')
-rw-r--r--kbackgammon/engines/fibs/kbgfibs.cpp2
-rw-r--r--kbackgammon/engines/fibs/kbgfibschat.cpp38
-rw-r--r--kbackgammon/engines/fibs/kplayerlist.cpp42
-rw-r--r--kbackgammon/kbg.cpp38
4 files changed, 60 insertions, 60 deletions
diff --git a/kbackgammon/engines/fibs/kbgfibs.cpp b/kbackgammon/engines/fibs/kbgfibs.cpp
index 4f30a87c..8561b9c2 100644
--- a/kbackgammon/engines/fibs/kbgfibs.cpp
+++ b/kbackgammon/engines/fibs/kbgfibs.cpp
@@ -2094,7 +2094,7 @@ KBgEngineFIBS::KBgEngineFIBS(TQWidget *parent, TQString *name, TQPopupMenu *pmen
/*
* No connection, not playing, ready for login
*/
- connection = new TQSocket(TQT_TQOBJECT(parent), "fibs connection");
+ connection = new TQSocket(parent, "fibs connection");
playing = false;
login = true;
diff --git a/kbackgammon/engines/fibs/kbgfibschat.cpp b/kbackgammon/engines/fibs/kbgfibschat.cpp
index 19a4a7a2..95f8577c 100644
--- a/kbackgammon/engines/fibs/kbgfibschat.cpp
+++ b/kbackgammon/engines/fibs/kbgfibschat.cpp
@@ -231,31 +231,31 @@ KBgChat::KBgChat(TQWidget *parent, const char *name)
d->mAct[KBgChatPrivate::Inquire] = new TDEAction(i18n("Info On"),
TQIconSet(kapp->iconLoader()->loadIcon(
"help.xpm", TDEIcon::Small)),
- 0, TQT_TQOBJECT(this), TQT_SLOT(slotInquire()), actions);
+ 0, this, TQT_SLOT(slotInquire()), actions);
d->mAct[KBgChatPrivate::Talk] = new TDEAction(i18n("Talk To"),
TQIconSet(kapp->iconLoader()->loadIcon(
PROG_NAME "-chat.png", TDEIcon::Small)),
- 0, TQT_TQOBJECT(this), TQT_SLOT(slotTalk()), actions);
+ 0, this, TQT_SLOT(slotTalk()), actions);
- d->mAct[KBgChatPrivate::InviteD] = new TDEAction(i18n("Use Dialog"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::InviteD] = new TDEAction(i18n("Use Dialog"), 0, this,
TQT_SLOT(slotInviteD()), actions);
- d->mAct[KBgChatPrivate::Invite1] = new TDEAction(i18n("1 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite1] = new TDEAction(i18n("1 Point Match"), 0, this,
TQT_SLOT(slotInvite1()), actions);
- d->mAct[KBgChatPrivate::Invite2] = new TDEAction(i18n("2 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite2] = new TDEAction(i18n("2 Point Match"), 0, this,
TQT_SLOT(slotInvite2()), actions);
- d->mAct[KBgChatPrivate::Invite3] = new TDEAction(i18n("3 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite3] = new TDEAction(i18n("3 Point Match"), 0, this,
TQT_SLOT(slotInvite3()), actions);
- d->mAct[KBgChatPrivate::Invite4] = new TDEAction(i18n("4 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite4] = new TDEAction(i18n("4 Point Match"), 0, this,
TQT_SLOT(slotInvite4()), actions);
- d->mAct[KBgChatPrivate::Invite5] = new TDEAction(i18n("5 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite5] = new TDEAction(i18n("5 Point Match"), 0, this,
TQT_SLOT(slotInvite5()), actions);
- d->mAct[KBgChatPrivate::Invite6] = new TDEAction(i18n("6 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite6] = new TDEAction(i18n("6 Point Match"), 0, this,
TQT_SLOT(slotInvite6()), actions);
- d->mAct[KBgChatPrivate::Invite7] = new TDEAction(i18n("7 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::Invite7] = new TDEAction(i18n("7 Point Match"), 0, this,
TQT_SLOT(slotInvite7()), actions);
- d->mAct[KBgChatPrivate::InviteU] = new TDEAction(i18n("Unlimited"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::InviteU] = new TDEAction(i18n("Unlimited"), 0, this,
TQT_SLOT(slotInviteU()), actions);
- d->mAct[KBgChatPrivate::InviteR] = new TDEAction(i18n("Resume"), 0, TQT_TQOBJECT(this),
+ d->mAct[KBgChatPrivate::InviteR] = new TDEAction(i18n("Resume"), 0, this,
TQT_SLOT(slotInviteR()), actions);
d->mAct[KBgChatPrivate::InviteD]->plug(d->mInvt);
@@ -275,13 +275,13 @@ KBgChat::KBgChat(TQWidget *parent, const char *name)
d->mAct[KBgChatPrivate::InviteU]->plug(d->mInvt);
d->mAct[KBgChatPrivate::InviteR]->plug(d->mInvt);
- d->mAct[KBgChatPrivate::Gag] = new TDEAction(i18n("Gag"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotGag()), actions);
- d->mAct[KBgChatPrivate::Ungag] = new TDEAction(i18n("Ungag"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotUngag()), actions);
- d->mAct[KBgChatPrivate::Cleargag] = new TDEAction(i18n("Clear Gag List"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotCleargag()), actions);
- d->mAct[KBgChatPrivate::Copy] = KStdAction::copy(TQT_TQOBJECT(this), TQT_SLOT(slotCopy()), actions);
- d->mAct[KBgChatPrivate::Clear] = new TDEAction(i18n("Clear"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotClear()), actions);
- d->mAct[KBgChatPrivate::Close] = KStdAction::close(TQT_TQOBJECT(this), TQT_SLOT(hide()), actions);
- d->mAct[KBgChatPrivate::Silent] = new TDEToggleAction(i18n("Silent"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotSilent()), actions);
+ d->mAct[KBgChatPrivate::Gag] = new TDEAction(i18n("Gag"), 0, this, TQT_SLOT(slotGag()), actions);
+ d->mAct[KBgChatPrivate::Ungag] = new TDEAction(i18n("Ungag"), 0, this, TQT_SLOT(slotUngag()), actions);
+ d->mAct[KBgChatPrivate::Cleargag] = new TDEAction(i18n("Clear Gag List"), 0, this, TQT_SLOT(slotCleargag()), actions);
+ d->mAct[KBgChatPrivate::Copy] = KStdAction::copy(this, TQT_SLOT(slotCopy()), actions);
+ d->mAct[KBgChatPrivate::Clear] = new TDEAction(i18n("Clear"), 0, this, TQT_SLOT(slotClear()), actions);
+ d->mAct[KBgChatPrivate::Close] = KStdAction::close(this, TQT_SLOT(hide()), actions);
+ d->mAct[KBgChatPrivate::Silent] = new TDEToggleAction(i18n("Silent"), 0, this, TQT_SLOT(slotSilent()), actions);
}
diff --git a/kbackgammon/engines/fibs/kplayerlist.cpp b/kbackgammon/engines/fibs/kplayerlist.cpp
index deffaa91..ab076c61 100644
--- a/kbackgammon/engines/fibs/kplayerlist.cpp
+++ b/kbackgammon/engines/fibs/kplayerlist.cpp
@@ -288,41 +288,41 @@ KFibsPlayerList::KFibsPlayerList(TQWidget *parent, const char *name)
d->mAct[KFibsPlayerListPrivate::Info] = new TDEAction(i18n("Info"),
TQIconSet(kapp->iconLoader()->loadIcon
("help.xpm", TDEIcon::Small)),
- 0, TQT_TQOBJECT(this), TQT_SLOT(slotInfo()), actions);
+ 0, this, TQT_SLOT(slotInfo()), actions);
d->mAct[KFibsPlayerListPrivate::Talk] = new TDEAction(i18n("Talk"),
TQIconSet(kapp->iconLoader()->loadIcon
(PROG_NAME "-chat.png", TDEIcon::Small)),
- 0, TQT_TQOBJECT(this), TQT_SLOT(slotTalk()), actions);
+ 0, this, TQT_SLOT(slotTalk()), actions);
- d->mAct[KFibsPlayerListPrivate::Look] = new TDEAction(i18n("Look"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotLook()), actions);
- d->mAct[KFibsPlayerListPrivate::Watch] = new TDEAction(i18n("Watch"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotWatch()), actions);
- d->mAct[KFibsPlayerListPrivate::Unwatch] = new TDEAction(i18n("Unwatch"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotUnwatch()),actions);
- d->mAct[KFibsPlayerListPrivate::BlindAct] = new TDEAction(i18n("Blind"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotBlind()), actions);
- d->mAct[KFibsPlayerListPrivate::Update] = new TDEAction(i18n("Update"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotUpdate()), actions);
+ d->mAct[KFibsPlayerListPrivate::Look] = new TDEAction(i18n("Look"), 0, this, TQT_SLOT(slotLook()), actions);
+ d->mAct[KFibsPlayerListPrivate::Watch] = new TDEAction(i18n("Watch"), 0, this, TQT_SLOT(slotWatch()), actions);
+ d->mAct[KFibsPlayerListPrivate::Unwatch] = new TDEAction(i18n("Unwatch"), 0, this, TQT_SLOT(slotUnwatch()),actions);
+ d->mAct[KFibsPlayerListPrivate::BlindAct] = new TDEAction(i18n("Blind"), 0, this, TQT_SLOT(slotBlind()), actions);
+ d->mAct[KFibsPlayerListPrivate::Update] = new TDEAction(i18n("Update"), 0, this, TQT_SLOT(slotUpdate()), actions);
- d->mAct[KFibsPlayerListPrivate::Reload] = KStdAction::redisplay(TQT_TQOBJECT(this), TQT_SLOT(slotReload()), actions);
- d->mAct[KFibsPlayerListPrivate::Mail] = KStdAction::mail(TQT_TQOBJECT(this), TQT_SLOT(slotMail()), actions);
- d->mAct[KFibsPlayerListPrivate::Close] = KStdAction::close(TQT_TQOBJECT(this), TQT_SLOT(hide()), actions);
+ d->mAct[KFibsPlayerListPrivate::Reload] = KStdAction::redisplay(this, TQT_SLOT(slotReload()), actions);
+ d->mAct[KFibsPlayerListPrivate::Mail] = KStdAction::mail(this, TQT_SLOT(slotMail()), actions);
+ d->mAct[KFibsPlayerListPrivate::Close] = KStdAction::close(this, TQT_SLOT(hide()), actions);
- d->mAct[KFibsPlayerListPrivate::InviteD] = new TDEAction(i18n("Use Dialog"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::InviteD] = new TDEAction(i18n("Use Dialog"), 0, this,
TQT_SLOT(slotInviteD()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite1] = new TDEAction(i18n("1 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite1] = new TDEAction(i18n("1 Point Match"), 0, this,
TQT_SLOT(slotInvite1()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite2] = new TDEAction(i18n("2 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite2] = new TDEAction(i18n("2 Point Match"), 0, this,
TQT_SLOT(slotInvite2()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite3] = new TDEAction(i18n("3 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite3] = new TDEAction(i18n("3 Point Match"), 0, this,
TQT_SLOT(slotInvite3()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite4] = new TDEAction(i18n("4 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite4] = new TDEAction(i18n("4 Point Match"), 0, this,
TQT_SLOT(slotInvite4()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite5] = new TDEAction(i18n("5 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite5] = new TDEAction(i18n("5 Point Match"), 0, this,
TQT_SLOT(slotInvite5()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite6] = new TDEAction(i18n("6 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite6] = new TDEAction(i18n("6 Point Match"), 0, this,
TQT_SLOT(slotInvite6()), actions);
- d->mAct[KFibsPlayerListPrivate::Invite7] = new TDEAction(i18n("7 Point Match"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::Invite7] = new TDEAction(i18n("7 Point Match"), 0, this,
TQT_SLOT(slotInvite7()), actions);
- d->mAct[KFibsPlayerListPrivate::InviteU] = new TDEAction(i18n("Unlimited"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::InviteU] = new TDEAction(i18n("Unlimited"), 0, this,
TQT_SLOT(slotInviteU()), actions);
- d->mAct[KFibsPlayerListPrivate::InviteR] = new TDEAction(i18n("Resume"), 0, TQT_TQOBJECT(this),
+ d->mAct[KFibsPlayerListPrivate::InviteR] = new TDEAction(i18n("Resume"), 0, this,
TQT_SLOT(slotInviteR()), actions);
/*
@@ -482,7 +482,7 @@ void KFibsPlayerList::getSetupPages(KTabCtl *nb, int space)
*/
nb->addTab(w, i18n("&Playerlist"));
- connect(nb, TQT_SIGNAL(applyButtonPressed()), TQT_TQOBJECT(this), TQT_SLOT(setupOk()));
+ connect(nb, TQT_SIGNAL(applyButtonPressed()), this, TQT_SLOT(setupOk()));
}
/*
diff --git a/kbackgammon/kbg.cpp b/kbackgammon/kbg.cpp
index dcb82e72..0b51b056 100644
--- a/kbackgammon/kbg.cpp
+++ b/kbackgammon/kbg.cpp
@@ -96,45 +96,45 @@ KBg::KBg()
/*
* Create all actions needed by the application
*/
- newAction = KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(openNew()), actionCollection());
+ newAction = KStdGameAction::gameNew(this, TQT_SLOT(openNew()), actionCollection());
newAction->setEnabled(false);
- KStdGameAction::print(TQT_TQOBJECT(this), TQT_SLOT(print()), actionCollection());
- KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection());
+ KStdGameAction::print(this, TQT_SLOT(print()), actionCollection());
+ KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection());
TQStringList list;
for (int i = 0; i < MaxEngine; i++)
list.append(engineString[i]);
- engineSet = new TDESelectAction(i18n("&Engine"), 0, TQT_TQOBJECT(this), TQT_SLOT(setupEngine()), actionCollection(),
+ engineSet = new TDESelectAction(i18n("&Engine"), 0, this, TQT_SLOT(setupEngine()), actionCollection(),
"move_engine");
engineSet->setItems(list);
// AB: what the heck has this to do with redisplay? perhaps use reload instead?
- loadAction = KStdAction::redisplay(TQT_TQOBJECT(this), TQT_SLOT(load()), actionCollection(), "move_load");
+ loadAction = KStdAction::redisplay(this, TQT_SLOT(load()), actionCollection(), "move_load");
loadAction->setEnabled(false);
- undoAction = KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undo()), actionCollection());
+ undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection());
undoAction->setEnabled(false);
- redoAction = KStdGameAction::redo(TQT_TQOBJECT(this), TQT_SLOT(redo()), actionCollection());
+ redoAction = KStdGameAction::redo(this, TQT_SLOT(redo()), actionCollection());
redoAction->setEnabled(false);
- rollAction = KStdGameAction::roll(TQT_TQOBJECT(this), TQT_SLOT(roll()), actionCollection());
+ rollAction = KStdGameAction::roll(this, TQT_SLOT(roll()), actionCollection());
rollAction->setEnabled(false);
- endAction = KStdGameAction::endTurn(TQT_TQOBJECT(this), TQT_SLOT(done()), actionCollection());
+ endAction = KStdGameAction::endTurn(this, TQT_SLOT(done()), actionCollection());
endAction->setEnabled(false);
cubeAction = new TDEAction(i18n("Double Cube"), TQIconSet(kapp->iconLoader()->loadIcon
(PROG_NAME "-double.xpm", TDEIcon::Toolbar)),
- 0, TQT_TQOBJECT(this), TQT_SLOT(cube()), actionCollection(), "move_cube");
+ 0, this, TQT_SLOT(cube()), actionCollection(), "move_cube");
cubeAction->setEnabled(false);
- KStdAction::showMenubar(TQT_TQOBJECT(this), TQT_SLOT(toggleMenubar()), actionCollection());
- KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(setupDlg()), actionCollection());
- KStdAction::saveOptions(TQT_TQOBJECT(this), TQT_SLOT(saveConfig()), actionCollection());
+ KStdAction::showMenubar(this, TQT_SLOT(toggleMenubar()), actionCollection());
+ KStdAction::preferences(this, TQT_SLOT(setupDlg()), actionCollection());
+ KStdAction::saveOptions(this, TQT_SLOT(saveConfig()), actionCollection());
TDEPopupMenu *p = (new TDEActionMenu(i18n("&Backgammon on the Web"),
actionCollection(), "help_www"))->popupMenu();
- (new TDEAction(helpTopic[FIBSHome][0], 0, TQT_TQOBJECT(this), TQT_SLOT(wwwFIBS()),
+ (new TDEAction(helpTopic[FIBSHome][0], 0, this, TQT_SLOT(wwwFIBS()),
actionCollection(), "help_www_fibs"))->plug(p);
- (new TDEAction(helpTopic[RuleHome][0], 0, TQT_TQOBJECT(this), TQT_SLOT(wwwRule()),
+ (new TDEAction(helpTopic[RuleHome][0], 0, this, TQT_SLOT(wwwRule()),
actionCollection(), "help_www_rule"))->plug(p);
/*
@@ -148,7 +148,7 @@ KBg::KBg()
actionCmdLine->setAutoSized(true);
cmdLine->completionObject()->setOrder(TDECompletion::Weighted);
- connect(cmdLine, TQT_SIGNAL(returnPressed(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(handleCmd(const TQString &)));
+ connect(cmdLine, TQT_SIGNAL(returnPressed(const TQString &)), this, TQT_SLOT(handleCmd(const TQString &)));
/*
* Done with the actions, create the XML-defined parts of the
* user interface
@@ -274,7 +274,7 @@ void KBg::setupEngine()
newAction->setEnabled(engine[currEngine]->haveNewGame());
// engine -> this
- connect(engine[currEngine], TQT_SIGNAL(statText(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(updateCaption(const TQString &)));
+ connect(engine[currEngine], TQT_SIGNAL(statText(const TQString &)), this, TQT_SLOT(updateCaption(const TQString &)));
connect(engine[currEngine], TQT_SIGNAL(infoText(const TQString &)), status, TQT_SLOT(write(const TQString &)));
connect(engine[currEngine], TQT_SIGNAL(allowCommand(int, bool)), this, TQT_SLOT(allowCommand(int, bool)));
@@ -616,10 +616,10 @@ void KBg::setupDlg()
*/
connect(nb, TQT_SIGNAL(okClicked()), this, TQT_SLOT(setupOk()));
connect(nb, TQT_SIGNAL(applyClicked()), this, TQT_SLOT(setupOk()));
- connect(nb, TQT_SIGNAL(cancelClicked()), TQT_TQOBJECT(this), TQT_SLOT(setupCancel()));
+ connect(nb, TQT_SIGNAL(cancelClicked()), this, TQT_SLOT(setupCancel()));
connect(nb, TQT_SIGNAL(defaultClicked()),this, TQT_SLOT(setupDefault()));
- connect(nb, TQT_SIGNAL(finished()), TQT_TQOBJECT(this), TQT_SLOT(setupDone()));
+ connect(nb, TQT_SIGNAL(finished()), this, TQT_SLOT(setupDone()));
nb->resize(nb->minimumSize());
nb->show();