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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
commit | 576eb4299a00bc053db35414406f46372a0f70f2 (patch) | |
tree | 4c030922d533821db464af566188e7d40cc8848c /kbounce/game.h | |
parent | 0718336b6017d1a4fc1d626544180a5a2a29ddec (diff) | |
download | tdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip |
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbounce/game.h')
-rw-r--r-- | kbounce/game.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/kbounce/game.h b/kbounce/game.h index eb5208cd..b7ebe769 100644 --- a/kbounce/game.h +++ b/kbounce/game.h @@ -19,9 +19,9 @@ #ifndef GAME_H_INCLUDED #define GAME_H_INCLUDED -#include <qwidget.h> -#include <qcanvas.h> -#include <qmemarray.h> +#include <tqwidget.h> +#include <tqcanvas.h> +#include <tqmemarray.h> #if HAVE_ARTS #include <arts/soundserver.h> @@ -38,7 +38,7 @@ class JezzField; class Ball : public QCanvasSprite { public: - Ball(QCanvasPixmapArray* array, QCanvas* canvas); + Ball(TQCanvasPixmapArray* array, TQCanvas* canvas); void update(); void advance(int stage); @@ -57,7 +57,7 @@ public: enum Direction { Up, Down, Left, Right }; Wall( JezzField *field, int x, int y, Direction dir, int tile, - QObject *parent=0, const char *name=0 ); + TQObject *parent=0, const char *name=0 ); void finish(); void fill( bool black ); @@ -87,10 +87,10 @@ class JezzField : public QCanvas { Q_OBJECT public: - JezzField( const QPixmap &tiles, const QPixmap &background, QObject* parent = 0, const char* name = 0 ); + JezzField( const TQPixmap &tiles, const TQPixmap &background, TQObject* parent = 0, const char* name = 0 ); void setGameTile( int x, int y, bool black ); - void setBackground( const QPixmap &background ); + void setBackground( const TQPixmap &background ); signals: void ballCollision( Ball *ball, int x, int y, int tile ); @@ -98,10 +98,10 @@ signals: private: friend class Ball; bool m_background; - QPixmap m_tiles; - QMemArray<QPixmap> m_backTiles; + TQPixmap m_tiles; + TQMemArray<TQPixmap> m_backTiles; - void setPixmaps( const QPixmap &tiles, const QPixmap &background ); + void setPixmaps( const TQPixmap &tiles, const TQPixmap &background ); void emitBallCollisiton( Ball *ball, int x, int y, int tile ) { emit ballCollision( ball, x, y, tile ); } @@ -112,13 +112,13 @@ class JezzView : public QCanvasView { Q_OBJECT public: - JezzView(QCanvas* viewing=0, QWidget* parent=0, const char* name=0, WFlags f=0); + JezzView(TQCanvas* viewing=0, TQWidget* parent=0, const char* name=0, WFlags f=0); signals: void buildWall( int x, int y, bool vertical ); protected: - void viewportMouseReleaseEvent( QMouseEvent * ); + void viewportMouseReleaseEvent( TQMouseEvent * ); private: bool m_vertical; @@ -130,13 +130,13 @@ class JezzGame : public QWidget Q_OBJECT public: - JezzGame( const QPixmap &background, int ballNum, QWidget *parent=0, const char *name=0 ); + JezzGame( const TQPixmap &background, int ballNum, TQWidget *parent=0, const char *name=0 ); ~JezzGame(); int percent(); - static void playSound( const QString &name ); - void display( const QString &text, int size=20 ); - void setBackground( const QPixmap &background ); + static void playSound( const TQString &name ); + void display( const TQString &text, int size=20 ); + void setBackground( const TQPixmap &background ); signals: void died(); @@ -164,11 +164,11 @@ protected: Wall *m_wall1, *m_wall2; - QPtrList<Ball> m_balls; - QCanvasPixmapArray *m_ballPixmaps; - QCanvasText *m_text; + TQPtrList<Ball> m_balls; + TQCanvasPixmapArray *m_ballPixmaps; + TQCanvasText *m_text; - QTimer *m_clock; + TQTimer *m_clock; bool m_running; int m_percent; bool m_pictured; @@ -176,7 +176,7 @@ protected: #if HAVE_ARTS static SimpleSoundServer *m_artsServer; #endif - static QString m_soundPath; + static TQString m_soundPath; static bool m_sound; }; |