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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kenolaba/Move.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kenolaba/Move.cpp')
-rw-r--r-- | kenolaba/Move.cpp | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/kenolaba/Move.cpp b/kenolaba/Move.cpp new file mode 100644 index 00000000..40bc3938 --- /dev/null +++ b/kenolaba/Move.cpp @@ -0,0 +1,261 @@ +/* Classes Move, MoveList + * - represents a move in the game of Abalone + * + * Josef Weidendorfer, 28.8.97 +*/ + +#include <assert.h> +#include <stdio.h> + +#include <qstring.h> + +#include <klocale.h> + +#include "Move.h" +#include "Board.h" + +const QString nameOfDir(int dir) +{ + dir = dir % 6; + return + (dir == 1) ? i18n("Right") : + (dir == 2) ? i18n("RightDown") : + (dir == 3) ? i18n("LeftDown") : + (dir == 4) ? i18n("Left") : + (dir == 5) ? i18n("LeftUp") : + (dir == 0) ? i18n("RightUp") : QString("??"); +} + +QString nameOfPos(int p) +{ + static char tmp[3]; + tmp[0] = 'A' + (p-12)/11; + tmp[1] = '1' + (p-12)%11; + tmp[2] = 0; + + return QString( tmp ); +} + +QString Move::name() const +{ + QString s,tmp; + + /* sideway moves... */ + if (type == left3 || type == right3) { + int f1, f2, df; + + f1 = f2 = field; + df = 2* Board::fieldDiffOfDir(direction); + if (df > 0) + f2 += df; + else + f1 += df; + + s = nameOfPos( f1 ); + s += '-'; + s += nameOfPos( f2 ); + s+= '/'; + s+= (type == left3) ? nameOfDir(direction-1): nameOfDir(direction+1); + } + else if ( type == left2 || type == right2) { + int f1, f2, df; + + f1 = f2 = field; + df = Board::fieldDiffOfDir(direction); + if (df > 0) + f2 += df; + else + f1 += df; + + s = nameOfPos( f1 ); + s += '-'; + s += nameOfPos( f2 ); + s+= '/'; + s+= (type == left2) ? nameOfDir(direction-1): nameOfDir(direction+1); + } + else if (type == none) { + s = QString("??"); + } + else { + s = nameOfPos( field ); + s += '/'; + s += nameOfDir(direction); + + tmp = (type <3 ) ? i18n("Out") : + (type <6 ) ? i18n("Push") : QString(""); + if (!tmp.isEmpty()) { + s += '/'; + s += tmp; + } + } + return s; +} + +void Move::print() const +{ + printf("%s", name().ascii() ); +} + +MoveTypeCounter::MoveTypeCounter() +{ + init(); +} + +void MoveTypeCounter::init() +{ + for(int i=0;i < Move::typeCount;i++) + count[i] = 0; +} + +int MoveTypeCounter::sum() +{ + int sum = count[0]; + + for(int i=1;i < Move::typeCount;i++) + sum += count[i]; + + return sum; +} + + +InARowCounter::InARowCounter() +{ + init(); +} + +void InARowCounter::init() +{ + for(int i=0;i < inARowCount;i++) + count[i] = 0; +} + +MoveList::MoveList() +{ + clear(); +} + +void MoveList::clear() +{ + int i; + + for(i=0;i<Move::typeCount;i++) + first[i] = actual[i] = -1; + + nextUnused = 0; + actualType = -1; +} + +void MoveList::insert(Move m) +{ + int t = m.type; + + /* valid and possible ? */ + if (t <0 || t >= Move::typeCount) return; + if (nextUnused == MaxMoves) return; + + assert( nextUnused < MaxMoves ); + + /* adjust queue */ + if (first[t] == -1) { + first[t] = last[t] = nextUnused; + } + else { + assert( last[t] < nextUnused ); + next[last[t]] = nextUnused; + last[t] = nextUnused; + } + + next[nextUnused] = -1; + move[nextUnused] = m; + nextUnused++; +} + +bool MoveList::isElement(int f) +{ + int i; + + for(i=0; i<nextUnused; i++) + if (move[i].field == f) + return true; + + return false; +} + + +bool MoveList::isElement(Move &m, int startType,bool del) +{ + int i; + + for(i=0; i<nextUnused; i++) { + Move& mm = move[i]; + if (mm.field != m.field) + continue; + + /* if direction is supplied it has to match */ + if ((m.direction > 0) && (mm.direction != m.direction)) + continue; + + /* if type is supplied it has to match */ + if ((m.type != Move::none) && (m.type != mm.type)) + continue; + + if (m.type == mm.type) { + /* exact match; eventually supply direction */ + m.direction = mm.direction; + if (del) mm.type = Move::none; + return true; + } + + switch(mm.type) { + case Move::left3: + case Move::right3: + if (startType == start3 || startType == all) { + m.type = mm.type; + m.direction = mm.direction; + if (del) mm.type = Move::none; + return true; + } + break; + case Move::left2: + case Move::right2: + if (startType == start2 || startType == all) { + m.type = mm.type; + m.direction = mm.direction; + if (del) mm.type = Move::none; + return true; + } + break; + default: + if (startType == start1 || startType == all) { + /* unexact match: supply type */ + m.type = mm.type; + m.direction = mm.direction; + if (del) mm.type = Move::none; + return true; + } + } + } + return false; +} + + +bool MoveList::getNext(Move& m, int maxType) +{ + if (actualType == Move::typeCount) return false; + + while(1) { + while(actualType < 0 || actual[actualType] == -1) { + actualType++; + if (actualType == Move::typeCount) return false; + actual[actualType] = first[actualType]; + if (actualType > maxType) return false; + } + m = move[actual[actualType]]; + actual[actualType] = next[actual[actualType]]; + if (m.type != Move::none) break; + } + + return true; +} + + |