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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
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Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
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+KGoldrunner v2.0 - README
+
+Ian Wadham <[email protected]>
+Marco Kr�ger
+----------------------------------------------------------------------
+
+KGoldrunner is a game in which you, the hero, have to run through a maze
+of ladders, bricks, concrete and climbing bars to collect gold nuggets,
+while being pursued by enemies. When you have collected all the gold,
+you can move to the next level of the game by climbing to the top of the
+playing area. This version has several games (sets of levels) of
+varying difficulty and includes a Tutorial game. It also has an editor
+you can use to make up your own games or vary the released games. You
+use the mouse to guide the hero and dig holes in bricks.
+
+KGoldrunner is based on the Lode Runner (TM) game written in the USA
+by Doug Smith in 1983 for the Apple II and Commodore 64 computers.
+
+See the file INSTALL for instructions on how to compile, build and
+install KGoldrunner.
+
+The source code and other files are essentially the same for KDE2/Qt2
+and KDE3/Qt3, depending on the -DQT3 compiler flag, but the configuration
+and make files are quite different. WARNING: This version has been built,
+compiled and tested ONLY with KDE 3.1.1 and Qt 3.1.1.
+
+Just in case you cannot build and install KGoldrunner ...
+---------------------------------------------------------
+
+The sub-directory "kgoldrunner/docs/en" contains the KGoldrunner User's
+Guide in English, which is made available via online help in KGoldrunner
+when installed, but you can read it directly with your browser if you have
+not yet installed KGoldrunner. It contains details of how to play the game,
+including screen shots. The Installation and Technical Details sections
+may be useful if you are having difficulty installing KGoldrunner.
+