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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
commit | 838baf3f99ec5ab81b063eb5449a3381d860f377 (patch) | |
tree | dd31abcfde08ca92e4623b8f50b3d762a87c997a /kgoldrunner/src/kgoldrunner.h | |
parent | 2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff) | |
download | tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip |
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kgoldrunner/src/kgoldrunner.h')
-rw-r--r-- | kgoldrunner/src/kgoldrunner.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/kgoldrunner/src/kgoldrunner.h b/kgoldrunner/src/kgoldrunner.h index 358a5561..2959b3d0 100644 --- a/kgoldrunner/src/kgoldrunner.h +++ b/kgoldrunner/src/kgoldrunner.h @@ -9,7 +9,7 @@ #include <config.h> #endif -// Status bar +// tqStatus bar const int ID_LIVES = 0; // Field IDs in KDE status bar. const int ID_SCORE = 1; const int ID_LEVEL = 2; @@ -40,6 +40,7 @@ class KGrHero; class KGoldrunner : public KMainWindow { Q_OBJECT + TQ_OBJECT public: /** * Default Constructor @@ -136,7 +137,7 @@ private slots: void showLevel (int); // Show the current level number. void showLives (long); // Show how many lives are remaining. void showScore (long); // Show the player's score. - void gameFreeze (bool); // Status feedback on freeze/unfreeze. + void gameFreeze (bool); // tqStatus feedback on freeze/unfreeze. void adjustHintAction (bool); // Enable/disable "Hint" action. void markRuleType (char ruleType); // Check game's rule type in the menu. @@ -163,7 +164,7 @@ private: KAction * saveGame; // Save game, level, lives and score. KAction * myPause; // Pause or resume the game. - QString pauseKeys; // Keystroke names to put in status bar. + TQString pauseKeys; // Keystroke names to put in status bar. KAction * hintAction; // Display a hint, if available. KAction * killHero; // Kill hero (disabled during edits). |