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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kgoldrunner/src/kgrconsts.h | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kgoldrunner/src/kgrconsts.h')
-rw-r--r-- | kgoldrunner/src/kgrconsts.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/kgoldrunner/src/kgrconsts.h b/kgoldrunner/src/kgrconsts.h new file mode 100644 index 00000000..2006648a --- /dev/null +++ b/kgoldrunner/src/kgrconsts.h @@ -0,0 +1,85 @@ +/*************************************************************************** + * kgrconsts.h - description * + * ------------------- * + * Copyright (C) 2003 by Ian Wadham and Marco Kr�ger * + * email : See menu "Help, About KGoldrunner" * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + ***************************************************************************/ + +#ifndef KGRCONSTS_H +#define KGRCONSTS_H + +enum Owner {SYSTEM, USER}; + +const char FREE = ' '; +const char ENEMY = 'E'; +const char HERO = 'R'; +const char BETON = 'X'; +const char BRICK = 'M'; +const char FBRICK = 'F'; +const char HLADDER = 'Z'; +const char LADDER = 'H'; +const char NUGGET = 'N'; +const char POLE = 'T'; +const char HOLE = 'O'; +const char USEDHOLE= 'U'; + +const char CANWALKLEFT = 0x1; +const char CANWALKRIGHT = 0x2; +const char CANWALKUP = 0x4; +const char CANWALKDOWN = 0x8; +const char VISITED = 0x10; + +const char FIELDWIDTH = 28; +const char FIELDHEIGHT = 20; + +const char VERTIKAL = 0; +const char HORIZONTAL = 1; + +/* Action times ... */ +#define NSPEED 12 +#define MAXSPEED NSPEED * 2 +#define MINSPEED NSPEED / 4 + +#define BEGINSPEED NSPEED / 2 +#define NOVICESPEED (3 * NSPEED) / 4 +#define CHAMPSPEED (3 * NSPEED) / 2 + +typedef struct { + int hwalk; + int hfall; + int ewalk; + int efall; + int ecaptive; + int hole; +} Timing; + +const int DIGDELAY = 200; + +const int STEP = 4; + +const double DROPNUGGETDELAY = 70.0; // Enemy holds gold for avg. 12.5 cells. + +enum Position {RIGHTWALK1,RIGHTWALK2,RIGHTWALK3,RIGHTWALK4, + LEFTWALK1,LEFTWALK2,LEFTWALK3,LEFTWALK4, + RIGHTCLIMB1,RIGHTCLIMB2,RIGHTCLIMB3,RIGHTCLIMB4, + LEFTCLIMB1,LEFTCLIMB2,LEFTCLIMB3,LEFTCLIMB4, + CLIMB1,CLIMB2, + FALL1,FALL2}; +enum Status {STANDING,FALLING,WALKING,CLIMBING,CAPTIVE}; +enum Direction {RIGHT,LEFT,UP,DOWN,STAND}; +enum SearchStrategy {LOW,MEDIUM,HIGH}; + +// Keyboard action codes +enum KBAction {KB_UP, KB_DOWN, KB_LEFT, KB_RIGHT, + KB_DIGLEFT, KB_DIGRIGHT, KB_STOP}; + +// Action codes when selecting a level or game for play or editing. +enum SelectAction {SL_START, SL_ANY, SL_CREATE, SL_UPDATE, SL_SAVE, + SL_MOVE, SL_DELETE, SL_CR_GAME, SL_UPD_GAME}; + +#endif // KGRCONSTS_H |