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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kjumpingcube/cubebox.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/* ****************************************************************************
+ This file is part of the game 'KJumpingCube'
+
+ Copyright (C) 1998-2000 by Matthias Kiefer
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+**************************************************************************** */
+#ifndef CUBEBOX_H
+#define CUBEBOX_H
+
+#include "cubeboxbase.h"
+
+class Cube;
+class KCubeBoxWidget;
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+/**
+* Class for storing information about the playingfield, e.g.
+* to undo a move or computing the next move
+*/
+class CubeBox : public CubeBoxBase<Cube>
+{
+public:
+ /**
+ * constructs a CubeBox with 'dim' x 'dim' Cubes
+ */
+ CubeBox(const int dim=1);
+ CubeBox(const CubeBox&);
+ CubeBox(KCubeBoxWidget&);
+ virtual ~CubeBox();
+
+ CubeBox& operator= (const CubeBox& box);
+ CubeBox& operator= (KCubeBoxWidget& box);
+
+ bool simulateMove(Player fromWhom,int row, int column);
+ double assessField(Player forWhom) const;
+ bool playerWon(Player who) const;
+
+private:
+ void increaseNeighbours(CubeBox::Player forWhom,int row,int column);
+
+};
+
+#endif // CUBEBOX_H
+