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author | Michele Calgaro <[email protected]> | 2023-12-20 22:30:18 +0900 |
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committer | Michele Calgaro <[email protected]> | 2023-12-20 22:39:59 +0900 |
commit | 7909152750670148360093b2519955fbfa555154 (patch) | |
tree | 86544c17c877637743df75e42369e8114c38abf3 /kjumpingcube/kjumpingcube.cpp | |
parent | 2d872f6fb68350f9ee5b0b5c86ab3240b0d09aae (diff) | |
download | tdegames-7909152750670148360093b2519955fbfa555154.tar.gz tdegames-7909152750670148360093b2519955fbfa555154.zip |
Replace various '#define' strings - part 6
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'kjumpingcube/kjumpingcube.cpp')
-rw-r--r-- | kjumpingcube/kjumpingcube.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/kjumpingcube/kjumpingcube.cpp b/kjumpingcube/kjumpingcube.cpp index 6981b449..42eea056 100644 --- a/kjumpingcube/kjumpingcube.cpp +++ b/kjumpingcube/kjumpingcube.cpp @@ -76,19 +76,19 @@ KJumpingCube::KJumpingCube() } void KJumpingCube::initTDEAction() { - KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection()); - KStdGameAction::load(TQT_TQOBJECT(this), TQT_SLOT(openGame()), actionCollection()); - KStdGameAction::save(TQT_TQOBJECT(this), TQT_SLOT(save()), actionCollection()); - KStdGameAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveAs()), actionCollection()); - KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection()); + KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection()); + KStdGameAction::load(this, TQT_SLOT(openGame()), actionCollection()); + KStdGameAction::save(this, TQT_SLOT(save()), actionCollection()); + KStdGameAction::saveAs(this, TQT_SLOT(saveAs()), actionCollection()); + KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); - hintAction = KStdGameAction::hint(TQT_TQOBJECT(view), TQT_SLOT(getHint()), actionCollection()); + hintAction = KStdGameAction::hint(view, TQT_SLOT(getHint()), actionCollection()); stopAction = new TDEAction(i18n("Stop &Thinking"), "process-stop", - TQt::Key_Escape, TQT_TQOBJECT(this), TQT_SLOT(stop()), actionCollection(), "game_stop"); + TQt::Key_Escape, this, TQT_SLOT(stop()), actionCollection(), "game_stop"); stopAction->setEnabled(false); - undoAction = KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undo()), actionCollection()); + undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection()); undoAction->setEnabled(false); - KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(showOptions()), actionCollection()); + KStdAction::preferences(this, TQT_SLOT(showOptions()), actionCollection()); setupGUI(); } |