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authorMichele Calgaro <[email protected]>2023-12-20 22:30:18 +0900
committerMichele Calgaro <[email protected]>2023-12-21 09:39:40 +0900
commit4d6acadb4557b3dc9db23fe80e361f4f65289ccd (patch)
tree536561cf7f93c1eaa56e824f1dd96b02bbdaa484 /kjumpingcube
parent76f734a8102bfc590570e67a73c40351ea2bbf3f (diff)
downloadtdegames-4d6acadb4557b3dc9db23fe80e361f4f65289ccd.tar.gz
tdegames-4d6acadb4557b3dc9db23fe80e361f4f65289ccd.zip
Replace various '#define' strings - part 6
Signed-off-by: Michele Calgaro <[email protected]> (cherry picked from commit 7909152750670148360093b2519955fbfa555154)
Diffstat (limited to 'kjumpingcube')
-rw-r--r--kjumpingcube/kjumpingcube.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/kjumpingcube/kjumpingcube.cpp b/kjumpingcube/kjumpingcube.cpp
index 6981b449..42eea056 100644
--- a/kjumpingcube/kjumpingcube.cpp
+++ b/kjumpingcube/kjumpingcube.cpp
@@ -76,19 +76,19 @@ KJumpingCube::KJumpingCube()
}
void KJumpingCube::initTDEAction() {
- KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection());
- KStdGameAction::load(TQT_TQOBJECT(this), TQT_SLOT(openGame()), actionCollection());
- KStdGameAction::save(TQT_TQOBJECT(this), TQT_SLOT(save()), actionCollection());
- KStdGameAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveAs()), actionCollection());
- KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection());
+ KStdGameAction::gameNew(this, TQT_SLOT(newGame()), actionCollection());
+ KStdGameAction::load(this, TQT_SLOT(openGame()), actionCollection());
+ KStdGameAction::save(this, TQT_SLOT(save()), actionCollection());
+ KStdGameAction::saveAs(this, TQT_SLOT(saveAs()), actionCollection());
+ KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection());
- hintAction = KStdGameAction::hint(TQT_TQOBJECT(view), TQT_SLOT(getHint()), actionCollection());
+ hintAction = KStdGameAction::hint(view, TQT_SLOT(getHint()), actionCollection());
stopAction = new TDEAction(i18n("Stop &Thinking"), "process-stop",
- TQt::Key_Escape, TQT_TQOBJECT(this), TQT_SLOT(stop()), actionCollection(), "game_stop");
+ TQt::Key_Escape, this, TQT_SLOT(stop()), actionCollection(), "game_stop");
stopAction->setEnabled(false);
- undoAction = KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undo()), actionCollection());
+ undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection());
undoAction->setEnabled(false);
- KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(showOptions()), actionCollection());
+ KStdAction::preferences(this, TQT_SLOT(showOptions()), actionCollection());
setupGUI();
}