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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
commit838baf3f99ec5ab81b063eb5449a3381d860f377 (patch)
treedd31abcfde08ca92e4623b8f50b3d762a87c997a /klines/klines.cpp
parent2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff)
downloadtdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz
tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'klines/klines.cpp')
-rw-r--r--klines/klines.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/klines/klines.cpp b/klines/klines.cpp
index 50d96163..848f6ffa 100644
--- a/klines/klines.cpp
+++ b/klines/klines.cpp
@@ -64,10 +64,10 @@ KLines::KLines()
setCentralWidget( mwidget );
lsb = mwidget->GetLsb();
- connect(lsb, TQT_SIGNAL(endTurn()), this, TQT_SLOT(makeTurn()));
- connect(lsb, TQT_SIGNAL(eraseLine(int)), this, TQT_SLOT(addScore(int)));
- connect(lsb, TQT_SIGNAL(endGame()), this, TQT_SLOT(endGame()));
- connect(lsb, TQT_SIGNAL(userTurn()), this, TQT_SLOT(userTurn()));
+ connect(lsb, TQT_SIGNAL(endTurn()), TQT_TQOBJECT(this), TQT_SLOT(makeTurn()));
+ connect(lsb, TQT_SIGNAL(eraseLine(int)), TQT_TQOBJECT(this), TQT_SLOT(addScore(int)));
+ connect(lsb, TQT_SIGNAL(endGame()), TQT_TQOBJECT(this), TQT_SLOT(endGame()));
+ connect(lsb, TQT_SIGNAL(userTurn()), TQT_TQOBJECT(this), TQT_SLOT(userTurn()));
lPrompt = mwidget->GetPrompt();
@@ -82,9 +82,9 @@ KLines::KLines()
initKAction();
- connect(&demoTimer, TQT_SIGNAL(timeout()), this, TQT_SLOT(slotDemo()));
+ connect(&demoTimer, TQT_SIGNAL(timeout()), TQT_TQOBJECT(this), TQT_SLOT(slotDemo()));
- setFocusPolicy(StrongFocus);
+ setFocusPolicy(TQ_StrongFocus);
setFocus();
startGame();
@@ -104,18 +104,18 @@ KLines::~KLines()
*/
void KLines::initKAction()
{
- KStdGameAction::gameNew(this, TQT_SLOT(startGame()), actionCollection());
- act_demo = KStdGameAction::demo(this, TQT_SLOT(startDemo()), actionCollection());
+ KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(startGame()), actionCollection());
+ act_demo = KStdGameAction::demo(TQT_TQOBJECT(this), TQT_SLOT(startDemo()), actionCollection());
act_demo->setText(i18n("Start &Tutorial"));
- KStdGameAction::highscores(this, TQT_SLOT(viewHighScore()), actionCollection());
- KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection());
- endTurnAction = KStdGameAction::endTurn(this, TQT_SLOT(makeTurn()), actionCollection());
+ KStdGameAction::highscores(TQT_TQOBJECT(this), TQT_SLOT(viewHighScore()), actionCollection());
+ KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection());
+ endTurnAction = KStdGameAction::endTurn(TQT_TQOBJECT(this), TQT_SLOT(makeTurn()), actionCollection());
showNextAction = new KToggleAction(i18n("&Show Next"), KShortcut(CTRL+Key_P),
- this, TQT_SLOT(switchPrompt()), actionCollection(), "options_show_next");
+ TQT_TQOBJECT(this), TQT_SLOT(switchPrompt()), actionCollection(), "options_show_next");
showNextAction->setCheckedState(i18n("Hide Next"));
showNumberedAction = new KToggleAction(i18n("&Use Numbered Balls"), KShortcut(),
- this, TQT_SLOT(switchNumbered()), actionCollection(), "options_show_numbered");
- undoAction = KStdGameAction::undo(this, TQT_SLOT(undo()), actionCollection());
+ TQT_TQOBJECT(this), TQT_SLOT(switchNumbered()), actionCollection(), "options_show_numbered");
+ undoAction = KStdGameAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undo()), actionCollection());
levelAction = KStdGameAction::chooseGameType(0, 0, actionCollection());
TQStringList items;
@@ -128,11 +128,11 @@ void KLines::initKAction()
showNumberedAction->setChecked(Prefs::numberedBalls());
lPrompt->setPrompt(Prefs::showNext());
- (void)new KAction(i18n("Move Left"), Key_Left, lsb, TQT_SLOT(moveLeft()), actionCollection(), "left");
- (void)new KAction(i18n("Move Right"), Key_Right, lsb, TQT_SLOT(moveRight()), actionCollection(), "right");
- (void)new KAction(i18n("Move Up"), Key_Up, lsb, TQT_SLOT(moveUp()), actionCollection(), "up");
- (void)new KAction(i18n("Move Down"), Key_Down, lsb, TQT_SLOT(moveDown()), actionCollection(), "down");
- (void)new KAction(i18n("Move Ball"), Key_Space, lsb, TQT_SLOT(placePlayerBall()), actionCollection(), "place_ball");
+ (void)new KAction(i18n("Move Left"), Key_Left, TQT_TQOBJECT(lsb), TQT_SLOT(moveLeft()), actionCollection(), "left");
+ (void)new KAction(i18n("Move Right"), Key_Right, TQT_TQOBJECT(lsb), TQT_SLOT(moveRight()), actionCollection(), "right");
+ (void)new KAction(i18n("Move Up"), Key_Up, TQT_TQOBJECT(lsb), TQT_SLOT(moveUp()), actionCollection(), "up");
+ (void)new KAction(i18n("Move Down"), Key_Down, TQT_TQOBJECT(lsb), TQT_SLOT(moveDown()), actionCollection(), "down");
+ (void)new KAction(i18n("Move Ball"), Key_Space, TQT_TQOBJECT(lsb), TQT_SLOT(placePlayerBall()), actionCollection(), "place_ball");
setupGUI( KMainWindow::Save | Keys | StatusBar | Create );
}
@@ -164,7 +164,7 @@ void KLines::startGame()
void KLines::setLevel(int level) {
levelStr = i18n(LEVEL[level+2]);
- statusBar()->changeItem(i18n(" Level: %1").arg(levelStr), 0);
+ statusBar()->changeItem(i18n(" Level: %1").tqarg(levelStr), 0);
}
void KLines::startDemo()
@@ -183,7 +183,7 @@ void KLines::startDemo()
bFirst = true;
levelStr = i18n("Tutorial");
- statusBar()->changeItem(i18n(" Level: %1").arg(levelStr), 0);
+ statusBar()->changeItem(i18n(" Level: %1").tqarg(levelStr), 0);
lsb->startDemoMode();
lsb->setGameOver(false);
@@ -202,7 +202,7 @@ void KLines::stopDemo()
bDemo = false;
lsb->hideDemoText();
demoTimer.stop();
- statusBar()->changeItem(i18n(" Level: %1").arg(i18n("Tutorial - Stopped")), 0);
+ statusBar()->changeItem(i18n(" Level: %1").tqarg(i18n("Tutorial - Stopped")), 0);
act_demo->setText(i18n("Start &Tutorial"));
}
@@ -380,7 +380,7 @@ void KLines::slotDemo()
if (!msg.isEmpty())
{
lsb->showDemoText(msg);
- demoTimer.start(3500 + msg.contains("\n")*1500, true);
+ demoTimer.start(3500 + msg.tqcontains("\n")*1500, true);
return;
}
if (newBalls)
@@ -419,7 +419,7 @@ void KLines::focusOutEvent(TQFocusEvent *ev)
{
lsb->hideDemoText();
demoTimer.stop();
- statusBar()->changeItem(i18n(" Level: %1").arg(i18n("Tutorial - Paused")), 0);
+ statusBar()->changeItem(i18n(" Level: %1").tqarg(i18n("Tutorial - Paused")), 0);
}
KMainWindow::focusOutEvent(ev);
}
@@ -428,7 +428,7 @@ void KLines::focusInEvent(TQFocusEvent *ev)
{
if (bDemo)
{
- statusBar()->changeItem(i18n(" Level: %1").arg(levelStr), 0);
+ statusBar()->changeItem(i18n(" Level: %1").tqarg(levelStr), 0);
slotDemo();
}
KMainWindow::focusInEvent(ev);
@@ -528,7 +528,7 @@ void KLines::addScore(int ballsErased)
void KLines::updateStat()
{
- statusBar()->changeItem(i18n(" Score: %1").arg(score), 1);
+ statusBar()->changeItem(i18n(" Score: %1").tqarg(score), 1);
}
void KLines::viewHighScore()
@@ -540,7 +540,7 @@ void KLines::viewHighScore()
void KLines::endGame()
{
lsb->setGameOver(true);
- lsb->repaint(false);
+ lsb->tqrepaint(false);
if (bDemo)
return;
@@ -575,7 +575,7 @@ void KLines::switchUndo(bool bu)
void KLines::keyPressEvent(TQKeyEvent *e)
{
- if (lsb->gameOver() && (e->key() == Qt::Key_Space))
+ if (lsb->gameOver() && (e->key() == TQt::Key_Space))
{
e->accept();
startGame();