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author | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
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committer | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
commit | 58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch) | |
tree | 5a2fde6842fd422cae2d8670d382be965098cc32 /kmahjongg/kmahjongg.cpp | |
parent | 2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff) | |
download | tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip |
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'kmahjongg/kmahjongg.cpp')
-rw-r--r-- | kmahjongg/kmahjongg.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/kmahjongg/kmahjongg.cpp b/kmahjongg/kmahjongg.cpp index 6a63abc4..a55c7769 100644 --- a/kmahjongg/kmahjongg.cpp +++ b/kmahjongg/kmahjongg.cpp @@ -58,7 +58,7 @@ int is_paused = 0; Constructor. */ KMahjongg::KMahjongg( TQWidget* parent, const char *name) - : KMainWindow(parent, name) + : TDEMainWindow(parent, name) { boardEditor = 0; @@ -69,7 +69,7 @@ KMahjongg::KMahjongg( TQWidget* parent, const char *name) previewLoad = new Preview(this); setupStatusBar(); - setupKAction(); + setupTDEAction(); gameTimer = new GameTimer(toolBar()); toolBar()->insertWidget(ID_GAME_TIMER, gameTimer->width() , gameTimer); @@ -125,7 +125,7 @@ KMahjongg::~KMahjongg() } // --------------------------------------------------------- -void KMahjongg::setupKAction() +void KMahjongg::setupTDEAction() { // game KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), actionCollection()); @@ -133,17 +133,17 @@ void KMahjongg::setupKAction() KStdGameAction::save(TQT_TQOBJECT(this), TQT_SLOT(saveGame()), actionCollection()); KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection()); KStdGameAction::restart(TQT_TQOBJECT(this), TQT_SLOT(restartGame()), actionCollection()); - new KAction(i18n("New Numbered Game..."), "newnum", 0, TQT_TQOBJECT(this), TQT_SLOT(startNewNumeric()), actionCollection(), "game_new_numeric"); - new KAction(i18n("Open Th&eme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTheme()), actionCollection(), "game_open_theme"); - new KAction(i18n("Open &Tileset..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTileset()), actionCollection(), "game_open_tileset"); - new KAction(i18n("Open &Background..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openBackground()), actionCollection(), "game_open_background"); - new KAction(i18n("Open La&yout..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openLayout()), actionCollection(), "game_open_layout"); - new KAction(i18n("Sa&ve Theme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(saveTheme()), actionCollection(), "game_save_theme"); + new TDEAction(i18n("New Numbered Game..."), "newnum", 0, TQT_TQOBJECT(this), TQT_SLOT(startNewNumeric()), actionCollection(), "game_new_numeric"); + new TDEAction(i18n("Open Th&eme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTheme()), actionCollection(), "game_open_theme"); + new TDEAction(i18n("Open &Tileset..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openTileset()), actionCollection(), "game_open_tileset"); + new TDEAction(i18n("Open &Background..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openBackground()), actionCollection(), "game_open_background"); + new TDEAction(i18n("Open La&yout..."), 0, TQT_TQOBJECT(this), TQT_SLOT(openLayout()), actionCollection(), "game_open_layout"); + new TDEAction(i18n("Sa&ve Theme..."), 0, TQT_TQOBJECT(this), TQT_SLOT(saveTheme()), actionCollection(), "game_save_theme"); // originally "file" ends here KStdGameAction::hint(TQT_TQOBJECT(bw), TQT_SLOT(helpMove()), actionCollection()); - new KAction(i18n("Shu&ffle"), "reload", 0, TQT_TQOBJECT(bw), TQT_SLOT(shuffle()), actionCollection(), "move_shuffle"); + new TDEAction(i18n("Shu&ffle"), "reload", 0, TQT_TQOBJECT(bw), TQT_SLOT(shuffle()), actionCollection(), "move_shuffle"); demoAction = KStdGameAction::demo(TQT_TQOBJECT(this), TQT_SLOT(demoMode()), actionCollection()); - showMatchingTilesAction = new KToggleAction(i18n("Show &Matching Tiles"), 0, TQT_TQOBJECT(this), TQT_SLOT(showMatchingTiles()), actionCollection(), "options_show_matching_tiles"); + showMatchingTilesAction = new TDEToggleAction(i18n("Show &Matching Tiles"), 0, TQT_TQOBJECT(this), TQT_SLOT(showMatchingTiles()), actionCollection(), "options_show_matching_tiles"); showMatchingTilesAction->setCheckedState(i18n("Hide &Matching Tiles")); showMatchingTilesAction->setChecked(Prefs::showMatchingTiles()); bw->setShowMatch( Prefs::showMatchingTiles() ); @@ -159,7 +159,7 @@ void KMahjongg::setupKAction() redoAction = KStdGameAction::redo(TQT_TQOBJECT(this), TQT_SLOT(redo()), actionCollection()); // edit - new KAction(i18n("&Board Editor"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotBoardEditor()), actionCollection(), "edit_board_editor"); + new TDEAction(i18n("&Board Editor"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotBoardEditor()), actionCollection(), "edit_board_editor"); // settings KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(showSettings()), actionCollection()); |