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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kmahjongg/kmahjongg.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/*
+
+ $Id$
+
+ kmahjongg, the classic mahjongg game for KDE project
+
+ Requires the Qt widget libraries, available at no cost at
+ http://www.troll.no
+
+ Copyright (C) 1997 Mathias Mueller <[email protected]>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+*/
+
+#ifndef _KMAHJONGG_H
+#define _KMAHJONGG_H
+
+#include <kmainwindow.h>
+
+#include "KmTypes.h"
+#include "Tileset.h"
+#include "Background.h"
+#include "BoardLayout.h"
+#include "Preview.h"
+#include "HighScore.h"
+#include "boardwidget.h"
+
+class GameTimer;
+class Editor;
+
+class KToggleAction;
+class QLabel;
+
+/**
+ ...
+ @author Mathias
+*/
+class KMahjongg : public KMainWindow
+{
+ Q_OBJECT
+
+ public:
+ KMahjongg( QWidget* parent = 0, const char *name = 0);
+ ~KMahjongg();
+
+ public slots:
+ void startNewGame( int num = -1 );
+ void showStatusText ( const QString& , long);
+ void showTileNumber( int iMaximum, int iCurrent, int iLeft );
+ void demoModeChanged( bool bActive );
+ void gameOver( unsigned short removed, unsigned short cheats);
+ void loadBoardLayout(const QString&);
+ void setDisplayedWidth();
+ void newGame();
+ void timerReset();
+
+ void tileSizeChanged();
+
+
+private slots:
+ void showSettings();
+
+ void startNewNumeric();
+ void saveGame();
+ void loadGame();
+ void restartGame();
+ void undo();
+ void redo();
+ void pause();
+ void demoMode();
+ void showMatchingTiles();
+ void showHighscores();
+ void slotBoardEditor();
+ void openTheme();
+ void saveTheme();
+ void openLayout();
+ void openBackground();
+ void openTileset();
+
+protected:
+ void setupKAction();
+ void setupStatusBar();
+
+private:
+ // number of seconds since the start of the game
+ unsigned long gameElapsedTime;
+ BoardWidget* bw;
+
+ QLabel *gameNumLabel;
+ QLabel *tilesLeftLabel;
+ QLabel *statusLabel;
+
+ GameTimer *gameTimer;
+ HighScore *theHighScores;
+ Preview *previewLoad;
+ Editor* boardEditor;
+
+ bool bDemoModeActive;
+
+ KToggleAction *showMatchingTilesAction, *pauseAction, *demoAction;
+ KAction *undoAction, *redoAction;
+
+};
+
+#endif
+