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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kmahjongg/kmahjongg.h | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kmahjongg/kmahjongg.h')
-rw-r--r-- | kmahjongg/kmahjongg.h | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/kmahjongg/kmahjongg.h b/kmahjongg/kmahjongg.h new file mode 100644 index 00000000..a4b3ac3f --- /dev/null +++ b/kmahjongg/kmahjongg.h @@ -0,0 +1,119 @@ +/* + + $Id$ + + kmahjongg, the classic mahjongg game for KDE project + + Requires the Qt widget libraries, available at no cost at + http://www.troll.no + + Copyright (C) 1997 Mathias Mueller <[email protected]> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + +*/ + +#ifndef _KMAHJONGG_H +#define _KMAHJONGG_H + +#include <kmainwindow.h> + +#include "KmTypes.h" +#include "Tileset.h" +#include "Background.h" +#include "BoardLayout.h" +#include "Preview.h" +#include "HighScore.h" +#include "boardwidget.h" + +class GameTimer; +class Editor; + +class KToggleAction; +class QLabel; + +/** + ... + @author Mathias +*/ +class KMahjongg : public KMainWindow +{ + Q_OBJECT + + public: + KMahjongg( QWidget* parent = 0, const char *name = 0); + ~KMahjongg(); + + public slots: + void startNewGame( int num = -1 ); + void showStatusText ( const QString& , long); + void showTileNumber( int iMaximum, int iCurrent, int iLeft ); + void demoModeChanged( bool bActive ); + void gameOver( unsigned short removed, unsigned short cheats); + void loadBoardLayout(const QString&); + void setDisplayedWidth(); + void newGame(); + void timerReset(); + + void tileSizeChanged(); + + +private slots: + void showSettings(); + + void startNewNumeric(); + void saveGame(); + void loadGame(); + void restartGame(); + void undo(); + void redo(); + void pause(); + void demoMode(); + void showMatchingTiles(); + void showHighscores(); + void slotBoardEditor(); + void openTheme(); + void saveTheme(); + void openLayout(); + void openBackground(); + void openTileset(); + +protected: + void setupKAction(); + void setupStatusBar(); + +private: + // number of seconds since the start of the game + unsigned long gameElapsedTime; + BoardWidget* bw; + + QLabel *gameNumLabel; + QLabel *tilesLeftLabel; + QLabel *statusLabel; + + GameTimer *gameTimer; + HighScore *theHighScores; + Preview *previewLoad; + Editor* boardEditor; + + bool bDemoModeActive; + + KToggleAction *showMatchingTilesAction, *pauseAction, *demoAction; + KAction *undoAction, *redoAction; + +}; + +#endif + |