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author | Michele Calgaro <[email protected]> | 2024-01-13 12:28:49 +0900 |
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committer | Michele Calgaro <[email protected]> | 2024-01-13 12:28:49 +0900 |
commit | c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610 (patch) | |
tree | 50b08262da538c5b91f77e83e4b80d7fd6dbe0de /kmines/main.cpp | |
parent | 51f65427771c47f6d34cda56b07d9d82bd0bfd33 (diff) | |
download | tdegames-c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610.tar.gz tdegames-c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610.zip |
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'kmines/main.cpp')
-rw-r--r-- | kmines/main.cpp | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/kmines/main.cpp b/kmines/main.cpp index f4dd0210..7c1a43e4 100644 --- a/kmines/main.cpp +++ b/kmines/main.cpp @@ -43,17 +43,17 @@ #include "dialogs.h" const MainWidget::KeyData MainWidget::KEY_DATA[NB_KEYS] = { -{I18N_NOOP("Move Up"), "keyboard_moveup", Key_Up, TQT_SLOT(moveUp())}, -{I18N_NOOP("Move Down"), "keyboard_movedown", Key_Down, TQT_SLOT(moveDown())}, -{I18N_NOOP("Move Right"), "keyboard_moveright", Key_Right, TQT_SLOT(moveRight())}, -{I18N_NOOP("Move Left"), "keyboard_moveleft", Key_Left, TQT_SLOT(moveLeft())}, -{I18N_NOOP("Move at Left Edge"), "keyboard_leftedge", Key_Home, TQT_SLOT(moveLeftEdge())}, -{I18N_NOOP("Move at Right Edge"), "keyboard_rightedge", Key_End, TQT_SLOT(moveRightEdge())}, -{I18N_NOOP("Move at Top Edge"), "keyboard_topedge", Key_PageUp, TQT_SLOT(moveTop())}, -{I18N_NOOP("Move at Bottom Edge"), "keyboard_bottomedge", Key_PageDown, TQT_SLOT(moveBottom())}, -{I18N_NOOP("Reveal Mine"), "keyboard_revealmine", Key_Space, TQT_SLOT(reveal())}, -{I18N_NOOP("Mark Mine"), "keyboard_markmine", Key_W, TQT_SLOT(mark())}, -{I18N_NOOP("Automatic Reveal"), "keyboard_autoreveal", Key_Return, TQT_SLOT(autoReveal())} +{I18N_NOOP("Move Up"), "keyboard_moveup", Key_Up, TQ_SLOT(moveUp())}, +{I18N_NOOP("Move Down"), "keyboard_movedown", Key_Down, TQ_SLOT(moveDown())}, +{I18N_NOOP("Move Right"), "keyboard_moveright", Key_Right, TQ_SLOT(moveRight())}, +{I18N_NOOP("Move Left"), "keyboard_moveleft", Key_Left, TQ_SLOT(moveLeft())}, +{I18N_NOOP("Move at Left Edge"), "keyboard_leftedge", Key_Home, TQ_SLOT(moveLeftEdge())}, +{I18N_NOOP("Move at Right Edge"), "keyboard_rightedge", Key_End, TQ_SLOT(moveRightEdge())}, +{I18N_NOOP("Move at Top Edge"), "keyboard_topedge", Key_PageUp, TQ_SLOT(moveTop())}, +{I18N_NOOP("Move at Bottom Edge"), "keyboard_bottomedge", Key_PageDown, TQ_SLOT(moveBottom())}, +{I18N_NOOP("Reveal Mine"), "keyboard_revealmine", Key_Space, TQ_SLOT(reveal())}, +{I18N_NOOP("Mark Mine"), "keyboard_markmine", Key_W, TQ_SLOT(mark())}, +{I18N_NOOP("Automatic Reveal"), "keyboard_autoreveal", Key_Return, TQ_SLOT(autoReveal())} }; @@ -63,17 +63,17 @@ MainWidget::MainWidget() KNotifyClient::startDaemon(); _status = new Status(this); - connect(_status, TQT_SIGNAL(gameStateChangedSignal(KMines::GameState)), - TQT_SLOT(gameStateChanged(KMines::GameState))); - connect(_status, TQT_SIGNAL(pause()), TQT_SLOT(pause())); + connect(_status, TQ_SIGNAL(gameStateChangedSignal(KMines::GameState)), + TQ_SLOT(gameStateChanged(KMines::GameState))); + connect(_status, TQ_SIGNAL(pause()), TQ_SLOT(pause())); // Game & Popup - KStdGameAction::gameNew(_status, TQT_SLOT(restartGame()), actionCollection()); - _pause = KStdGameAction::pause(_status, TQT_SLOT(pauseGame()), + KStdGameAction::gameNew(_status, TQ_SLOT(restartGame()), actionCollection()); + _pause = KStdGameAction::pause(_status, TQ_SLOT(pauseGame()), actionCollection()); - KStdGameAction::highscores(this, TQT_SLOT(showHighscores()), + KStdGameAction::highscores(this, TQ_SLOT(showHighscores()), actionCollection()); - KStdGameAction::quit(tqApp, TQT_SLOT(quit()), actionCollection()); + KStdGameAction::quit(tqApp, TQ_SLOT(quit()), actionCollection()); // keyboard _keybCollection = new TDEActionCollection(this); @@ -84,12 +84,12 @@ MainWidget::MainWidget() } // Settings - KStdAction::preferences(this, TQT_SLOT(configureSettings()), + KStdAction::preferences(this, TQ_SLOT(configureSettings()), actionCollection()); - KStdAction::keyBindings(this, TQT_SLOT(configureKeys()), actionCollection()); - KStdAction::configureNotifications(this, TQT_SLOT(configureNotifications()), + KStdAction::keyBindings(this, TQ_SLOT(configureKeys()), actionCollection()); + KStdAction::configureNotifications(this, TQ_SLOT(configureNotifications()), actionCollection()); - KStdGameAction::configureHighscores(this, TQT_SLOT(configureHighscores()), + KStdGameAction::configureHighscores(this, TQ_SLOT(configureHighscores()), actionCollection()); // Levels _levels = KStdGameAction::chooseGameType(0, 0, actionCollection()); @@ -97,27 +97,27 @@ MainWidget::MainWidget() for (uint i=0; i<=Level::NB_TYPES; i++) list += i18n(Level::LABELS[i]); _levels->setItems(list); - connect(_levels, TQT_SIGNAL(activated(int)), _status, TQT_SLOT(newGame(int))); + connect(_levels, TQ_SIGNAL(activated(int)), _status, TQ_SLOT(newGame(int))); // Adviser _advise = - KStdGameAction::hint(_status, TQT_SLOT(advise()), actionCollection()); - _solve = KStdGameAction::solve(_status, TQT_SLOT(solve()), actionCollection()); - (void)new TDEAction(i18n("Solving Rate..."), 0, _status, TQT_SLOT(solveRate()), + KStdGameAction::hint(_status, TQ_SLOT(advise()), actionCollection()); + _solve = KStdGameAction::solve(_status, TQ_SLOT(solve()), actionCollection()); + (void)new TDEAction(i18n("Solving Rate..."), 0, _status, TQ_SLOT(solveRate()), actionCollection(), "solve_rate"); // Log (void)new TDEAction(KGuiItem(i18n("View Log"), "viewmag"), 0, - _status, TQT_SLOT(viewLog()), + _status, TQ_SLOT(viewLog()), actionCollection(), "log_view"); (void)new TDEAction(KGuiItem(i18n("Replay Log"), "media-playback-start"), - 0, _status, TQT_SLOT(replayLog()), + 0, _status, TQ_SLOT(replayLog()), actionCollection(), "log_replay"); (void)new TDEAction(KGuiItem(i18n("Save Log..."), "document-save"), 0, - _status, TQT_SLOT(saveLog()), + _status, TQ_SLOT(saveLog()), actionCollection(), "log_save"); (void)new TDEAction(KGuiItem(i18n("Load Log..."), "document-open"), 0, - _status, TQT_SLOT(loadLog()), + _status, TQ_SLOT(loadLog()), actionCollection(), "log_load"); setupGUI( TDEMainWindow::Save | Create ); @@ -163,7 +163,7 @@ void MainWidget::configureSettings() dialog->addPage(new AppearanceConfig, i18n("Appearance"), "style"); CustomConfig *cc = new CustomConfig; dialog->addPage(cc, i18n("Custom Game"), "package_settings"); - connect(dialog, TQT_SIGNAL(settingsChanged()), TQT_SLOT(settingsChanged())); + connect(dialog, TQ_SIGNAL(settingsChanged()), TQ_SLOT(settingsChanged())); dialog->show(); cc->init(); gc->init(); |