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authorMichele Calgaro <[email protected]>2024-01-13 12:28:49 +0900
committerMichele Calgaro <[email protected]>2024-01-13 12:28:49 +0900
commitc20f4d8f2cf03c69fcecc80d63fe3cbb80f51610 (patch)
tree50b08262da538c5b91f77e83e4b80d7fd6dbe0de /kmines/main.cpp
parent51f65427771c47f6d34cda56b07d9d82bd0bfd33 (diff)
downloadtdegames-c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610.tar.gz
tdegames-c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610.zip
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'kmines/main.cpp')
-rw-r--r--kmines/main.cpp62
1 files changed, 31 insertions, 31 deletions
diff --git a/kmines/main.cpp b/kmines/main.cpp
index f4dd0210..7c1a43e4 100644
--- a/kmines/main.cpp
+++ b/kmines/main.cpp
@@ -43,17 +43,17 @@
#include "dialogs.h"
const MainWidget::KeyData MainWidget::KEY_DATA[NB_KEYS] = {
-{I18N_NOOP("Move Up"), "keyboard_moveup", Key_Up, TQT_SLOT(moveUp())},
-{I18N_NOOP("Move Down"), "keyboard_movedown", Key_Down, TQT_SLOT(moveDown())},
-{I18N_NOOP("Move Right"), "keyboard_moveright", Key_Right, TQT_SLOT(moveRight())},
-{I18N_NOOP("Move Left"), "keyboard_moveleft", Key_Left, TQT_SLOT(moveLeft())},
-{I18N_NOOP("Move at Left Edge"), "keyboard_leftedge", Key_Home, TQT_SLOT(moveLeftEdge())},
-{I18N_NOOP("Move at Right Edge"), "keyboard_rightedge", Key_End, TQT_SLOT(moveRightEdge())},
-{I18N_NOOP("Move at Top Edge"), "keyboard_topedge", Key_PageUp, TQT_SLOT(moveTop())},
-{I18N_NOOP("Move at Bottom Edge"), "keyboard_bottomedge", Key_PageDown, TQT_SLOT(moveBottom())},
-{I18N_NOOP("Reveal Mine"), "keyboard_revealmine", Key_Space, TQT_SLOT(reveal())},
-{I18N_NOOP("Mark Mine"), "keyboard_markmine", Key_W, TQT_SLOT(mark())},
-{I18N_NOOP("Automatic Reveal"), "keyboard_autoreveal", Key_Return, TQT_SLOT(autoReveal())}
+{I18N_NOOP("Move Up"), "keyboard_moveup", Key_Up, TQ_SLOT(moveUp())},
+{I18N_NOOP("Move Down"), "keyboard_movedown", Key_Down, TQ_SLOT(moveDown())},
+{I18N_NOOP("Move Right"), "keyboard_moveright", Key_Right, TQ_SLOT(moveRight())},
+{I18N_NOOP("Move Left"), "keyboard_moveleft", Key_Left, TQ_SLOT(moveLeft())},
+{I18N_NOOP("Move at Left Edge"), "keyboard_leftedge", Key_Home, TQ_SLOT(moveLeftEdge())},
+{I18N_NOOP("Move at Right Edge"), "keyboard_rightedge", Key_End, TQ_SLOT(moveRightEdge())},
+{I18N_NOOP("Move at Top Edge"), "keyboard_topedge", Key_PageUp, TQ_SLOT(moveTop())},
+{I18N_NOOP("Move at Bottom Edge"), "keyboard_bottomedge", Key_PageDown, TQ_SLOT(moveBottom())},
+{I18N_NOOP("Reveal Mine"), "keyboard_revealmine", Key_Space, TQ_SLOT(reveal())},
+{I18N_NOOP("Mark Mine"), "keyboard_markmine", Key_W, TQ_SLOT(mark())},
+{I18N_NOOP("Automatic Reveal"), "keyboard_autoreveal", Key_Return, TQ_SLOT(autoReveal())}
};
@@ -63,17 +63,17 @@ MainWidget::MainWidget()
KNotifyClient::startDaemon();
_status = new Status(this);
- connect(_status, TQT_SIGNAL(gameStateChangedSignal(KMines::GameState)),
- TQT_SLOT(gameStateChanged(KMines::GameState)));
- connect(_status, TQT_SIGNAL(pause()), TQT_SLOT(pause()));
+ connect(_status, TQ_SIGNAL(gameStateChangedSignal(KMines::GameState)),
+ TQ_SLOT(gameStateChanged(KMines::GameState)));
+ connect(_status, TQ_SIGNAL(pause()), TQ_SLOT(pause()));
// Game & Popup
- KStdGameAction::gameNew(_status, TQT_SLOT(restartGame()), actionCollection());
- _pause = KStdGameAction::pause(_status, TQT_SLOT(pauseGame()),
+ KStdGameAction::gameNew(_status, TQ_SLOT(restartGame()), actionCollection());
+ _pause = KStdGameAction::pause(_status, TQ_SLOT(pauseGame()),
actionCollection());
- KStdGameAction::highscores(this, TQT_SLOT(showHighscores()),
+ KStdGameAction::highscores(this, TQ_SLOT(showHighscores()),
actionCollection());
- KStdGameAction::quit(tqApp, TQT_SLOT(quit()), actionCollection());
+ KStdGameAction::quit(tqApp, TQ_SLOT(quit()), actionCollection());
// keyboard
_keybCollection = new TDEActionCollection(this);
@@ -84,12 +84,12 @@ MainWidget::MainWidget()
}
// Settings
- KStdAction::preferences(this, TQT_SLOT(configureSettings()),
+ KStdAction::preferences(this, TQ_SLOT(configureSettings()),
actionCollection());
- KStdAction::keyBindings(this, TQT_SLOT(configureKeys()), actionCollection());
- KStdAction::configureNotifications(this, TQT_SLOT(configureNotifications()),
+ KStdAction::keyBindings(this, TQ_SLOT(configureKeys()), actionCollection());
+ KStdAction::configureNotifications(this, TQ_SLOT(configureNotifications()),
actionCollection());
- KStdGameAction::configureHighscores(this, TQT_SLOT(configureHighscores()),
+ KStdGameAction::configureHighscores(this, TQ_SLOT(configureHighscores()),
actionCollection());
// Levels
_levels = KStdGameAction::chooseGameType(0, 0, actionCollection());
@@ -97,27 +97,27 @@ MainWidget::MainWidget()
for (uint i=0; i<=Level::NB_TYPES; i++)
list += i18n(Level::LABELS[i]);
_levels->setItems(list);
- connect(_levels, TQT_SIGNAL(activated(int)), _status, TQT_SLOT(newGame(int)));
+ connect(_levels, TQ_SIGNAL(activated(int)), _status, TQ_SLOT(newGame(int)));
// Adviser
_advise =
- KStdGameAction::hint(_status, TQT_SLOT(advise()), actionCollection());
- _solve = KStdGameAction::solve(_status, TQT_SLOT(solve()), actionCollection());
- (void)new TDEAction(i18n("Solving Rate..."), 0, _status, TQT_SLOT(solveRate()),
+ KStdGameAction::hint(_status, TQ_SLOT(advise()), actionCollection());
+ _solve = KStdGameAction::solve(_status, TQ_SLOT(solve()), actionCollection());
+ (void)new TDEAction(i18n("Solving Rate..."), 0, _status, TQ_SLOT(solveRate()),
actionCollection(), "solve_rate");
// Log
(void)new TDEAction(KGuiItem(i18n("View Log"), "viewmag"), 0,
- _status, TQT_SLOT(viewLog()),
+ _status, TQ_SLOT(viewLog()),
actionCollection(), "log_view");
(void)new TDEAction(KGuiItem(i18n("Replay Log"), "media-playback-start"),
- 0, _status, TQT_SLOT(replayLog()),
+ 0, _status, TQ_SLOT(replayLog()),
actionCollection(), "log_replay");
(void)new TDEAction(KGuiItem(i18n("Save Log..."), "document-save"), 0,
- _status, TQT_SLOT(saveLog()),
+ _status, TQ_SLOT(saveLog()),
actionCollection(), "log_save");
(void)new TDEAction(KGuiItem(i18n("Load Log..."), "document-open"), 0,
- _status, TQT_SLOT(loadLog()),
+ _status, TQ_SLOT(loadLog()),
actionCollection(), "log_load");
setupGUI( TDEMainWindow::Save | Create );
@@ -163,7 +163,7 @@ void MainWidget::configureSettings()
dialog->addPage(new AppearanceConfig, i18n("Appearance"), "style");
CustomConfig *cc = new CustomConfig;
dialog->addPage(cc, i18n("Custom Game"), "package_settings");
- connect(dialog, TQT_SIGNAL(settingsChanged()), TQT_SLOT(settingsChanged()));
+ connect(dialog, TQ_SIGNAL(settingsChanged()), TQ_SLOT(settingsChanged()));
dialog->show();
cc->init();
gc->init();