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author | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
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committer | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
commit | 58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch) | |
tree | 5a2fde6842fd422cae2d8670d382be965098cc32 /kolf/kolf.h | |
parent | 2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff) | |
download | tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip |
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'kolf/kolf.h')
-rw-r--r-- | kolf/kolf.h | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/kolf/kolf.h b/kolf/kolf.h index c8488876..987f710f 100644 --- a/kolf/kolf.h +++ b/kolf/kolf.h @@ -13,9 +13,9 @@ #include "game.h" class KolfGame; -class KToggleAction; -class KListAction; -class KAction; +class TDEToggleAction; +class TDEListAction; +class TDEAction; class TQGridLayout; class ScoreBoard; class TQCloseEvent; @@ -24,7 +24,7 @@ class Player; class TQWidget; class Editor; -class KDE_EXPORT Kolf : public KMainWindow +class KDE_EXPORT Kolf : public TDEMainWindow { Q_OBJECT @@ -90,34 +90,34 @@ private: PlayerList spacerPlayers; TQGridLayout *layout; ScoreBoard *scoreboard; - KToggleAction *editingAction; - KAction *newHoleAction; - KAction *resetHoleAction; - KAction *undoShotAction; - //KAction *replayShotAction; - KAction *clearHoleAction; - KAction *tutorialAction; - KAction *newAction; - KAction *endAction; - KAction *printAction; - KAction *saveAction; - KAction *saveAsAction; - KAction *saveGameAction; - KAction *saveGameAsAction; - KAction *loadGameAction; - KAction *aboutAction; - KListAction *holeAction; - KAction *highScoreAction; - KAction *nextAction; - KAction *prevAction; - KAction *firstAction; - KAction *lastAction; - KAction *randAction; - KToggleAction *showInfoAction; - KToggleAction *useMouseAction; - KToggleAction *useAdvancedPuttingAction; - KToggleAction *showGuideLineAction; - KToggleAction *soundAction; + TDEToggleAction *editingAction; + TDEAction *newHoleAction; + TDEAction *resetHoleAction; + TDEAction *undoShotAction; + //TDEAction *replayShotAction; + TDEAction *clearHoleAction; + TDEAction *tutorialAction; + TDEAction *newAction; + TDEAction *endAction; + TDEAction *printAction; + TDEAction *saveAction; + TDEAction *saveAsAction; + TDEAction *saveGameAction; + TDEAction *saveGameAsAction; + TDEAction *loadGameAction; + TDEAction *aboutAction; + TDEListAction *holeAction; + TDEAction *highScoreAction; + TDEAction *nextAction; + TDEAction *prevAction; + TDEAction *firstAction; + TDEAction *lastAction; + TDEAction *randAction; + TDEToggleAction *showInfoAction; + TDEToggleAction *useMouseAction; + TDEToggleAction *useAdvancedPuttingAction; + TDEToggleAction *showGuideLineAction; + TDEToggleAction *soundAction; void setHoleMovementEnabled(bool); void setHoleOtherEnabled(bool); inline void setEditingEnabled(bool); |