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author | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
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committer | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
commit | 58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch) | |
tree | 5a2fde6842fd422cae2d8670d382be965098cc32 /kpat/kings.h | |
parent | 2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff) | |
download | tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip |
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'kpat/kings.h')
-rw-r--r-- | kpat/kings.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/kpat/kings.h b/kpat/kings.h index 881110fc..73b5795a 100644 --- a/kpat/kings.h +++ b/kpat/kings.h @@ -5,14 +5,14 @@ class Pile; class Deck; -class KMainWindow; +class TDEMainWindow; class Kings : public FreecellBase { Q_OBJECT public: - Kings( KMainWindow* parent=0, const char* name=0); + Kings( TDEMainWindow* parent=0, const char* name=0); virtual bool isGameLost() const; public slots: |