diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
---|---|---|
committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kpat/pwidget.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kpat/pwidget.cpp')
-rw-r--r-- | kpat/pwidget.cpp | 560 |
1 files changed, 560 insertions, 0 deletions
diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp new file mode 100644 index 00000000..dae69f60 --- /dev/null +++ b/kpat/pwidget.cpp @@ -0,0 +1,560 @@ +/* + patience -- main program + Copyright (C) 1995 Paul Olav Tvete + + Permission to use, copy, modify, and distribute this software and its + documentation for any purpose and without fee is hereby granted, + provided that the above copyright notice appear in all copies and that + both that copyright notice and this permission notice appear in + supporting documentation. + + This file is provided AS IS with no warranties of any kind. The author + shall have no liability with respect to the infringement of copyrights, + trade secrets or any patents by this file or any part thereof. In no + event will the author be liable for any lost revenue or profits or + other special, indirect and consequential damages. + + + Heavily modified by Mario Weilguni <[email protected]> +*/ + +#include <stdio.h> + +#include <qregexp.h> +#include <qtimer.h> +#include <qimage.h> + +#include <kapplication.h> +#include <klocale.h> +#include <kaction.h> +#include <kdebug.h> +#include <kcarddialog.h> +#include <kinputdialog.h> +#include <kstandarddirs.h> +#include <kfiledialog.h> +#include <ktempfile.h> +#include <kio/netaccess.h> +#include <kmessagebox.h> +#include <kstatusbar.h> +#include <kaccelmanager.h> +#include <kmenubar.h> + +#include "pwidget.h" +#include "version.h" +#include "dealer.h" +#include "cardmaps.h" +#include "speeds.h" +#include "gamestatsimpl.h" + + +static pWidget *current_pwidget = 0; + + +void saveGame(int) { + current_pwidget->saveGame(); +} + +pWidget::pWidget() + : KMainWindow(0, "pwidget"), dill(0) +{ + current_pwidget = this; + // KCrash::setEmergencySaveFunction(::saveGame); + KStdAction::quit(kapp, SLOT(quit()), actionCollection(), "game_exit"); + + undo = KStdAction::undo(this, SLOT(undoMove()), + actionCollection(), "undo_move"); + undo->setEnabled(false); + (void)KStdAction::openNew(this, SLOT(newGame()), + actionCollection(), "new_game"); + (void)KStdAction::open(this, SLOT(openGame()), + actionCollection(), "open"); + recent = KStdAction::openRecent(this, SLOT(openGame(const KURL&)), + actionCollection(), "open_recent"); + recent->loadEntries(KGlobal::config()); + (void)KStdAction::saveAs(this, SLOT(saveGame()), + actionCollection(), "save"); + (void)new KAction(i18n("&Choose Game..."), 0, this, SLOT(chooseGame()), + actionCollection(), "choose_game"); + (void)new KAction(i18n("Restart &Game"), QString::fromLatin1("reload"), 0, + this, SLOT(restart()), + actionCollection(), "restart_game"); + (void)KStdAction::help(this, SLOT(helpGame()), actionCollection(), "help_game"); + + games = new KSelectAction(i18n("&Game Type"), 0, this, + SLOT(newGameType()), + actionCollection(), "game_type"); + QStringList list; + QValueList<DealerInfo*>::ConstIterator it; + uint max_type = 0; + + for (it = DealerInfoList::self()->games().begin(); + it != DealerInfoList::self()->games().end(); ++it) + { + // while we develop, it may happen that some lower + // indices do not exist + uint index = (*it)->gameindex; + for (uint i = 0; i <= index; i++) + if (list.count() <= i) + list.append("unknown"); + list[index] = i18n((*it)->name); + if (max_type < index) + max_type = index; + } + games->setItems(list); + + KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "kpat/backgrounds/"); + KGlobal::dirs()->addResourceType("wallpaper", KStandardDirs::kde_default("data") + "ksnake/backgrounds/"); + wallpapers = new KSelectAction(i18n("&Change Background"), 0, this, + SLOT(changeWallpaper()), + actionCollection(), "wallpaper"); + list.clear(); + wallpaperlist.clear(); + QStringList wallpaperlist2 = KGlobal::dirs()->findAllResources("wallpaper", QString::null, + false, true, list); + QStringList list2; + for (QStringList::ConstIterator it = list.begin(); it != list.end(); ++it) { + QString file = *it; + int rindex = file.findRev('.'); + if (rindex != -1) { + QString ext = file.mid(rindex + 1).lower(); + if (ext == "jpeg" || ext == "png" || ext == "jpg") { + list2.append(file.left(rindex)); + wallpaperlist.append( file ); + } + } + } + + wallpapers->setItems(list2); + wallpapers->setCurrentItem(list2.findIndex("No-Ones-Laughing-3")); + + changeWallpaper(); + + (void)new cardMap(midcolor); + + backs = new KAction(i18n("&Switch Cards..."), 0, this, + SLOT(changeBackside()), + actionCollection(), "backside"); + stats = new KAction(i18n("&Statistics"), 0, this, SLOT(showStats()), + actionCollection(),"game_stats"); + + animation = new KToggleAction(i18n( "&Animation on Startup" ), + 0, this, SLOT(animationChanged()), + actionCollection(), "animation"); + dropaction = new KToggleAction(i18n("&Enable Autodrop"), + 0, this, SLOT(enableAutoDrop()), + actionCollection(), "enable_autodrop"); + dropaction->setCheckedState(i18n("Disable Autodrop")); + + KConfig *config = kapp->config(); + KConfigGroupSaver cs(config, settings_group ); + + QString bgpath = config->readPathEntry("Background"); + kdDebug(11111) << "bgpath '" << bgpath << "'" << endl; + if (bgpath.isEmpty()) + bgpath = locate("wallpaper", "No-Ones-Laughing-3.jpg"); + background = QPixmap(bgpath); + + bool animate = config->readBoolEntry( "Animation", true); + animation->setChecked( animate ); + + bool autodrop = config->readBoolEntry("Autodrop", true); + dropaction->setChecked(autodrop); + + uint game = config->readNumEntry("DefaultGame", 0); + if (game > max_type) + game = max_type; + games->setCurrentItem(game); + + statusBar()->insertItem( "", 1, 0, true ); + + createGUI(QString::null, false); + KAcceleratorManager::manage(menuBar()); + + newGameType(); + adjustSize(); + setAutoSaveSettings(); +} + +pWidget::~pWidget() +{ + delete dill; +} + +void pWidget::undoMove() { + if( dill ) + dill->undo(); +} + +void pWidget::helpGame() +{ + if (!dill) + return; + kapp->invokeHelp(dill->anchorName()); +} + +void pWidget::undoPossible(bool poss) +{ + undo->setEnabled(poss); +} + +void pWidget::changeBackside() { + KConfig *config = kapp->config(); + KConfigGroupSaver kcs(config, settings_group); + + QString deck = config->readEntry("Back", KCardDialog::getDefaultDeck()); + QString cards = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); + if (KCardDialog::getCardDeck(deck, cards, this, KCardDialog::Both) == QDialog::Accepted) + { + QString imgname = KCardDialog::getCardPath(cards, 11); + + QImage image; + image.load(imgname); + if( image.isNull()) { + kdDebug(11111) << "cannot load card pixmap \"" << imgname << "\" in " << cards << "\n"; + return; + } + + bool change = false; + if (image.width() != cardMap::CARDX() || image.height() != cardMap::CARDY()) + { + change = true; + if (KMessageBox::warningContinueCancel(this, i18n("The cards you have chosen have a different " + "size than the ones you are currently using. " + "This requires the current game to be restarted.")) == KMessageBox::Cancel) + return; + } + setBackSide(deck, cards); + if (change) { + + newGameType(); + } + } + +} + +void pWidget::changeWallpaper() +{ + QString bgpath=locate("wallpaper", wallpaperlist[wallpapers->currentItem()]); + if (bgpath.isEmpty()) + return; + background = QPixmap(bgpath); + if (background.isNull()) { + KMessageBox::sorry(this, i18n("<qt>Couldn't load wallpaper<br/>%1</qt>").arg(bgpath)); + return; + } + + QImage bg = background.convertToImage().convertDepth(8, 0); + if (bg.isNull() || !bg.numColors()) + return; + long r = 0; + long g = 0; + long b = 0; + for (int i = 0; i < bg.numColors(); ++i) + { + QRgb rgb = bg.color(i); + r += qRed(rgb); + g += qGreen(rgb); + b += qBlue(rgb); + } + r /= bg.numColors(); + b /= bg.numColors(); + g /= bg.numColors(); + midcolor = QColor(r, b, g); + + if (dill) { + KConfig *config = kapp->config(); + KConfigGroupSaver kcs(config, settings_group); + + QString deck = config->readEntry("Back", KCardDialog::getDefaultDeck()); + QString dummy = config->readEntry("Cards", KCardDialog::getDefaultCardDir()); + setBackSide(deck, dummy); + + config->writePathEntry("Background", bgpath); + dill->setBackgroundPixmap(background, midcolor); + dill->canvas()->setAllChanged(); + dill->canvas()->update(); + } +} + +void pWidget::animationChanged() { + bool anim = animation->isChecked(); + KConfig *config = kapp->config(); + KConfigGroupSaver cs(config, settings_group ); + config->writeEntry( "Animation", anim); +} + +void pWidget::enableAutoDrop() +{ + bool drop = dropaction->isChecked(); + KConfig *config = kapp->config(); + KConfigGroupSaver cs(config, settings_group ); + config->writeEntry( "Autodrop", drop); + dill->setAutoDropEnabled(drop); +} + +void pWidget::newGame() +{ + // Check if the user is already running a game, and if she is, + // then ask if she wants to abort it. + if (!dill->isGameWon() && !dill->isGameLost() + && KMessageBox::warningContinueCancel(0, + i18n("You are already running an unfinished game. " + "If you abort the old game to start a new one, " + "the old game will be registered as a loss in " + "the statistics file.\n" + "What do you want to do?"), + i18n("Abort Current Game?"), + i18n("Abort Old Game"), + "careaboutstats" ) == KMessageBox::Cancel) + return; + + dill->setGameNumber(kapp->random()); + setGameCaption(); + restart(); +} + + +void pWidget::restart() +{ + statusBar()->clear(); + dill->startNew(); +} + +void pWidget::setGameCaption() +{ + QString name = games->currentText(); + QString newname; + QString gamenum; + gamenum.setNum( dill->gameNumber() ); + for (uint i = 0; i < name.length(); i++) + if (name.at(i) != QChar('&')) + newname += name.at(i); + + setCaption( newname + " - " + gamenum ); +} + +void pWidget::newGameType() +{ + delete dill; + dill = 0; + slotUpdateMoves(); + + uint id = games->currentItem(); + for (QValueList<DealerInfo*>::ConstIterator it = DealerInfoList::self()->games().begin(); it != DealerInfoList::self()->games().end(); ++it) { + if ((*it)->gameindex == id) { + dill = (*it)->createGame(this); + QString name = (*it)->name; + name = name.replace(QRegExp("[&']"), ""); + name = name.replace(QRegExp("[ ]"), "_").lower(); + dill->setAnchorName("game_" + name); + connect(dill, SIGNAL(saveGame()), SLOT(saveGame())); + connect(dill, SIGNAL(gameInfo(const QString&)), + SLOT(slotGameInfo(const QString &))); + connect(dill, SIGNAL(updateMoves()), + SLOT(slotUpdateMoves())); + dill->setGameId(id); + dill->setupActions(); + dill->setBackgroundPixmap(background, midcolor); + dill->startNew(); + break; + } + } + + if (!dill) { + kdError() << "unimplemented game type " << id << endl; + dill = DealerInfoList::self()->games().first()->createGame(this); + } + + connect(dill, SIGNAL(undoPossible(bool)), SLOT(undoPossible(bool))); + connect(dill, SIGNAL(gameWon(bool)), SLOT(gameWon(bool))); + connect(dill, SIGNAL(gameLost()), SLOT(gameLost())); + + dill->setAutoDropEnabled(dropaction->isChecked()); + + // it's a bit tricky - we have to do this here as the + // base class constructor runs before the derived class's + dill->takeState(); + + setGameCaption(); + + KConfig *config = kapp->config(); + KConfigGroupSaver kcs(config, settings_group); + config->writeEntry("DefaultGame", id); + + QSize min(700,400); + min = min.expandedTo(dill->minimumCardSize()); + dill->setMinimumSize(min); + dill->resize(min); + updateGeometry(); + setCentralWidget(dill); + dill->show(); +} + +void pWidget::showEvent(QShowEvent *e) +{ + if (dill) + dill->setMinimumSize(QSize(0,0)); + KMainWindow::showEvent(e); +} + +void pWidget::slotGameInfo(const QString &text) +{ + statusBar()->message(text, 3000); +} + +void pWidget::slotUpdateMoves() +{ + int moves = 0; + if ( dill ) moves = dill->getMoves(); + statusBar()->changeItem( i18n("1 move", "%n moves", moves), 1 ); +} + +void pWidget::setBackSide(const QString &deck, const QString &cards) +{ + KConfig *config = kapp->config(); + KConfigGroupSaver kcs(config, settings_group); + QPixmap pm(deck); + if(!pm.isNull()) { + cardMap::self()->setBackSide(pm, false); + config->writeEntry("Back", deck); + bool ret = cardMap::self()->setCardDir(cards); + if (!ret) { + config->writeEntry("Back", ""); + + } + config->writeEntry("Cards", cards); + cardMap::self()->setBackSide(pm, true); + } else + KMessageBox::sorry(this, + i18n("Could not load background image!")); + + if (dill) { + dill->canvas()->setAllChanged(); + dill->canvas()->update(); + } +} + +void pWidget::chooseGame() +{ + bool ok; + long number = KInputDialog::getText(i18n("Game Number"), i18n("Enter a game number (FreeCell deals are the same as in the FreeCell FAQ):"), QString::number(dill->gameNumber()), 0, this).toLong(&ok); + if (ok) { + dill->setGameNumber(number); + setGameCaption(); + restart(); + } +} + +void pWidget::gameWon(bool withhelp) +{ + QString congrats; + if (withhelp) + congrats = i18n("Congratulations! We have won!"); + else + congrats = i18n("Congratulations! You have won!"); +#if TEST_SOLVER == 0 + KMessageBox::information(this, congrats, i18n("Congratulations!")); +#endif + QTimer::singleShot(0, this, SLOT(newGame())); +#if TEST_SOLVER == 1 + dill->demo(); +#endif +} + +void pWidget::gameLost() +{ + QString dontAskAgainName = "gameLostDontAskAgain"; + + // The following code is taken out of kmessagebox.cpp in kdeui. + // Is there a better way? + KConfig *config = 0; + QString grpNotifMsgs = QString::fromLatin1("Notification Messages"); + + config = KGlobal::config(); + KConfigGroupSaver saver(config, + QString::fromLatin1("Notification Messages")); + QString dontAsk = config->readEntry(dontAskAgainName).lower(); + + // If we are ordered never to ask again and to continue the game, + // then do so. + if (dontAsk == "no") + return; + // If it says yes, we ask anyway. Just starting a new game would + // be incredibly annoying. + if (dontAsk == "yes") + dontAskAgainName = QString::null; + + if (KMessageBox::questionYesNo(this, i18n("You could not win this game, " + "but there is always a second try.\nStart a new game?"), + i18n("Could Not Win!"), + i18n("New Game"), + KStdGuiItem::cont(), + dontAskAgainName) == KMessageBox::Yes) { + + QTimer::singleShot(0, this, SLOT(newGame())); + } +} + +void pWidget::openGame(const KURL &url) +{ + QString tmpFile; + if( KIO::NetAccess::download( url, tmpFile, this ) ) + { + QFile of(tmpFile); + of.open(IO_ReadOnly); + QDomDocument doc; + QString error; + if (!doc.setContent(&of, &error)) + { + KMessageBox::sorry(this, error); + return; + } + uint id = doc.documentElement().attribute("id").toUInt(); + + if (id != (Q_UINT32)games->currentItem()) { + games->setCurrentItem(id); + newGameType(); + if (!dill) { + KMessageBox::error(this, i18n("The saved game is of unknown type!")); + games->setCurrentItem(0); + newGameType(); + } + } + dill->openGame(doc); + setGameCaption(); + KIO::NetAccess::removeTempFile( tmpFile ); + recent->addURL(url); + recent->saveEntries(KGlobal::config()); + } +} + +void pWidget::openGame() +{ + KURL url = KFileDialog::getOpenURL(); + openGame(url); +} + +void pWidget::saveGame() +{ + KURL url = KFileDialog::getSaveURL(); + KTempFile file; + QDomDocument doc("kpat"); + dill->saveGame(doc); + QTextStream *stream = file.textStream(); + *stream << doc.toString(); + file.close(); + KIO::NetAccess::upload(file.name(), url, this); + recent->addURL(url); + recent->saveEntries(KGlobal::config()); +} + +void pWidget::showStats() +{ + GameStatsImpl* dlg = new GameStatsImpl(this,"statistics dialog"); + if (dill) + dlg->showGameType(dill->gameId()); + dlg->exec(); +} + +#include "pwidget.moc" + |