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author | Michele Calgaro <[email protected]> | 2023-12-20 22:30:18 +0900 |
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committer | Michele Calgaro <[email protected]> | 2023-12-20 22:39:59 +0900 |
commit | 7909152750670148360093b2519955fbfa555154 (patch) | |
tree | 86544c17c877637743df75e42369e8114c38abf3 /kpat | |
parent | 2d872f6fb68350f9ee5b0b5c86ab3240b0d09aae (diff) | |
download | tdegames-7909152750670148360093b2519955fbfa555154.tar.gz tdegames-7909152750670148360093b2519955fbfa555154.zip |
Replace various '#define' strings - part 6
Signed-off-by: Michele Calgaro <[email protected]>
Diffstat (limited to 'kpat')
-rw-r--r-- | kpat/dealer.cpp | 14 | ||||
-rw-r--r-- | kpat/pwidget.cpp | 34 |
2 files changed, 24 insertions, 24 deletions
diff --git a/kpat/dealer.cpp b/kpat/dealer.cpp index 2eb3c705..14b7978d 100644 --- a/kpat/dealer.cpp +++ b/kpat/dealer.cpp @@ -114,7 +114,7 @@ void Dealer::setupActions() { if (actions() & Dealer::Hint) { - ahint = new TDEAction( i18n("&Hint"), TQString::fromLatin1("wizard"), Key_H, TQT_TQOBJECT(this), + ahint = new TDEAction( i18n("&Hint"), TQString::fromLatin1("wizard"), Key_H, this, TQT_SLOT(hint()), parent()->actionCollection(), "game_hint"); actionlist.append(ahint); @@ -122,7 +122,7 @@ void Dealer::setupActions() { ahint = 0; if (actions() & Dealer::Demo) { - ademo = new TDEToggleAction( i18n("&Demo"), TQString::fromLatin1("1rightarrow"), CTRL+Key_D, TQT_TQOBJECT(this), + ademo = new TDEToggleAction( i18n("&Demo"), TQString::fromLatin1("1rightarrow"), CTRL+Key_D, this, TQT_SLOT(toggleDemo()), parent()->actionCollection(), "game_demo"); actionlist.append(ademo); @@ -130,7 +130,7 @@ void Dealer::setupActions() { ademo = 0; if (actions() & Dealer::Redeal) { - aredeal = new TDEAction (i18n("&Redeal"), TQString::fromLatin1("queue"), 0, TQT_TQOBJECT(this), + aredeal = new TDEAction (i18n("&Redeal"), TQString::fromLatin1("queue"), 0, this, TQT_SLOT(redeal()), parent()->actionCollection(), "game_redeal"); actionlist.append(aredeal); @@ -791,13 +791,13 @@ void Dealer::takeState() ademo->setEnabled( false ); if ( aredeal ) aredeal->setEnabled( false ); - TQTimer::singleShot(400, TQT_TQOBJECT(this), TQT_SIGNAL(gameLost())); + TQTimer::singleShot(400, this, TQT_SIGNAL(gameLost())); toldAboutLostGame = true; return; } } if (!demoActive() && !waiting()) - TQTimer::singleShot(TIME_BETWEEN_MOVES, TQT_TQOBJECT(this), TQT_SLOT(startAutoDrop())); + TQTimer::singleShot(TIME_BETWEEN_MOVES, this, TQT_SLOT(startAutoDrop())); emit undoPossible(undoList.count() > 1 && !waiting()); } @@ -998,7 +998,7 @@ void Dealer::setWaiting(bool w) void Dealer::setAutoDropEnabled(bool a) { _autodrop = a; - TQTimer::singleShot(TIME_BETWEEN_MOVES, TQT_TQOBJECT(this), TQT_SLOT(startAutoDrop())); + TQTimer::singleShot(TIME_BETWEEN_MOVES, this, TQT_SLOT(startAutoDrop())); } bool Dealer::startAutoDrop() @@ -1010,7 +1010,7 @@ bool Dealer::startAutoDrop() for (TQCanvasItemList::ConstIterator it = list.begin(); it != list.end(); ++it) if ((*it)->animated()) { - TQTimer::singleShot(TIME_BETWEEN_MOVES, TQT_TQOBJECT(this), TQT_SLOT(startAutoDrop())); + TQTimer::singleShot(TIME_BETWEEN_MOVES, this, TQT_SLOT(startAutoDrop())); return true; } diff --git a/kpat/pwidget.cpp b/kpat/pwidget.cpp index 2eb38fc1..a2405e54 100644 --- a/kpat/pwidget.cpp +++ b/kpat/pwidget.cpp @@ -59,28 +59,28 @@ pWidget::pWidget() { current_pwidget = this; // TDECrash::setEmergencySaveFunction(::saveGame); - KStdAction::quit(TQT_TQOBJECT(kapp), TQT_SLOT(quit()), actionCollection(), "game_exit"); + KStdAction::quit(kapp, TQT_SLOT(quit()), actionCollection(), "game_exit"); - undo = KStdAction::undo(TQT_TQOBJECT(this), TQT_SLOT(undoMove()), + undo = KStdAction::undo(this, TQT_SLOT(undoMove()), actionCollection(), "undo_move"); undo->setEnabled(false); - (void)KStdAction::openNew(TQT_TQOBJECT(this), TQT_SLOT(newGame()), + (void)KStdAction::openNew(this, TQT_SLOT(newGame()), actionCollection(), "new_game"); - (void)KStdAction::open(TQT_TQOBJECT(this), TQT_SLOT(openGame()), + (void)KStdAction::open(this, TQT_SLOT(openGame()), actionCollection(), "open"); - recent = KStdAction::openRecent(TQT_TQOBJECT(this), TQT_SLOT(openGame(const KURL&)), + recent = KStdAction::openRecent(this, TQT_SLOT(openGame(const KURL&)), actionCollection(), "open_recent"); recent->loadEntries(TDEGlobal::config()); - (void)KStdAction::saveAs(TQT_TQOBJECT(this), TQT_SLOT(saveGame()), + (void)KStdAction::saveAs(this, TQT_SLOT(saveGame()), actionCollection(), "save"); - (void)new TDEAction(i18n("&Choose Game..."), 0, TQT_TQOBJECT(this), TQT_SLOT(chooseGame()), + (void)new TDEAction(i18n("&Choose Game..."), 0, this, TQT_SLOT(chooseGame()), actionCollection(), "choose_game"); (void)new TDEAction(i18n("Restart &Game"), TQString::fromLatin1("reload"), 0, - TQT_TQOBJECT(this), TQT_SLOT(restart()), + this, TQT_SLOT(restart()), actionCollection(), "restart_game"); - (void)KStdAction::help(TQT_TQOBJECT(this), TQT_SLOT(helpGame()), actionCollection(), "help_game"); + (void)KStdAction::help(this, TQT_SLOT(helpGame()), actionCollection(), "help_game"); - games = new TDESelectAction(i18n("&Game Type"), 0, TQT_TQOBJECT(this), + games = new TDESelectAction(i18n("&Game Type"), 0, this, TQT_SLOT(newGameType()), actionCollection(), "game_type"); TQStringList list; @@ -104,7 +104,7 @@ pWidget::pWidget() TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "kpat/backgrounds/"); TDEGlobal::dirs()->addResourceType("wallpaper", TDEStandardDirs::kde_default("data") + "ksnake/backgrounds/"); - wallpapers = new TDESelectAction(i18n("&Change Background"), 0, TQT_TQOBJECT(this), + wallpapers = new TDESelectAction(i18n("&Change Background"), 0, this, TQT_SLOT(changeWallpaper()), actionCollection(), "wallpaper"); list.clear(); @@ -131,17 +131,17 @@ pWidget::pWidget() (void)new cardMap(midcolor); - backs = new TDEAction(i18n("&Switch Cards..."), 0, TQT_TQOBJECT(this), + backs = new TDEAction(i18n("&Switch Cards..."), 0, this, TQT_SLOT(changeBackside()), actionCollection(), "backside"); - stats = new TDEAction(i18n("&Statistics"), 0, TQT_TQOBJECT(this), TQT_SLOT(showStats()), + stats = new TDEAction(i18n("&Statistics"), 0, this, TQT_SLOT(showStats()), actionCollection(),"game_stats"); animation = new TDEToggleAction(i18n( "&Animation on Startup" ), - 0, TQT_TQOBJECT(this), TQT_SLOT(animationChanged()), + 0, this, TQT_SLOT(animationChanged()), actionCollection(), "animation"); dropaction = new TDEToggleAction(i18n("&Enable Autodrop"), - 0, TQT_TQOBJECT(this), TQT_SLOT(enableAutoDrop()), + 0, this, TQT_SLOT(enableAutoDrop()), actionCollection(), "enable_autodrop"); dropaction->setCheckedState(i18n("Disable Autodrop")); @@ -455,7 +455,7 @@ void pWidget::gameWon(bool withhelp) #if TEST_SOLVER == 0 KMessageBox::information(this, congrats, i18n("Congratulations!")); #endif - TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(newGame())); + TQTimer::singleShot(0, this, TQT_SLOT(newGame())); #if TEST_SOLVER == 1 dill->demo(); #endif @@ -491,7 +491,7 @@ void pWidget::gameLost() KStdGuiItem::cont(), dontAskAgainName) == KMessageBox::Yes) { - TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(newGame())); + TQTimer::singleShot(0, this, TQT_SLOT(newGame())); } } |