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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kpoker/kpaint.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kpoker/kpaint.cpp')
-rw-r--r-- | kpoker/kpaint.cpp | 209 |
1 files changed, 209 insertions, 0 deletions
diff --git a/kpoker/kpaint.cpp b/kpoker/kpaint.cpp new file mode 100644 index 00000000..c6322aee --- /dev/null +++ b/kpoker/kpaint.cpp @@ -0,0 +1,209 @@ +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + + +// QT includes +#include <qdir.h> +#include <qlayout.h> + +// KDE includes +//#include <kglobal.h> +#include <kdebug.h> +#include <kcarddialog.h> + +// own includes +#include "defines.h" +#include "poker.h" +#include "kpaint.h" + + +// ================================================================ +// class CardImages + + +QPixmap *CardImages::m_cardPixmaps; +QPixmap *CardImages::m_deck; + + +CardImages::CardImages(QWidget* parent, const char* name) + : QWidget(parent, name) +{ + m_cardPixmaps = new QPixmap[numCards]; + m_deck = new QPixmap; + + // Hide the window. + // FIXME: Why is this a QWidget? + hide(); + // loadCards(); +} + + +CardImages::~CardImages() +{ + delete[] m_cardPixmaps; + delete m_deck; +} + + +QPixmap * +CardImages::getCardImage(int card) const +{ + if (card == 0) + return m_deck; + else + return &m_cardPixmaps[card-1]; +} + + +// Load all the card images from the directory 'cardDir'. + +void +CardImages::loadCards(QString cardDir) +{ + for (int i = 0; i < numCards; i++) { + QString card = KCardDialog::getCardPath(cardDir, i + 1); + + if (card.isEmpty() || !m_cardPixmaps[i].load(card)) { + if (!card.isEmpty()) + kdWarning() << "Could not load " << card << " trying default" << endl; + card = KCardDialog::getCardPath(KCardDialog::getDefaultCardDir(), i+1); + if (!m_cardPixmaps[i].load(card)) { + kdError() << "Could not load " << card << endl; + } + } + } +} + + +// Load the backside of the card deck from the file name in 'path'. + +void +CardImages::loadDeck(QString path) +{ + if (!m_deck->load(path)) { + kdWarning() << "Could not load deck - loading default deck" << endl; + path = KCardDialog::getDefaultDeck(); + if (!m_deck->load(path)) + kdError() << "Could not load deck" << endl; + } +} + + +// ================================================================ +// class CardWidget + + +extern CardImages *cardImages; + + +CardWidget::CardWidget( QWidget *parent, const char *name ) + : QPushButton( parent, name ) +{ + m_held = false; + + setBackgroundMode( NoBackground ); // disables flickering + connect(this, SIGNAL(clicked()), this, SLOT(ownClick())); + + setFixedSize(cardWidth, cardHeight); +} + + +void CardWidget::paintCard(int cardType) +{ + // Remap the card from the natural poker card values to the names + // used by the card decks in KDE. + // + // FIXME: This is an ugly hack. The correct way would be to add a + // method paintCard(CardValue card), but that will have to + // wait until we break out the card stuff to its own file so + // that there is something to include. + int card; + int rank; + int suit; + + if (cardType == 0) + card = 0; + else { + suit = (cardType - 1) % 4; + rank = (cardType - 1) / 4; + + rank = 12 - rank; // ace-two --> two-ace + switch (suit) { + case 0: break; // Clubs + case 1: suit = 3; break; // Diamonds + case 2: suit = 1; break; // Spades + case 3: suit = 2; break; // Hearts + } + card = rank * 4 + suit + 1; + } + + // Select the pixmap to use. +#if 0 + if (card == 0) { + m_pm = &cardImage->m_deck; + } else { + m_pm = &cardImage->m_cardPixmaps[card-1]; + } +#else + m_pm = cardImages->getCardImage(card); +#endif + + // Set the pixmap in the QPushButton that we inherit from. + if ( m_pm->size() != QSize( 0, 0 ) ) { // is an image loaded? + setPixmap(*m_pm); + } +} + + +void CardWidget::repaintDeck() +{ + setPixmap(*m_pm); + setFixedSize(cardImages->getWidth(), cardImages->getHeight()); + + ((QWidget*) parent())->layout()->invalidate(); + ((QWidget*) parent())->setFixedSize( ((QWidget*) parent())->sizeHint()); +} + + +/* Emit the pClicked signal. + */ + +void CardWidget::ownClick() +{ + emit pClicked(this); +} + + +bool CardWidget::getHeld() +{ + return m_held; +} + + +void CardWidget::setHeld(bool newheld) +{ + m_held = newheld; +} + + +bool CardWidget::toggleHeld() +{ + m_held = !m_held; + return m_held; +} + + +#include "kpaint.moc" |