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authorTimothy Pearson <[email protected]>2011-12-19 11:55:35 -0600
committerTimothy Pearson <[email protected]>2011-12-19 11:55:35 -0600
commitc0f375feba0103bed2bac1b1f05e76e9ae28fa89 (patch)
tree9c30a9097d650343df41d867f0e008769529eb08 /kreversi/board.cpp
parent0e2b76239f354a9eead0b4e37d86d390ec57ffa9 (diff)
downloadtdegames-c0f375feba0103bed2bac1b1f05e76e9ae28fa89.tar.gz
tdegames-c0f375feba0103bed2bac1b1f05e76e9ae28fa89.zip
Remove additional unneeded tq method conversions
Diffstat (limited to 'kreversi/board.cpp')
-rw-r--r--kreversi/board.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/kreversi/board.cpp b/kreversi/board.cpp
index d24dccd1..8950fc8f 100644
--- a/kreversi/board.cpp
+++ b/kreversi/board.cpp
@@ -308,7 +308,7 @@ void QReversiBoardView::updateBoard (bool force)
// If we are showing legal moves, we have to erase the old ones
// before we can show the new ones. The easiest way to do that is
- // to tqrepaint everything.
+ // to repaint everything.
//
// FIXME: A better way, perhaps, is to do the repainting in
// drawPiece (which should be renamed drawSquare).
@@ -498,7 +498,7 @@ void QReversiBoardView::drawOnePiece(uint row, uint col, int i)
}
-// We got a tqrepaint event. We make it easy for us and redraw the
+// We got a repaint event. We make it easy for us and redraw the
// entire board.
//