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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kreversi/board.h | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kreversi/board.h')
-rw-r--r-- | kreversi/board.h | 150 |
1 files changed, 150 insertions, 0 deletions
diff --git a/kreversi/board.h b/kreversi/board.h new file mode 100644 index 00000000..4f9d1603 --- /dev/null +++ b/kreversi/board.h @@ -0,0 +1,150 @@ +/* Yo Emacs, this -*- C++ -*- + ******************************************************************* + ******************************************************************* + * + * + * KREVERSI + * + * + ******************************************************************* + * + * A Reversi (or sometimes called Othello) game + * + ******************************************************************* + * + * created 1997 by Mario Weilguni <[email protected]> + * + ******************************************************************* + * + * This file is part of the KDE project "KREVERSI" + * + * KREVERSI is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * KREVERSI is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with KREVERSI; see the file COPYING. If not, write to + * the Free Software Foundation, 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + ******************************************************************* + */ + +#ifndef __BOARD__H__ +#define __BOARD__H__ + +#include <qwidget.h> +#include <qpixmap.h> + +#include "Position.h" +//#include "Game.h" +#include "Move.h" + + +class KConfig; + +class QReversiGame; + +// The class Board is the visible Reversi Board widget. +// + +class QReversiBoardView : public QWidget { + Q_OBJECT + +public: + + QReversiBoardView(QWidget *parent, QReversiGame *game); + ~QReversiBoardView(); + + // starts all: emits some signal, so it can't be called from + // constructor + void start(); + + // Used by the outer KZoomMainWindow class. + void adjustSize(); + + // Show a hint to the user. + void showHint(Move move); + void quitHint(); + + // Turn on or off some special features. + void setShowLegalMoves(bool show); + void setShowMarks(bool show); + void setShowLastMove(bool show); + + // View methods called from the outside. + void updateBoard(bool force = FALSE); + void animateChanged(Move move); + void setAnimationSpeed(uint); + + void loadSettings(); + + // To get the pixmap for the status view + QPixmap chipPixmap(Color color, uint size) const; + + +signals: + void signalSquareClicked(int, int); + + +protected: + + // event stuff + void paintEvent(QPaintEvent *); + void mousePressEvent(QMouseEvent *); + + +private: + uint zoomedSize() const; + void drawPiece(uint row, uint col, Color); + void drawOnePiece(uint row, uint col, int i); + void animateChangedRow(int row, int col, int dy, int dx); + void rotateChip(uint row, uint col); + bool isField(int row, int col) const; + + void setColor(const QColor &); + QColor color() const { return bgColor; } + void setPixmap(QPixmap &); + + // Methods for handling images of pieces. + enum ChipType { Unloaded, Colored, Grayscale }; + void loadChips(ChipType); + ChipType chipType() const { return chiptype; } + QPixmap chipPixmap(uint i, uint size) const; + + // Private drawing methods. + void showLegalMoves(); + void drawSmallCircle(int x, int y, QPainter &p); + + +private: + QReversiGame *m_krgame; // Pointer to the game object (not owner). + + // The background of the board - a color and a pixmap. + QColor bgColor; + QPixmap bg; + + // the pieces + ChipType chiptype; + QPixmap allchips; + uint anim_speed; + + // Special stuff used only in smaller areas. + bool m_hintShowing; + MoveList m_legalMoves; + bool m_legalMovesShowing; + bool m_marksShowing; + + bool m_showLastMove; + SimpleMove m_lastMoveShown; +}; + + +#endif + |