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author | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
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committer | Timothy Pearson <[email protected]> | 2013-02-01 15:12:46 -0600 |
commit | 58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch) | |
tree | 5a2fde6842fd422cae2d8670d382be965098cc32 /kreversi | |
parent | 2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff) | |
download | tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip |
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'kreversi')
-rw-r--r-- | kreversi/ChangeLog | 4 | ||||
-rw-r--r-- | kreversi/DESIGN | 2 | ||||
-rw-r--r-- | kreversi/TODO | 2 | ||||
-rw-r--r-- | kreversi/kreversi.cpp | 18 | ||||
-rw-r--r-- | kreversi/kreversi.h | 16 | ||||
-rw-r--r-- | kreversi/kzoommainwindow.cpp | 6 | ||||
-rw-r--r-- | kreversi/kzoommainwindow.h | 10 |
7 files changed, 29 insertions, 29 deletions
diff --git a/kreversi/ChangeLog b/kreversi/ChangeLog index 0df10052..e9938661 100644 --- a/kreversi/ChangeLog +++ b/kreversi/ChangeLog @@ -317,7 +317,7 @@ 2004-09-25 Inge Wallin <[email protected]> - Transfer the rest of the slots for KActions to kreversi.cpp + Transfer the rest of the slots for TDEActions to kreversi.cpp * Board::interrupt() -> KReversi::slotInterrupt() * Board::doContinue() -> KReversi::slotContinue() @@ -332,7 +332,7 @@ Start the work to port KReversi to KGame/Kplayer: - Transfer the slots for most KActions to kreversi.cpp + Transfer the slots for most TDEActions to kreversi.cpp * Board::undo() -> KReversi::slotUndo() (Board::doUndo()): Do the real work of undoing. * Board->hint() -> KReversi::slotHint() diff --git a/kreversi/DESIGN b/kreversi/DESIGN index 08c329fd..8b01b879 100644 --- a/kreversi/DESIGN +++ b/kreversi/DESIGN @@ -102,7 +102,7 @@ QReversiBoardView KReversi The main class for the KReversi program - Contains: KActions + Contains: TDEActions *QReversiGame (owner) *KReversiGameView (owner) *Engine (owner) diff --git a/kreversi/TODO b/kreversi/TODO index 4e81f5d1..e3b13243 100644 --- a/kreversi/TODO +++ b/kreversi/TODO @@ -46,7 +46,7 @@ Next 1. Fix a ReversiGame (formerly known as Game) DONE - Clean it up. (Only store the moves). - Add a few necessary methods. - 2. Move all the slots for KActions to kreversi.cpp DONE + 2. Move all the slots for TDEActions to kreversi.cpp DONE 3. Move the ownership of the engine and the game to kreversi. DONE 4. Create a new class QReversiGame, that inherits ReversiGame DONE and sends a lot of signals. diff --git a/kreversi/kreversi.cpp b/kreversi/kreversi.cpp index c3a047e3..5132d730 100644 --- a/kreversi/kreversi.cpp +++ b/kreversi/kreversi.cpp @@ -108,7 +108,7 @@ KReversi::KReversi() top->addMultiCellWidget(m_gameView, 0, 1, 0, 0); // Populate the GUI. - createKActions(); + createTDEActions(); addWidget(m_gameView); // Connect the signals from the game with slots of the view @@ -144,10 +144,10 @@ KReversi::~KReversi() -// Create all KActions used in KReversi. +// Create all TDEActions used in KReversi. // -void KReversi::createKActions() +void KReversi::createTDEActions() { // Standard Game Actions. KStdGameAction::gameNew(TQT_TQOBJECT(this), TQT_SLOT(slotNewGame()), actionCollection(), @@ -161,13 +161,13 @@ void KReversi::createKActions() "game_undo"); // Non-standard Game Actions: Stop, Continue, Switch sides - stopAction = new KAction(i18n("&Stop Thinking"), "game_stop", TQt::Key_Escape, + stopAction = new TDEAction(i18n("&Stop Thinking"), "game_stop", TQt::Key_Escape, TQT_TQOBJECT(this), TQT_SLOT(slotInterrupt()), actionCollection(), "game_stop"); - continueAction = new KAction(i18n("&Continue Thinking"), "reload", 0, + continueAction = new TDEAction(i18n("&Continue Thinking"), "reload", 0, TQT_TQOBJECT(this), TQT_SLOT(slotContinue()), actionCollection(), "game_continue"); - new KAction(i18n("S&witch Sides"), 0, 0, + new TDEAction(i18n("S&witch Sides"), 0, 0, TQT_TQOBJECT(this), TQT_SLOT(slotSwitchSides()), actionCollection(), "game_switch_sides"); @@ -176,11 +176,11 @@ void KReversi::createKActions() KStdAction::preferences(TQT_TQOBJECT(this), TQT_SLOT(slotEditSettings()), actionCollection()); // Actions for the view(s). - showLastMoveAction = new KToggleAction(i18n("Show Last Move"), "lastmoves", 0, + showLastMoveAction = new TDEToggleAction(i18n("Show Last Move"), "lastmoves", 0, TQT_TQOBJECT(this), TQT_SLOT(slotShowLastMove()), actionCollection(), "show_last_move"); - showLegalMovesAction = new KToggleAction(i18n("Show Legal Moves"), "legalmoves", 0, + showLegalMovesAction = new TDEToggleAction(i18n("Show Legal Moves"), "legalmoves", 0, TQT_TQOBJECT(this), TQT_SLOT(slotShowLegalMoves()), actionCollection(), "show_legal_moves"); @@ -209,7 +209,7 @@ void KReversi::setStrength(uint strength) // ---------------------------------------------------------------- -// Slots for KActions +// Slots for TDEActions // A slot that is called when the user wants a new game. diff --git a/kreversi/kreversi.h b/kreversi/kreversi.h index f702189b..efdbc4e7 100644 --- a/kreversi/kreversi.h +++ b/kreversi/kreversi.h @@ -53,7 +53,7 @@ class TQLabel; -class KAction; +class TDEAction; class KReversi : public KZoomMainWindow @@ -88,7 +88,7 @@ public: private: // Initialisation - void createKActions(); + void createTDEActions(); // View functions. TQString getPlayerName(); @@ -105,7 +105,7 @@ private: private slots: - // Slots for KActions. + // Slots for TDEActions. void slotNewGame(); void slotOpenGame(); void slotSave(); @@ -113,7 +113,7 @@ private slots: void slotUndo(); void slotSwitchSides(); - // Interrupt and continue the engines thinking (also KActions). + // Interrupt and continue the engines thinking (also TDEActions). void slotInterrupt(); void slotContinue(); void slotShowLastMove(); @@ -151,11 +151,11 @@ private: private: // Some Actions that need to be manipulated. - KAction *stopAction; - KAction *continueAction; + TDEAction *stopAction; + TDEAction *continueAction; - KToggleAction *showLastMoveAction; - KToggleAction *showLegalMovesAction; + TDEToggleAction *showLastMoveAction; + TDEToggleAction *showLegalMovesAction; // The game itself and game properties QReversiGame *m_game; // The main document - the game diff --git a/kreversi/kzoommainwindow.cpp b/kreversi/kzoommainwindow.cpp index 6d8b29fb..edc0311f 100644 --- a/kreversi/kzoommainwindow.cpp +++ b/kreversi/kzoommainwindow.cpp @@ -29,7 +29,7 @@ KZoomMainWindow::KZoomMainWindow(uint min, uint max, uint step, const char *name) - : KMainWindow(0, name), m_zoomStep(step), m_minZoom(min), m_maxZoom(max) + : TDEMainWindow(0, name), m_zoomStep(step), m_minZoom(min), m_maxZoom(max) { installEventFilter(this); @@ -87,7 +87,7 @@ bool KZoomMainWindow::eventFilter(TQObject *o, TQEvent *e) setFixedSize(minimumSize()); // because K/TQMainWindow // does not manage fixed central widget // with hidden menubar... - return KMainWindow::eventFilter(o, e); + return TDEMainWindow::eventFilter(o, e); } @@ -131,5 +131,5 @@ bool KZoomMainWindow::queryExit() { writeMenubarVisibleSetting(m_menu->isChecked()); - return KMainWindow::queryExit(); + return TDEMainWindow::queryExit(); } diff --git a/kreversi/kzoommainwindow.h b/kreversi/kzoommainwindow.h index 0e74b715..2eccc59d 100644 --- a/kreversi/kzoommainwindow.h +++ b/kreversi/kzoommainwindow.h @@ -25,7 +25,7 @@ #include <kmainwindow.h> -class KToggleAction; +class TDEToggleAction; /** @@ -44,7 +44,7 @@ class KToggleAction; * of a context popup menu (useful to restore the menubar when hidden). */ -class KZoomMainWindow : public KMainWindow +class KZoomMainWindow : public TDEMainWindow { Q_OBJECT @@ -127,9 +127,9 @@ private: TQPtrList<TQWidget> m_widgets; - KAction *m_zoomInAction; - KAction *m_zoomOutAction; - KToggleAction *m_menu; + TDEAction *m_zoomInAction; + TDEAction *m_zoomOutAction; + TDEToggleAction *m_menu; class KZoomMainWindowPrivate; KZoomMainWindowPrivate *d; |