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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kshisen/ChangeLog | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kshisen/ChangeLog')
-rw-r--r-- | kshisen/ChangeLog | 113 |
1 files changed, 113 insertions, 0 deletions
diff --git a/kshisen/ChangeLog b/kshisen/ChangeLog new file mode 100644 index 00000000..fdc2a653 --- /dev/null +++ b/kshisen/ChangeLog @@ -0,0 +1,113 @@ +2004-05-14 Benjamin Meyer (v.1.5.1) + * Moved settings into a KConfigXT dialog. + +2003-05-23 Dave Corrie <[email protected]> (v.1.4.90) + + * GUI cleanup + * Double-buffer painting + * Replaced paused pixmap with i18n-friendly text + * Code cleanup + * Added 'Prefer Unscaled Tiles' feature + * Removed 'Is Game Solvable?' feature (it didn't work). It + will be re-instated when a suitable algorithm is present + * Fix bug 53893: Gravity should be applied before calculating hints + +2002-11-27 Dave Corrie <[email protected]> (v.1.4.1) + + In conjunction with Jason Lane: + + * Move tile handling (loading/scaling/highlighting etc) into + separate class (class TileSet) + * Permit resize of playing window + * TODO: game startup optimization, double buffering, remove + paused icon (not i18n friendly) + +2002-08-01 Dave Corrie <[email protected]> (v.1.4) + + Recent changes of note. (Does not list all the changes that + happened in the last three years!) + + * [Andreas Beckermann] make keybindings configurable + * [Jason Lane] statusbar shows number of tiles remaining + * [Jason Lane] smoothScale tiles when shrinking + * [Jason Lane] remove need for separate tile mask pixmap + * [Jason Lane] reset "cheat mode" flag when changing board + size or difficulty level + * unicode names are now shown correctly in highscore table + * improved speed of layout calculation + * reduced flicker when highlighting/unhighlighting tiles + * cache current tile scale value + * FINALLY fix undo/redo in gravity mode + +1999-06-19 Mario Weilguni <[email protected]> (v.1.3) + + * tiles now have a mask, better drawing + * pausing games is now possible, but the pixmap should + be i18n'ed by some means + * fixed undo/redo in combination with gravity + * fixed a mysterious undo bug in combination with gravity + * prepared for 2.0 (hopefully) + +1999-04-09 Mario Weilguni <[email protected]> (v.1.2.2) + + * fixed another bug in writeHighscore + +1999-04-04 Mario Weilguni <[email protected]> (v.1.2.1) + + * replace all locale->translate with i18n + * fixed a bug in the writeHighscore method + +1999-03-31 Mario Weilguni <[email protected]> (v.1.2) + + * added gravity. + * TODO: gravity and the check for unsolvable games do not work + together + * fixed menu accelerator + +1999-01-03 Mario Weilguni <[email protected]> (v.1.1) + + * some board sizes did not match the entry shown in the + menu. Fixed. + * fixed a few warnings with egcs + * removed my initial highscore + +1998-07-17 Mario Weilguni <[email protected]> + + * moved to version 1.0 (it�s stable enough now) + +1998-04-10 Mario Weilguni <[email protected]> + + * better highscore management. highscores are now score-based, not + time based + * board.cpp: fixed some bugs + * the game doesn�t ask anymore for a name if the score + is not good enough for the hall of fame + +0.2.1: + * [Robert Williams] Added getHelpMenu() + * [Robert Williams] Added version.h + +0.2: added this changelog + + fixed a bug in the pathfinder (reported and fixed + by Stephane Alnet <[email protected]>) + + fixed a bug in the Board::lighten() function on 8-bit + displays. Reported by Marc Diefenbruch + + Added a "Hall of Fame", mostly taken from kreversi. + + Added "About Qt" to keep the Trolls happy + + Fixed that "player-has-won-and-must-go-to-the-bathroom"-bug + (the elapsed time was taken after getPlayerName() instead + of taking it before) + + Fixed that "game-starts-before-midnight-and-ends-after-midnight" + bug. This will allow games with a duration up to 68 years, + hopefully enough for the common player. The first player who + breaks this limit should contact me in the year 2065; I will send + him 20 bottles of Austrian beer ("Murauer") :-) + +0.1: initial release |