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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /ksirtet/CHANGELOG
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+2.1.11b (1 September 2005) [KDE 3.4.3 stable]
+ * fix compilation dependencies
+ * "fix" bug #65488 by disabling network games
+
+2.1.11 (12 September 2004) [KDE 3.3.1 stable]
+ * fix loss of key down action after switching windows (bug #86017)
+ * fix removed lines being not updated at restart (bug #88990)
+
+2.1.10 (4 July 2004) [KDE 3.3 stable]
+ * use zoom in/out actions (bug #65478)
+ * remove arrows in two players mode + add description for the three
+ balls in multiplayer game (bug #65489)
+
+2.1.9 (31 May 2004)
+ * more detailed removed line display
+ * display level in progress bar
+
+2.1.8 (10 March 2004) [KDE 3.2.2 stable]
+ * fix bug #65490 (default with simpler removed lines display)
+ * fix bug #77170 (crash at startup)
+
+2.1.7 (24 January 2003) [KDE 3.2 stable]
+ * more control on drop down action by key press and release
+ * move to left/right column actions
+ * notifications
+ * fix crash when switching from normal to arcade game
+ * options for old style rotation, for direct drop down and for
+ simplified "removed blocks" display[idea by Whitehawk Stormchaser]
+ * next/previous player names removed: it was confusing imho
+ * clean up configuration dialog GUI
+ * better multiplayer highscores dialog
+ * removed "start" button for clients
+
+2.1.6b (18 December 2002) [KDE 3.1 stable]
+ * fix stage display
+
+2.1.6 (6 June 2002)
+ * simplify start/pause button (ugly with large texts)
+ * arcade mode (only 6 levels) for KSirtet [idea by Douglas Smith]
+ * KAccel is not used anymore...
+ * some code cleanup and separation of source directories
+
+2.1.5 (16 April 2002)
+ * highlight level lcd when it changes
+ * progress bar for level [idea by Niko Boehm]
+
+2.1.4c (13 May 2002)
+ * fix crash when pause pressed during animation [report by Christian Esken]
+
+2.1.4b (15 April 2002) [KDE 3.0.1 stable]
+ * fix background color (less flicker and no more white background for
+ not compliant (?) window manager) [report by Niko Boehm]
+ * fix T piece rotation [report by Niko Boehm]
+ * save key shortcuts [report by Niko Boehm]
+
+2.1.4 (15 January 2002)
+ * revamped settings
+ * some cleanups
+ * fix several problems in AI code : much better now (for ksirtet)
+ * several bug fixes
+ * fix piece rotation in ksirtet and kfouleggs [many thanks to Sebastian
+ Boehm]
+
+2.1.3 (16 December 2001)
+ * use the dynamic library for highscores and the new API
+ * fix a severe bug occurring for multiple gifts (multiplayers game in ksirtet)
+ * reset gifts at game start (multiplayers game)
+ * slow down the computer player (for ksirtet)
+ * fix AI configuration saving
+
+2.1.2 (29 November 2001)
+ * fix pause behaviour in menu (forward port from 2.2 branch)
+ * use KConfigGroupSaver everywhere
+ * World-wide highscores for KSirtet and KFoulEggs !!
+
+2.1.1 (17 October 2001)
+ * some more reorganization
+ * some code revamped and simplified
+ * a DESIGN file !
+ * progressive fall animation added to kfouleggs
+ * board can be made transparent :)
+ * "removed" lcd now displays more details (ksirtet & kfouleggs)
+ * highscores updated (new dialog)
+ * ported to Qt 3.0 (a piece of cake :)
+
+2.1.0b (28 November 2001) [SF 2.2 stable]
+ * fix pause behaviour in menu [bug reported by Erik Hill]
+
+2.1.0 (17 July 2001) [KDE 2.2 stable]
+
+2.0.10 (03 July 2001) [SF 2.2 devel]
+ * reorganized sources files
+ * fixed level increase with initial level higher than 1 [thanks to Christof
+ Musik]
+
+2.0.9 (24 May 2001)
+ * configuration of the initial level added [suggested by Alain Beyrand among
+ others ...]
+ * enhancement of highscores : nicer dialogs, nb of games, mean score, ...
+ * use of KHighscore
+ * use of KStdGameAction
+ * fix shadow display
+
+2.0.8 (11 April 2001)
+ * fix for multiplayers game (see lib changelog)
+ * pause when highscores requested [suggested by David Grill Watson]
+ * create GenericBoard class (for future extensions)
+
+2.0.7 (14 March 2001)
+ * changed highscores accelerator to CTRL + H (more standard)
+ * better use of session-management
+
+2.0.6 (1 February 2001) [KDE 2.1 stable]
+ * more explanations in KFouleggs score computation.
+ * some fix in KFoulEggs piece drawing [I was not able to see
+ the problem ; thanks to Tom Colgate]
+
+2.0.5 (13 September 2000) [KDE 2.0 stable]
+ * fix for change of behaviour in QCanvas (QCanvasItems need a show).
+
+2.0.4 (4 September 2000)
+ * fixed behaviour of button in highscores dialog when entering the winner
+ name [proposed by Lotta Inkovaara]
+ * fixed repaint problems of piece shadow [some flicker added though]
+ * keys bindings should be now saved [due to some obscure bug in
+ kdelibs/kaccel ; thanks to Chris]
+
+2.0.3
+ * use of KMainWindow + interception of LayoutHint events to fix the resize
+ problems ...
+
+2.0.2 (19 June 2000)
+ * versioning the XMLGUI files
+ * removed (unstandard) title in dialogs
+ * block size is configurable
+
+2.0.1 (28 May 2000)
+ * fixed highscores dialog showing empty if score too small [bug reported
+ by David Grill Watson]
+ * fixed something in the XML files ...
+
+2.0.0 (10 May 2000)
+ * stupid bug fixed (off by one error in random piece generation)
+ * fix segfault when exiting with the close button
+
+1.1.16 (14 April 2000)
+ * AI is now configurable
+ * multiplayer + AI for fouleggs !!
+ * XMLguified + config cleaned up
+ * animations can be configured on/off
+
+1.1.15 (3 April 2000)
+ * nicer "light removed" animation in ksirtet
+ * new "bump falling piece" animation
+ * new "progressive falling on remove" animation for ksirtet
+
+1.1.14 (2 April 2000)
+ * KAction
+ * separated in two executables (ksirtet and kfouleggs)
+ * use of QCanvas done
+ * fixed a nasty bug for kfouleggs (segfault when the piece is almost at top
+ and the action dropDown is activated)
+
+1.1.13 (7 February 2000)
+ * found bug in piece copying/random generation
+ * KAboutData
+ * first modifications for the use of QCanvas
+
+1.1.12 (14 December 1999)
+ * FE drawings are ok (not very cute though)
+ * multiplayers status line completed : players names + gift leds
+ * T piece starting orientation modified so it can be rotated immediately
+ (this is of some importance for the AI player ...)
+ * LCD style slightly changed
+ * AI customization (to optimize AI ...) [uncomplete]
+ * "What's This" added
+ * multiplayers score dialog [uncomplete]
+
+1.1.11 (8 November 1999)
+ * keys were "inverted" for two-players-game.
+ * Foul Eggs game !! (score + multiplayers + AI still to be done).
+
+1.1.10 (14 August 1999)
+ * big change for multiplayers game (due to heavy modification of lib)
+
+1.1.9 (6 July 1999)
+ * highscore dialog is "layouted"
+ * layout fixes
+
+1.1.8
+ * fixes in AI and gift mechanism.
+ * gift received and gift sent shower in multiplayers game.
+
+1.1.7 (21 March 1999)
+ * "shadow" and "show next" are configurable via menu.
+ * fix in shadow repaint.
+ * fix : the removed line display is now cleaned when starting a new game.
+
+1.1.6 (20 March 1999)
+ * the main board now use QT's layout engine.
+ * some clean-ups for future extensions.
+ * asynchronous opponent gift treatement (no more funnies when gray lines
+ arrive at unexpected time)
+ * shadow of the falling piece (to limit parallax errors) ...
+
+1.1.5 (11 March 1999)
+ * fixed the layout code for Qt 2.0 (Mario Weilguni <[email protected]>)
+
+1.1.4 (6 March 1999)
+ * you can play against the COMPUTER !!! well its brain is rather limited
+ but it's better than nothing :)
+ * changes all over the place.
+
+1.1.3 (6 March 1999)
+ * bug fix : random generation is uniform among games in multiplayers.
+ * bug fix : in multiplayer : dropdown state does not persist after gameover.
+
+1.1.2 (2 March 1999)
+ * big review of generic tetris code :
+ - three fixes : * the falling pieces are better centered.
+ * the next piece is shown well centered.
+ * at game over the next piece is effectively the
+ next one.
+ - preparation for future extensions.
+
+1.1.1 (28 February 1999)
+ * many bug fixes for multiplayer (there are still some nasty ones around)
+
+1.1.0 (25 February 1999)
+ * big revamping : the old net code is gone ... a new one is coming :
+ you can now play on the same computer ... the network code may (will ?)
+ crash : understand "highly experimental" ;)
+ * well it's almost ok. still some rough ends ...
+
+1.0.2 (18 February 1999)
+ * fix a focus bug (bug report by Malte Starostik)
+
+1.0.1 (16 February 1999)
+ * bug fix : no more funnies when pausing at unexpected moments [bug report by
+ Malte Starostik]
+ * keys settings were not saved [bug report by Sven Kuenzler]
+ * drop pieces were not giving points anymore (thought I had already
+ killed this one ...)
+ * more clean-up (ad nauseam)
+
+1.0.0 (19 June 1998) [KDE 1.0 stable]
+ * final cleanup before 1.0 !
+
+0.2.12 (10 March 1998)
+ * some cleanups
+ * blink full lines
+ * accelerated drop for dropped down pieces
+ * one more time for ace players : the main score box was too small
+
+0.2.11
+ * [Robert Williams] Added version.h and ChangeLog
+ * [Robert Williams] Added getCaption()
+
+0.2.10
+ * included in the CVS tree
+ * KTopLevelWidget & KMenubar
+
+0.2.7
+ * some cleanups + international support
+ * net fix : use 'uname' rather than 'getenv("HOSTNAME")'
+
+0.2.6
+ * no more NULLs (for the sake of 64bits)
+ * a nicer highscores dialog (there should be no more truncated score
+ for ace players :)
+
+0.2.5
+ * just a minor change to allow compile in Linux/Alpha
+
+0.2.4
+ * minor changes
+ * "kexample 0.31" compliance
+
+0.2.3
+ * adapted for libkdecore 0.7
+ * hide/show menubar + popup menu (ala kvt)
+ * more compliant to the Style Guide
+
+0.2.2
+ * use kdehelp
+ * use of KConfig and clean the highscore dialog
+ * use of kmsgbox for about :) [it is nice]
+
+0.2.1
+ * use of KKeyCode for the management of keys
+
+0.2
+ * many things : network game + extension for other similar game
+
+0.1
+ * get rid of the grab stuff from the original version
+ * small reorganisation
+ * change of the key-bindings (cf help)
+ * [Asger] the real scoring
+ * [Asger] get rid of some needless stuff in GenericTetris
+ * highscores