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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /ksnake/ball.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/**
+ * Copyright Michel Filippi <[email protected]>
+ * Robert Williams
+ * Andrew Chant <[email protected]>
+ * AndrĂ© Luiz dos Santos <[email protected]>
+ * Benjamin Meyer <[email protected]>
+ *
+ * This file is part of the ksnake package
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ */
+
+#include "ball.h"
+#include "board.h"
+
+int bounce[8][8]={
+ { NE, NW, SE, SW, N, E, S, W },
+ { SE, SW, NE, NW, S, E, N, W },
+ { NW, NE, SW, SE, N, W, S, E },
+ { SW, SE, NW, NE, S, W, N, E },
+ { NE, NW, SE, SW, N, E, S, W },
+ { SE, SW, NE, NW, S, E, N, W },
+ { NW, NE, SW, SE, N, W, S, E },
+ { SW, SE, NW, NE, S, W, N, E }
+};
+
+Ball::Ball(Board *b, PixServer *p)
+{
+ board = b;
+ pixServer = p;
+
+ int i = BoardWidth+1;
+ while( !board->isEmpty(i) ) i++;
+ hold = index = i;
+ board->set(index, Balle);
+ next = SE;
+}
+
+void Ball::zero()
+{
+ board->set(index, empty);
+ pixServer->erase(index);
+}
+
+void Ball::nextMove()
+{
+ hold = index;
+ board->set(hold, empty);
+
+ for ( int x = 0; x < 8 ; x++) {
+ int d = bounce[next][x];
+ int nextSq = board->getNext(d, index);
+
+ if (board->isHead(nextSq) || board->isEmpty(nextSq)) {
+ next = d;
+ index = nextSq;
+ board->set(index, Balle);
+ break;
+ }
+ }
+}
+
+void Ball::repaint()
+{
+ static int i = 0;
+ static bool rotate = true;
+
+ pixServer->erase(hold);
+ pixServer->draw(index, BallPix, i);
+
+ if (rotate)
+ if (++i > 3) i=0;
+
+ rotate = !rotate;
+}
+
+void KillerBall::nextMove()
+{
+ hold = index;
+ board->set(hold, empty);
+
+ // Find the snake.
+ int sn = board->samyHeadIndex();
+ if(board->isHead(sn)) {
+ int nextSq = getNextSquare();
+ if(nextSq != -1) {
+ next = board->direction(index, nextSq);
+ index = nextSq;
+ board->set(index, Balle);
+ return;
+ }
+ }
+
+ for ( int x = 0; x < 8 ; x++) {
+ int d = bounce[next][x];
+ int nextSq = board->getNext(d, index);
+
+ if (board->isHead(nextSq) || board->isEmpty(nextSq)) {
+ next = d;
+ index = nextSq;
+ board->set(index, Balle);
+ break;
+ }
+ }
+}
+
+int KillerBall::getNextSquare()
+{
+ return board->getNextCloseTo(index, board->samyHeadIndex(), true);
+}
+
+int DumbKillerBall::getNextSquare()
+{
+ return board->getNextCloseToDumb(index, board->samyHeadIndex());
+}