diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
---|---|---|
committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /ksnake/ball.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'ksnake/ball.cpp')
-rw-r--r-- | ksnake/ball.cpp | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/ksnake/ball.cpp b/ksnake/ball.cpp new file mode 100644 index 00000000..2881beb9 --- /dev/null +++ b/ksnake/ball.cpp @@ -0,0 +1,128 @@ +/** + * Copyright Michel Filippi <[email protected]> + * Robert Williams + * Andrew Chant <[email protected]> + * André Luiz dos Santos <[email protected]> + * Benjamin Meyer <[email protected]> + * + * This file is part of the ksnake package + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#include "ball.h" +#include "board.h" + +int bounce[8][8]={ + { NE, NW, SE, SW, N, E, S, W }, + { SE, SW, NE, NW, S, E, N, W }, + { NW, NE, SW, SE, N, W, S, E }, + { SW, SE, NW, NE, S, W, N, E }, + { NE, NW, SE, SW, N, E, S, W }, + { SE, SW, NE, NW, S, E, N, W }, + { NW, NE, SW, SE, N, W, S, E }, + { SW, SE, NW, NE, S, W, N, E } +}; + +Ball::Ball(Board *b, PixServer *p) +{ + board = b; + pixServer = p; + + int i = BoardWidth+1; + while( !board->isEmpty(i) ) i++; + hold = index = i; + board->set(index, Balle); + next = SE; +} + +void Ball::zero() +{ + board->set(index, empty); + pixServer->erase(index); +} + +void Ball::nextMove() +{ + hold = index; + board->set(hold, empty); + + for ( int x = 0; x < 8 ; x++) { + int d = bounce[next][x]; + int nextSq = board->getNext(d, index); + + if (board->isHead(nextSq) || board->isEmpty(nextSq)) { + next = d; + index = nextSq; + board->set(index, Balle); + break; + } + } +} + +void Ball::repaint() +{ + static int i = 0; + static bool rotate = true; + + pixServer->erase(hold); + pixServer->draw(index, BallPix, i); + + if (rotate) + if (++i > 3) i=0; + + rotate = !rotate; +} + +void KillerBall::nextMove() +{ + hold = index; + board->set(hold, empty); + + // Find the snake. + int sn = board->samyHeadIndex(); + if(board->isHead(sn)) { + int nextSq = getNextSquare(); + if(nextSq != -1) { + next = board->direction(index, nextSq); + index = nextSq; + board->set(index, Balle); + return; + } + } + + for ( int x = 0; x < 8 ; x++) { + int d = bounce[next][x]; + int nextSq = board->getNext(d, index); + + if (board->isHead(nextSq) || board->isEmpty(nextSq)) { + next = d; + index = nextSq; + board->set(index, Balle); + break; + } + } +} + +int KillerBall::getNextSquare() +{ + return board->getNextCloseTo(index, board->samyHeadIndex(), true); +} + +int DumbKillerBall::getNextSquare() +{ + return board->getNextCloseToDumb(index, board->samyHeadIndex()); +} |