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authorTimothy Pearson <[email protected]>2013-02-15 21:57:10 -0600
committerTimothy Pearson <[email protected]>2013-02-15 21:57:10 -0600
commit6946130bb142337c633a25f34f11f9cd0e12d5de (patch)
treee4d2629cabc5254b98c1c0095d1f45e793edf226 /ksnake
parent8a9553c17f4228afc6e0642c259a83d8dd37027d (diff)
downloadtdegames-6946130bb142337c633a25f34f11f9cd0e12d5de.tar.gz
tdegames-6946130bb142337c633a25f34f11f9cd0e12d5de.zip
Rename additional header files to avoid conflicts with KDE4
Diffstat (limited to 'ksnake')
-rw-r--r--ksnake/game.cpp4
-rw-r--r--ksnake/pixServer.cpp2
-rw-r--r--ksnake/rattler.cpp4
-rw-r--r--ksnake/startroom.cpp2
4 files changed, 6 insertions, 6 deletions
diff --git a/ksnake/game.cpp b/ksnake/game.cpp
index 8054a901..8008b9ee 100644
--- a/ksnake/game.cpp
+++ b/ksnake/game.cpp
@@ -33,13 +33,13 @@
#include <tqregexp.h>
-#include <klocale.h>
+#include <tdelocale.h>
#include <tdeconfigdialog.h>
#include <kstdgameaction.h>
#include <kscoredialog.h>
#include <kstatusbar.h>
-#include <kmenubar.h>
+#include <tdemenubar.h>
#include "rattler.h"
#include "game.h"
diff --git a/ksnake/pixServer.cpp b/ksnake/pixServer.cpp
index 08bbb0f0..b13bfa43 100644
--- a/ksnake/pixServer.cpp
+++ b/ksnake/pixServer.cpp
@@ -30,7 +30,7 @@
#include <tqbitmap.h>
#include <kstandarddirs.h>
-#include <klocale.h>
+#include <tdelocale.h>
#include <kdebug.h>
#include "board.h"
diff --git a/ksnake/rattler.cpp b/ksnake/rattler.cpp
index ed9758fb..94c467fe 100644
--- a/ksnake/rattler.cpp
+++ b/ksnake/rattler.cpp
@@ -30,8 +30,8 @@
#include <tdeapplication.h>
#include <kstdgameaction.h>
#include <kdebug.h>
-#include <klocale.h>
-#include <kmessagebox.h>
+#include <tdelocale.h>
+#include <tdemessagebox.h>
#include <tqbitarray.h>
#include <kstandarddirs.h>
diff --git a/ksnake/startroom.cpp b/ksnake/startroom.cpp
index 24874ee9..725fe690 100644
--- a/ksnake/startroom.cpp
+++ b/ksnake/startroom.cpp
@@ -28,7 +28,7 @@
#include <tqpixmap.h>
#include <tqwmatrix.h>
#include <tqspinbox.h>
-#include <klocale.h>
+#include <tdelocale.h>
#include <tqlayout.h>
#include "levels.h"