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authorTimothy Pearson <[email protected]>2013-02-01 15:12:46 -0600
committerTimothy Pearson <[email protected]>2013-02-01 15:12:46 -0600
commit58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch)
tree5a2fde6842fd422cae2d8670d382be965098cc32 /ksokoban/MainWindow.cpp
parent2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff)
downloadtdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz
tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'ksokoban/MainWindow.cpp')
-rw-r--r--ksokoban/MainWindow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/ksokoban/MainWindow.cpp b/ksokoban/MainWindow.cpp
index 626aded8..2efaad97 100644
--- a/ksokoban/MainWindow.cpp
+++ b/ksokoban/MainWindow.cpp
@@ -70,7 +70,7 @@ MainWindow::createCollectionMenu() {
}
-MainWindow::MainWindow() : KMainWindow(0), externalCollection_(0) {
+MainWindow::MainWindow() : TDEMainWindow(0), externalCollection_(0) {
int i;
TQPixmap pixmap;
@@ -102,12 +102,12 @@ MainWindow::MainWindow() : KMainWindow(0), externalCollection_(0) {
game_->insertItem(i18n("&Level Collection"), collection_);
pixmap = SmallIcon("undo");
- game_->insertItem(TQIconSet(pixmap), i18n("&Undo"), playField_, TQT_SLOT(undo()),TQKeySequence( (KStdAccel::undo()).toString()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Undo"), playField_, TQT_SLOT(undo()),TQKeySequence( (TDEStdAccel::undo()).toString()));
pixmap = SmallIcon("redo");
- game_->insertItem(TQIconSet(pixmap), i18n("&Redo"), playField_, TQT_SLOT(redo()), TQKeySequence( (KStdAccel::redo()).toString()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Redo"), playField_, TQT_SLOT(redo()), TQKeySequence( (TDEStdAccel::redo()).toString()));
game_->insertSeparator();
pixmap = SmallIcon("exit");
- game_->insertItem(TQIconSet(pixmap), i18n("&Quit"), TDEApplication::kApplication(), TQT_SLOT(closeAllWindows()), TQKeySequence( (KStdAccel::quit()).toString()));
+ game_->insertItem(TQIconSet(pixmap), i18n("&Quit"), TDEApplication::kApplication(), TQT_SLOT(closeAllWindows()), TQKeySequence( (TDEStdAccel::quit()).toString()));
menu_->insertItem(i18n("&Game"), game_);
animation_ = new TQPopupMenu(0,"animation menu");