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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /ksokoban/MoveSequence.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'ksokoban/MoveSequence.cpp')
-rw-r--r-- | ksokoban/MoveSequence.cpp | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/ksokoban/MoveSequence.cpp b/ksokoban/MoveSequence.cpp new file mode 100644 index 00000000..b5a5c824 --- /dev/null +++ b/ksokoban/MoveSequence.cpp @@ -0,0 +1,81 @@ +/* + * ksokoban - a Sokoban game for KDE + * Copyright (C) 1998 Anders Widell <[email protected]> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "MoveSequence.h" +#include "LevelMap.h" +#include "Move.h" + +MoveSequence::MoveSequence (Move *_move, LevelMap *_map, bool _undo) { + assert (_move->finished_); + + move_ = _move; + map_ = _map; + undo_ = _undo; + + if (undo_) { + pos_ = move_->moveIndex_-2; + + xDest_ = x_ = move_->moves_[move_->moveIndex_-1]&0x7f; + yDest_ = y_ = (move_->moves_[move_->moveIndex_-1]>>8)&0x7f; + } else { + pos_ = 1; + + xDest_ = x_ = move_->moves_[0]&0x7f; + yDest_ = y_ = (move_->moves_[0]>>8)&0x7f; + } + + newStep (); +} + +bool +MoveSequence::newStep () { + if (pos_>=move_->moveIndex_ || pos_<0) return false; + + xDest_ = move_->moves_[pos_]&0x7f; + yDest_ = (move_->moves_[pos_]>>8)&0x7f; + if (undo_) push_ = (move_->moves_[pos_+1]&0x80)==0x80; + else push_ = (move_->moves_[pos_]&0x80)==0x80; + + xd_ = yd_ = 0; + if (xDest_ < x_) xd_ = -1; + if (xDest_ > x_) xd_ = 1; + if (yDest_ < y_) yd_ = -1; + if (yDest_ > y_) yd_ = 1; + + if (undo_) pos_--; + else pos_++; + + return true; +} + +bool +MoveSequence::next () { + if (x_ == xDest_ && y_ == yDest_ && !newStep ()) return false; + + x_ += xd_; + y_ += yd_; + + if (undo_) { + if (push_) return map_->unpush (x_, y_); + else return map_->unstep (x_, y_); + } else { + if (push_) return map_->push (x_, y_); + else return map_->step (x_, y_); + } +} |