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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
commit | 576eb4299a00bc053db35414406f46372a0f70f2 (patch) | |
tree | 4c030922d533821db464af566188e7d40cc8848c /kspaceduel/ai.h | |
parent | 0718336b6017d1a4fc1d626544180a5a2a29ddec (diff) | |
download | tdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip |
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kspaceduel/ai.h')
-rw-r--r-- | kspaceduel/ai.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/kspaceduel/ai.h b/kspaceduel/ai.h index 0369ea02..8e258d6a 100644 --- a/kspaceduel/ai.h +++ b/kspaceduel/ai.h @@ -3,8 +3,8 @@ #include <krandomsequence.h> -#include <qptrlist.h> -#include <qmemarray.h> +#include <tqptrlist.h> +#include <tqmemarray.h> #include "sprites.h" #include "dialogs.h" @@ -39,8 +39,8 @@ struct Shot class Ai { public: - Ai(int pn,ShipSprite* s[2],QPtrList<BulletSprite> *b[2], - QPtrList<MineSprite> *m[2],SConfig *c); + Ai(int pn,ShipSprite* s[2],TQPtrList<BulletSprite> *b[2], + TQPtrList<MineSprite> *m[2],SConfig *c); void newRound(); void think(); bool rotateLeft(){return rotation==RLEFT;} @@ -50,7 +50,7 @@ public: bool layMine(){return mine;} private: AiSprite nextPosition(AiSprite sp,double mult); - void nextPositions(AiSprite sp,QMemArray<AiSprite> *a,int frames); + void nextPositions(AiSprite sp,TQMemArray<AiSprite> *a,int frames); Hit firstObject(AiSprite shot,int shotframes,int frames); void shotScores(); void calculateNextPositions(); @@ -74,15 +74,15 @@ private: //sprites int playerNumber,opponentNumber; ShipSprite *ship[2]; - QPtrList<BulletSprite> *bullets[2]; - QPtrList<MineSprite> *mines[2]; - QMemArray<AiSprite> *shipsNextPositions[2]; - QMemArray<AiSprite> *aiMines[2]; + TQPtrList<BulletSprite> *bullets[2]; + TQPtrList<MineSprite> *mines[2]; + TQMemArray<AiSprite> *shipsNextPositions[2]; + TQMemArray<AiSprite> *aiMines[2]; int mineNumber[2]; //possible Hits - QPtrList<Shot> myShots; - QPtrList<Hit> objectsHitByShip; - QPtrList<Hit> minesHitByShot; + TQPtrList<Shot> myShots; + TQPtrList<Hit> objectsHitByShip; + TQPtrList<Hit> minesHitByShot; int borderTime; int sunTime; //SpriteField width and height |