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authorTimothy Pearson <[email protected]>2011-11-06 15:56:37 -0600
committerTimothy Pearson <[email protected]>2011-11-06 15:56:37 -0600
commit14c49c4f56792a934bcdc4efceebbd429d858571 (patch)
tree2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/README
parentab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff)
downloadtdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz
tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip
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-This directory contains the library for the tdegames packege.
-It is a collection of functions used by some games or which
-are useful for other games.
-
-Packagers note: it is recommended to put the directory "carddecks" into a separate
-package, as not all games using libtdegames use the carddecks as well.
-
-Contents:
- kcarddialog: Access to carddeck selection and administration
- for cardgames
- kstdgameaction: just like kstdaction this provides some default action for
- kde games. games often use different entries than other apps
- (like "game" instead of "file"), so use this if possible
- kgamemisc: some static method i didn't know a good class name for. it
- currently features "randomName()" which will just give you a random name from
- a list (translators note: happy translating ;) i copied kde-common/accounts
- for this so there are nearly 300 entries...)
- kgame: this is a complete network/game handling library. it constists of a lot
- of classes which are explained in the kgame docu (as soon as it is
- written)
-if you use libtdegames in your game please also add
-KGlobal::locale()->insertCatalogue("libtdegames");
-to main()
-This will add libtdegames.pot to your game and therefore all libtdegames
-strings get translated.