diff options
author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2010-07-31 19:42:31 +0000 |
commit | 576eb4299a00bc053db35414406f46372a0f70f2 (patch) | |
tree | 4c030922d533821db464af566188e7d40cc8848c /libkdegames/kgame/dialogs/kgameconnectdialog.h | |
parent | 0718336b6017d1a4fc1d626544180a5a2a29ddec (diff) | |
download | tdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip |
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgame/dialogs/kgameconnectdialog.h')
-rw-r--r-- | libkdegames/kgame/dialogs/kgameconnectdialog.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/libkdegames/kgame/dialogs/kgameconnectdialog.h b/libkdegames/kgame/dialogs/kgameconnectdialog.h index acbf21d2..fdb0be4f 100644 --- a/libkdegames/kgame/dialogs/kgameconnectdialog.h +++ b/libkdegames/kgame/dialogs/kgameconnectdialog.h @@ -30,19 +30,19 @@ class KGameConnectWidget : public QWidget { Q_OBJECT public: - KGameConnectWidget(QWidget* parent); + KGameConnectWidget(TQWidget* parent); virtual ~KGameConnectWidget(); /** * @param host The host to connect to by default **/ - void setHost(const QString& host); + void setHost(const TQString& host); /** - * @return The host to connect to or QString::null if the user wants to + * @return The host to connect to or TQString::null if the user wants to * be the MASTER **/ - QString host() const; + TQString host() const; /** * @param port The port that will be shown by default @@ -66,24 +66,24 @@ public: * It should be unique for application. * @since 3.4 **/ - void setType(const QString& type); + void setType(const TQString& type); /** * @return service type */ - QString type() const; + TQString type() const; /** * Set game name for publishing. * @param name Game name. Important only for server mode. If not * set hostname will be used. In case of name conflict -2, -3 and so on will be added to name. */ - void setName(const QString& name); + void setName(const TQString& name); /** * @return game name. */ - QString gameName() const; + TQString gameName() const; protected slots: /** @@ -108,7 +108,7 @@ private: * @short Dialog to ask for host and port * * This Dialog is used to create a game. You call initConnection(port, - * QString::null, parent, true) to create a network game (as a server) + * TQString::null, parent, true) to create a network game (as a server) * or initConnection(port, host, parent) to join a network game. * * @author Andreas Beckermann <[email protected]> @@ -117,7 +117,7 @@ class KGameConnectDialog : public KDialogBase { Q_OBJECT public: - KGameConnectDialog(QWidget* parent = 0,int buttonmask=Ok|Cancel); + KGameConnectDialog(TQWidget* parent = 0,int buttonmask=Ok|Cancel); virtual ~KGameConnectDialog(); /** @@ -125,23 +125,23 @@ public: * server game, depending on user's choice. * @param port The port the user wants to connect to. * @param host The host the user wants to connect to. Will be - * QString::null if server game is chosen + * TQString::null if server game is chosen * @param parent The parent of the dialog * @param server True to create a network game per default, false to * join a game by default **/ - static int initConnection(unsigned short int& port, QString& host, QWidget* parent, bool server = false); + static int initConnection(unsigned short int& port, TQString& host, TQWidget* parent, bool server = false); /** * @param host The host to connect to by default **/ - void setHost(const QString& host); + void setHost(const TQString& host); /** - * @return The host to connect to or QString::null if the user wants to + * @return The host to connect to or TQString::null if the user wants to * be the MASTER **/ - QString host() const; + TQString host() const; /** * @param port The port that will be shown by default |