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author | Timothy Pearson <[email protected]> | 2011-11-06 15:56:37 -0600 |
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committer | Timothy Pearson <[email protected]> | 2011-11-06 15:56:37 -0600 |
commit | 14c49c4f56792a934bcdc4efceebbd429d858571 (patch) | |
tree | 2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/kgame/dialogs/kgameerrordialog.cpp | |
parent | ab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff) | |
download | tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip |
Actually move the kde files that were renamed in the last commit
Diffstat (limited to 'libkdegames/kgame/dialogs/kgameerrordialog.cpp')
-rw-r--r-- | libkdegames/kgame/dialogs/kgameerrordialog.cpp | 129 |
1 files changed, 0 insertions, 129 deletions
diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.cpp b/libkdegames/kgame/dialogs/kgameerrordialog.cpp deleted file mode 100644 index 6ab9d71c..00000000 --- a/libkdegames/kgame/dialogs/kgameerrordialog.cpp +++ /dev/null @@ -1,129 +0,0 @@ -/* - This file is part of the KDE games library - Copyright (C) 2001 Andreas Beckermann ([email protected]) - Copyright (C) 2001 Martin Heni ([email protected]) - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License version 2 as published by the Free Software Foundation. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. - - You should have received a copy of the GNU Library General Public License - along with this library; see the file COPYING.LIB. If not, write to - the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. -*/ - -#include <kmessagebox.h> -#include <klocale.h> -#include <kdebug.h> - -#include "kgame.h" - -#include "kgameerrordialog.h" - -class KGameErrorDialogPrivate -{ -public: - KGameErrorDialogPrivate() - { - mGame = 0; - } - - const KGame* mGame; -}; - -KGameErrorDialog::KGameErrorDialog(TQWidget* parent) : TQObject(parent) -{ - d = new KGameErrorDialogPrivate; -} - -KGameErrorDialog::~KGameErrorDialog() -{ - delete d; -} - -void KGameErrorDialog::setKGame(const KGame* g) -{ - slotUnsetKGame(); - d->mGame = g; - - connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame())); - -// the error signals: - connect(d->mGame, TQT_SIGNAL(signalNetworkErrorMessage(int, TQString)), - this, TQT_SLOT(slotError(int, TQString))); - connect(d->mGame, TQT_SIGNAL(signalConnectionBroken()), - this, TQT_SLOT(slotServerConnectionLost())); - connect(d->mGame, TQT_SIGNAL(signalClientDisconnected(TQ_UINT32,bool)), - this, TQT_SLOT(slotClientConnectionLost(TQ_UINT32,bool))); -} - -void KGameErrorDialog::slotUnsetKGame() -{ - if (d->mGame) { - disconnect(d->mGame, 0, this, 0); - } - d->mGame = 0; -} - -void KGameErrorDialog::error(const TQString& errorText, TQWidget* parent) -{ KMessageBox::error(parent, errorText); } - -void KGameErrorDialog::slotServerConnectionLost() -{ -// TODO: add IP/port of the server - TQString message = i18n("Connection to the server has been lost!"); - error(message, (TQWidget*)parent()); -} - -void KGameErrorDialog::slotClientConnectionLost(TQ_UINT32 /*id*/,bool) -{ -//TODO: add IP/port of the client - TQString message; -// if (c) { -// message = i18n("Connection to client has been lost!\nID: %1\nIP: %2").tqarg(c->id()).tqarg(c->IP()); -// } else { -// message = i18n("Connection to client has been lost!"); -// } - message = i18n("Connection to client has been lost!"); - error(message, (TQWidget*)parent()); -} - -void KGameErrorDialog::slotError(int errorNo, TQString text) -{ - TQString message = i18n("Received a network error!\nError number: %1\nError message: %2").tqarg(errorNo).tqarg(text); - error(message, (TQWidget*)parent()); -} - -void KGameErrorDialog::connectionError(TQString s) -{ - TQString message; - if (s.isNull()) { - message = i18n("No connection could be created."); - } else { - message = i18n("No connection could be created.\nThe error message was:\n%1").tqarg(s); - } - error(message, (TQWidget*)parent()); -} - - - -// should become the real dialog - currently we just use messageboxes -// -> maybe unused forever -KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* parent) - : KDialogBase(Plain, i18n("Error"), Ok, Ok, parent, 0, true, true) -{ -} - -KGameErrorMessageDialog::~KGameErrorMessageDialog() -{ -} - - - -#include "kgameerrordialog.moc" |