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authorTimothy Pearson <[email protected]>2011-11-06 15:56:37 -0600
committerTimothy Pearson <[email protected]>2011-11-06 15:56:37 -0600
commit14c49c4f56792a934bcdc4efceebbd429d858571 (patch)
tree2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/kgame/dialogs/kgameerrordialog.cpp
parentab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff)
downloadtdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz
tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip
Actually move the kde files that were renamed in the last commit
Diffstat (limited to 'libkdegames/kgame/dialogs/kgameerrordialog.cpp')
-rw-r--r--libkdegames/kgame/dialogs/kgameerrordialog.cpp129
1 files changed, 0 insertions, 129 deletions
diff --git a/libkdegames/kgame/dialogs/kgameerrordialog.cpp b/libkdegames/kgame/dialogs/kgameerrordialog.cpp
deleted file mode 100644
index 6ab9d71c..00000000
--- a/libkdegames/kgame/dialogs/kgameerrordialog.cpp
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
- This file is part of the KDE games library
- Copyright (C) 2001 Andreas Beckermann ([email protected])
- Copyright (C) 2001 Martin Heni ([email protected])
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License version 2 as published by the Free Software Foundation.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#include <kmessagebox.h>
-#include <klocale.h>
-#include <kdebug.h>
-
-#include "kgame.h"
-
-#include "kgameerrordialog.h"
-
-class KGameErrorDialogPrivate
-{
-public:
- KGameErrorDialogPrivate()
- {
- mGame = 0;
- }
-
- const KGame* mGame;
-};
-
-KGameErrorDialog::KGameErrorDialog(TQWidget* parent) : TQObject(parent)
-{
- d = new KGameErrorDialogPrivate;
-}
-
-KGameErrorDialog::~KGameErrorDialog()
-{
- delete d;
-}
-
-void KGameErrorDialog::setKGame(const KGame* g)
-{
- slotUnsetKGame();
- d->mGame = g;
-
- connect(d->mGame, TQT_SIGNAL(destroyed()), this, TQT_SLOT(slotUnsetKGame()));
-
-// the error signals:
- connect(d->mGame, TQT_SIGNAL(signalNetworkErrorMessage(int, TQString)),
- this, TQT_SLOT(slotError(int, TQString)));
- connect(d->mGame, TQT_SIGNAL(signalConnectionBroken()),
- this, TQT_SLOT(slotServerConnectionLost()));
- connect(d->mGame, TQT_SIGNAL(signalClientDisconnected(TQ_UINT32,bool)),
- this, TQT_SLOT(slotClientConnectionLost(TQ_UINT32,bool)));
-}
-
-void KGameErrorDialog::slotUnsetKGame()
-{
- if (d->mGame) {
- disconnect(d->mGame, 0, this, 0);
- }
- d->mGame = 0;
-}
-
-void KGameErrorDialog::error(const TQString& errorText, TQWidget* parent)
-{ KMessageBox::error(parent, errorText); }
-
-void KGameErrorDialog::slotServerConnectionLost()
-{
-// TODO: add IP/port of the server
- TQString message = i18n("Connection to the server has been lost!");
- error(message, (TQWidget*)parent());
-}
-
-void KGameErrorDialog::slotClientConnectionLost(TQ_UINT32 /*id*/,bool)
-{
-//TODO: add IP/port of the client
- TQString message;
-// if (c) {
-// message = i18n("Connection to client has been lost!\nID: %1\nIP: %2").tqarg(c->id()).tqarg(c->IP());
-// } else {
-// message = i18n("Connection to client has been lost!");
-// }
- message = i18n("Connection to client has been lost!");
- error(message, (TQWidget*)parent());
-}
-
-void KGameErrorDialog::slotError(int errorNo, TQString text)
-{
- TQString message = i18n("Received a network error!\nError number: %1\nError message: %2").tqarg(errorNo).tqarg(text);
- error(message, (TQWidget*)parent());
-}
-
-void KGameErrorDialog::connectionError(TQString s)
-{
- TQString message;
- if (s.isNull()) {
- message = i18n("No connection could be created.");
- } else {
- message = i18n("No connection could be created.\nThe error message was:\n%1").tqarg(s);
- }
- error(message, (TQWidget*)parent());
-}
-
-
-
-// should become the real dialog - currently we just use messageboxes
-// -> maybe unused forever
-KGameErrorMessageDialog::KGameErrorMessageDialog(TQWidget* parent)
- : KDialogBase(Plain, i18n("Error"), Ok, Ok, parent, 0, true, true)
-{
-}
-
-KGameErrorMessageDialog::~KGameErrorMessageDialog()
-{
-}
-
-
-
-#include "kgameerrordialog.moc"