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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
commit | 838baf3f99ec5ab81b063eb5449a3381d860f377 (patch) | |
tree | dd31abcfde08ca92e4623b8f50b3d762a87c997a /libkdegames/kgame/kgameprocess.h | |
parent | 2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff) | |
download | tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip |
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgame/kgameprocess.h')
-rw-r--r-- | libkdegames/kgame/kgameprocess.h | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/libkdegames/kgame/kgameprocess.h b/libkdegames/kgame/kgameprocess.h index ac6389be..b7e2d145 100644 --- a/libkdegames/kgame/kgameprocess.h +++ b/libkdegames/kgame/kgameprocess.h @@ -37,11 +37,12 @@ class KMessageFilePipe; * This is the process class used on the computer player * side to communicate with its counterpart KProcessIO class. * Using these two classes will give fully transparent communication - * via QDataStreams. + * via TQDataStreams. */ -class KDE_EXPORT KGameProcess: public QObject +class KDE_EXPORT KGameProcess: public TQObject { Q_OBJECT + TQ_OBJECT public: /** @@ -107,7 +108,7 @@ class KDE_EXPORT KGameProcess: public QObject * @param msgid the message id for the message * @param receiver unused */ - void sendMessage(TQDataStream &stream,int msgid,Q_UINT32 receiver=0); + void sendMessage(TQDataStream &stream,int msgid,TQ_UINT32 receiver=0); /** * Sends a system message to the corresonding KGameIO device. @@ -128,7 +129,7 @@ class KDE_EXPORT KGameProcess: public QObject * @param msgid the message id for the message * @param receiver unused */ - void sendSystemMessage(TQDataStream &stream,int msgid,Q_UINT32 receiver=0); + void sendSystemMessage(TQDataStream &stream,int msgid,TQ_UINT32 receiver=0); /** * Returns a pointer to a KRandomSequence. You can generate @@ -164,7 +165,7 @@ class KDE_EXPORT KGameProcess: public QObject * \code * void Computer::slotCommand(int &msgid,TQDataStream &in,TQDataStream &out) * { - * Q_INT32 data,move; + * TQ_INT32 data,move; * in >> data; * // compute move ... * move=data*2; @@ -200,7 +201,7 @@ class KDE_EXPORT KGameProcess: public QObject * { * // Create a move - the format is yours to decide * // It arrives exactly as this in the kgame inputMove function!! - * Q_INT8 x1,y1,pl; + * TQ_INT8 x1,y1,pl; * pl=-1; * x1=proc.random()->getLong(8); * y1=proc.random()->getLong(8); |