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author | Timothy Pearson <[email protected]> | 2011-11-06 15:56:37 -0600 |
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committer | Timothy Pearson <[email protected]> | 2011-11-06 15:56:37 -0600 |
commit | 14c49c4f56792a934bcdc4efceebbd429d858571 (patch) | |
tree | 2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/kgame/kgamepropertyarray.h | |
parent | ab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff) | |
download | tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip |
Actually move the kde files that were renamed in the last commit
Diffstat (limited to 'libkdegames/kgame/kgamepropertyarray.h')
-rw-r--r-- | libkdegames/kgame/kgamepropertyarray.h | 309 |
1 files changed, 0 insertions, 309 deletions
diff --git a/libkdegames/kgame/kgamepropertyarray.h b/libkdegames/kgame/kgamepropertyarray.h deleted file mode 100644 index 0bb1d1a1..00000000 --- a/libkdegames/kgame/kgamepropertyarray.h +++ /dev/null @@ -1,309 +0,0 @@ -/* - This file is part of the KDE games library - Copyright (C) 2001 Martin Heni ([email protected]) - Copyright (C) 2001 Andreas Beckermann ([email protected]) - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License version 2 as published by the Free Software Foundation. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. - - You should have received a copy of the GNU Library General Public License - along with this library; see the file COPYING.LIB. If not, write to - the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. -*/ - -#ifndef __KGAMEPROPERTYARRAY_H_ -#define __KGAMEPROPERTYARRAY_H_ - -#include <tqdatastream.h> -#include <kdebug.h> - -#include "kgamemessage.h" -#include "kgameproperty.h" -#include "kgamepropertyhandler.h" - - -template<class type> -class KGamePropertyArray : public TQMemArray<type>, public KGamePropertyBase -{ -public: - KGamePropertyArray() :TQMemArray<type>(), KGamePropertyBase() - { - //kdDebug(11001) << "KGamePropertyArray init" << endl; - } - - KGamePropertyArray( int size ) - { - resize(size); - } - - KGamePropertyArray( const KGamePropertyArray<type> &a ) : TQMemArray<type>(a) - { - } - - bool resize( uint size ) - { - if (size!=TQMemArray<type>::size()) - { - bool a=true; - TQByteArray b; - TQDataStream s(b, IO_WriteOnly); - KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdResize); - s << size ; - if (policy()==PolicyClean || policy()==PolicyDirty) - { - if (mOwner) - { - mOwner->sendProperty(s); - } - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - extractProperty(b); -// a=TQMemArray<type>::resize(size);// FIXME: return value! - } - return a; - } - else return true; - } - - void setAt(uint i,type data) - { - TQByteArray b; - TQDataStream s(b, IO_WriteOnly); - KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdAt); - s << i ; - s << data; - if (policy()==PolicyClean || policy()==PolicyDirty) - { - if (mOwner) - { - mOwner->sendProperty(s); - } - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - extractProperty(b); - } - //kdDebug(11001) << "KGamePropertyArray setAt send COMMAND for id="<<id() << " type=" << 1 << " at(" << i<<")="<<data << endl; - } - - type at( uint i ) const - { - return TQMemArray<type>::at(i); - } - - type operator[]( int i ) const - { - return TQMemArray<type>::at(i); - } - - KGamePropertyArray<type> &operator=(const KGamePropertyArray<type> &a) - { - return assign(a); - } - - bool truncate( uint pos ) - { - return resize(pos); - } - - bool fill( const type &data, int size = -1 ) - { - bool r=true; - TQByteArray b; - TQDataStream s(b, IO_WriteOnly); - KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdFill); - s << data; - s << size ; - if (policy()==PolicyClean || policy()==PolicyDirty) - { - if (mOwner) - { - mOwner->sendProperty(s); - } - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - extractProperty(b); -// r=TQMemArray<type>::fill(data,size);//FIXME: return value! - } - return r; - } - - KGamePropertyArray<type>& assign( const KGamePropertyArray<type>& a ) - { -// note: send() has been replaced by sendProperty so it might be broken now! - if (policy()==PolicyClean || policy()==PolicyDirty) - { - sendProperty(); - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - TQMemArray<type>::assign(a); - } - return *this; - } - KGamePropertyArray<type>& assign( const type *a, uint n ) - { - if (policy()==PolicyClean || policy()==PolicyDirty) - { - sendProperty(); - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - TQMemArray<type>::assign(a,n); - } - return *this; - } - KGamePropertyArray<type>& duplicate( const KGamePropertyArray<type>& a ) - { - if (policy()==PolicyClean || policy()==PolicyDirty) - { - sendProperty(); - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - TQMemArray<type>::duplicate(a); - } - return *this; - } - KGamePropertyArray<type>& duplicate( const type *a, uint n ) - { - if (policy()==PolicyClean || policy()==PolicyDirty) - { - sendProperty(); - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - TQMemArray<type>::duplicate(a,n); - } - return *this; - } - KGamePropertyArray<type>& setRawData( const type *a, uint n ) - { - if (policy()==PolicyClean || policy()==PolicyDirty) - { - sendProperty(); - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - TQMemArray<type>::setRawData(a,n); - } - return *this; - } - void sort() - { - TQByteArray b; - TQDataStream s(b, IO_WriteOnly); - KGameMessage::createPropertyCommand(s,KGamePropertyBase::IdCommand,id(),CmdSort); - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - if (mOwner) - { - mOwner->sendProperty(s); - } - } - if (policy()==PolicyLocal || policy()==PolicyDirty) - { - extractProperty(b); - } - } - - void load(TQDataStream& s) - { - //kdDebug(11001) << "KGamePropertyArray load " << id() << endl; - type data; - for (unsigned int i=0; i<TQMemArray<type>::size(); i++) - { - s >> data; - TQMemArray<type>::at(i)=data; - } - if (isEmittingSignal()) - { - emitSignal(); - } - } - void save(TQDataStream &s) - { - //kdDebug(11001) << "KGamePropertyArray save "<<id() << endl; - for (unsigned int i=0; i<TQMemArray<type>::size(); i++) - { - s << at(i); - } - } - - void command(TQDataStream &s,int cmd,bool) - { - KGamePropertyBase::command(s, cmd); - //kdDebug(11001) << "Array id="<<id()<<" got command ("<<cmd<<") !!!" <<endl; - switch(cmd) - { - case CmdAt: - { - uint i; - type data; - s >> i >> data; - TQMemArray<type>::at(i)=data; - //kdDebug(11001) << "CmdAt:id="<<id()<<" i="<<i<<" data="<<data <<endl; - if (isEmittingSignal()) - { - emitSignal(); - } - break; - } - case CmdResize: - { - uint size; - s >> size; - //kdDebug(11001) << "CmdResize:id="<<id()<<" oldsize="<<TQMemArray<type>::size()<<" newsize="<<size <<endl; - if (TQMemArray<type>::size() != size) - { - TQMemArray<type>::resize(size); - } - break; - } - case CmdFill: - { - int size; - type data; - s >> data >> size; - //kdDebug(11001) << "CmdFill:id="<<id()<<"size="<<size <<endl; - TQMemArray<type>::fill(data,size); - if (isEmittingSignal()) - { - emitSignal(); - } - break; - } - case CmdSort: - { - //kdDebug(11001) << "CmdSort:id="<<id()<<endl; - TQMemArray<type>::sort(); - break; - } - default: - kdError(11001) << "Error in KPropertyArray::command: Unknown command " << cmd << endl; - break; - } - } -protected: - void extractProperty(const TQByteArray& b) - { - TQDataStream s(b, IO_ReadOnly); - int cmd; - int propId; - KGameMessage::extractPropertyHeader(s, propId); - KGameMessage::extractPropertyCommand(s, propId, cmd); - command(s, cmd, true); - } - -}; - -#endif |