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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /libkdegames/kgame/kmessageclient.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgame/kmessageclient.cpp')
-rw-r--r-- | libkdegames/kgame/kmessageclient.cpp | 373 |
1 files changed, 373 insertions, 0 deletions
diff --git a/libkdegames/kgame/kmessageclient.cpp b/libkdegames/kgame/kmessageclient.cpp new file mode 100644 index 00000000..ed9cc966 --- /dev/null +++ b/libkdegames/kgame/kmessageclient.cpp @@ -0,0 +1,373 @@ +/* + This file is part of the KDE games library + Copyright (C) 2001 Burkhard Lehner ([email protected]) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License version 2 as published by the Free Software Foundation. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +#include <kdebug.h> +#include <stdio.h> + +#include <qbuffer.h> +#include <qtimer.h> + +#include "kmessageio.h" +#include "kmessageserver.h" + +#include "kmessageclient.h" + +class KMessageClientPrivate +{ +public: + KMessageClientPrivate () + : adminID (0), connection (0) + {} + + ~KMessageClientPrivate () + { + delete connection; + } + + Q_UINT32 adminID; + QValueList <Q_UINT32> clientList; + KMessageIO *connection; + + bool isLocked; + QValueList <QByteArray> delayedMessages; +}; + +KMessageClient::KMessageClient (QObject *parent, const char *name) + : QObject (parent, name) +{ + d = new KMessageClientPrivate (); + d->isLocked = false; +} + +KMessageClient::~KMessageClient () +{ + d->delayedMessages.clear(); + delete d; +} + +// -- setServer stuff + +void KMessageClient::setServer (const QString &host, Q_UINT16 port) +{ + setServer (new KMessageSocket (host, port)); +} + +void KMessageClient::setServer (KMessageServer *server) +{ + KMessageDirect *serverIO = new KMessageDirect (); + setServer (new KMessageDirect (serverIO)); + server->addClient (serverIO); +} + +void KMessageClient::setServer (KMessageIO *connection) +{ + if (d->connection) + { + delete d->connection; + kdDebug (11001) << k_funcinfo << ": We are changing the server!" << endl; + } + + d->connection = connection; + if (connection ) + { + connect (connection, SIGNAL (received(const QByteArray &)), + this, SLOT (processIncomingMessage(const QByteArray &))); + connect (connection, SIGNAL (connectionBroken()), + this, SLOT (removeBrokenConnection ())); + } +} + +// -- id stuff + +Q_UINT32 KMessageClient::id () const +{ + return (d->connection) ? d->connection->id () : 0; +} + +bool KMessageClient::isAdmin () const +{ + return id() != 0 && id() == adminId(); +} + +Q_UINT32 KMessageClient::adminId () const +{ + return d->adminID; +} + +const QValueList <Q_UINT32> &KMessageClient::clientList() const +{ + return d->clientList; +} + +bool KMessageClient::isConnected () const +{ + return d->connection && d->connection->isConnected(); +} + +bool KMessageClient::isNetwork () const +{ + return isConnected() ? d->connection->isNetwork() : false; +} + +Q_UINT16 KMessageClient::peerPort () const +{ + return d->connection ? d->connection->peerPort() : 0; +} + +QString KMessageClient::peerName () const +{ + return d->connection ? d->connection->peerName() : QString::fromLatin1("localhost"); +} + +// --------------------- Sending messages + +void KMessageClient::sendServerMessage (const QByteArray &msg) +{ + if (!d->connection) + { + kdWarning (11001) << k_funcinfo << ": We have no connection yet!" << endl; + return; + } + d->connection->send (msg); +} + +void KMessageClient::sendBroadcast (const QByteArray &msg) +{ + QByteArray sendBuffer; + QBuffer buffer (sendBuffer); + buffer.open (IO_WriteOnly); + QDataStream stream (&buffer); + + stream << static_cast<Q_UINT32> ( KMessageServer::REQ_BROADCAST ); + buffer.QIODevice::writeBlock (msg); + sendServerMessage (sendBuffer); +} + +void KMessageClient::sendForward (const QByteArray &msg, const QValueList <Q_UINT32> &clients) +{ + QByteArray sendBuffer; + QBuffer buffer (sendBuffer); + buffer.open (IO_WriteOnly); + QDataStream stream (&buffer); + + stream << static_cast<Q_UINT32>( KMessageServer::REQ_FORWARD ) << clients; + buffer.QIODevice::writeBlock (msg); + sendServerMessage (sendBuffer); +} + +void KMessageClient::sendForward (const QByteArray &msg, Q_UINT32 client) +{ + sendForward (msg, QValueList <Q_UINT32> () << client); +} + + +// --------------------- Receiving and processing messages + +void KMessageClient::processIncomingMessage (const QByteArray &msg) +{ + if (d->isLocked) + { + d->delayedMessages.append(msg); + return; + } + if (d->delayedMessages.count() > 0) + { + d->delayedMessages.append (msg); + QByteArray first = d->delayedMessages.front(); + d->delayedMessages.pop_front(); + processMessage (first); + } + else + { + processMessage(msg); + } +} + +void KMessageClient::processMessage (const QByteArray &msg) +{ + if (d->isLocked) + { // must NOT happen, since we check in processIncomingMessage as well as in processFirstMessage + d->delayedMessages.append(msg); + return; + } + QBuffer in_buffer (msg); + in_buffer.open (IO_ReadOnly); + QDataStream in_stream (&in_buffer); + + + bool unknown = false; + + Q_UINT32 messageID; + in_stream >> messageID; + switch (messageID) + { + case KMessageServer::MSG_BROADCAST: + { + Q_UINT32 clientID; + in_stream >> clientID; + emit broadcastReceived (in_buffer.readAll(), clientID); + } + break; + + case KMessageServer::MSG_FORWARD: + { + Q_UINT32 clientID; + QValueList <Q_UINT32> receivers; + in_stream >> clientID >> receivers; + emit forwardReceived (in_buffer.readAll(), clientID, receivers); + } + break; + + case KMessageServer::ANS_CLIENT_ID: + { + bool old_admin = isAdmin(); + Q_UINT32 clientID; + in_stream >> clientID; + d->connection->setId (clientID); + if (old_admin != isAdmin()) + emit adminStatusChanged (isAdmin()); + } + break; + + case KMessageServer::ANS_ADMIN_ID: + { + bool old_admin = isAdmin(); + in_stream >> d->adminID; + if (old_admin != isAdmin()) + emit adminStatusChanged (isAdmin()); + } + break; + + case KMessageServer::ANS_CLIENT_LIST: + { + in_stream >> d->clientList; + } + break; + + case KMessageServer::EVNT_CLIENT_CONNECTED: + { + Q_UINT32 id; + in_stream >> id; + + if (d->clientList.contains (id)) + kdWarning (11001) << k_funcinfo << ": Adding a client that already existed!" << endl; + else + d->clientList.append (id); + + emit eventClientConnected (id); + } + break; + + case KMessageServer::EVNT_CLIENT_DISCONNECTED: + { + Q_UINT32 id; + Q_INT8 broken; + in_stream >> id >> broken; + + if (!d->clientList.contains (id)) + kdWarning (11001) << k_funcinfo << ": Removing a client that doesn't exist!" << endl; + else + d->clientList.remove (id); + + emit eventClientDisconnected (id, bool (broken)); + } + break; + + default: + unknown = true; + } + + if (!unknown && !in_buffer.atEnd()) + kdWarning (11001) << k_funcinfo << ": Extra data received for message ID " << messageID << endl; + + emit serverMessageReceived (msg, unknown); + + if (unknown) + kdWarning (11001) << k_funcinfo << ": received unknown message ID " << messageID << endl; +} + +void KMessageClient::processFirstMessage() +{ + if (d->isLocked) + { + return; + } + if (d->delayedMessages.count() == 0) + { + kdDebug(11001) << k_funcinfo << ": no messages delayed" << endl; + return; + } + QByteArray first = d->delayedMessages.front(); + d->delayedMessages.pop_front(); + processMessage (first); +} + +void KMessageClient::removeBrokenConnection () +{ + kdDebug (11001) << k_funcinfo << ": timer single shot for removeBrokenConnection"<<this << endl; + // MH We cannot directly delete the socket. otherwise QSocket crashes + QTimer::singleShot( 0, this, SLOT(removeBrokenConnection2()) ); + return; +} + + +void KMessageClient::removeBrokenConnection2 () +{ + kdDebug (11001) << k_funcinfo << ": Broken:Deleting the connection object"<<this << endl; + + emit aboutToDisconnect(id()); + delete d->connection; + d->connection = 0; + d->adminID = 0; + emit connectionBroken(); + kdDebug (11001) << k_funcinfo << ": Broken:Deleting the connection object DONE" << endl; +} + +void KMessageClient::disconnect () +{ + kdDebug (11001) << k_funcinfo << ": Disconnect:Deleting the connection object" << endl; + + emit aboutToDisconnect(id()); + delete d->connection; + d->connection = 0; + d->adminID = 0; + emit connectionBroken(); + kdDebug (11001) << k_funcinfo << ": Disconnect:Deleting the connection object DONE" << endl; +} + +void KMessageClient::lock () +{ + d->isLocked = true; +} + +void KMessageClient::unlock () +{ + d->isLocked = false; + for (unsigned int i = 0; i < d->delayedMessages.count(); i++) + { + QTimer::singleShot(0, this, SLOT(processFirstMessage())); + } +} + +unsigned int KMessageClient::delayedMessageCount() const +{ + return d->delayedMessages.count(); +} + +#include "kmessageclient.moc" |